The Role Playing Public Radio Forums

General Category => RPGs => Topic started by: D6xD6 - Chris on March 23, 2014, 11:47:43 AM

Title: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on March 23, 2014, 11:47:43 AM
I am a terrible GM.  Rather than focus on the campaign I am currently running, I tend to focus on working on other games I MIGHT run in the future. . . which I most likely never will.

Let us use this thread to discuss what we want to run. . . and to encourage each other to make them games we WILL run.

Here is my queue after we finish our current Base Raiders campaign:

1.  Hobomancer.  I don't think I need to justify this one.

2.  The Red Tower (hai Caleb!) using GUMSHOE or Fate.  I was torn between this and The Fall Without End, but I just love the wickedness of Red Tower.

3.  Dungeon World/Saga of the Icelanders - I think my plan is to demo the AW engine at my FLGS on Tabletop Day.  I think Saga is better suited overall for one-shots, but Jason Morningstar did right a simple DW scenario that is a great introduction for the system.

4.  The Esoterrorists -  GUMSHOE is fun.  I think I want to run the adventure "Six Packed."

5.  Narrative Game System - Backed it on Kickstarter, definitely want to give it a few spins.

And now what I WANT to run but most likely never will:

1.  Duck Tales - Either using FATE or Call of Cthulhu, this scenario will pit the the citizens of Duckburg against the Beagle Boys and Flintheart Glomgold.  The only way to stop them is to get Scrooge McDuck's Number One Dime. . .  but its corrupting power will challenge their psyche and force them to choose between saving Duckburg. . . or maintaining their sanity.  MWAHAHAHAHAHAHA.

 
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Wooberman on March 23, 2014, 12:35:01 PM
I too suffer from this affliction. My list is as follows -

1. Achtung! Cthulhu. Using Savage worlds to run the Three kings and Heroes of the Sea scenarios.

2. MAOCT - After the success of my current Monsters game I really want to throw the players into the wonderful deep end of The Road Trip Campaign.

3. MAOCT/Candlewick Manor - I'm frothing at the Gills to run this just to see what happens.

4. Rogue Trader - Just to continue a previously wrapped up short campaign.

Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on March 23, 2014, 12:58:13 PM
Monsters and Other Childish Things: Night Vale - Lock-in at The Museum of Forbidden Technology

Eclipse Phase: I have a complicated campaign in the works. There will be a one shot released very soon that ties into it.

Dungeon World: I want to run it - gonna look for some 3rd party material for it as well.

Kuro: wanna try this out as well

Hackmaster: I want to run an adventure in the newest edition
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on March 23, 2014, 01:03:15 PM
I have a few games I'm trying to plan for my group, but I'm not the usual GM and also really lazy/nitpicky when it comes to creating stuff so it takes forever before I feel comfortable to run a scenario. My current plans are, however:

1. Accursed: I have starter session planned out, so we'll see how they like it and go from there.

2. Eclipse Phase: I had the awesome/terrible idea of running DOOM-themed game for my group with a twist, they start with wiped memories and inactive muses, i.e. blank character sheets that as they make rolls I'll give them their stats. We've done something similar for a WHFRP game so I'm interested to see how that goes.

3. DG/CoC: I have had mini campaign planned for a long-ass time now that's a sequel to an older game we've done. The motivation comes-and-goes on this one.

4. CoC: Another Cthulhu game I've had an idea for is a more survival horror type deal. Think "The Thing" meets "Resident Evil: Revelations," but on an icebreaker instead of a cruise ship.

5. Better Angels: Basically once Caleb's No Soul Left Behind comes out I want to run it for my group, because we're all pretty horrible and that's great. Play-testing!

6. Night's Black Agents/GUMSHOE: I was inspired listening to the Tribes of Tokyo to do a NBA/GUMSHOE mini-campaign that involves a certain metal endoskeleton with living tissue over it.

Aside from those our regular GM and I have been talking about playing a more regular EP campaign, a Numenera campaign, trying Masks of Nyarlathotep in either CoC or Trail of Cthulhu, some Wild Talents, checking out Night's Black Agents, and doing a dual-sided FFG Star Wars campaign where we switch off DMing, one DM does a group of smugglers having cool smuggler adventures and the other DM runs a group of bounty hunters chasing after the smugglers and getting into their own misadventures. My GM has also had a few ideas for some of the Warhammer 40k games that we might try. If I remember anything else or actually do any of these I'll be sure to edit this.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Wooberman on March 23, 2014, 01:22:47 PM
I forgot to add CoC - all of Caleb's scenario's with the exception of Revelations which went down really well.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Flawless P on March 24, 2014, 01:23:46 AM
I am finally getting my chance to cross something off my "to run in the future" list and I am running 4th edition/New World for my group.

It's been years of me wanting to try but finally I get to new world it up.

I still want to run Eclipse Phase.

I want to play in Buffy the Vampire Slayer with people who would not turn it into an over the top parody.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: stiefund on March 27, 2014, 03:58:04 AM
New on the forum (though I lurked for quite a while before registering) and figured I'd jump in here.

I'm just about to finish up Fear Itself: Invasive Procedures with my group.  After that I have a few in my queue.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Leviathan on March 27, 2014, 09:53:57 AM
Currently planning to throw my players head first into some Exsurgents (my friend requested Dead Space-esque ship exploration) before easing them into the Eclipse Phase-setting itself, which works since I haven't even finished the core book yet, though I think I have the rules down now. Hopefully starts in the coming weekend.

Got a ton of things to come, but I'm pretty bad at getting things ready to run, and my players are terrible at deciding what they want to do next.

snazzy
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Flawless P on March 27, 2014, 12:18:15 PM
  • Thinking about running D&D for the first time and tackling the New World. My mate, who's better at D&D offered to run it, which allows me to play a Grippli, which excites me.

snazzy

I'm currently running my new world tribute.

Also I made a second character in a huge Pathfinder campaign with friends, Pathfinder has rules for Grippli playable characters so I made a Grippli Ranger named Sea-Moss. There is something super fun about being a character that is so positive all the time!

super snazzy
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Teuthic on March 27, 2014, 02:30:15 PM

This is a list of games I want to run, but have no real outlet for as of yet. My main group is more into the lighthearted stuff and doesn't dig on playing if there aren't enough players for the Base Raiders campaign.

And finally, an Unknown Armies campaign I want to run: House of Tarot

The president's on an ascension path. You can see it: any day now he'll join to become a new archetype of the Invisible Clergy. That's why you ran for congress and won despite being a dark horse candidate. Now you're on Capitol Hill and getting ready for the event.

The one-eyed congressman sees through the eyes of his pet monster. His campaign coordinator rewrites reality with attack ads. His political aide is supernaturally capable of doing whatever his boss deems necessary. The intern stole the president 's coffee mug, and gets drunk with it to summon demons. And that's only your crew. There are others here, too.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Biest on March 27, 2014, 03:03:51 PM
That Disney Cacrcosa game sounds like a pretty great idea actually, if done right.


My personal listis getting pretty short at the moment, as far as actual scenarios go.
I know there will be a new edition of The Dark Eye out soon, which is a pretty big deal here in Germany. There will be an open beta too accompanied by an ashcan release. So I am sure I will take part in that, maybe recording it as actual plays for entertainment and documentation purposes. Not sure what kind of campaign it will be though, I will let the other players influence that.

There are a few Fiasco playset I still want to try out, amongst them one I wrot myself, set in a Divorce Colony.

Lots of Indiegames look intersting too. But some of them more from a player perspective. But I think I could go for running some Adventures on Dungeon Planet or Apocalypse World for a while.

As far as more solid ideas go.
After True Detective I would like to run a southern gothic, neo noir, death country vampire hunt using Nights Black Agents. Giving it a few sessions room to breath.
Another thing I would like to do would be a fantasy game where it is mostly about heists and infiltrations and stuff like that preferably set in a city as a setting. In The Dark Eye setting I know a few cities and setting that would work for it too. Either a Casablanca like city full of exiles and between factions or during a time when lizardmen and other reptilian creatures rule the world and only in the cold of night humans can come out to fight back.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: metalwhisper on March 29, 2014, 03:07:08 AM
I'm liking this discussion a heck of a lot. Also not the best GM, and there are so many games I'd like to run or play, that I fear I never will. In no particular order of preference:

CoC Dreamlands: Most overlooked campaign setting imho, and one with so much potential. Would like a game where either the PCs are visitors or natives of the dreamlands.

Edge of Empire: Like the idea of the PCs being the criminals of the SW universe, maybe pulling of a huge heist that screws over both the Empire and the Alliance.

Unkown Armies: Just one of my favorite games in my RPG library. Love its take on the occult.

CoC Miskatonic game: The PCs are students. All that drama. Then they get eaten. But there are always new students. Every year.

Over the Edge: Best setting ever. It's set in the 80's. Everything's wierd and bizarre. This game deserves to come back.

Kuro: because Asian horror + cyberpunk.

Eclipse Phase: Needless to say. Just the setting is intimidating as hell for a mediocore gm at best, such as I.

Hunter the Vigil: By far my favorite WW game.

BRP dark ages horror game: My favorite generic system with my favorite historical setting and genre.

Esoterrorists and/or Night's Black Agents: Really would like to try gumshoe.

Summerland: Unique idea for an apocalypse. A primeval forest overgrowing cities.

Witchcraft/AFMBE/Armageddon: Really wanna try unisystem also.

Accursed: Really liked the cool parts of Van Helsing and Hansel & Gretel Witchhunters (not so much the not cool parts) PCs are monsters. Monsters are awesome. I've heard good things about Savage Worlds, seems like it would be a good system for the setting.

And these are just a few.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on March 29, 2014, 08:11:02 AM
CoC Dreamlands: Most overlooked campaign setting imho, and one with so much potential. Would like a game where either the PCs are visitors or natives of the dreamlands.

You should check out Sense of the Sleight-of-Hand Man

http://tinyurl.com/o298qda (http://tinyurl.com/o298qda)
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Wooberman on March 29, 2014, 08:29:02 AM
I've just picked this up myself and it's quickly forcing its way to the front of my queue.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: metalwhisper on March 30, 2014, 05:58:11 AM
Hey Pauly, thanks for the recommendation. I actually have the Sense of Sleight of Hand Man. Great campaign book, really hoping to run it.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Thorn on March 30, 2014, 06:54:33 AM
Currently my group is qeued up to play The Wives Of March. I'm fairly excited about it. This past Friday a few of us got together to watch the NC AA tournament and create characters. So far the have a black doctor  (a more optimistic version of the character Ross played) and a white trash bootlegger who has suddenly found himself unemployed after Prohibition. Should be fun.

Since my group likes gumshoe, we'll probably follow this game up with another Trail Of Cthulhu game.   The Sisters Of Sorrow scenario seems badass. Ever since I listened to U-boote Heraus I've wanted to  play a game that involved submarines and the Cthulhu mythos.
http://www.pelgranepress.com/?p=9185 (http://www.pelgranepress.com/?p=9185)

Pelgrane press also has a King In Yellow scenario that looks pretty cool. None of my group has read The Repairer Of Reputations. This might be a good introduction for them.
http://www.pelgranepress.com/?p=6020 (http://www.pelgranepress.com/?p=6020)
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Twibbit on March 31, 2014, 03:54:47 PM
I am running a 13th age  campaign that I admit I am half making up as I go.

I also intend on eventually running a Demon: the Descent game, but I really have no idea how to write a good espionage plot which demon is pretty much built for

Sent from my GT-N5110 using Tapatalk

Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Lordsloth on March 31, 2014, 09:00:06 PM
Nice, Thorn. I hadn't heard about that KiY scenario! Thanks for pointing me in that direction.

I've got a gaming group of 5 players and myself, and 2 to 3 people drop out the week of the gaming(generally, I only schedule it 3-4 weeks between games as it is), so we've really only gotten 4 or 5 gaming sessions in the last 9 months... :( So far I've run a couple one-shots using Savage Worlds fantasy rules- we're halfway through my conversion of White Plume Mountain.

I'm hoping to make the main focus a 2-GM Call of Cthulhu campaign set in the 20's/30s with one GM, with me taking up the Modern/Delta Green reins. We will have a story, and probably a nemesis, bridging the gap. I'm not sure if we will have mini-campaigns or one shots in the era's and historical hotspots in-between or not.

If we ever get gaming often enough to take a break every once in awhile, or if we sit down and play with 3-4 people(if 2-3 guys drop out), I'd like to play some Dungeon World, Day After Ragnarok, or 13th Age, all of which I've picked up since we've started "playing".
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Vivax on April 03, 2014, 10:27:50 AM
I've got a few things in the pipeline that I'd love to run.

Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: EndersLegend on May 17, 2014, 06:16:17 PM
At the moment, I'm running several games over Skype.

DC Adventures (M&M3e)- Orange Lanterns have begun invading various planets. The Justice League is dispatched to help various worlds and protect their own. The players are various new recruits to the JLA and get caught up in a battle over their heads when several large portable Orange Lantern batteries land on Earth, summoning up alien constructs to defend them. The PCs were attempting to secure Styker Island when one crashes there and Lex Luthor emerges wearing a Orange Lantern Ring. So far they were trounced royally, but plan on trying to make another run at it. It's a fairly standard, and not too imaginative but the group likes it.

Werewolf the Forsaken - The same group that does the DC Adventures game. We rotate what we play on a week by week basis as half the group really likes WoD, and the other half would rather play something else. The group plays a pack in Detroit. They're trying to prevent an all out war between the Werewolves and Vampires of the city. This isn't going so well because of some of their own actions, so at the moment, they're just trying to gather up allies and protect their own territory, since it looks like they're about to be right in the middle of a throw down.

A Song Of Ice and Fire Roleplaying - I've set it about a year before the events of Game of Thrones. They've created a Noble House  in the Westerlands and received a land grant from Tywin Lannister. Their original plan was to redevelop the land and clear it of Bandits. This was going well, but then a player dropped out, and a new player joined. They agreed to let him play the formers character, who was the heir of the House. Some bad decisions later, and they've pissed of another House in the Westerlands who have antagonized a conflict between the Player's House and their northern neighbors from the Riverlands, all while funding Bandits and Mercenaries to invade other parts of their lands while their troops are occupied on the northern border.

I'm also running a one on one game for my wife using All Flesh Must Be Eaten, specifically Fistful o' Zombies.

I have several planned games I'm working on

I'm trying out Interface Zero 2.0, which is the Cyberpunk setting for Savage Worlds with my wife as soon as we finish her campaign with Fistful o' Zombies. Not entirely sure what the plot will be yet.

I have a Mortals/God-Machine Chronicles game planned out. It will be set in the Ozarks, though the place will be a bit more hillbilly than it actually is. I may even set it a bit back in time, but not any earlier than the 80's. The group live in a town a few miles away from cult's compound. I'm going to ask one of the players to add a few specifics to their background. Mainly that their parents are recruited into the cult, and they took the PC's mentally disturbed sister with them. The parents end up dead, and the PC becomes the legal guardian. The cult wont hand over the sister though, and the local authorities claim jurisdictinal issues and manpower prevent them from just raiding the compound. The cult wont give up the girl without a fight though, because she's a Stigmatic and can see the God-Machines workings and his servants. They fear it, and worship some Demon or whatever, that has led them up into the hills to be free of it's influence.

Once the Werewolf game ends, the players asked me to run a All Flesh Must Be Eaten game for them. I'm doing one on a cruise ship. We've named the campaign "Love Boat of the Dead". The ship has a full on outbreak, and the boat has already been ordered back to US waters and into quarantine due to 3/4 of the passengers and crew coming down with some virus. The infected have died and come back to life now. The players are trapped at the rear of the boat, with the ship still moving along, but no ones heard from the captain or command crew in almost a day.

Only War (from the Warhammer 40k line) will happen eventually, with the plot being the arrival of the full Tyranid Hive Fleet. It's the end of the Imperium of Man, but maybe the characters can find a way to survive.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Harrowed on June 14, 2014, 09:43:16 PM
Let's see ...

Only War - A campaign where the PC are playing the infantry unit of a Rogue Trader house. Unknown to them, at the start at least, the Rogue Trader House will be one they're familiar with. It was a Rogue Trader game that they played, that ended horribly, and during which they used said infantry unit like a unwanted step-child.

Ought to get something thrown across the table at me.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Jace911 on June 15, 2014, 12:14:23 AM
Oh god I have so many games I'm waiting to run/play. Here are the top ones:

Star Wars: Edge of the Empire - I have a campaign ready to play called "Rebels For Hire", the basic premise is a ragtag crew of scoundrels is hired by a wealthy Mid Rim heiress to start and lead a resistance movement against the Empire on her planet in exchange for help with paying off their substantial debts with some dangerous crime lords. As the game goes on the characters will have to choose between diverting more and more funds towards removing the death marks on their heads or investing money in the fledgling rebel movement they've founded.

Wild Talents/Base Raiders (Haven't decided) - After reading through the Base Raiders book and listening to the first couple episodes of New Arcadia again I've decided to run a modified version of Ross' campaign for the gamers at my school: the Citizens of New Arcadia. The game begins with a bunch of random people in New Arcadia receiving packages from a mysterious source and discovering that they contain rare superpower sources (Super soldier drugs, magical artifacts, alien technology, etc etc). As crime in the city rises to dangerous levels thanks to the emergence of a new organized crime group, these ordinary citizens decide to empower themselves to fight back against the Syndicate. How do they adjust to life as costumed vigilantes? How will the Syndicate react to this new threat to its power? Who sent the packages to the new heroes, and why?

Night's Black Agents - A friend of mine has been working on a campaign to run for our old high school group over the summer, but since I'm stuck out of town for my job I won't be able to participate (*wailing and gnashing of teeth*) so I decided to write my own campaign with blackjack and hookers. Working title is "Blood Coast"; the game takes place in Somalia and follows a group of private security contractors who specialize in anti-piracy work. After taking what seems to be a simple escort job things get really complicated when the team stumbles onto a convoluted conspiracy for control of Somalia's fledgling new government, turning themselves into targets in the process. This game is less Burn Notice and more A-Team/Black Lagoon, but I made sure to include plenty of covert plot threads so the players don't just try to go Expendables on everything.

On the off chance I get to play anytime soon I have two characters ready to go: the first is a former US Navy medic who was discharged for mental health reasons and became a cleaner and street doctor (Is it so wrong to enjoy your job?), and the second is an Ex-KGB wetworker turned arms dealer and gunrunner with ties to Bratva (AKA the Russian mafia; everybody needs friends, da?).

Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: j_train1 on June 22, 2014, 01:09:23 PM
I have picked up the screen after 4 years or so. I will start with ,

PATHFINDER AP: Skull and Shackles:
We actually started with a 4 hour session for some of the players had to leave ,but next time we will try to get a longer session in.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: SageNytell on June 24, 2014, 01:42:52 PM
Let's see. I'm currently running 13th Age Dark Fairytales - In the Service Of the Giantkillers. Big dark fantasy plot that's waaaaay too involved and I'm never going to get through, especially as in three sessions we still haven't gotten through what I planned for the first session.

Currently working on a FATE Accelerated Edition Space Fantasy game called TALES FROM THE SOMBRERO GALAXY. Writing it up as a con scenario, I'll post more about it here when I'm further into the process.

Also working on FAE Unlikely Ghostbusters. That'll be a fun trip.

I want very much to try out 3:16 Carnage Among the Stars, I have a rough outline prepared for three intro missions I'm calling Welcome To 3:16.

I have the beginnings of a plan for an Old School Hack adventure called Tomb of the Rock(et) Men, but that'll require more attention than I can give right now.

Definitely looking to get my current group into a bit more Call of Cthulhu. I want to run The Well of Sacrifice for my current players, and Bryson Springs and The Fall Without End are necessary plays.

Now to just get my folks together to game more often.  :(
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tadanori Oyama on June 24, 2014, 06:51:55 PM
Since I'm straight up insane I use a forum to keep track of the games I want to run so that I can post notes to things from virtually anywhere. You can see it here (http://z13.invisionfree.com/fulltimegm/index.php?act=idx) if you so desire.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Vivax on July 01, 2014, 11:08:21 AM
Just ran across something in my notes that I'm going to run. It's an all grippli campaign using Wild Talents. The Grippli are a small neutral power stuck between two belligerent nation states, living on the land that nobody else can deal with. When the Grand Kobold army begins it's march through the Grippli nation the players are forced to choose. Collaborate, resist or run?
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on July 01, 2014, 09:07:23 PM
Well, I made the mistake of reading through Numenera. . . I really dig it.  Something else for TEH QUEUE  :-\   
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: RadioactiveBeer on July 13, 2014, 11:04:29 PM
Currently running an Eclipse Phase game titled Mockingbird Protocol, where the players are sentinels who must deal with the aftermath of a massive breach of Firewall information to the LLA and generally try to stop the moon from catching fire and rebuild the ruined conspiracy.

After that, I have a few things lined up. This is them in no particular order.

Night's Black Agents: Blue Blood - Set in London, the game revolves around a vampiric conspiracy ruling the UK from the shadows and coming under threat from a different breed of vampire encroaching from the mainland. Players would be low-ranking individuals in the government bureaucracy who have recently come across some information about a minor royal.

A Song Of Ice And Fire - The Rise and Fall House Harrowmoor - Okay, I mostly want to run through the house creation system to see how it goes but other than that the idea is to set the story right at the start of the books and treat it as an alt history. Things play out differently, a few background details change and the titular house is in the center of the cannibalistic wolf-pit that is Westerosi politics.

Legend of the Five Rings - The Tainted - Set initially around the Temple of Soothing Rest in the Crab lands, an ancient asylum/sanatorium for bushi who have been exposed to the taint of the shadowlands but allowed to live. Their life is one of peaceful meditation, asceticism, regular inspections by the Kuni and regular doses of white jade tea to prevent the growth of their taint, all under the watchful eye (and surprisingly calloused fists) of the local monks. When the head abbot is found brutally murdered and a strange, mournful voice echoes from under the temple, the bloody truth of the temple's history will out. Players can be taint-infected patients/inmates, monks staffing the temple or visiting the temple when the murder takes place.

Continuum: Okay, I don't have a story concept for this. I just found the book at the UK Games Expo and want to see if I can make one of my players have an aneurysm at the table.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: EndersLegend on July 19, 2014, 03:33:45 PM
Since I'm straight up insane I use a forum to keep track of the games I want to run so that I can post notes to things from virtually anywhere. You can see it here (http://z13.invisionfree.com/fulltimegm/index.php?act=idx) if you so desire.

I must hear the Song of Ice and Fire/Battletech game. Record that one soon and out it on the actual plays. I'd also be interested to listen to a God-Machine game. Was your idea for it actually Mortals dealing with the God-Machine or just a Mortal game? I rarely use the God-Machine aside from a few quick Demon games I ran, and when I do, the players don't actually know what it is if they hadn't already read a lot of the fluff material. Just so you know, the Hunter update for God-Machine Chronicles came out. It's called Mortal Remains (http://rpg.drivethrustuff.com/product/129193/Hunter-Mortal-Remains).

Also, definitely more Better Angels. I'm about to tell at least one of my game groups we have to put a game on hold so that we can play Better Angels. Wish I had known about the playtest kickstarter for No Soul Left Behind.

A Song Of Ice And Fire - The Rise and Fall House Harrowmoor - Okay, I mostly want to run through the house creation system to see how it goes but other than that the idea is to set the story right at the start of the books and treat it as an alt history. Things play out differently, a few background details change and the titular house is in the center of the cannibalistic wolf-pit that is Westerosi politics.

I learned this week to beware of a combination of Medium Crossbows, the Deadly Shot quality, and the Critical Hit rules. It's really easy to get critical hit in this game and the damage gets multiplied to a pretty ridiculous amount at times. Had four assassins with crossbows almost wipe the party. Thank the dice gods for Destiny Points. Definitely encourage your party to keep one on hand in case of death. The ones that didn't have any to burn are rolling up new characters for next session. I didn't even think it would have been that bad of an encounter, but it turn bad real quick. We have some great new storyline from it though. The only surviving noble of the House is plotting a lot of revenge.

The book also suffers from bad editing. I ended up typing my own reference sheets so I could actually find rules when I needed them. I have no idea why you wouldn't include weapon damages in the same section as you have their equipment entries.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: RadioactiveBeer on July 21, 2014, 07:14:12 PM
I didn't even think it would have been that bad of an encounter, but it turn bad real quick.

Well, it wouldn't be a decent Game of Thrones adaptation if the mere prospect of combat didn't give a genuine sense of dread and rectal trauma due to spasmodic over-clenching.

Quote
The book also suffers from bad editing. I ended up typing my own reference sheets so I could actually find rules when I needed them. I have no idea why you wouldn't include weapon damages in the same section as you have their equipment entries.

Yeah, I've heard stuff like that. In general, Green Ronin stuff could really serve to be laid out in a slightly more... not 'logical', but perhaps a better way would be 'intuitive' or 'accessible' way.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: EndersLegend on July 24, 2014, 07:28:40 PM
So I had a little time to sit and Write down some ideas for games I want to run. Most of these are working titles.

Hunter the Vigil: Our Old Friend Inspired by one of my favorite stories "Where Are You Going, Where Have You Been?". It will be an intro level game for a Hunter cell. It will be a Cell tier game so no Compacts or Conspiracies available yet, though they'll have a chance to interact with some like the Maiden's Blood Sisterhood. The plot being that they're amateur hunters going after what the papers are calling a serial killer along a stretch of road called The Devil's Highway. At the center of it all is Arnold Friend. Can they beat someone that might just be Old Scratch himself?

World of Darkness Innocents: Welcome to the Neighborhood I wanted to run an Innocents game (playing children in the World Darkness) where the characters world starts to change dramatically.  First it's the neighborhood all around them that's becoming a lot nicer. It doesn't really seem all that bad other than it's a complete change from everything their used to. It wasn't Hell's Kitchen before, but definitely not you Leave It To Beaver Utopia. The neighbors barely acknowledged them before, now they wave and give that creepy smile everytime they see them. Next comes the parents. Maybe mom never cooked anything that couldn't be done in a microwave and suddenly she's a Stepford Wife. Dad hasn't touched the TV or Computer in days and he keeps wanting to "throw around the ol' pigskin", even though he's never liked sports a day in his life. It starts to take on a darker side though. The dog down the street that snaps at everyone gets shot by a cop and no one even blinks an eye. The neighborhood bully gets run over by a car and no ones even talking about it, not even his parents. At this point, the possible cause might be an experiment by the God-Machine. As I work on the story more, that might change.

Mouse Guard: Robert's Rebellion I figure I could have some fun crossing A Song of Ice and Fire with the Mouse Guard system. Not much on this one yet, other than I want to set it during the last days of the Targaryen's.

Mouse Guard: Postapocalyptia Wanted to try Mouse Guard in a few different settings, and since I love Post Apocalyptic stuff, I figured why the hell not. Not sure if I'll stick with something closer to Mad Max, or go full on Fallout.

Hunter the Vigil: Liquid Assests I figured this might be a follow-up to Our Old Friend. Hunting is expensive and time consuming, so it's nice when someone offers to pay you for your efforts in making the world a little bit safer. Only problem is, the new patrons have started requesting live captures, or as close as you can get with undead. It's hard enough to to kill some of these things. Trying to capture them is suicide. And what are they even doing with the things they capture? Maybe their new patron deserves a closer look.

Promethean the Created: Life Blood The Cheiron Group has the secret to perfect clones. The only problem is they need Promethean's Divine Fire to create them. So far none have survived the extraction process for very long. They're working on ways of extending the process, but until then they'll need more Promethean's and as luck would have it, the Player's group has just gotten into town.

A Song of Ice and Fire: The Watchers on the Wall A bit of a side story to a game I'm running right now. They've been playing as a House of the Westerlands who have managed to escalate events ahead of schedule. Renly has siezed the Iron Throne, Ned Stark is still alive for the moment, Stannis's army is closing in on King's Landing, and the Westerlands and the Reach are dealing with open rebellion. This story will deal with the Wall while all this is going on. There are some new members of the Night's Watch now, including Jaime Lannister, Sandor Clegane, Barriston Selmy, and former Grand Maester Pycelle. Can they handle the army of Wildlings and the undead that pursue them?

Savage Worlds: God Complex A low/medium level superhero game. A little like InFamous. Someone has found a way to give certain people superpowers. It's a pretty bad idea to give people super powers just because you can.

That's all I've got for now outside the concept stage. Might post more later.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: RadioactiveBeer on July 24, 2014, 09:52:31 PM
An idea I'd been bouncing around in my head, ran past my group and they seem to like it so I might run it sooner or later.

World of Darkness: Tin Kickers

The game starts out as a fairly regular Mortals game. The players go through their daily lives, connected in some way or happening to simply be in the same place at the wrong time. Then Final Destination happens, a massive traumatic catastrophe that takes dozens of lives in a totally unexpected fashion. The players then receive their Geists and wake up again as Sin-Eaters.

Through their Geists, the Sin-Eaters learn that things are not quite going right with death. They already knew with things like ghosts getting bound to our world that the mechanics of the afterlife were... imperfect. Inelegant, perhaps. But these statistically-improbable accidents are happening more and more, escalating in pace and scale. Some people are getting killed, but not dying. The Geists are uneasy, the Kereboi are frantic. Somewhere, deep in the Underworld, something is wrong. Death is broken. And someone's got to go down there and fix it.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: EndersLegend on July 24, 2014, 11:04:12 PM
An idea I'd been bouncing around in my head, ran past my group and they seem to like it so I might run it sooner or later.

World of Darkness: Tin Kickers

The game starts out as a fairly regular Mortals game. The players go through their daily lives, connected in some way or happening to simply be in the same place at the wrong time. Then Final Destination happens, a massive traumatic catastrophe that takes dozens of lives in a totally unexpected fashion. The players then receive their Geists and wake up again as Sin-Eaters.

I've only ever run one successful Geist game. By successful I mean that the players managed to complete the story and survived. A lot of other people died though, and they just decided to reap wholesale destruction on a gated community and a Highschool. We had played Scion just before that so I guess they hadn't transitioned from the "hit it until it dies" mentality.

It was a pretty fun scenario though. I was watching Desperate Housewives with my wife one day and I thought "I could turn this into something evil". I based a bunch of the NPCs around the characters from the show, and then added a book of black magic and demon summoning. I used the Inferno book as well, and the whole feature of ghosts getting infected when they have contact with demons and they can become demons themselves.

I can't believe I forgot these games that I wanted to run.

Eclipse Phase: Borderlands Something about the world of Pandora from Borderlands just screams an Eclipse Phase game to me. The Players are Hypercorp Gatecrashers that are the first team in on a newly discovered world. The Hypercorp is set to make bank because this world doesn't even need terraforming. Too bad the local fauna seems to think the team is food. If that wasn't bad enough, it seems like someone has beaten then here. Except none of these groups seem to be with any organizations known to transhumanity and they don't know about the Fall. Where did they come from, and what's in this Vault they keep talking about?

The Graveyard Shift I worked the graveyard shift at a convince store for a few years and shit can be weird or down right terrifying at times. Especially you're in a part of town that closes town for the night. I've been robbed at gun point, gotten creepy calls worthy of a slasher flick, and dealt with schizophrenics that are off their medication. I want to run a horror game set in a convenience store past midnight. The only thing keeping you safe from the horrors outside are the giant glass windows that line the store. Not sure what system yet. I'm thinking maybe World of Darkness, but Call of Cthulhu or Fear Itself might work.

I also want to do a Better Angels campaign like No Soul Left Behind, where the stakes are high for the players but not so much for the world. A school is a brilliant setting for that because people have built in connections there. I want something like that, but I seem to have writers block at the moment. Suggestions are welcome.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Vivax on August 04, 2014, 11:29:31 AM
I've got The Devotees in the pipeline. One of my players is going to be "Bitter Sam" a masked steelmorph bodyguard with a history of guarding the celebrities that she idolized in her youth pre-Fall. Essentially she was too badass to be an actress and fell into being the person that kept the crazy fans off.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Cordyceps on August 06, 2014, 05:49:58 PM
Trail of Cthulhu: Dance in the Blood This will be the third game of Trail that I have run and my friends are expecting to fight some monsters.  I'm hoping that the players will try to kill the monsters by the end  ;)

@EndersLegends In the No Soul Left Behind postmortem, Caleb said that his inspiration for the campaign came from a bit of disillusionment he felt from his job as a teacher.  This point got me thinking of another job that people become heavily disillusioned in...government! You could do a campaign with the PCs playing as government employees, elected officials, naive and enthusiastic party volunteers or whatever else you could think of that fits.     
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: SageNytell on August 07, 2014, 09:57:01 AM
"You review the business tax records. ROLL SAN"

^me irl  :-[
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on August 08, 2014, 09:22:46 AM
Just got my copy of Wield.  It's basically a rules-light Better Angels, in which players play the intelligent weapons and items of high fantasy (and the poor people that use them are used as disposable hit points).  This should be a blast and has jumped to the top of my queue (for fun I created Carvin Marvin from KODT).
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: RadioactiveBeer on August 09, 2014, 03:18:21 PM
"You review the business tax records. ROLL SAN"

^me irl  :-[

"We gotta tax deez kiiiiids!"
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: PirateLawyer on September 10, 2014, 03:34:54 AM
Finally going to run some Trail of Cthulhu at the end of the month when my Delta Green campaign goes on a bit of a hiatus.

Going to begin with the Black Drop scenario from the Out of Time collection. Very impressed after my first readthrough of the scenario. I think it would make for a good RPPR one-shot.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Lordsloth on September 10, 2014, 01:51:43 PM
I was able to run a game of Dungeon World set in Dark Sun last weekend, and the players seemed to enjoy it, so I hope to continue it into a mini-campaign at least.

Probably be running(maybe playing) 5E soon. Adventurer's League stuff.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tim on September 10, 2014, 02:04:19 PM
After starting to read through Eternal Lies my brain is starting the process of building the case to fool myself into the belief that I could actually run and finish that game.

It take a lot of work to get to that level of delusion and I still seem to be in the foothills.

In all seriousness at only 30 pages in it looks great but I don't really have a hope of running it to completion. Maybe we could knock out Chapter 1.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on September 11, 2014, 12:07:15 AM
A friend of mine bought me Luchador: Way of the Mask at Gen Con.

We have now all bought Luchador masks, I have a referee shirt, and we will be starting a campaign soon.   8)


Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Henry Hankovitch on September 15, 2014, 10:02:22 PM
I'm currently running a Red Markets inspired game in FATE Core.  The previous campaign that I did was a Dreamlands/Inception mashup where the PCs were "interpretation analysts" hired by a tech startup that had this dream-decoding technology.  Stuff currently rattling around the brainpan...

The Anarchy.  One of my players really really REALLY wants to finally play a medieval-fantasy sort of game.  So I tossed out an idea I'd had for a campaign based on the period in England called the Anarchy. (http://en.wikipedia.org/wiki/The_Anarchy)  (Heavy inspiration from Pillars of the Earth/World Without End.)  Haven't figured out what system I want to use, though.

Jagged Alliance.  A scenario based on the old Jagged Alliance games: a team of mercenaries goes into a small Caribbean country to lead a revolt and overthrow the repressive government.  I'm thinking of making the enemies double-extra-weird--a cross between African warlords and bad guys from Metal Gear games.  I'm also unsure about what system I want to use for this, since it really cries out for some tactical gunz action.  GURPs would probably do well, but I don't own it and have never played it.  Savage Worlds is the other candidate, which would be less crunchy but is already on my bookshelf.

Werewolf Women of the SS.  I want to do this as a Savage Worlds one-shot.  That is all.

Lover in the Ice.  One of my players keeps bugging me to do this game.  The challenge is, he's already familiar with how it ends.  The rest of the group has no idea...

Welcome to Weyland-Yutani.  This is more a concept than a scenario so far.  Basically, I want to surprise my players with the reveal that they're in the Alien/Aliens universe.  If I start the game out with "so, you're on the Weyland-Yutani ship Edmund Fitzgerald," then everyone's going to expect facehuggers and Gigermorphs.  But if I just tell them they're playing a cyberpunk game, or a Resident-Evil-style survival horror game, I might be able to really surprise them. 

Look Away, Dixie Land.  I actually already ran this for my group.  It's heavily inspired by the David Drake story, "Than Curse the Darkness," moved to the US South.  The first version was set during the Civil War, but I might move it to the 1920s.  The central idea is kind of a fake-out where you have the creepy white Southern family with the mysterious uncle who traveled the Dark Continent and brought back stuff...but the mythos villain is actually a cult of vengeful African-Americans, driven to extremism.  Part of the fake-out is the reveal that one of the wealthy whites is a Delphine LaLaurie (http://en.wikipedia.org/wiki/Delphine_LaLaurie) inspired serial killer.  I love the idea that the PCs discover the hidden torture chamber under the mansion...and it's not actually where the mythos magic is happening.

Edit:

Vikings!  Between watching a documentary about a mass grave of beheaded Vikings in England, and the History channel series, I've been cultivating this nugget of an idea.  Vikings land on England to pillage, run afoul of Glaaki's minions.  And...uh, that's as far as I've gotten.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on September 16, 2014, 01:04:55 AM
survival horror game, I might be able to really surprise them. 

Look Away, Dixie Land.  I actually already ran this for my group.  It's heavily inspired by the David Drake story, "Than Curse the Darkness," moved to the US South.  The first version was set during the Civil War, but I might move it to the 1920s.  The central idea is kind of a fake-out where you have the creepy white Southern family with the mysterious uncle who traveled the Dark Continent and brought back stuff...but the mythos villain is actually a cult of vengeful African-Americans, driven to extremism.  Part of the fake-out is the reveal that one of the wealthy whites is a Delphine LaLaurie (http://en.wikipedia.org/wiki/Delphine_LaLaurie) inspired serial killer.  I love the idea that the PCs discover the hidden torture chamber under the mansion...and it's not actually where the mythos magic is happening.

Make this where the PCs are slaves and have to decide between using the cultists' aid or rebelling on their own. Start it on the night when the cult first strikes - or better yet set it in a Haitian slave revolt. PCs would have more opportunities to act before the government moves back in.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Henry Hankovitch on September 16, 2014, 01:36:46 PM
Those are both really good ideas.  The original version had the PCs as a small patrol of Confederate cavalry who stumble across the estate where it's all taking place.  Idea being to conflict the modern sensibilities of the players with the racial expectations of the time.  When they discover the plantation-owner's dissection/torture room, she demands to know why they care what she does with her own property.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on September 16, 2014, 04:32:46 PM
You could use a variety of slave backgrounds for PCs - kidnapped northern-born guy (12 years a slave) for the scholarly PC, house servants (first aid, social skills), field workers (survival, melee and throwing weapons), etc.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: EndersLegend on September 17, 2014, 01:38:58 PM

The Anarchy.  One of my players really really REALLY wants to finally play a medieval-fantasy sort of game.  So I tossed out an idea I'd had for a campaign based on the period in England called the Anarchy. (http://en.wikipedia.org/wiki/The_Anarchy)  (Heavy inspiration from Pillars of the Earth/World Without End.)  Haven't figured out what system I want to use, though.


You might check out the A Song of Ice and Fire rules. Leave out the House creation stuff and a few things like Green Sight, Warg, etc. and it should work fine. There's also the generic Cortex system. It works well when I want to do either low or no magic games.

And there's always Mouse Guard.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: TMayesing78 on October 19, 2014, 07:32:26 PM
I've been planning a 5th Edition D&D game since GenCon in a world of my own making.   Inspired by elements of the Malazan Books of the Fallen, The First Law triology (and related novels) and Castle Greyhawk.

I would also like to run a roaring '20's era Wild Talents game.  Inspired by the Shadow, & Green Hornet.  Low on earth shattering super powers, long on a potential mafia gang war and "steam-punk" exoskeletons.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on October 23, 2014, 10:22:21 PM
I'm running a session for my long-standing Pathfinder group this Sunday. It'll be the first time we've gotten to play since about May. I use Paizo's standard Golarion setting, but right now the  PCs are on a spaceship, trying to get back from an alien planet. They're about to run into a seemingly-abandoned ship made out of a single colossal skull...

But it's actually a ship crewed by the undead, and the gigantic skull itself is a demilich. Good times in store, I suspect.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Flawless P on October 24, 2014, 01:22:30 AM
I'm running a session for my long-standing Pathfinder group this Sunday. It'll be the first time we've gotten to play since about May. I use Paizo's standard Golarion setting, but right now the  PCs are on a spaceship, trying to get back from an alien planet. They're about to run into a seemingly-abandoned ship made out of a single colossal skull...

But it's actually a ship crewed by the undead, and the gigantic skull itself is a demilich. Good times in store, I suspect.

As I advocated for on Facebook. Engineer an encounter with a Vampire or cadre of Vampires. Something that is probably too tough for them normally, then they can feel the satisfaction of dusting  opening a porthole to let the sunshine in (la la la) and dust a bunch of Vampires with the power of the SUN.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tadanori Oyama on October 24, 2014, 11:51:48 AM
I've got so many betas I have to go through. Promethean 2nd Edition is being betaed by Onyx Path, Delta Green has playtest stuff out, and I need to test a bunch of stuff I'm writing.

Also I'm in three fifth edition D&D games now. I really like it.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on October 24, 2014, 03:00:05 PM

As I advocated for on Facebook. Engineer an encounter with a Vampire or cadre of Vampires. Something that is probably too tough for them normally, then they can feel the satisfaction of dusting  opening a porthole to let the sunshine in (la la la) and dust a bunch of Vampires with the power of the SUN.

Oh yeah, I'm gonna use that idea -- but with a room full of about 50 Bodaks. :)
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Thorn on November 05, 2014, 04:42:04 PM
I've never played or ran this game before, but I've been looking at trying my hand at a Dirty World game.  I've already got 75% of the story worked out, just need to stat the characters.  Probably try to run this for the RPPR fan Google group if any are interested.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 05, 2014, 06:19:18 PM
There's a RPPR fan google group?
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on November 05, 2014, 06:32:57 PM
Sure is! The RPPR Forum Online Gaming Group. (https://plus.google.com/communities/110277184733624776492) It's who I ran my No Soul Left Behind playtest and played the Delta Green Alpha with.

Definitely interested there Thorn, just depends on the schedule.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on November 05, 2014, 06:35:35 PM
There's a RPPR fan google group?

https://plus.google.com/u/0/communities/110277184733624776492 (https://plus.google.com/u/0/communities/110277184733624776492)

Here is the thread where it was born.  It's been dormant for a bit.

http://slangdesign.com/forums/index.php/topic,1795.0.html (http://slangdesign.com/forums/index.php/topic,1795.0.html)

Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Thorn on November 05, 2014, 08:38:40 PM
Glad to hear it Kamen.  I'm shooting for the end of November. 
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on November 06, 2014, 04:41:14 PM
Sure is! The RPPR Forum Online Gaming Group. (https://plus.google.com/communities/110277184733624776492) It's who I ran my No Soul Left Behind playtest and played the Delta Green Alpha with.

Definitely interested there Thorn, just depends on the schedule.

Sweet! I'm gonna join. Super excited to maybe get in on some games there. (I'm Ethan Cordray, out in the Real Name World).
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Teapot on November 10, 2014, 02:59:31 AM
One dude's running Pathfinder right now. After that Alex has an Eclipse Phase game ready and then I'm running my Base Raiders campaign. After that I've got a survival horror thing in ORE that I'm writing now.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 10, 2014, 04:57:20 PM
Are you using Nemesis for the horror game?
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tadanori Oyama on November 10, 2014, 05:43:13 PM
About to start a new World of Darkness game. Very excited. I get to test my Hunter city on a bunch of mortals before transforming them into supernatural creatures. Let the torment begin!
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Henry Hankovitch on November 29, 2014, 12:30:53 AM
"Okay guys, the only Call of Cthulhu character sheets are these Dark Ages ones, so you'll have to write in Computer Use and such..."

"What, we're not actually playing Dark Age?  That would be boss."

"Well, I was thinking about this thing with vikings-"

"We could be Templars!  I love Templars!  Do a Templars game!"

So eventually I'm going to run Call of Medieval Cthulhu, where the PCs are a group of Templar associates.  You could have a knight, a monk-scholar, a sergeant-at-arms, a traveling merchant, etc.  (Since the Templars owned so many properties and business enterprises across Europe, you could work in almost any sort of medieval character as someone who was working with/for the Templars, even if they aren't a knight/priest/monk.)  Current plan is to set it just before King Philip IV outlaws the Knights Templar--it lets me potentially use the looming persecution of the Templars as campaign-ending plot element.

I also think I'm going to work in the idea that the Templars themselves are riddled with Mythos forces.  Going with more of the secret-society/mystery-cult concept, where the higher you are in the organization, the more of the "mysteries" are revealed to you.  And it's all couched in Christian mythology and medieval superstition--the PCs may even get to use magical artifacts or mythos magic in the form of what they believe are saint's reliquaries, fragments of the Cross, and Solomon's lost writings.  There will totally be a Holy Grail and a Head of John the Baptist, and they're not actually going to have anything to do with Christianity.  I think I'm going to make up (or leave ambiguous) the Mythos power behind the Order's corruption--just referring to any manifestations as angels and demons.  So they might end up fighting Dagon or Shub-Niggurath, but as far as they're concerned they're taking orders from Garbriel or Metatron.

I'm planning it in terms of three approximate arcs.  First, the "monster hunting," where the PCs are just sent to do seemingly-mundane jobs and end up brushing up against Deep Ones.  Then comes the "holy warriors," where they start taking on increased powers from the leadership to handle more difficult and mysterious forces.  And then the climax, where they have the twin Big Bads of the French monarchy and their own cultist brethren.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 29, 2014, 03:06:59 PM
PCs are about done with the Jovian Republic chapter of Duality. Next chapter will be Extropia and then one focused on the Ultimates.

I also want to run some 5E at some point.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on November 29, 2014, 04:27:29 PM
PCs are about done with the Jovian Republic chapter of Duality. Next chapter will be Extropia and then one focused on the Ultimates.

I can't see how sending the Duality Team to Xiphos or Ariel could possibly go wrong!
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 29, 2014, 05:17:30 PM
PCs are about done with the Jovian Republic chapter of Duality. Next chapter will be Extropia and then one focused on the Ultimates.

I can't see how sending the Duality Team to Xiphos or Ariel could possibly go wrong!

Aaron impersonating an ultimate again is pretty much reason 2 or 3 of why I'm looking forward to running that chapter. Reason 1 being seeing what kind of plan Caleb will come up with to manipulate the Ultimates.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on November 29, 2014, 06:57:27 PM
PCs are about done with the Jovian Republic chapter of Duality. Next chapter will be Extropia and then one focused on the Ultimates.

I can't see how sending the Duality Team to Xiphos or Ariel could possibly go wrong!

Aaron impersonating an ultimate again is pretty much reason 2 or 3 of why I'm looking forward to running that chapter. Reason 1 being seeing what kind of plan Caleb will come up with to manipulate the Ultimates.

Oh man, The Devotees, Aaron's Ultimate disguise started out rough, but got kind-of better later. Hopefully he'll get it this time. Just remember, think more ascetic warrior-monk than hard-ass space marine.

And I'm sure Caleb will have no problem being his usual manipulative async self, though that does make me wonder if higher ranking Ultimates would have some sort of Psi-defense due to their meditations and general extreme self-improvement dogma.

*Update*
Oh, I guess I should mention that I'm (slowly)working on a Monsters And Other Childish Things game sent in The Lost Project. I figure I can use Muses as Monsters and the Weird Kid rules for async/simulspace hacker abilities. I just relistened to Know Evil for the third time and took some notes on how Caleb set up the Project as inspiration. If anybody is interested I plan on running it for the Google Plus group, (https://plus.google.com/communities/110277184733624776492) so join up there and I'll post a notification once it's ready.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 30, 2014, 02:18:00 AM
Muses as monsters in a simulspace only setting is perfect. You might tune down their power a bit though  - maybe 4 points per hit location or something?

In EP canon, async powers don't work in simulspace, but then again how did all the kids get async powers in the first place?
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on November 30, 2014, 11:40:49 AM
Yeah, that sounds like a good idea. I'll probably do that and give the kids, or rather teens at the point in the project I plan on running this, a few extra points to fiddle with. The async stuff I'm still kind of waffling on, but I could just call weird kid powers hacking and just hint at Psi powers.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on November 30, 2014, 01:45:36 PM
I could async powers working in simulspace if the Titan (or whatever) that is secretly infecting all of the kids with the Watts McCloud virus wants to teach the kids about their kewl new powers they will have in meatspace so it hacks in simulated versions of their async powers.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on November 30, 2014, 03:18:12 PM
I could async powers working in simulspace if the Titan (or whatever) that is secretly infecting all of the kids with the Watts McCloud virus wants to teach the kids about their kewl new powers they will have in meatspace so it hacks in simulated versions of their async powers.

Ohhh! That's pretty good, thanks Ross! This'll actually work out pretty well since, according to the core book, the kids are being run through simulspace school while they are sleeved into their Futura bodies on the Project's secret research stations.

Also, I guess I should put this out there, but so long as I get this up to my own satisfactory quality levels I'd love to run this for the RPPR crew, or any of the forum peoples, at Gen Con this year, provided you guys would be interested and not too busy.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tadanori Oyama on December 02, 2014, 03:56:56 PM
Started a mortals World of Darkness game and it is going well. I don't really think of my WoD games as having 'started' until the third or fourth game when things start to get weird.

This week I'll be kicking off a new 'survival horror' D&D 5th Edition game set in Ravenloft and based on the upcoming video game Bloodborne which itself is a spirutal continuation of Demon Souls and Dark Souls. Each player has been infected by a disease of some kind and is seeking out a legendary city which supposedly has the cure of all sorts of ailments but each player has heard a slightly different legend so they aren't sure where to go first. They can only regain hit dice by satisfying their disease, not through rest.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on December 02, 2014, 04:40:41 PM
This week my group will finally begin the Numenera campaign,  The Devil's Spine.  AP's will be recorded for the Community AP site.  :D
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on December 02, 2014, 05:16:02 PM
This week I'll be kicking off a new 'survival horror' D&D 5th Edition game set in Ravenloft and based on the upcoming video game Bloodborne which itself is a spirutal continuation of Demon Souls and Dark Souls. Each player has been infected by a disease of some kind and is seeking out a legendary city which supposedly has the cure of all sorts of ailments but each player has heard a slightly different legend so they aren't sure where to go first. They can only regain hit dice by satisfying their disease, not through rest.

This sounds really cool, Tad! I'd love to hear how this goes.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on December 04, 2014, 07:42:46 PM
This Saturday, my brothers, my wife and I will be doing character creation and campaign aspect choices for Base Raiders! Woo!
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on January 09, 2015, 03:41:51 PM
This Sunday, I'm gonna take my first crack at running one of Caleb's No Security (http://www.amazon.com/No-Security-Horror-Scenarios-Depression/dp/1494271958) scenarios! Bryson Springs, here we come!
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Tim on January 09, 2015, 04:25:27 PM
This Sunday, I'm gonna take my first crack at running one of Caleb's No Security (http://www.amazon.com/No-Security-Horror-Scenarios-Depression/dp/1494271958) scenarios! Bryson Springs, here we come!

How are you planning on starting it? I used a variation on one presented in the AP with a government agent and prisoner and a two journalist.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on January 09, 2015, 05:05:36 PM
This Sunday, I'm gonna take my first crack at running one of Caleb's No Security (http://www.amazon.com/No-Security-Horror-Scenarios-Depression/dp/1494271958) scenarios! Bryson Springs, here we come!

How are you planning on starting it? I used a variation on one presented in the AP with a government agent and prisoner and a two journalist.

Tim, I'm going to send them the basic hook -- you're in a migrant worker camp in California, looking into the death of a Chinese-American man living there -- and tell them to think up characters who would have a reason to be there. I'll specifically suggest things like police detective, criminal, relative of the deceased, journalist, etc. Then we'll do character creation at the game's start (CoC 6th Edition, so very quick and easy). Then the intro will be based on the characters they make.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on January 09, 2015, 08:15:09 PM
This Sunday, I'm gonna take my first crack at running one of Caleb's No Security (http://www.amazon.com/No-Security-Horror-Scenarios-Depression/dp/1494271958) scenarios! Bryson Springs, here we come!

How are you planning on starting it? I used a variation on one presented in the AP with a government agent and prisoner and a two journalist.

Tim, I'm going to send them the basic hook -- you're in a migrant worker camp in California, looking into the death of a Chinese-American man living there -- and tell them to think up characters who would have a reason to be there. I'll specifically suggest things like police detective, criminal, relative of the deceased, journalist, etc. Then we'll do character creation at the game's start (CoC 6th Edition, so very quick and easy). Then the intro will be based on the characters they make.

When my group ran it we had an FBI agent(myself), a prisoner, a transient worker, a deputy sheriff(had a bad end), and then a disfigured Hooverville resident. It worked out pretty well I think. Let us know how it goes!
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Zombieneighbours on January 11, 2015, 05:58:28 AM
I have a couple of things in the pipeline:

-Horror on the Oriental Express.
-a lovecraft country mini-campaign I am working on called "But stranger still.."
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on January 11, 2015, 07:43:48 PM
Should be running demos of Star Wars: Age of Rebellion at FLGS soon.  I'm actually quite impressed by the rules; the dice mechanics are well-designed and not gimmicky. 

I'll also probably be running D6xD6 demos at local cons to highlight some of the setting chapters. 
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on January 11, 2015, 07:59:10 PM
Bryson Springs went very well, despite (or perhaps because of?) having a 16-year-old who decided to play a "klepto ninja" and another player who was so indecisive that he literally ended up playing a hobo with amnesia.

For the amnesiac, since the character had no backstory, that meant that *I* got to make up her backstory. It turned out that she had been a bank robber hiding out in the Hooverville (explaining her Browning Automatic Rifle and improbable skill choices), and had seen her brother sucked into the air by a puppet and then dropped through the top of their shack. When the party first encountered a puppet, it all came flooding back. -20 Sanity.  ;D And then seeing the flesh puppet at the very end, she went amnesiac again and forgot everything that had happened in the adventure. She ended up wildly pointing an empty BAR at everyone and demanding answers, which no one had the heart to give her.

The klepto ninja learned that every action has consequences. She tried to steal the scroll in the final showdown, and ended up shot dead in the desert and left for the vultures. But earlier she had planted a stolen statuette on Ryan Spelling, leading him to a fit comeuppance from Mr. Bryson.

Everybody had loads of fun. Thanks for the scenario, Caleb.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Kamen on January 11, 2015, 08:37:36 PM
Should be running demos of Star Wars: Age of Rebellion at FLGS soon.  I'm actually quite impressed by the rules; the dice mechanics are well-designed and not gimmicky. 

Totally! I really liked running the Edge of the Empire Beginner Game for my group. We played a lot of the FFG Warhammer Fantasy game and their Star Wars lines feel like a more refined version of that.

Glad to hear the Bryson Spring game went well, trinite.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on January 11, 2015, 11:14:38 PM
Bryson Springs went very well, despite (or perhaps because of?) having a 16-year-old who decided to play a "klepto ninja" and another player who was so indecisive that he literally ended up playing a hobo with amnesia.

For the amnesiac, since the character had no backstory, that meant that *I* got to make up her backstory. It turned out that she had been a bank robber hiding out in the Hooverville (explaining her Browning Automatic Rifle and improbable skill choices), and had seen her brother sucked into the air by a puppet and then dropped through the top of their shack. When the party first encountered a puppet, it all came flooding back. -20 Sanity.  ;D And then seeing the flesh puppet at the very end, she went amnesiac again and forgot everything that had happened in the adventure. She ended up wildly pointing an empty BAR at everyone and demanding answers, which no one had the heart to give her.

The klepto ninja learned that every action has consequences. She tried to steal the scroll in the final showdown, and ended up shot dead in the desert and left for the vultures. But earlier she had planted a stolen statuette on Ryan Spelling, leading him to a fit comeuppance from Mr. Bryson.

Everybody had loads of fun. Thanks for the scenario, Caleb.

I think Aaron really helped a lot with the playtesting. If the scenario can survive him, it can survive any player.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on January 12, 2015, 11:20:39 AM
Bryson Springs went very well, despite (or perhaps because of?) having a 16-year-old who decided to play a "klepto ninja" and another player who was so indecisive that he literally ended up playing a hobo with amnesia.

For the amnesiac, since the character had no backstory, that meant that *I* got to make up her backstory. It turned out that she had been a bank robber hiding out in the Hooverville (explaining her Browning Automatic Rifle and improbable skill choices), and had seen her brother sucked into the air by a puppet and then dropped through the top of their shack. When the party first encountered a puppet, it all came flooding back. -20 Sanity.  ;D And then seeing the flesh puppet at the very end, she went amnesiac again and forgot everything that had happened in the adventure. She ended up wildly pointing an empty BAR at everyone and demanding answers, which no one had the heart to give her.

The klepto ninja learned that every action has consequences. She tried to steal the scroll in the final showdown, and ended up shot dead in the desert and left for the vultures. But earlier she had planted a stolen statuette on Ryan Spelling, leading him to a fit comeuppance from Mr. Bryson.

Everybody had loads of fun. Thanks for the scenario, Caleb.

I think Aaron really helped a lot with the playtesting. If the scenario can survive him, it can survive any player.

Yeah, at least nobody burned down the orange grove. :)
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: trinite on January 15, 2015, 10:35:29 AM
It's gonna be a very RPPR gaming weekend for me! On Saturday I'm going to run Baseraiders for my wife and brothers (The Meat Prison of Retconnator -- a robot sent from the future to change the past!).

Then on Sunday afternoon: The Wives of March.  ;)
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: clockworkjoe on January 15, 2015, 08:08:07 PM
Finished a 2 part !3th age game - going to run Duality, Extropia chapter next.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Review Cultist on January 15, 2015, 11:57:37 PM
Starting to run a 1945 horror campaign inspired by the feel and motifs found in "Marble Hornets" but inserting my own Entity in place of the Operator. (Ran a 1920's campaign previously and the players asked for more cult activity in this game.) This game is a little more focused and "street-level" than the last campaign I ran.

On top of that I have been writing up content for some other campaigns for future play.

1) 1960's adventure/horror fantasy inspired by the "Sense of the Sleight of Hand Man" and "Thomas Covenant" books. where complete strangers are given a drug by an enigmatic figure and fall down the rabbit hole to an Oceanic realm of exotic islands, pirate age ships, alien magics and beasts, and crocodile/dragonmen. But are they in a shared dream or is there something more to it? (on top of going insane from loosing large amounts of sanity, the characters will also get "pulled" from this place with some other interesting consequences).

2) A modern set of scenarios where towns all over Ontario, Canada with a connection between them are the targets of supernatural entities over the course of 9 months. Prior to the summonings/attacks, a prophetic poem warning of the dooms show up... on every door in town.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on February 19, 2015, 04:46:06 PM
Reading the playtest draft of Transhumanity Fate (Eclipse Phase's official Fate conversion) has pushed it to the top of my queue.  Has anyone tried it out?
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Zombieneighbours on February 19, 2015, 05:18:38 PM
I really want to try trans-humanities fate, but I am not sure I can digest it well enough to run in its current form.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Teuthic on February 20, 2015, 11:15:19 AM
Three words: Carlos Danger Killsplosion.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: Lordsloth on February 23, 2015, 10:20:50 AM
Been playing(and continue to play) 5E D&D Expeditions mods(Adventurer's League Organized Play), and on Friday night, we're finishing up Part 2 of Delta Green: Convergence! Part 1 was serious fun.
Title: Re: THE QUEUE: Whacha got in YOUR gaming pipeline
Post by: D6xD6 - Chris on February 23, 2015, 09:15:37 PM
Thanks to the RPPR Facebook group, I have officially been given the go-ahead to prepare a campaign for D6xD6 to playtest a few new optional rules we've developed for campaign play and horror games. . .

. . . using Alaskan Igloo Tales as the campaign frame.

Scenario 1 --> The Traders (in which one of the traders is a flying, flaming head.)

Thanks, RPPR!  :D