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General Category => RPGs => Topic started by: Cthuluzord on May 13, 2015, 05:01:20 PM

Title: Red Markets at GenCon/Upcoming Beta
Post by: Cthuluzord on May 13, 2015, 05:01:20 PM
Red Markets is ready to play. We are six sessions into the macro playtest, and I've got 115 pages of rules ready to go. Things are going well with the RPPR crew, and Iím psyched to run some games for fans. It looks like GenCon scheduling is solidifying, so hereís what Iím thinking:

Iím doing panel talks at 11am and 1pm Thursday, Friday, and Saturday at GenCon (please come!). I need to keep evenings free for the RPPR meet-up, the Posthuman Freelancer meeting, traditional Glancy game, and the off-chance I could convince some experienced designers to try it out. That means Red Markets playtests will start about 2:30 pm and end around 6:30 pm. That will give me time to leave the Crown Plaza, make it to an open play-space coordinated through GroupMe (I feel shitty selling tickets to an unfinished game, and tables might all be taken when we arrive somewhere), and run the game before shuttling off to wherever I need to be that evening. I could also run games Wednesday night (depending on when we get in), or after the RPPR meet up (depending on my GenCon endurance roll).

So Red Markets playtests will be unofficial games, played where space is available, from 2:30-6:30 Thurs-Sat. If you are attending the con and want a spot, let me know. I will offer space as available.

Meanwhile, in the future...

If you want to rules to playtest with your own group, I've been filing away every request. I know who you are if you've already told me. I have the ďPlaying Red MarketsĒ rules done (well, ready to edit, at least), but Iím writing the GM section as we continue recording the RPPR campaign. Additionally, there are no scenarios written outside of my chicken-scratch notebooks. The full workings of a beta playtest wonít be done until I get the school-year wrapped up, but it will certainly be done before GenCon. So if youíre one of those noble souls and want to try the game with some randoís at the con, youíll have the ability to do so. Ross might also be running some after-hours Red Markets adventure, to make sure Iím selling a game and not me as a GM.

Fair warning for those looking to playtest at home: I am asking for some dedication. I donít have time to parse the rules down into the condensed nuggets offered as betas by big studios, and I donít want to delay the start of the KS any longer by trying to do so. Running the game will basically require reading 2/3rds of the book in a draft format, having your group make characters or copy pregens, and giving one or two example scenarios a shot. Itíll be a big packet for a playtest, bigger so if youíre group is beautiful enough to try one of the campaign modes.

That said, we've got a bitching character sheet done, along with a bunch of helpful handouts, cheat-sheets, manipulatives, and hard-won advice. I also want to see about distributing a preview AP to playtesters, so they can at least hear the game as I envision it as they parse the text. You should all be able to have fun with at least a session or two before something breaks, and Iím eager to get finished so I can hear everyoneís experiences. More on the closed RPPR forum beta as it develops.
Alright, thatís all. Let me know in the thread if you want A) to play at GenCon or B) copy of a future beta and havenít messaged me yet.

Thanks!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Alethea on May 13, 2015, 06:25:50 PM
2 for playing at GenCon please!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Jacko on May 13, 2015, 09:33:12 PM
I'd be interested in both options A and B!

My group just finished an Apoc World campaign and we're trying to decide what to do next so that's 5 dedicated people (2 of whom have years of experience as freelance writers for a tabletop RPG) that play every weekend.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: trinite on May 13, 2015, 11:27:02 PM
I'd love a copy of the beta. Won't be at Gen Con, sadly.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Zombieneighbours on May 14, 2015, 02:30:54 AM
I would certainly be interested in the playtest document.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on May 14, 2015, 11:31:06 AM
I'd like to playtest with you. Unfortunately I can only be there Friday afternoon.

Please note me down for playtesting in the future; I have a pair of chuckle heads perfectly suited to playtesting this stuff.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on May 14, 2015, 12:52:18 PM
Definitely volunteering for A), Wed, after the meetup Thur, and Sat are my best times.

I would like to volunteer for B), but I don't know if I'll really get a chance to run it. I have a couple of potential online groups, but my schedule is pretty hectic.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Thorn on May 14, 2015, 09:43:59 PM
As soon as school lets out (officially, the kids have already stopped giving a damn) I should have the time.  I'd be down to playtest.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on May 15, 2015, 08:59:51 PM
So my schedule appears to be clearing up a bit, which is good and bad. Bad because it could mean less money, but good in that I'll have more time to read and playtest Red Markets! I've one group in the wings and another hopefully brewing, so sign me up!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Darthrex on May 16, 2015, 08:37:28 PM
1 for whatever playtest has room in it please. My schedule is pretty clear right now as I have never even been to Gencon so most of it is just penciled in as "Gawk at all the nerds".
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: TMayesing78 on May 16, 2015, 09:59:36 PM
I could easily do Wednesday.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Twisting H on May 17, 2015, 01:04:33 AM
I am interested in the playtest document.

I cannot playtest it.

I can return it with opinions in 72 hours.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Morbid on May 17, 2015, 11:29:46 AM
I'd like to try out the GenCon playtest - Friday will be best.

I'd also like to do a playtest with my group, but it would probably be only a session or two.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Capitalocracy on May 21, 2015, 07:49:02 PM
Hey, I would very much like to sign up for one B.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Review Cultist on May 21, 2015, 09:32:36 PM
Gonna be at the Con this year! Would definitely like to try it out if there's a spot.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Telivan on May 23, 2015, 05:48:58 PM
I would love a copy of the beta play test rules. I'm sure I can convince one of the groups I game with to play it.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Hayshed on May 24, 2015, 04:17:50 AM
I would love a copy of the beta playtest when it's ready! Just listened to the latest Game Designer Workshop. Got a couple groups that like the sound of it
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Moto42 on May 25, 2015, 06:28:01 PM
I registered an account here just to get in on play testing Red Markets with my group.
Also, I have Scribner, if that somehow makes sending this thing out any easier.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Halna LeGavilk on May 27, 2015, 04:43:16 PM
I would like a playtest copy as well. I have Scrivener, if that helps. I can also playtest on GenCon, preferably on Thursday.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: IDaMan008 on May 27, 2015, 10:13:29 PM
Sadly, I won't be able to make it to GenCon this year (again), but I would love to jump in on the beta test, if possible. I've been following Game Designer's Workshop since the beginning, and the game sounds like a lot of fun. I'm not usually too active here, but I'll keep an eye out for updates.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: clockworkjoe on May 29, 2015, 10:46:29 AM
yaay

https://www.youtube.com/watch?v=_luhn7TLfWU (https://www.youtube.com/watch?v=_luhn7TLfWU)

go little robot

go
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on May 29, 2015, 12:21:17 PM
yaay

https://www.youtube.com/watch?v=_luhn7TLfWU (https://www.youtube.com/watch?v=_luhn7TLfWU)

go little robot

go

Adorable! I'm so glad Dronkeys are in Red Markets, they're so cool!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Jace911 on May 29, 2015, 01:42:38 PM
Quote
Fair warning for those looking to playtest at home: I am asking for some dedication. I donít have time to parse the rules down into the condensed nuggets offered as betas by big studios, and I donít want to delay the start of the KS any longer by trying to do so. Running the game will basically require reading 2/3rds of the book in a draft format, having your group make characters or copy pregens, and giving one or two example scenarios a shot. Itíll be a big packet for a playtest, bigger so if youíre group is beautiful enough to try one of the campaign modes.

You have my sword.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on May 29, 2015, 08:00:23 PM
Quote
Fair warning for those looking to playtest at home: I am asking for some dedication. I donít have time to parse the rules down into the condensed nuggets offered as betas by big studios, and I donít want to delay the start of the KS any longer by trying to do so. Running the game will basically require reading 2/3rds of the book in a draft format, having your group make characters or copy pregens, and giving one or two example scenarios a shot. Itíll be a big packet for a playtest, bigger so if youíre group is beautiful enough to try one of the campaign modes.

You have my sword.

And my bow. I had to cancel the two chuckleheads but I will be replacing them with a group of four.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Moto42 on May 30, 2015, 02:14:56 AM
Are we sure we want to go with the metaphor that ends with throwing the object of our quest in a volcano?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Jace911 on May 30, 2015, 01:18:08 PM
Also because I only just realized my post was kind of vague, I would very much like a playtest packet for my home group. A couple of us are avid RPPR listeners and all of us are now finished with college and looking for work so we have plenty of time on our hands to run something new.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: crash2455 on May 31, 2015, 07:50:55 PM
I will be at Gencon this year.  Should be free on Thursday but the rest of the days are filled with events for our show.

I will also be interested in getting a playtest draft and have several players who have expressed interest in playing it.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on June 11, 2015, 03:50:26 PM
Dronkey disguises!

(http://i.imgur.com/IALapa2.jpg?1)
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: clockworkjoe on June 11, 2015, 11:33:21 PM
stretch goal: art book of various taker groups with their customized dronkeys - the deer one is obviously for hillbilly takers
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Shallazar on June 12, 2015, 09:50:07 AM
I'm blowing minds over here with the wide array of RPGs that aren't d20Fantasy. I'd be down for a playtest and proofing other sections, if you are amenable.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on June 12, 2015, 10:43:27 AM
stretch goal: art book of various taker groups with their customized dronkeys - the deer one is obviously for hillbilly takers

SOLD!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Twisting H on June 17, 2015, 12:41:22 AM
Dronkey disguises!

(http://i.imgur.com/IALapa2.jpg?1)

This is super cool.  The legs hit that uncanny valley of expecting an animal but encountering a robot.

Suggestions!

-Give the deer dronkey six legs for added stability and spookyness!
-Upon the hillbilly suggestion, my first thought was "where is the beer holder".  Clearly any taker group worth their salt is going to jury rig a refrigeration unit to a dronkey for a cold one after a long day of zombie killing.
-Maybe the antlers can hold beer cans, or someone slapped a baseball cap/beer holder on their favorite dronkey.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: geekyogrt on June 17, 2015, 05:18:56 PM
I'd like a copy of the playtest rules.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Moto42 on June 17, 2015, 08:58:17 PM
I think we're watching taker society/traditions form.

Also, googling "dronkey" just pulls up images of a donkey/dragon hybrid... along with some diagrams of how that might happen.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Thorn on June 17, 2015, 09:07:56 PM
Shrek slash fics?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: FlapjacksOfWar on June 20, 2015, 01:27:57 AM
I am down to help playtest. I will be in indy sometime Wednesday (yay for only being 2 hours away) and will likely get a hotel... somewhere in Indiana <_< My Saturday is kinda full as ill be participating in a tourny but I dont think ill last long, im just there for the shiny promos. Hope to see ya there -Titan brofist
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: trinite on June 24, 2015, 10:57:35 AM
I had a weird dream about playing Red Markets last night. We were supposed to be fighting animatronic crocodiles at a crappy amusement park, but instead we spent all our time arguing about how we could fake the success of our mission and rob our employer when he tried to pay us. Caleb was getting more and more irritated as we refused to complete the mission.

So there's some early playtest feedback if you want it, Caleb.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on June 24, 2015, 11:10:08 AM
Is this the creepy part where Caleb looks at his notes about the animatronic crocodiles job being planned for the GenCon playtest and wonders if reality is truly just a dream?

Also, NPC set piece: warlord who keep a pit of animatronic animals "gone feral" in a pit that the tribe throws criminals into.

Farther consideration: At some point in the future it will become more cost efficient to use robots for interactable taskes. Which means at some point the cartoon characters we encounter in theme parks will be machines rather than actors or college students. Such a place would be really interesting to explore in Red Markets, especially if someone is maintaining the robots in the park because they control the flow of infected within the park, like they would have directed and controlled human traffic previously.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: corwinlinnel110 on June 24, 2015, 09:15:50 PM
I'm in for the playtest (Friday afternoon is free, as is Sunday afternoon), and for the playtest rules. I can't promise my group will run a campaign, but we'll certainly do a few one-shots.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: clockworkjoe on June 25, 2015, 09:08:45 PM
I have an idea for a Base Raiders character or group themed after modding animatronics with alien tech and deathbot parts but that's probably for another thread.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Thesauradon on July 09, 2015, 01:43:16 AM
My group is open for anything and is too lazy to play anything other than what our two GMs put in front of them. They have the patience and obsession to spend years on a campaign. The lack the assertion to demand we present them with a game not of our choosing.
We volunteer for campaign testing. May Augustine have mercy.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: UselKhan on July 24, 2015, 11:27:54 PM
I'd love to playtest Red Markets. I'm so excited for that game!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: FlexyCarlos on July 25, 2015, 11:38:46 AM
I'd like to playtest Red Markets with my group if possible. 
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Vonrosen on July 26, 2015, 01:31:00 AM
I'd like in on the Beta testing.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: King CMOS on July 26, 2015, 09:01:01 PM
I'd really like to playtest, but I don't have a group to play with. Do you think there'll be a pbp/skype group of Red Markets?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: MisterJuan on July 26, 2015, 11:11:04 PM
My gaming group and I have been talking about Red Markets ever since it's been mentioned, so yea, we'd be up to playtest it. Hell, we can even start translating it if that's something you're looking for as well.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: MarsGuyPhil on July 26, 2015, 11:53:18 PM
I'd love to run a playtest with my local guys. (And back your Kickstarter when it happens. #shutupandtakemymoney)
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Quiet side on July 27, 2015, 01:35:28 AM
I'm just wrapping up a long term campaign and digging around for what to run next, Red Markets would suit my gang very well indeed (because I am excited about it and they have no choice).
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: DanThunder on July 27, 2015, 01:22:55 PM
I am so down to beta test.  I have a good gaming group for the first time in my life!  Please let me exploit them!

-Dan

P.S.: Played End of the World: Zombie Apocalypse a few weeks ago.  Did not like.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Morbid on July 27, 2015, 01:35:17 PM
I saw on twitter that beta links were going out.  I am interested and should be able to run at least a session or two - while not right away, within the 3/4 month timeframe mentioned on the last podcast.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Hiro Bukharin on July 27, 2015, 02:07:58 PM
I would love a copy of the beta play test rules.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Moto42 on July 27, 2015, 09:47:54 PM
Check your personal messages!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Discomonkey on July 28, 2015, 05:06:06 AM
My group just finished a campaign and Id love to get a hold of this to run for them.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Hayshed on July 28, 2015, 06:56:11 AM
Finished reading the Red Market Beta, writing up my preliminarily report at the moment. I should be able to run a one-shot for my group this Sunday, can't wait!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Fancyswamp on July 29, 2015, 08:04:13 PM
I won't be at Gen-Con, but I would love to play test the game with my group.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Innominatus on July 29, 2015, 11:06:52 PM
I would also like to place a request for a Beta copy.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Valgard on July 29, 2015, 11:14:53 PM
Hey guys! So I'm a forum newbie but a podcast veteran. I wouldn't be surprised if there aren't any spots left for this being last minute, but I'd love to help playtest at Gencon if there are. I didn't know I was attending until recently so I didn't get to sign up for anything, so I'm quite free from Friday on :p  Thanks regardless!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: uselesssage on August 01, 2015, 10:29:41 PM
I also registered here simply to ask to be allowed to playtest with my group at home or to just beg for the documents. I've been excited about Red Markets since GDW started.

Sent from my Nexus 7 using Tapatalk

Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: SomeGuy on August 02, 2015, 12:41:17 AM
After listening in on a playtest, I want to run this for my group. I would love a beta copy to playtest for you.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on August 02, 2015, 01:38:01 PM
Getting to play Red Markets at GenCon was alot of fun. We did pretty poorly and for a bit after the game I felt a real sense of failure.after about ten minutes I became overjoyed because I realized a game had gotten a real emotional reaction out of me. Well done Caleb, I look forward to making my players depressed in the beta testing.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: smalltowncinema on August 02, 2015, 08:15:41 PM
Well gentlemen, you got me to join the forums.  Well played. 

I would love access to the beta please and thank you.  I have a group of miscreants who would greatly enjoy killing zombies for fun and profit..
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Kamen on August 02, 2015, 09:03:45 PM
Getting to play Red Markets at GenCon was alot of fun. We did pretty poorly and for a bit after the game I felt a real sense of failure.after about ten minutes I became overjoyed because I realized a game had gotten a real emotional reaction out of me. Well done Caleb, I look forward to making my players depressed in the beta testing.

It was a blast! Getting to play in that game was an absolute treat and definitely helps me get into the mindset for running playtest games in the near future. And let's not forget, Tad, while it may have to shit near the end there it was certainly memorable. ALL HAIL THE TOOLKIT!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: FlapjacksOfWar on August 02, 2015, 09:14:34 PM
Had a great time playtesting Red Markets at the Con with Caleb and company (I forget the names of the people I played with cus I suck with names) I played Hodor, a former blue-collar worker who sufferd some brain brain damage during the crash. Good in a fight but dosnt talk much and gets easily distraced by shiny things or weird things that dont belong...Like say... a tower but out of filing cabinets. I climed that thing like a boss though! :D In the end we broke even due to bad deception rolls and our group got labeled as Untrustworthy. ALso locusts... so many locusts -shudder-
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on August 03, 2015, 01:16:34 AM
At least one of those was me bro. Hodor kicked ass against the Casualties... too bad we couldn't figure out how to cheat our client properly.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: kurunch on August 03, 2015, 09:54:02 AM
I've Been listening for a little while, and have finally discovered the forums and am excited to poke around.

I would really like to be a part of the Red Markets play test. I'm very excited to run a game with economic criticism underpinnings.

Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: FlapjacksOfWar on August 03, 2015, 10:12:16 PM
At least one of those was me bro. Hodor kicked ass against the Casualties... too bad we couldn't figure out how to cheat our client properly.

Well I said I was bad with nams! D: Also I think we cheated our client fairly well, we just got caught in a lie and couldnt figure out how to spin it very well. Im sure all those deathbots wont bea problem. Caleb isnt that evil. Right guys? Guys?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on August 03, 2015, 10:58:30 PM
Yeah, if we'd made some of those skill rolls then we might've done better. Caleb, if you read this, what clue would you have given me if I'd made that Foresight roll to try and come up with a way to bullshit the client?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Rbiddle on August 04, 2015, 07:57:11 AM
If you are still interested in more play testers, I think my group would be interested in trying Red Markets and giving feedback.

Thanks!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Cthuluzord on August 04, 2015, 10:08:36 AM
@ Tad

I ran the game twice, so it is a bit hard to remember. I'm thinking I would have told you to fake an altercation and ramp up the stakes. It's not your fault if you were under fire and the guys program didn't work. Something like that.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: MrJWhit on August 04, 2015, 11:25:10 AM
I'm joining up with the mass of people who want in on the beta.
But I'm slightly better than all of them because I will actually record them! So you will hear how I'm not actally that good at GMing and Caleb can laugh at me.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Tadanori Oyama on August 04, 2015, 11:35:59 AM
@ Tad

I ran the game twice, so it is a bit hard to remember. I'm thinking I would have told you to fake an altercation and ramp up the stakes. It's not your fault if you were under fire and the guys program didn't work. Something like that.

Oh, yeah, that could've worked. Oh well, we got paid in the end, so what if my half my team thinks I'm a sleaze who would betray morals for money and I shot my brother in cold blood. God this game can be rough. But we got paid. And because one of us died we made a profit.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: bislab on August 05, 2015, 09:00:28 PM
I'd love to get in on the playtest.  I host the actual play podcast "Of Steam, Steel and Murder" and we have a sizable stable of players of which many would be interested.  Since we record our session it might be of use to you to hear how a group handles the rules straight from copy.  I need not release said recordings into the wild if you prefer.  Thanks for the consideration!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: The Lost Carol on August 05, 2015, 09:32:42 PM
I'd love a copy of the beta. Unfortunately, I can only proofread & create characters & enclaves. My group only meets once or twice a month and I'm not sure I can convince them to beta test the game. That being said; if anybody would be interested in Skyping / Google Hangouts...ing a game or two or even a playtest campaign, I'd be down to try.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: comfortN01se on August 05, 2015, 10:18:27 PM
I'd be up for a google hangout (I'm US EST)
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Ringadon on August 05, 2015, 10:21:56 PM
I've been looking forward to this since G.A.M.E. and would like to run a few sessions of this game to assist in the playtest for my local group? Can I get in on the beta?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: The Lost Carol on August 06, 2015, 12:50:59 PM
EDIT We're all set, but if you want to make up a group there's hopefully more people who'd be willing to play with.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Alethea on August 06, 2015, 05:29:56 PM
I'd love a copy of the beta. Unfortunately, I can only proofread & create characters & enclaves. My group only meets once or twice a month and I'm not sure I can convince them to beta test the game. That being said; if anybody would be interested in Skyping / Google Hangouts...ing a game or two or even a playtest campaign, I'd be down to try.

I'd be interested in that.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: SmokeKodiak on August 07, 2015, 05:57:17 PM
I would be interested in getting a copy of the Red Market Beta.  Mostly to read as I don't think I could get my players to play.

Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Citadel on August 08, 2015, 11:58:52 PM
My group has enjoyed the No Security scenarios, so I think I'll be able to convince them to give Red Markets a shot.
It would be great to get a copy of the Red Markets Beta. I don't usually go in for zombie stuff, but I'm pumped for a players vs capitalism game  :P
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Lord_of_Apathy on August 09, 2015, 03:55:45 PM
I'd love a chance to review the Red Markets Rules. I have been avidly following develpment through GDW episodes even though I never post to forums. If the stars allign I may even be able to convince my group to  a session or 2.  Failing that I can at least be one of many many  proofreaders...
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: PartyMoses on August 09, 2015, 04:59:01 PM
So unless it's already too chock full of volunteers, I've discussed it with my group and they seem down to playtest out some Red Markets. I also record our games on a fairly decent mic and can send you recordings of the games we play, discussions about it, character creation struggles et al.

I may or may not have made a forum ID for this exact purpose.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: King CMOS on August 16, 2015, 03:50:00 AM
Would it be a good idea to start a recruitment thread to see if we have enough online players for a group?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Cthuluzord on August 16, 2015, 02:40:23 PM
I just wanted to take some time to say that the outpouring of enthusiasm and support for the Beta I've seen on the forums is really heartening. Thank you all so much! I'm working on the game every spare moment; my only wish is that I could get it out to everyone sooner.

Thanks again...and keep it up!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: trinite on August 16, 2015, 11:51:56 PM
Just played an in-person one-shot with my wife and our roommate. It went great! They had a super exciting time with Pre-gen contract #1, plus a few tweaks that I threw in (tomatoes injected with Blight juice!). And an old woman got killed with a sledgehammer. Surveys being filled out right now!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: MrJWhit on August 18, 2015, 12:40:58 PM
I'm not sure if I wasn't sent a PM, or it's filled up, or I was just skipped accidentally.
But I would love to have the beta :(
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Xenophobic_Peregrine on August 19, 2015, 11:18:39 PM
I'd love to preview the Red Markets rules, and my friends are excited for the "player vs capitalism" game. Great times are to be had!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Darnus on August 23, 2015, 05:58:54 PM
I'd also be interested in trying the game out. I have a small group of people who are somewhat new to the system as well, and I can try to see what their initial thoughts of the game are--if that's a thing that draws interest?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: pigsinspaces on August 27, 2015, 08:10:54 AM
Unfortunately my gaming group has blown up (new job and new geography) so I can't playtest ... but happy to read and feedback on that basis!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Daegan on August 27, 2015, 10:15:14 AM
Probably a bit late to this party, but my home group seemed interested in the Red Markets playtest.  Can I haz beta docs plz?
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: SageNytell on August 28, 2015, 03:52:51 PM
I'm not sure if I was supposed to request here or in the main RPPR thread, but my tax groupies and I would love to playtest the game if you are still accepting applicants. It sounds fun!
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: trinite on September 12, 2015, 04:10:39 PM
I played a two-fer last night: played one session with The Reformers, then ran one for friends. We didn't get the second game started until about 9:00 pm, so we hand-waved negotiation and cut to the chase. I had one new player and the two from my last playtest run. Ran the second playtest pregen scenario, Freedom Isn't Free. SPOILERS AHEAD.

Did one leg (the one with the supermarket and the Wailing Wall), and then cut to the jobsite. Mal (my housemate) burned a massive contact favor to know a hacker who could get them a bunch of inside info on StopLoss's facility.  They spent a whole bunch of time collecting data on the site and constructing an elaborate plan for a diversion and a jailbreak.

It was a good thing the new player (my sister in law) was playing Zuzak, and could use her stealth and criminality to take out the guard and sabotage all but one of the facility's vehicles, which she hot-wired to prepare their escape. Banhammer (my wife) burned Will to sneak across the roof, encountering an oblivious techie working on an antenna and getting some Trauma from killing him. She planted some grenade clusters rigged to blow out the exterior wall of the Casualty pens. Meanwhile Mal tied to get a read on the situation inside the Immune holding-room, but didn't manage it. When the grenades blew, Mal and Zuzak threw the door open and mowed down the only guard left inside, then Mal proceeded to extract the Immunes from the pool and lead them to the truck while Zuzak went to barricade the doors into the Main Street area. She got surprised by a Vector crashing right into the door in front of her, fortunately *after* she had barricaded it. But it was going to break through soon, so she gave it a full-auto burst through the door that crippled its leg, and ran for the truck. Meanwhile, Banhammer had made it back over the roof to join them. They pulled away as a final sniper made it to the roof, who managed to kill one of the Immunes as they closed up the truck. Then off they went, as their standard credits music (https://www.youtube.com/watch?v=iIpfWORQWhU) played.

They had a really great time, especially the new player. She found the character sheet pretty easy to understand. They all love the setting, love the heist-style missions, hate the damage rules, and wish the Ubiq specs had more clearly-defined capabilities.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Leviathan on October 19, 2015, 03:02:39 PM
If you're still looking for play-testers, Caleb, I'd love to give Red Markets a spin. My group's main campaign is on hiatus while the GM writes future stories, and I'm quite certain RM would be a big hit.
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Cthuluzord on October 30, 2015, 02:59:40 PM
Playtest Update and Reminders

Hello everyone,

Iíll start by saying thank you. The amount of time and dedication youíve spent reading, critiquing, and playing Red Markets is one of the most encouraging things to happen in my short game design career. Iím so grateful for everyone thatís taken the time to write up their sessions on the forums. Itís really great to see, and witnessing how you guys are interacting in-character online has given me a dozen more ideas for future products and features.

We are entering November, meaning there is little over a month left in the beta. Iím already compiling playtest reports and my own notes into a master change log.  Hereís a reminder of the plan:

ē   Get all the playtests in by the Dec. 20th deadline
ē   Use Christmas break and (hopefully) snow days to do a massive revision of the rules text
ē   Run a second playtest campaign with the RPPR crew in late Winter/Spring to test the post-Beta revisions. Revise the book as I go and plan the Kickstarter campaign.
ē   Ross posts the first playtest campaign as we start playing the second, hopefully building up some hype.
ē   Kickstarter launches in early Summer, sometime after school lets out and man the comments section full time.
ē   If the book doesnít fund: cry forever.
ē   If it does fund: do a jig. Perhaps even a ďCarlton.Ē
ē   After my jig, distribute Beta 2 to backers.
ē   Complete the setting stuff, edit, layout, art, etc.

But all of this hinges upon you Ė the noble playtesters Ė turning in the playtest reports. Iíve noticed more participation in the game than Iíve received feedbackÖby a much larger margin than expected. I understand some of this is inevitable, and many of you are merely waiting to get more games under your belt in order to make an informed decision, but we are quickly approaching the point at which I need those reports back.

The audio is priceless, and listening to you guys play my game every day on the ride to work has deeply informed my revision plans already. But whenever possible, I still need as many detailed playtest surveys as I can get. The audio is great for in-depth analysis, but Red Markets is a big book in need of big changes. In short, I need breadth as well as depth, and while I can drop a hundred playtest reports on my office floor and collate revisions all at once, I canít listen to a dozen APís simultaneously.

So as we enter the final month, thatís what I wanted to say. Thank you to everyone thatís reported in so far. For everyone else, thank you and PLEASE email in November if you have not reported in yet. I need all of you if Iím going to help make the game better.
My address is stokes353@gmail.com.

Happy taking,
Caleb
Title: Re: Red Markets at GenCon/Upcoming Beta
Post by: Cthuluzord on May 23, 2016, 10:45:17 AM
The Red Markets Kickstarter is up!

https://www.kickstarter.com/projects/159466030/red-markets (https://www.kickstarter.com/projects/159466030/red-markets)