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Messages - clockworkjoe

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6511
Play by Post / Re: dice roller test
« on: March 16, 2009, 03:36:50 PM »
Rolling 2d6:
(3+4): Total = 7

6512
Play by Post / dice roller test
« on: March 16, 2009, 03:33:34 PM »
Dice roller now works. The command is : dice xdy  : without the spaces between the colons. so dice 1d20 would roll a single d20 for example.

Rolling 1d20:
(17): Total = 17

6513
RPGs / Re: some help with a game...
« on: March 16, 2009, 03:11:00 AM »
To make memorable NPCs, give each one a few quirks. The merchant is missing three fingers and tells a different story each time about how he lost them. The surly guard is constantly sick with a cold. The priest tugs at his beard. Small little quirks. Start with that and see how your players respond.

Also, think of things from the NPC's perspective. The merchant wants to make money but fears dangerous characters like the players so he won't lie to them but will puff up every item he sells them. The guard wants to go the tavern and drink and just wants to be left alone and so on.

6514
RPGs / Re: Unusual items in games?
« on: March 15, 2009, 03:48:05 PM »
For modern horror games, there's an awesome resource here http://www.nemesis-system.com/greenbox/

Basically in the delta green setting, the conspiracy sets up anonymous storage units called green boxes so agents can store weapons, evidence, data and dangerous artifacts. This site generates a random green box.

This is a green box with 3 items from each category


    * A case of 24 balloon style wine glasses.
    * An unused magnesium flint stick.
    * 1 bottle of over the counter multivitamin pills, unopened.
    * An 'Oxford box, numbered "4", containing a portion of the records from a now-closed funeral home in Kingsport, TN. The records are mostly receipts from plot sales and cremations.
    * 1 small notepad, multiple entries, all endoced.
    * A dance book, published in the 1940's in remarkable condition. It is devoted to various folk dances from Western Europe.
    * A black briefcase, with a form fitting foam lining, containing a Glock 21 .45 ACP pistol, 5 13 round magazines loaded with FMJ ammo, a silencer, a kydex holster, and a kydex dual magazine pouch. The Glock contains an RFID chip in the grip. A trace of the Glocks serial number indicates it was purchased by Wackenhut Security. The silencer is of professional quality, but bears no serial number ( and is therefore highly illegal ).
    * A bear-sprayer, with the pepper spray replaced by a butane can. A zippo lighter has been duct-taped to the sprayer in front of the barrel.
    * A Vietnam-era US Claymore anti-personnel mine.
    * A plastic laser pointer. Made of black plastic, and uses AAA batteries.
    * 5 DAP-type cannisters of Hexafluorine, one half used. Printout of a homepage: http://www.medicalcare.nu/English/hexa.htm
    * A collection of miniature spoons with the names of the various U.S. states stamped into the handle.
    * A food storage container containing a red/yellow gell. Suspended in the gell is a human eyeball with attached nervous system tissue.
    * A generic-looking glue bottle. The glue within is an absurdly strong adhesive. Aside from super-glue polymers, the glue is infused with enzymes that can molecularly bond similar materials. It dries within a minute of application.
    * A glass jar filled with preserved human eye balls.
    * A monograph from Denmark, dated 1880. Written in Danish by a Kurt Anleeth of Frederikshavn, it deals with the subjects of sea monsters. It is an informative and comprehensive read, and contains mention of 'Draakulu', a beast which lives in an ocean on the other side of the world, that speaks through men's dreams.
    * A large collection of lottery tickets, held together by several rubber bands. All the numbers have been filled in with strange, esoteric symbols.
    * A collection of yellowed staff paper (for music composition). The melody is complex but obviously incomplete (written for the viol) and the pages are in no particular order. Notation in German and Italian.
    * A machete (pranga) of African manufacture. A crude representation of a sinuous snake with a single wing has been etched into the blade.
    * A waist coat manufactured in the 1920s. It is of cheap manufacture, yet gaudy in style. Two 1920s era straight razors are in each of its pockets.
    * A small lead linked box marked with radiation hazard stickers. Inside is a foam lining containing three (the lining has spaces for five) rounds of .308 Winchester (7.62mm NATO) ammunition with bullets made out of depleted uranium. There are no manufacturers marks on the rounds.
    * A sealed file folder labeled "Top Secret", "Eyes Only", "Property of the NSA", and "Destroy After Reading". Inside are a series of photo booth pictures of an attractive teenage couple, dressed in alterna-teen fashion, making out in the photo booth. There is absolutely nothing to explain the security classification.
    * A slightly yellowed antique hand-blown glass bottle, stoppered with a cork, and sealed with green wax. Inside the bottle are three square nails, a roman coin, a small red flower, and two human thumbnails.
    * A VHS copy of a 1998 horror film titled "Shadowmancer". It is a low-budget direct to video piece of schlock, about 90 minutes long, centered around an evil modern-day sorceror who uses his powers (portrayed with laughably cheap F/X) to kidnap victims (usually women in revealing clothing). He takes him to his secret underground lair to offer as sacrifices to the nameless "demon god" he worships and draws his power from. Only a hardboiled cop and an occult expert (played by a woman who wears low-cut shirts and mini-skirts) can stop him. If an experienced and knowledgeable agent watches the film, they'll note that while most of the "mystic" symbols that decorate the walls of the sorceror's lair are obviously made up, they can see an Elder Sign here and there occasionally. Also, during an incantation the sorceror mentions Yig, Yog-Sothoth, Hastur and Ithaqua. Furthermore, tucked into the VHS jacket is a note on a small piece of paper. It reads: "J. Check into Red Lightning Films Ltd. They produced mostly cheapo action flicks but only this one horror film, after which they went bankrupt. Something strange was going on with the crew that made this. I just know it. Sincerely, R."
    * An ancient music box. This dark blackish-gray box is ornately worked pewter, measuring 8" long, 5" wide, and 5" tall. The carved relief on each side depicts the sun halfway clear of the horizon, but there is nothing else in the reliefs that reveals whether it's setting or rising. There is a small yellow post-it note stuck on the flat, featureless lid. "DO NOT WIND TWICE IN A ROW !" If the box is opened, a plain looking figure will arise. It is very simple, and could be either a male or female. Once the box is wound up (20 turns of the key) and opened, the figure will emit bright light as it spins to a haunting tune; the brightness being equivalent to that of a 60 watt electric bulb. If wound to its maximum, the box will function for exactly 4 minutes, 37 seconds. If it is wound a second time or more, it will function exactly as before, but anyone within 50' will begin to suffer the same cognitive effects as becoming intoxicated. Each time it is wound and played after the 2nd time doubles the effects, the severity remains at the GM's discretion.
    * 25 feet of barbed wire spooled on a hickory stick carved with hobo signs. The signs indicate the wire is a deadly animal sent from God. They also convey the animal makes a safe home or shelter from devils. If strung from hard points, the wire will animate, snag, and entangle mythos creatures passing within three feet. The wire turns white hot and inflicts burning damage until a creature can untangle itself from the constricting coils.
    * A human skull that has been fashioned into a chalice. The base of the chalice is brass with sections of gold inlay. Semi precious stones circle the "brim".
    * A copy of Roger Ainsley's rare "Dreams and Fancies"; see the scenario of the same title from Kingsport for more information.
    * A sheet of paper titled 'Names to Watch Out For.' It is a list of about 3000 names of various gods and other supernatural entities. It does contain the names 'Byakhee', 'Nightgaunt' and 'Cthulhu', which is the only relavent information in it.
    * A copy of the film "Dirty Harry," with a video rental listed for Port-Au-Prince. At the 56 minute mark, someone has replaced the footage with a shaky mobile phone video of strange dark creatures shooting across the sky in a woodland scene. There are several people running around trying to shoot the creatures. The accents of the people are Caribbean, and a knowledgable investigator will recognise the language as Creole. The video ends when a claw appears and grabs the filmers head with a sickening crunch.
    * A large (7") curved knife with a bone handle of modern manufacture in a Denver Police Department evidence bag. If touched, the knife will cause sanity draining nightmares unless it is soaked in human blood each day. The knife can be positively IDed as belonging to a Colorado man responsible for 5 deaths (by dismemberment) in 1982.
    * A green thermos, duct taped shut, wrapped in plastic, and marked with a BioHazard label. If opened, it is found to be full of a foul-smelling grey liquid containing a proto-mater slurry. Anyone coming into contact with the liquid will die a very painfully death from an unknown hemorrhagic disease in 1d4+1 days. Someone has written "do not touch!" in marker on the thermos itself.
    * A civil-war cavalry sabre. Still sharp but with strange yellowish stains along the blade. Anyone cut by it or who touch one of the stains with an open wound will contract a mysterious disease that slowly rots away the victims skin. This has no cure and the victim permanently lose 1d3 APP and 1d3-1 HP (due to additional infections) each week.
    * A dirty, coffee-stained, sealed envelope. If you open it, you will find a sheet of paper with your name, your date of birth and another date six months in the future.
    * A rolled piece of linoleum. If examined, two concentric circles with a diameter of 3 and 4 feet respectively. Between the two circles are a number of Arabic words and letters and a number of wax blotches. The whole thing stinks of sulfur and looks to have been peeled roughly from a wooden floor.
    * A weird white spider-like creature, about 1" across, in a jar of formaldehyde. No information is provided about the creature (a brood of Eihort) but the jar (for Matthew's Lemon Curd) can be identified to be of British manufacture, probably from the early 1960s.

6515
General Chaos / Re: Looking for a good book
« on: March 14, 2009, 03:17:34 AM »
House of Leaves. It's bizarre and awesome. Snow Crash, it's a classic of cyberpunk and smart reading. Empire of Man series by David Weber and John Ringo. Voyage of the Space Bubble series by John Ringo is also excellent, but may hurt your brain to read all the physics in it. The Lost Fleet series by Jack Campbell. Dresden Files series by Jim Butcher. My brain is all squishy tonight so that's all that I can think of.

I see what you did there

American Gods is a decent novel.

Some free novellas and short stories

Repairer of Reputation by Robert W. Chambers http://www.sff.net/people/doylemacdonald/kiy_rr.htm

The Upper Berth http://gaslight.mtroyal.ca/upprbrth.htm

6516
I too am a fan of the protector. Seen both of them.

Just browsing through my favorited youtube vidyas

Garbage Day:
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


A video I shot about LARPing nerds fighting with boffer weapons:
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Bears fight so hard they shit themselves AND KEEP FIGHTING
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Best Fight Scene Ever http://www.youtube.com/watch?v=wqKFadyJxwg (Embedding disabled, limit reached)


6517
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Tony Jaa, the best martial arts movie dude ever. Supposedly, he watched martials arts movies as a kid, didn't know they used wires, and practiced so he could do just what they do in the movies.

The movie is "The Protector". Watch it.

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


 8)

6518
General Chaos / Post the best fight and/or death scenes you can find
« on: March 12, 2009, 11:18:50 PM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


yesss

6519
Check out last year's Gencon podcasting seminars http://feeds2.feedburner.com/GenConSeminars

I was on the panel about setting up the studio http://www.pulpgamer.com/genconseminars/134171/setting-up-the-studio/


6520
RPGs / Re: Watchmen Inspired Campaign
« on: March 11, 2009, 05:44:16 PM »
I'm setting it as a PL 10 150 point game but the characters are severely limited in taking clearly superhuman abilities. I want costumed adventurers like Nite Owl and Rorschach. I will of course record the game as well.


6521
General Chaos / Re: PAX 2009
« on: March 11, 2009, 02:32:03 PM »
Just an FYI, the free demo version of the D&D Character builder lets you make a level 1-3 character and print it out. It even has an autogenerate character function.

6522
Role Playing Public Radio Podcast / Re: The Ennie Awards
« on: March 11, 2009, 02:08:43 PM »
14? Really? I never would have thought to pick it. Why that one?

6523
Role Playing Public Radio Podcast / The Ennie Awards
« on: March 11, 2009, 01:55:14 AM »
Reposted from the old forums http://slangdesign.com/rppr/bbpress/topic.php?id=94

I am thinking of entering the Ennie Awards this year. http://www.ennie-awards.com/publishers/how_to_enter.asp

It requires 5 podcast episodes from May 1 2008 to April 30 2009. What episodes in the last year do you think I should enter?

6524
RPGs / Re: House rules in overabundance
« on: March 11, 2009, 01:47:24 AM »
I've been in games with house rules but they were usually optional and ignored. I remember a Ravenloft AD&D game where the DM had a notebook of martial arts rules he had written. No one else really looked at them but me. I found the boxing/punching martial art's ability to be very useful: at level 1, I got 2 attacks that did 1d10 lethal damage. Which, in AD&D terms is equal to two great sword attacks every fucking round. Sadly, I was killed by a rival faction of players (10 players altogether and everyone was drinking) before I could unleash the fucking fury.

My advice is to make a straight up character and tell him you couldn't make a character and that the rules are too much work to bother with.

6525
Play by Post / Play by Post Games welcome
« on: March 11, 2009, 01:13:37 AM »
SMF has many mods including dice rollers and other tools useful for PbP games. I will set them up in the near future.

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