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« on: April 23, 2017, 09:44:32 PM »
I would probably use Variable [Scene] with Unusual [Temporal Manipulation] - for example if the variable is used for an attack, then it can only be defended by resist damage, not dodge or parry, since that requires the character to move. If the character chooses dodge then only attacks with Zone or have some kind of property that can't be countered by stopping time would work. Otherwise the character automatically dodges the attack.
Snag [minor]: only powers that can be replicated by temporal manipulation can be chosen.
This would require a good deal of GMing to figure out which powers would work against it and which ones wouldn't.