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Messages - Wooberman

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631
General Chaos / Re: Fuck Conan
« on: January 22, 2010, 09:00:37 AM »
So, is "don't hate" slang for "I have terrible opinions"?  You young kids and your rap.

Oh Murph, your poignant observations always allow me to engage in a hearty chortle. 

Well played good sir, well played.

Get off my lawn with your jitterbug and your new fangled electrical telephones when I was your age we were beaten when we chortled  and we liked it

Bully!
Hrumph! Hrumph! Hrumph!

632
Role Playing Public Radio Podcast / Re: Monsters in the School?
« on: January 22, 2010, 06:03:26 AM »
goddamnit why are you even bringing this up

Inquiring minds want to know. Freedom of information and all that. We're otaku, information without morality.

Plus Maze is Canadian, he doesn't know any better.

it is you

you are the demons

Paul! You is a where-wilf.

You and Niel is in it for fame and fortuine. But over my dead body!

"I am created by the evil scintist" he sayd!!!!! "I will destoy all the roads and no one can go on them!"
"No! Then people are tarpped and tehy will be stuck!"
"Ha-ha-ha I do not care but you will die now"

633
General Chaos / Re: Fuck Conan
« on: January 22, 2010, 03:29:04 AM »
So, is "don't hate" slang for "I have terrible opinions"?  You young kids and your rap.

This may be an opinion but it is my opinion, and I believe no opinion is a bad opinion only
a bigot believes every one elses opinion is terrible other then his.

Avatar is a good movie visualy, yes it had some holes and a cookie cutter storieline but many movies do now
days. And you got to give the guy a break it is doing insane at the box ofice.
if you want to watch a movie for the artistic view of things I got a movie you can watch its called
'Koyaanisqatsi' pick that movie apart fuckers.

I did start the Don't hate thing with kenders becuase I started posting in this forum when there was some kender flaming going on
or it was one of the first things i read.

But It seems I have expanded it to be about not hating what i say.

What you got to say now bitches bring it.............Nothing but love guy's

 :)

I love you

634
General Chaos / Re: Starwars Holdiay Special
« on: January 22, 2010, 03:16:56 AM »
I can taste blood

635
Role Playing Public Radio Podcast / Re: Why I Love Tom Church
« on: January 22, 2010, 03:13:41 AM »
is he verry religious?

I believe he worships Cheetara

636
Role Playing Public Radio Podcast / Re: Random Podcast Question(s)
« on: January 22, 2010, 03:10:24 AM »

well you are now driving me insane because I think I got it from a specific piece of writing but I can't remember what it was for the life of me and W̌̅ͪ̓̔̒̂͊ͮͥ́̀ͮ̓ͦ̚͏̛̘̝̝̠̣̩͇̩̺̦̮̭̼ͅH̴̭̥͓̤̭̺͍͙̲͉̆̅̄̎ͯ̓ͤͨ̒ͫ̓̌ͅY̴̴̛̮͇̬̤̰̜̳͍̹̤̤͓̌̏̈̇͌̒͗ͤͭͨ́͞ ̴̢͍͈͈̠̫̯͉̖̙͉̟͕̼͍͓̓̀ͫ͛̊̏̈́͊̿̓̏̕͜ͅC̴̩̠̗̰̋ͫ̏ͬ̽̀̊̉ͮ̏̿̔̊̌͡Å̷͆͋̀̀̆̌͊͋̅̈̋͆̍ͤ̆̒̚͜҉̧͈̜̺̯̦N̶̛̘̙̥̘̙͒̔̐͂̔̽̀ͅ'̴̛̿͑ͥͮ͊̂̾͑̓ͣ̐̄ͭͧ̚͏̝͇̫͖͎̗̝͉͎͘T̄̒̍ͩͨ͡͏̢̪̤̦̜͍̖̙̯̠͈͓̗̮͔̥ͅ ̢̧̭͚͎̝̪͉̻͕̦̞͓̘̬̙͍͕̑̊͒̅͆̈ͩ̀͜I̷̩͓̰͉̤͖̹̠̬̟̗̘̘̠ͤͥ̃̇̔͛̾̂̎͛ͫ̈́̇̚͜ ̷̬̻̮̭̞̮̜̇͊ͪͭ͗̉̀̆̓͐ͩ̆̔͆̅̅͆̈͢R̩̰̠̦̹͇̜͓͙̭̞̘̘͔̫̍͂͗̐̑̀̔̐́͠͞ͅͅĖ̸̸̹̠͙̪̱̮͓͍̺͚̟̥͎͖̯͔́͒ͧͭ̾̊́͟͞ͅM̵̨̬͎̺̝̗̹̖̟̳̮̪̬͚̽ͨ̓̿ͭͤ́͛ͦ̏͗̚̕E̛̺̬͎̭̺͍͕̭͇͇̱̪̩͓̮͒͛ͬͤ̃̏ͨ̌̑͒̅͒̓̾̇̎̊̍́̀́͢M̸͓̼̖ͦͬ͐̓̀̀͟B̦̱͎͓̱̯͖̖͖̹͇̪̫̭̲͎̝̪̲̿͆̂̇̊ͣͩ̕͝E͖̖͓͕̟̮ͯ̓̈ͩ̍̒̃͑̔̓ͤͣ̾ͥ͜͝R̡̤̠̞̲̥̱̖͇͓̦͈̘̫͔̀̓͗ͣͩ͛ͭ̀̈͊̑ͮͤ̊͝


Ross, Why do i get the feeling you just wanted to find a use for the funky text?

637
General Chaos / Re: Fuck Conan
« on: January 21, 2010, 02:36:40 PM »
That means don't hate me ass fucks I can hate on all of you becuase i is better than you becuase I say so that is.


Why don't you put that in then?

638
General Chaos / Re: Fuck Conan
« on: January 20, 2010, 06:33:12 PM »
fuck conan hes a big ass tool.

What makes me laugh is that this statement is coming from the same person who has 'Don't Hate!!!' under is profile pic.

I made that same point a few months back, have fun.

Dammit! You win this round Boyos!

639
Role Playing Public Radio Podcast / Re: Why I Love Tom Church
« on: January 20, 2010, 05:56:07 AM »
I'd buy both, and wear both...
at the same time...
Although it'd cost me a whole lot more to fly to the US and wear them at GenCon

640
General Chaos / Re: Fuck Conan
« on: January 20, 2010, 05:54:07 AM »
fuck conan hes a big ass tool.

What makes me laugh is that this statement is coming from the same person who has 'Don't Hate!!!' under is profile pic.

641
RPGs / Re: Campaigns and PC memory
« on: January 19, 2010, 06:11:30 AM »
After rereading your original post, Wooberman, a question occurred to me: how long do you average between game sessions? If your players are getting confused as to what's going on, it could be because of the gap between stories. A couple of my friends have the same problem because they often go weeks or even months between games. They frequently have to explain to us what we're doing, who we're fighting, and why. Players can also become confused if they're involved in multiple games with different characters and storylines. If this is your situation, I'd suggest having a brief Q&A before each new session, just to clear things up. I might also start keeping a log of the previous sessions, or elect somebody to be the secretary and summarize events as they occur. That way, if there are questions, you can simply tell the players to look back over their quest log.

We usually game once a week on a sunday for about 3-5 hrs (depending on goofing off) for approx. 4-7 players. There are occasions where a week is missed due to poor attendance or 'not in the mood' but these are few.

Thanks for the Advise i do appreciate your suggestions, The next session I'm running is part 2 of FEAR ITSELF 'Ocean in the forest'. Part 1 which went really well as we are all  (EX-) Boffer Larpers and have a large pool of previous experience to pull out flashbacks and memorable asshat NPCs.
And thanks to your advise I'll be starting with the Q+A/Blackmail approach. Although what to give as a reward in FEAR ITSELF is another matter... Skill points are a HUGELY prized commodity in that game.

642
RPGs / Re: Campaigns and PC memory
« on: January 19, 2010, 04:12:37 AM »
I think the recap idea is right on the money. I usually start my games off with a brief "When we last left our adventurers..." segment to put everyone in mind of the last story. If one of the regular players has been absent, I'll usually make the others explain to him what he missed in character. Another thing that I do (that I picked up from Ross in his Actual Plays) is to remind the players of their goals and their options when they get a bit stuck. Players' memories can get a bit hazy between sessions sometimes, and it usually helps when you can give them a nudge forward. It lets them make their own decisions that will move your story along without making them feel like you're leading them by the nose.

I will admit that i have and still do use this method but unfortunately it take an awful lot of coaxing to kickstart their memories. Come to think of it maybe i was setting the bar too high, if they have trouble remembering what they did last session how the hell will they remember what they're supposed to be doing!

Almost drives you to running constant combat encounters because thats the only things they seem to remember (after coaxing).

'Oh man! You remember when you ran 20 yards across the compound and roundhouse kicked the guys head off?'
'...oh yeah'

In 20/20 Hindsight, I think you're right Ross. Blackmail is the way to go!
Now all I need is one of each of the player's relatives and duct tape.

643
RPGs / Campaigns and PC memory
« on: January 17, 2010, 10:27:30 AM »
Alternatively titled 'Why are we doing this again?'

Over the 15 years I've gamed I can say that I have spent approx. 13 of those years as a DM. The cavernous frown lines, high blood pressure and receding hairline I have been afflicted with would be the testament to that. I've run a fair few campaigns including- Warhammer fantasy 'The Enemy Within', Call of Cthulhu 'Masks of Nyarlathotep', COC D20 Campaign 'Nocturnum', Dnd 3.X 'City of the Spider Queen' and Eberron 'Shadows of the last war' to name a few. Unfortunately however none of these campaigns reached their glorious finale as they seemed to fizzle out about half way through.

I have to admit as a player I have only played through the 'The Enemy Within' campaign till the end and that was only recently and i think about how that went and i just can't think how our DM got the game flowing so well.

It always seems to go around the same point, the PC manage to vanquish the Mega-mook at the end of one section and when it comes to moving on (In Masks moving from Egypt to Africa, Spider queen from the Vournoths mire to Maerimydra etc) the players seem to lose interest and ask 'Why are we doing this again?'. Previously I would get annoyed thinking 'Isn't it obvious?' but now I start to worry if that really is the case and whether it is what I'm doing that is wrong. I listened to RPPR episode 2 'When Games Implode' and that seemed to help me in the short run but I wanted to know if there was anything else I could do to stop these games just fizzling out.

To this day the phrase 'Why are we doing this again?' causes me to nearly shatter my teeth in rage, go purple and cover the floor in errant head hair...

...please help!


644
General Chaos / Re: good kid movies.
« on: January 13, 2010, 07:39:14 PM »
you should watch amv hell 3
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Fire in the disco!


I mostly like screwed up kid movies.

Secret of Nimh is pretty good. The sequels, made more recently, are more 'child friendly'.

Thanks for the AMV Hell, That really made me feel better about that movie. Its not sad to sing along to them is it?

Secret of Nimh was one of my favorite movies as a kid.

Btw more ones not to go for are Watership Down(
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>
) and Plague Dogs (
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>
)

645
Role Playing Public Radio Podcast / Re: Star Wars AP?
« on: January 12, 2010, 10:52:23 AM »
So...

I hear Ross is a Fallout boy fan.

How 'bout that?

Edit- POW!
And the topic is dead...

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