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Play by Post Arena => Play by Post => Recruitment Board => Topic started by: crash2455 on September 24, 2010, 03:16:52 AM

Title: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 24, 2010, 03:16:52 AM
Game Title: Dawn of Worlds
System: Dawn of Worlds (http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf) <- Rules Here.  Right Click and "Save As"
Players Wanted: 3 or more
Posting Rate: Whenever
Special Rules: The game calls for a sheet of paper to be drawn on, to give definition to the world we are creating.  I propose that we use MSPaint or GIMP to modify an image of appropriate size.
Advancement Rules: N/A

This is a game I've played twice with friends.  I decided to put it to PbP because it's a bit dry to play on its own, and I've never gotten too far in a realtime game.  Additionally, it seems like it would work just as well in PbP as it would IRL (minus quips and general bullshitting) as it is extremely turn-based.

Mckma noted that I didn't include a premise here, so here's something from the manual:
Quote
Each player will be playing god. Usually players do not take on the role of a particular god, but this can make for a fun variant. What lies on the table before them is a barren, lifeless world. It is up to each player in turn to begin filling it. One of the most important things to remember about Dawn of Worlds is that as players create things, other players are entirely free to change them.

In essence, it's a massive sandbox where everyone plays a god and takes turns in creating a world, including terrain, weather, civilizations, and full-scale wars.

Any takers?
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 24, 2010, 05:51:54 PM
I am actually pretty interested in this. I downloaded the pdf. I am going to try to play IRL too. If you do get the necessary people are you going to want each player to make a "God" persona?
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on September 24, 2010, 05:53:15 PM
Seems interesting though I know nothing about it...
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 24, 2010, 06:13:59 PM
If you do get the necessary people are you going to want each player to make a "God" persona?

Yeah.  That's part of the fun of it.  I think in my last session of was Hendrix the Benevolent God of Rock.

Seems interesting though I know nothing about it...

Thanks for reminding me that I didn't say what the hell this game is about.  Pretty much the whole premise is that everyone plays a god and takes turns in creating a world, including terrain, weather, civilizations, and full-scale wars.  It's a giant sandbox and you can build civilizations or just dick around and ruin everyone else's.  To prevent too much of the latter, there is a veto system in place to prevent people from making totally crazy things (like "plains of cake" or whatever).

I have yet to play a complete game of this, so whatever.  If we run into rules problems, then we'll figure something out.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 24, 2010, 06:51:37 PM
Ah to hell with it,

Call me #1
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 24, 2010, 09:38:14 PM
Sweet, just need one more and we can try to get this trainwreck a-rollin'!
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on September 25, 2010, 11:46:45 AM
Sounds fun, I'll give it a go...
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on September 25, 2010, 12:02:45 PM
I would like to try it too. Sounds like fun.
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 25, 2010, 02:59:01 PM
Awesome.  We just need to iron out a few final details regarding the map:

-What size do we want to start with?  8.5" x 11"?

-Does everyone have a higher-level image editing program (GIMP, Photoshop, etc)?  I ask this because we can throw down gridlines without messing up the map if we use one of those, making the area effects easier to measure.

-Do we just want to be more vague with regards to area effects and just use best judgement for area effects?
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on September 25, 2010, 03:42:30 PM
I do not have any of those currently but I can get one if we need to, and it is free.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on September 25, 2010, 04:59:23 PM
GIMP is free, and I have that...

Are there free quickstart rules I can take a look at or something?
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 25, 2010, 07:08:02 PM
I linked the free rules in the first post.  Here it is again (right click and "Save As").

http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on September 25, 2010, 07:36:19 PM
I feel stupid...

 :-[
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 25, 2010, 07:46:41 PM
I have photoshop but to be honest I have no idea how to use it. If what you're describing is easy I will take some time to learn the stuff.
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 25, 2010, 08:00:11 PM
I have photoshop but to be honest I have no idea how to use it. If what you're describing is easy I will take some time to learn the stuff.

I'm not as familiar with Photoshop as I am with GIMP, but I think there's an option that pops up gridlines on the image.  If nothing else you can use the rulers as guidelines.

I suppose I should probably start up a game thread.

To configure gridlines in GIMP, you go to Image -> Configure Grid.  You want to set them to .25" x .25"
[spoiler]
(http://i581.photobucket.com/albums/ss260/crash2455/configgrid-1.png)
[/spoiler]

To show the Grid, you go to View -> Show Grid
[spoiler]
(http://i581.photobucket.com/albums/ss260/crash2455/showgrid.png)
[/spoiler]
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 26, 2010, 11:24:58 PM
Are we classifying ourselves in a DnD Gods kind of way, such as Alignment, Domains, and portfolio elements?
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 26, 2010, 11:40:45 PM
Rolling 2d6:
(5+2): Total = 7


just testing the dice roller, didnt know how to do it before.
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on September 27, 2010, 12:02:08 AM
I agree with trying to play gods of the world like DnD. I want to be the god of magic.
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 27, 2010, 01:59:01 AM
It would actually be good to know how to run the dice roller.  I don't know how to do it at this point.  Also, I suppose being D&D gods would be sorta cool, though I don't know too much about the D&D pantheon, so I'd just kind of pick a name and do things that I would associate with that deity.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 27, 2010, 10:30:32 AM
It would actually be good to know how to run the dice roller.  I don't know how to do it at this point.  Also, I suppose being D&D gods would be sorta cool, though I don't know too much about the D&D pantheon, so I'd just kind of pick a name and do things that I would associate with that deity.

I don't want to play a premade deity just pattern our stylings after that....such as

Deity Name
Alignment
Portfolio
Granted Domains*

*Assuming you end up using the map for a 3.x game.


also dice roller is : dice xdy :
x = number of dice
y = sides
also drop the spaces before the word "dice" and after the y
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 27, 2010, 12:37:27 PM
It would actually be good to know how to run the dice roller.  I don't know how to do it at this point.  Also, I suppose being D&D gods would be sorta cool, though I don't know too much about the D&D pantheon, so I'd just kind of pick a name and do things that I would associate with that deity.

I don't want to play a premade deity just pattern our stylings after that....such as

Deity Name
Alignment
Portfolio
Granted Domains*

*Assuming you end up using the map for a 3.x game.


also dice roller is : xdy :
x = number of dice
y = sides
also drop the spaces before the x and after the y


Ah, okay, yeah that would work out.  And thanks for the tip on the roller.  Also, I posted the  game thread in the main PbP arena.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 29, 2010, 06:59:04 PM
I think we should keep this thread alive for general questions for each other and to keep a majority of the OOC stuff here so that the main thread doesnt get too cluttered.

What do you guys think?
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 29, 2010, 07:58:55 PM
Sounds good.
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on September 29, 2010, 09:14:30 PM
sorry guys. I tried to upload it earlier and couldn't. I will get it up when I get back home.
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on September 30, 2010, 12:12:12 AM
There I modified the post so that it now incorporates the picture. Sorry it took so long.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 30, 2010, 02:15:55 AM
I know this seems like a stupid question, but I'm left wondering just how many 25 by 25 square does the shape land power cover? and the parameters of the grid are set to

(http://i16.photobucket.com/albums/b15/Flawless_P/grid.png)

this correct?

just wanna make sure because I originally used 6 points to fill two cubes and that seemed like a lot less than everyone else's.

and before you mention it, yes I suck at the whole geometry thing, I know probably should have asked this before hand.
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 30, 2010, 02:29:32 AM
I said this in an earlier post, but I set my grid to .25" x .25" so that 1" = 16 squares.

Doing the math on the 25p x 25p gridlines, it's approximately 8.3 squares.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 30, 2010, 09:55:10 AM
(http://i16.photobucket.com/albums/b15/Flawless_P/grid-1.png)

this? or am i still retarded?
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on September 30, 2010, 10:18:41 AM
Yeah, that should work fine.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on September 30, 2010, 12:55:48 PM
Yeah, that should work fine.

cool beans, my IRL group has been doing this with 1 square inch instead of a 1 inch diameter...my fault for reading it once and then never double checking. So yeah this makes a lot more sense.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 01, 2010, 02:41:22 PM
Sorry about my last roll I edited my text without thinking about how it would break my roll, I re-rolled. My bad it won't happen again.

Rolling 1d45:
(40): Total = 40
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on October 04, 2010, 12:25:51 PM
Next round?
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 04, 2010, 12:36:58 PM
Next round?
I'm just waiting
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 04, 2010, 01:39:55 PM
Next round?

Ditto.  You're the first up, man.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on October 04, 2010, 03:30:54 PM
Next round?

Ditto.  You're the first up, man.

Oh, am I always first?  I thought it was based on who got the highest roll that round...
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 04, 2010, 03:37:17 PM
I think it's one starter roll.  We could change it up if we wanted to.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Mckma on October 04, 2010, 03:56:53 PM
I think it's one starter roll.  We could change it up if we wanted to.

Okay, no problem, I'll go ahead and do it...
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on October 04, 2010, 09:02:47 PM
Sorry guys. I don't have Gimp at work. I will get it when I get home.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 08, 2010, 11:23:05 AM
I know we don't have time frames on posting but I just wanted to let everyone know I will be away from my computer all night tonight plus most of tomorrow, if not all of tomorrow.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 13, 2010, 01:09:01 PM
There are no rules for creating no sentient races correct? If there is not assigned wildlife should we assume that the creatures that generally live in that area are already there without the expenditure of point? If there is a general consensus on whether or not "default" creatures exist I want to post some idea I have for "Monsters" and "Wildlife" you know like fluff stuff. I don't think anyone is going to spend points to ensure that squirrells exist.
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 13, 2010, 01:20:27 PM
I guess we could assume that every land formation contains the wildlife you would expect to see within it.  I had never really thought about it before.
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on October 13, 2010, 09:15:02 PM
Sorry I have taken so long to post, I have been having trouble with my computer recently but I will have it up today or tomorrow. Posting from work right no. :-\
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 18, 2010, 03:24:29 PM
Maybe we should just skip you until you can get your computer fixed?
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on October 22, 2010, 12:47:47 PM
Sorry about that the computer is fixed. How did you do the mountains earlier?
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 22, 2010, 01:58:05 PM
Sorry about that the computer is fixed. How did you do the mountains earlier?

What do you mean? 

Game rules: shape land 1" (3 pts)

GIMP: I found an icon-sized picture on google images.
Title: Re: Dawn of Worlds (3+ Players)
Post by: VampireVladd on October 22, 2010, 10:08:57 PM
I ment the Icon. I just wanted to make sure they all looked the same if I decided to place Mountains on the map.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 26, 2010, 04:59:54 PM
yeah yeah i just noticed it was my turn, sorry all will post tonight after work. Quick question, and if it doesnt get answered before my turn I will do something else with my turn but, how should we handle magical effects on the earth, like for instance if I wanted to make a small "scar" where magic was inoperative would that be an Event? I don't think it qualifies as "Shape Land"
Title: Re: Dawn of Worlds (3+ Players)
Post by: crash2455 on October 26, 2010, 05:22:54 PM
Quote from: Da Rules
Event     Through this power come the changing of fortunes for an Avatar, Order, City, or Civilization.  A gold mine may be found, a storm at sea  may strike a fleet, an Avatar may escape death, plague, famine, drought may strike, or technologies may be lost. These are the great, unplanned winds of
fortune that blow through the history of the world.

It seems like any point of interest with lasting effects is an Event.  In that interpretation, the Scar would fall under that.
Title: Re: Dawn of Worlds (3+ Players)
Post by: Flawless P on October 26, 2010, 05:26:18 PM
Quote from: Da Rules
Event     Through this power come the changing of fortunes for an Avatar, Order, City, or Civilization.  A gold mine may be found, a storm at sea  may strike a fleet, an Avatar may escape death, plague, famine, drought may strike, or technologies may be lost. These are the great, unplanned winds of
fortune that blow through the history of the world.

It seems like any point of interest with lasting effects is an Event.  In that interpretation, the Scar would fall under that.

That was my interpretation as well.