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Title: Alpha Complex [In Character Area]
Post by: Kroack on June 10, 2010, 02:10:40 PM
HAVING FUN IS MANDATORY.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 19, 2010, 11:17:26 PM
It is a pleasant daycycle in Alpha Complex. The reactor core shielding is shining, the various monitors and computer screens are chirping, and all is right with the subterranean world. That is, until you all receive a message from Friend Computer on a nearby communication unit.

Upon opening the message on the screen the following dialogue appears:

Mission Alert

Sector XXY Mission Alpha-Tengo-Bravo-Delta-Niner-A456234567
Mission Code: Longshaft
Briefing Officer: Classified
Briefing Location: Sector XXY Room 89053B

A Message from Friend Computer:

Welcome to the glorious work of troubleshooter, Citizen! As this is your first assignment, Alpha Complex shall assign you a mission that is fairly simple. The mission involves :censored: while requiring the utmost ability in the use of :censored: which will not affect your health in the slightest. I have great confidence in your abilities, this is why I shall monitor your actions and progress on this mission every step of the way. Good luck, Citizen. You are expected to be with your briefing officer within the hourcycle.

OOC: What would your characters be doing around the time they receive this communique? Where would they be?
        
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 19, 2010, 11:34:02 PM
Winsmith-R-XXY-1

Winsmith is enjoy a pleasant meal at one of the cafeterias (or equivalent) when he gets the communique. He immediate reports to Room 89053B for briefing.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 19, 2010, 11:49:23 PM
Winsmith-R-XXY-1

Winsmith is enjoy a pleasant meal at one of the cafeterias (or equivalent) when he gets the communique. He immediate reports to Room 89053B for briefing.

You are about to leave the cafeteria when a GREEN official from PLC comes over the loudspeaker and grudgingly says, "Fellow Citizen, today is a... joyous... day. Due in part to the workings of the Computer and PLC mission goal "4567AU: Enhanced FunFoods for the loyal citizens of Alpha Complex" for a limited time only a Kumquat is available for purchase to all citizens."

And there it is, placed within its own special INFRARED vending machine. You have never seen a real Kumquat before. Obviously the mold and spores growing upon the half decayed fruit adds to the taste. It looks... delicious.

Unfortunately, a mob of INFRARED citizens behind you have become a stampeding horde, trampling all those in their way in order to taste the real fruit. You, are in their way.                       
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 20, 2010, 12:05:43 AM
Winsmith-R-XXY-1

Winsmith looks at the stampeding hoard approach, but holds his ground. While they are still several feet away, he begins to speak in a nice deep baritone, "Fellow citizens, let's not fight over this real fruit, which is obviously a special gift from Friend Computer. Instead, if we all form a queue, everyone should be able to at least get a taste of it."

I'm going to use a combination of Moxie and Oratory to try to pull this off.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 20, 2010, 12:28:26 AM
Okay. I'm going to let you guys do the rolling, mostly. Roll twice and label one roll as moxie and that other as oratory.
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 20, 2010, 12:44:29 AM
Moxie
Rolling 1d20:
(17): Total = 17


Oratory
Rolling 1d20:
(10): Total = 10
Title: Re: Alpha Complex [In Character Area]
Post by: Classy on June 20, 2010, 03:51:04 AM
Classy-R-DF7-1

Classy-R-DF7-1 would have overslept from last nights tinkering with various gadgets the communique would wake him, he quickly reads it Grabs some tech to mess with and rushes off too the briefing.
Title: Re: Alpha Complex [In Character Area]
Post by: ugnis13 on June 20, 2010, 03:58:17 AM
Harold-R-AJC-1

Harold will be checking his personal computer device for any abnormalities or viruses. After receiving the message, he will attempt to search on his computer to see if he can get any more information on his assignment. Then he will proceed to briefing.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 20, 2010, 11:35:21 AM
Moxie
Total = 17

Oratory
Total = 10

Through your streetwise smarts, you determine that a quote from CPU's service document: "Lines of our Lives" would be most appropriate to stem the flood of famished INFRAREDs. You recite the quote perfectly. Unfortunately, seeing as how most CPU documents are composed entirely in Binary, nobody understands what you are saying. You are crushed to the ground by the masses. Your left leg is broken and you lose an eye.

However, once the crowd reaches the vending machine they all realize that, being INFRAREDs, nobody has enough money to buy the delicious fruit. You can easily drag yourself over and buy it, by spending a year's pay.

Classy-R-DF7-1

Classy-R-DF7-1 would have overslept from last nights tinkering with various gadgets the communique would wake him, he quickly reads it Grabs some tech to mess with and rushes off too the briefing.

After racing down the RED clearance halls to catch a ride at a transbot platform, you realize there is some sort of commotion happening in the cafeteria behind you. Turning around you see a fellow citizen lying on the ground with a broken leg. A crowd of citizen is clustered around a vending machine nearby. Suddenly the transbot arrives on station. The next transbot is due to arrive within 24 to 48 hours, if you don't catch this one you will be late for the briefing.     

Harold-R-AJC-1

Harold will be checking his personal computer device for any abnormalities or viruses. After receiving the message, he will attempt to search on his computer to see if he can get any more information on his assignment. Then he will proceed to briefing.

Data Search
Rolling 1d20:
(10): Total = 10
               
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 20, 2010, 11:41:41 AM
Quote
Total = 10

Harold tries to access ORANGE clearance search programs in order to learn about the mission. Suddenly your computer screen switches off and you hear the Computer say CITIZEN, USING SEARCH PARAMETERS ABOVE YOUR CLEARANCE IS TREASON!
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on June 20, 2010, 08:36:40 PM
Phillip-R-JE7-1

Phillip is working on a broken lighting fixture (which is obviously a perfectly functional lighting fixture Friend Computer has disabled as a training exercise) and pondering how many INFRARED citizens might be needed to repair the same lighting fixture.

He will attempt to finish repairing the light fixture and still make it to his briefing in time.

I'd think a combination of Electronics Engineering and Agility
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on June 20, 2010, 08:38:40 PM
Oops. Guess I got the format wrong. I hope you don't mind my double-post.

Electrical Engineering
Rolling 1d20:
(13): Total = 13


Agility
Rolling 1d20:
(13): Total = 13
Title: Re: Alpha Complex [In Character Area]
Post by: Classy on June 21, 2010, 03:05:58 AM
Classy-R-DF7-1

I look at the transport and then back at the totally helpless citizen this is too great I'll pick up the Citizen and try and rush him into the transbot. While were travelling the operating begins attempting too replacing nearly all of the leg with robotics and creating and eye for insertion with over 100 levels of zoom the only side effect would be the fact you get a painful electric shock whenever you use it and generally adding whatever gizmo's he has on him too the Citizen before leaning back and admiring his work.

Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 21, 2010, 09:42:36 PM
Oops. Guess I got the format wrong. I hope you don't mind my double-post.

Electrical Engineering
Total = 13

Agility
Total = 13

Obviously, it is a training exercise mandated by the computer. That is why the light fixture you have to fix is suspended 10 stories over a transbot railway. The thin service walkway you are standing on has seen better days. It sways with each passing transbot and flybot. After a mighty effort to install the new lights, you finally succeed!

You are about to make your way down to safe and firm ground when you start to here a buzzing noise. Looking around you suddenly realize that you are caught in the midst of one of Alpha Complex's famous power surges. The lighting fixture you just spent 30 minutes replacing suddenly explodes and you are thrown off the side of the walkway.

As you fall your eyes dart to a large ceiling monitor that usually serves as a message board. Currently it is displaying the following text:

WARNING CITIZENS
HACKING ATTEMPT BY TRAITOR Harold-R-AJC-1 CAUSING DANGEROUS POWER SURGE
PLEASE MAINTAIN AT LEAST A 100 FOOT DISTANCE FROM ALL LIGHTING FIXTURES
HAVE A NICE DAY!

You hit a passing transbot at terminal velocity, shattering your spine, skull, ribs, legs, arms, and putting quite a large dent in the ceiling of the vehicle. You are later fined for the damages. Your clone backup is delivered directly to the briefing room.     

Classy-R-DF7-1

I look at the transport and then back at the totally helpless citizen this is too great I'll pick up the Citizen and try and rush him into the transbot. While were travelling the operating begins attempting too replacing nearly all of the leg with robotics and creating and eye for insertion with over 100 levels of zoom the only side effect would be the fact you get a painful electric shock whenever you use it and generally adding whatever gizmo's he has on him too the Citizen before leaning back and admiring his work.

Cyborging


Electrical Engineering
 

If someone can explain to me how too roll I'll finish my post.


The command is : dice xdy : without the spaces.

Rolling 1d20:
(16): Total = 16

                      
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 21, 2010, 10:16:32 PM
Winsmith-R-XXY-1

Winsmith hobbles toward the briefing room thinking about how Friend Computer has obviously poisoned the minds of the Infrareds, but of course says, "Friend Computer was at least kind enough to let the Infrareds see some real fruit."
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 21, 2010, 10:38:22 PM
Winsmith-R-XXY-1

Winsmith hobbles toward the briefing room thinking about how Friend Computer has obviously poisoned the minds of the Infrareds, but of course says, "Friend Computer was at least kind enough to let the Infrareds see some real fruit."

As you exit the transbot you feel something drip on the back of your neck. Looking up, the charred broken body of Phillip-R-JE7-1 rolls off the top of the transport vehicle and smashes into you. This is the second time today that you have been crushed to the ground.

Suddenly, you hear the roar of jet engines as a flybot flashes overhead. A medium sized box floats to the ground connected to a parachute. The box hits the ground with a light *thump* and opens up automatically. Phillip-R-JE7-2 falls out of the delivery box, soundly asleep, cloning vat ooze still dripping off him.


OOC: Depending on how well Classy rolls for his cyborging, you might have some rather interesting prosthetic attachments.  
          
Title: Re: Alpha Complex [In Character Area]
Post by: ugnis13 on June 21, 2010, 10:41:05 PM
Harold-R-AJC-1

Harold will do his best to explain to Friend Computer that he did not understand the amount of clearance he had using oratory.
Rolling 1d20:
(12): Total = 12

Then he will pack up, and head towards the briefing room, attempting to not draw attention to himself.
Sneaking Rolling 1d20:
(7): Total = 7
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 21, 2010, 11:04:28 PM
Harold-R-AJC-1

Harold will do his best to explain to Friend Computer that he did not understand the amount of clearance he had using oratory.
Total = 12

Then he will pack up, and head towards the briefing room, attempting to not draw attention to himself.
Total = 7

You do a damn good job of convincing the computer that you are a commie mutant traitor hacker.

Realizing that trying to convince the Computer of anything is a lost cause, you try and sneak out of your living complex.

The Computer monitors you every step of the way.

STAY STILL, CITIZEN. AWAIT TERMINATION CALMLY, PLEASE.

STOP DARTING FROM SHADOW TO SHADOW.

WHY ARE YOU CROUCHING CITIZEN? ARE YOU INJURED? INGEST THESE PILLS, AND THE PAIN WILL GO AWAY.

WOULD YOU LIKE SOME MUSIC WHILE YOU WAIT?

You hear an Internal Security squad behind you as they tear up the building in search of you. Suddenly all the lights in the building blow out. You manage to evade IntSec, for now. You make your way to the briefing area, arriving in time to see Phillip's replacement fall out of the sky.

Title: Re: Alpha Complex [In Character Area]
Post by: Classy on June 22, 2010, 11:49:04 AM
Cyborging

Rolling 1d20:
(20): Total = 20


Rolling 1d20:
(19): Total = 19



OOC:Do I need to add something on to show ranks I have in the skill?
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 03:19:20 PM
Cyborging

Total = 20

Total = 19


OOC:Do I need to add something on to show ranks I have in the skill?

No, you have to roll under your skill, and you failed pretty miserably. Update later tonight.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 06:41:55 PM
Cyborging

Total = 20

Total = 19


You see Winsmith hit the ground as a corpse smashes into him after exiting the transbot. You see that maybe you didn't do so well on replacing that eye and fixing up that leg. In that poorly lit transbot you grabbed for whatever looked spherical to replace the eye. Apparently, it was a grenade that you grabbed for, not an artificial targeting eyeball.

Looking down at Winsmith's legs you realize that you really weren't thinking straight in that transbot. What you thought was a form fitting bio-cast was actually a hollowed out, but still functioning, tacnuke.   
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 22, 2010, 06:45:51 PM
Winsmith-R-XXY-1

In a daze, Winsmith reaches for his aching head and inadvertently pulls the pin in the grenade that is his new prosthetic eye.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 07:07:47 PM
Winsmith-R-XXY-1

In a daze, Winsmith reaches for his aching head and inadvertently pulls the pin in the grenade that is his new prosthetic eye.

You and Classy are hit by millions of pieces of Official Computer sanctioned Shrap-O-Nell! Both of you leave bloody smears on the ground as you two are completely disintegrated in the blast. The Tacnuke flies up into the air and keeps going up, it quickly becomes a dot against the gray backdrop of Alpha Complex's 5 mile high ceiling.    

Phillip-R-JE7-2's sleeping body is is propelled back into his padded crate which flies through a window in the building nearby, which coincidentally houses the briefing room. He is the only one of you to make it on time to the briefing, albeit unconscious and with a horrible headache when he wakes up.

OOC: Hahahaha. Setherick wins 10 perversity points for his amusing actions. You can use your PPs to influence other troubleshooter rolls negatively or positively. You can also cash in 5 points for a re-roll on anything/anybody. I will keep track of PPs in the OOC thread    
Title: Re: Alpha Complex [In Character Area]
Post by: nbneil on June 22, 2010, 10:23:27 PM
That's when Gary-R-NBP-1 pops out of Phillip-R-JE7-2's crate to reveal he has cleverly made it to the briefing!

Conceament
Rolling 1d20:
(7): Total = 7


Happy day Friend Computer.  I have honored your wishes!  Unlike the other Troubleshooters you have called who are surely plotting against you, those Commie bastards!
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 10:55:56 PM
That's when Gary-R-NBP-1 pops out of Phillip-R-JE7-2's crate to reveal he has cleverly made it to the briefing!

Conceament
Total = 7

Happy day Friend Computer.  I have honored your wishes!  Unlike the other Troubleshooters you have called who are surely plotting against you, those Commie bastards!

INDEED CITIZEN! ONLY COMMUNISTS HAVE NO SENSE OF TIME. OBVIOUSLY YOU ARE WELL SUITED FOR THE ROLL OF LOYALTY OFFICER! I SINCERELY HOPE THAT YOU WILL ACCEPT THIS MANDATORY POSITION AS IT IS QUITE IMPORTANT!

A vent slides open on the far side of the room. Winsmith-R-XXY-2 and Classy-R-DF7-2 shoot out of the vent and hit the opposite wall.

A moment later the vent opens up once more and a metallic briefcase flies into the briefing room as well.
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 22, 2010, 11:08:03 PM
Winsmith-R-XXY-2

Winsmith attempts to desperately dodge the metal briefcase so it doesn't hit him.

Agility
Rolling 1d20:
(11): Total = 11
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 11:20:24 PM
Winsmith-R-XXY-2

Winsmith attempts to desperately dodge the metal briefcase so it doesn't hit him.

Agility
Total = 11

You are about as fast as a dismembered cheetah. The briefcase strikes you square in the head, thankfully you don't lose your new eyes, but now you have a half pound of briefcase embedded in your skull. Even worse, it begins to move.  

TROUBLESHOOTERS, THIS BRIEFCASE IS AN UNPROTOTYPE TROUBLESHOOTING DEVICE DESIGNED BY R&D. IT IS PERFECT IN EVERY WAY. IT IS CALLED BRIEFBOT. IT WILL SERVE AS YOUR BRIEFING OFFICER TODAY!

The Briefbot squawks feebly as it tries to open its case. Each time it does so, Winsmith feels an excrutiating amount of pain. The COMPUTER is not pleased at this.

CITIZEN Winsmith-R-XXY-2, WHY ARE YOU PROHIBITING YOUR BRIEFING OFFICER FROM UNDERTAKING ITS DUTIES? SHALL WE HAVE TO REMEDY THIS SITUATION?

  
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 22, 2010, 11:23:53 PM
Winsmith-R-XXY-2

"I'm sorry friend computer. May I make the suggestion that Briefbot move from my head to the table before proceeding?"

Suggestion
Rolling 1d20:
(10): Total = 10


Please god, let me roll well.
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on June 22, 2010, 11:32:38 PM
Phillip-R-JE7-1

Awaking in his couch bed and hearing the distress of his fellow Citizen and Friend Computer, Phillip snaps into action and heads over to help remove the new unprototype device.

"I believe Winsmith may have made a good suggestion, friend computer. As an untested unprototype, it is perfect and is probably running into issues functioning in its currently imperfect operating environment. I believe I can assist in relocating the BriefBot, though I have not been briefed on its operating parameters."

Suggestion - 7
Rolling 1d20:
(8): Total = 8


If Friend Computer advises me to remove the Briefbot, I will do so being very careful not to damage it. (with less concern for its current resting place)
Electrical Engineering - 14?
Rolling 1d20:
(19): Total = 19


Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 22, 2010, 11:47:34 PM
Winsmith-R-XXY-2

"I'm sorry friend computer. May I make the suggestion that Briefbot move from my head to the table before proceeding?"

Suggestion
Total = 10

Please god, let me roll well.

Phillip-R-JE7-1

Awaking in his couch bed and hearing the distress of his fellow Citizen and Friend Computer, Phillip snaps into action and heads over to help remove the new unprototype device.

"I believe Winsmith may have made a good suggestion, friend computer. As an untested unprototype, it is perfect and is probably running into issues functioning in its currently imperfect operating environment. I believe I can assist in relocating the BriefBot, though I have not been briefed on its operating parameters."

Suggestion - 7
Total = 8

If Friend Computer advises me to remove the Briefbot, I will do so being very careful not to damage it. (with less concern for its current resting place)
Electrical Engineering - 14?
Total = 19

VERY WELL! REMOVE THE VALUABLE ALPHA COMPLEX HARDWARE FROM THE SKULL OF YOUR FELLOW CITIZEN!

You aren't a Docbot or anything, but human anatomy isn't that different from computer anatomy, right? And if you know anything about dangerous electrical equipment, it's that brute force is always the best solution!

With a mighty effort you grab Briefbot by its handle and tear it out of Winsmith's head, not exactly in a gentle way.

The massive electrical backlash causes Winsmith's hair to catch on fire, also the left side of his skull is missing, exposing his brain to open air. But hey, Briefbot, looks okay.  

The COMPUTER chimes in again.

GOOD JOB CITIZEN Phillip-R-JE7-1. PERHAPS YOU SHOULD VOLUNTEER TO BE THE EQUIPMENT EXPERT?

I AM VERY DISAPPOINTED IN YOU CITIZEN Winsmith. NOT ONLY HAVE YOU STARTED A FIRE WITHIN ALPHA COMPLEX (WHICH CARRIES A HEFTY FINE) YOU ALSO HAVE POOR CRANIAL HYGIENE. CLEAN YOURSELF UP AT ONCE!
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on June 23, 2010, 12:08:37 AM
Phillip hopes he remembered his Computer Approved Personal Cleanliness Response Packet, which he as a Citizen of exceptional hygiene always tries to keep on hand. If he has it he will attempt to help the dazed agent Winsmith clean himself up. Since he would not wish to alarm Friend Computer with the severity of Winsmith's injuries, he will also surreptitiously attempt to patch Winsmith's skull using some handy Skele-Gel from a nearby medkit.

Hygiene 10
Rolling 1d20:
(7): Total = 7


Medical 7
Rolling 1d20:
(7): Total = 7
Title: Re: Alpha Complex [In Character Area]
Post by: ugnis13 on June 23, 2010, 02:06:59 AM
Harold-R-AJC-1

Harold enters the briefing room with gusto.
"Hello Friend Computer, I apologize for my tardiness, I was making sure to work off the electrical shock i received from my computer that affected my personality"

Chutzpah - 4
Rolling 1d20:
(20): Total = 20

Does that skill work for this situation? What would i use for bluff?
Title: Re: Alpha Complex [In Character Area]
Post by: Classy on June 23, 2010, 02:55:36 AM
Classy stares into the back of Winsmiths now open skull how dare he explodes in my face after all I did for him. I carried him, I expertly operated on him and he explodes in my face how the hell did he even explode I bet he would blame it on me but noooo I know his plan Commie bastard. Take out the strongest member of the team and corrupt the rest I see what your up to. Next time you need operating on. *pats his remote explosive and laughs maniacally*
Title: Re: Alpha Complex [In Character Area]
Post by: nbneil on June 23, 2010, 12:20:19 PM
Gary looks over at Harold, "Your tardiness shows blatant disrespect for Friend Computer.  I expect significantly more loyalty from you in the future.  Now volunteer for something."

Management - 6
Rolling 1d20:
(8): Total = 8


He then proceeds to try and make Winsmith's brain look much more like his face.  "Good as new!  I can barely tell that grey matter isn't your eyebrow."

Disguise - 12
Rolling 1d20:
(2): Total = 2


Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 23, 2010, 08:04:17 PM
Phillip hopes he remembered his Computer Approved Personal Cleanliness Response Packet, which he as a Citizen of exceptional hygiene always tries to keep on hand. If he has it he will attempt to help the dazed agent Winsmith clean himself up. Since he would not wish to alarm Friend Computer with the severity of Winsmith's injuries, he will also surreptitiously attempt to patch Winsmith's skull using some handy Skele-Gel from a nearby medkit.

Hygiene 10
Total = 7

Medical 7
Total = 7

You manage to clean Winsmith up very well. There is no medkit available in the briefing room, but you don't have time to notice this because now your clothes have caught fire as well!

Harold-R-AJC-1

Harold enters the briefing room with gusto.
"Hello Friend Computer, I apologize for my tardiness, I was making sure to work off the electrical shock i received from my computer that affected my personality"

Chutzpah - 4
Total = 20

The Computer doesn't seem to notice you, you're safe for now. But what does seem to acknowldege your entrance is a tiny metallic briefcase. It... walks... up to you and slowly opens its lid. Inside you notice forms titled LONGSHAFT. The forms are green in color.

The little briefcase... says, " Please read your mission papers!"

Classy stares into the back of Winsmiths now open skull how dare he explodes in my face after all I did for him. I carried him, I expertly operated on him and he explodes in my face how the hell did he even explode I bet he would blame it on me but noooo I know his plan Commie bastard. Take out the strongest member of the team and corrupt the rest I see what your up to. Next time you need operating on. *pats his remote explosive and laughs maniacally*

Everyone in the room hears malicious cackling. Communist Cackling perhaps!

Gary looks over at Harold, "Your tardiness shows blatant disrespect for Friend Computer.  I expect significantly more loyalty from you in the future.  Now volunteer for something."

Management - 6
Total = 8

He then proceeds to try and make Winsmith's brain look much more like his face.  "Good as new!  I can barely tell that grey matter isn't your eyebrow."

Disguise - 12
Total = 2

Harold feels an insatiable need to volunteer for a mandatory position. Perhaps this is communist propaganda forcing him Harold to do something?

Gary does a fantastic job at disguising the burning flames that are now consuming two troubleshooters. Gary manages to fashion a metal cylinder around Winsmith's head. Soon, smoke begins to billow out of the top and the metal turns white. You are trying to disguise Philip when emergency sirens begin to wail inside the building.   

Winsmith-R-XXY-2

Winsmith does not feel well at all. It might be the flames burning through his skull, or the heavy bleeding, or the permanent brain damage, or the superhot volcano hat. But you are beginning to hallucinate. Suddenly everybody in the room looks like:

(http://img80.imageshack.us/img80/9428/stalin27720078.jpg)

OOC: Although of course you have no idea who Stalin is. Also, you all are too nice to each other.

       
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 23, 2010, 08:09:19 PM
Winsmith-R-XXY-2

Winsmith tries to read his mission papers, but about 30 seconds later he bursts out, "You all are a bunch of commie traitors. Friend Computer we have a bunch of commies in this room."

Winsmith "deftly" reaches for his laser.

Sleight of Hand
Rolling 1d20:
(2): Total = 2
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 23, 2010, 08:10:17 PM
Holy crap, I actually rolled under my skill. Also,  I need to remember to type :dice xxx: when I actually want to roll dice not just :1d20:
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 23, 2010, 08:33:15 PM
Winsmith-R-XXY-2

Winsmith tries to read his mission papers, but about 30 seconds later he bursts out, "You all are a bunch of commie traitors. Friend Computer we have a bunch of commies in this room."

Winsmith "deftly" reaches for his laser.

Sleight of Hand
Total = 2

Everybody is distracted when the COMPUTER suddenly says

ALL COMMUNISTS, PLEASE TERMINATE YOURSELVES IMMEDIATELY, THANK YOU!

Nobody notices you as you get out your laser.

The flames are starting to melt your cerebrum, by the way.

OOC: Everybody remember that you are all mutants as well. Dirty rotten mutants.
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 23, 2010, 09:12:47 PM
Winsmith-R-XXY-2

Because of the damage to the cerebellum Winsmith is starting to lose fine motor control. He blasts randomly at the others in the room with his laser while mumbling, "Di......e... Com...un...ists."

Energy Weapons
Rolling 1d20:
(4): Total = 4
Title: Re: Alpha Complex [In Character Area]
Post by: nbneil on June 23, 2010, 09:45:01 PM
"Friend Computer, this commie traitor is trying to read highly classified documents beyond his clearance level!  I will terminate him immediately before he can leak this information to his communist, mutant friends!  I will also deal with Harold because I know he is thinking about it too.  Better safe than sorry."

Propaganda - 9
Rolling 1d20:
(1): Total = 1


Gary pulls his laser and tries to end Winsmith.  He also tries to kill Harold in the process.

Energy Weapons - 12
Rolling 1d20:
(17): Total = 17


Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 23, 2010, 10:53:03 PM
Winsmith-R-XXY-2

Because of the damage to the cerebellum Winsmith is starting to lose fine motor control. He blasts randomly at the others in the room with his laser while mumbling, "Di......e... Com...un...ists."

Energy Weapons
Total = 4

"Friend Computer, this commie traitor is trying to read highly classified documents beyond his clearance level!  I will terminate him immediately before he can leak this information to his communist, mutant friends!  I will also deal with Harold because I know he is thinking about it too.  Better safe than sorry."

Propaganda - 9
Total = 1

Gary pulls his laser and tries to end Winsmith.  He also tries to kill Harold in the process.

Energy Weapons - 12
Total = 17



Gary is spouting off some rather poetic and extremely convincing rhetoric. Everybody, including the COMPUTER, is calmed by his simple reasoning and devotion to helping rid Alpha Complex of all traitors. Raising his weapon, Gary promises to everybody present that he will make Alpha Complex a great place for the glory of the people! Everything seems awesome and all is right with the world.

That is until Winsmith shoots a laser sized hole through Gary's chest. Bloods sprays the wall as Gary's weapon simultaneously malfunctions and explodes, blowing Gary in half.

Gary's legs are blasted away from his body and hit Harold, knocking the tardy troubleshooter off his feet.

After a brief moment of silence, the Briefbot says, "I am your briefing officer! Everybody present please take these mission forms. Failing to due so is treason!" The briefcase twitches open and close.

Everybody notices that the mission forms are green in color.        

OOC: Remember if there is something that you want to be kept private or secret from the other players, PM me. I'll be PMing all of you soon for your secret society missions and whatnot.
Title: Re: Alpha Complex [In Character Area]
Post by: Classy on June 24, 2010, 02:56:17 AM
Classy-R-DF7-1

Classy casually walks over to the briefing bot dropping a small explosive in Winsmiths volcano hat and diving for cover.

Demolitions-7

Rolling 1d20:
(18): Total = 18
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 24, 2010, 08:06:35 AM
Winsmith-R-XXY-2

Winsmith continues to blast away with his laser. His speech is no longer recognizably human.

Energy Weapons - 8
Rolling 1d20:
(12): Total = 12
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 24, 2010, 03:15:03 PM
Classy walks up to Winsmith nonchalantly and attempts to detonate a small incendiary device he found in the transbot. Classy lights the fuse on the stick of explosives and throws it into the volcano hat. Unfortunately, or fortunately, that's when Automatic Fire-Away! Foam begins to the fill the room, putting out all fires and the explosive.

Winsmith misfires his laser but almost hits Gary-R-NBP-2 as he enters the room, looking confused and carrying a box label R&D.

Briefbot grumbles, "Now all the mission papers are covered in foam!"      

The COMPUTER finally speaks again:

REFUSING TO LISTEN TO YOUR BRIEFING OFFICER IS TREASON! YOUR OFFICER IS ALWAYS CORRECT. SUBJECTING MISSION PAPERS TO A BUBBLE BATH IS TREASON AS WELL. ALL CITIZEN, EXPLAIN YOURSELVES!

Winsmith-R-XXY-2, YOU ARE A TRAITOR. PLEASE TERMINATE YOURSELF IMMEDIATELY!


OOC: Classy I think you are now on your second clone right? So you should be Classy-R-DF7-2.
 
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 24, 2010, 08:46:55 PM
Winsmith-R-XXY-2

Winsmith attempts to make a brilliant oration about how all the other members in the room are commie traitors, but has, for some reason, lost the ability to speak. He makes a number of garbled, spitting noises.

Oration
Rolling 1d20-100:
(1)-100: Total = -99
Title: Re: Alpha Complex [In Character Area]
Post by: nbneil on June 24, 2010, 11:19:23 PM
Gary walks to the Briefingbot and takes his papers to read.

"Hey guys, let's all read the brilliant and perfect instructions given to us by Friend Computer."

He reads the papers and tries to duck the stray laser shots and spit form Winsmith.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 26, 2010, 12:45:59 PM
It's a good thing that the normally GREEN papers are dyed RED with blood or else you could have been so many body parts on the floor when Internal Security finally arrives at the briefing room. One of the IntSec goons fires a stun gun at Winsmith and the gibbering insane man is dragged out of the room.

The Instructions
Mission: Longshaft

Orders: Escort tech services technician Bob-Y-AAC-1 to Central Elevator Shaft.

IMPORTANT NOTICE: (a particularly gory body part has landed here and has obscured the text)

An extremely grumpy heavyset man suddenly arrives and the door and says, "Where are my damn troubleshooters!? You all were supposed to be here TWO DAYCYCLES AGO!"
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 26, 2010, 12:55:33 PM
Winsmith-R-XXY-3

Winsmith very chippily says to the man, "Sorry sir, seems I've overslept."
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on June 26, 2010, 01:56:38 PM
Phillip-R-JE7-2

Phillip smiles at the new arrival. "Hello, Citizen! Our mission, given to us by Friend Computer, was to arrive here at this time to escort a technician. If you are him, I believe you may in fact have arrived two daycycles early by mistake, unless you are suggesting that Friend Computer has made so grievous an error...   Of course you aren't. May I see your identicard so I can confirm you are in fact the technician we have been assigned to escort, and not a commie spy?"

EDIT: I'm Phillip-2 now. :(
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on June 26, 2010, 03:19:46 PM
The man belches and angrily says, "I ain't gonna show you anything. Now follow me, we're going to have to take a flybot to get to the elevator in any reasonable amount of time. Fucking troubleshooters, all you have to do is die, and you always fail at it."

Bob turns around and stomps out the room.        

Winsmith-R-XXY-3

Winsmith very chippily says to the man, "Sorry sir, seems I've overslept."
       

You've been dragged away by IntSec. I'll deal with you in PMs. You're still on your 2nd clone, and alive, for now.
Title: Re: Alpha Complex [In Character Area]
Post by: Setherick on June 26, 2010, 08:56:54 PM
Ah, sorry, I figured that meant that character was dead.
Title: Re: Alpha Complex [In Character Area]
Post by: nbneil on June 26, 2010, 10:32:49 PM
Gary shrugs and follows the man out of the room. "don't worry sir, we'll take good care of you."
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on July 02, 2010, 10:49:10 AM
If the other players don't post within a day, I'll restart this. Sorry for the wait guys.
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on July 02, 2010, 06:35:56 PM
If the other players don't post within a day, I'll restart this. Sorry for the wait guys.

I'm just waiting for something else to happen. I've already said what I'm doing...
Title: Re: Alpha Complex [In Character Area]
Post by: Classy on July 03, 2010, 05:14:07 AM
OOC: Kinda same thing for me as well.
Title: Re: Alpha Complex [In Character Area]
Post by: Kroack on July 05, 2010, 03:39:41 PM
Assuming you are all sane enough to follow the technician, he leads you throughout the entire sector on some sort of wild goose chase looking for a Flybot Depot. Eventually he accidentally stumbles into one and begins haggling with the ORANGE attendant.

Finally, he succeeds and manages to procure the most damaged and misused flybot you have ever seen. The machine drags sparking wires on the ground as the attendant and several jackbots wheel it towards you.

Bob says, "Well get in. We're late." 

Seeing that you intend to fly the meal deathtrap, the attendant dives for cover.
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on July 06, 2010, 10:21:32 AM
Phillip-R-JE7-2

Seeing the horrific state of the flybot (and having been recently reminded of the kind of pain they can cause) Phillip will attempt to fix the most grievous of the security violations.

"You get yourself buckled in sir, I just need to do a quick pre-flight on this Flybot. There seem to be a few horrifically dangerous maintenance issues that will slow down our flight and likely kill us all. I promise that we'll more than make up the time it takes to get them in working order.

"Besides, No use getting there if we arrive dead! We'd just have to get another flybot and do it again." This is said with a genuine smile.

Some sort of social skill to convince him to wait calmly. Perhaps Chutzpah at 6?
Rolling 1d20:
(4): Total = 4


Regardless whether he plans to wait calmly, Bob have to wait. Phillip will begin fixing the flybot. He will of course follow proper maintenance protocols which dictate deactivating the engines before attempting any internal repairs. He'll stick to only the most dangerous problems and do whatever he can in 15 minutes.

Vehicle Ops and Maintenance: 10
Rolling 1d20:
(20): Total = 20
Title: Re: Alpha Complex [In Character Area]
Post by: ArtfulShrapnel on July 06, 2010, 10:28:11 AM
Vehicle Ops and Maintenance: 10
Rolling 1d20: Total = 20

Oh balls. This will end badly. Hope someone is around to check my work.

If not, sorry for the firey explosion!