61
RPGs / Re: I need help developing an EASY sci-fi RPG for class ASAP!
« on: April 24, 2010, 02:54:31 AM »
Ah, I remember doing something similar in the advanced program thing in Elementary School, though that was set in feudal Japan. We also did something exactly like that in Middle School, if I'm not mistaken.
The most obvious way I can think of to link the game to schoolwork would be to have some resource they need to get in-game gained through completing their assignments. If I remember correctly, the resource we got in the feudal Japan game was rice, which was needed to take control of and keep control of captured territories.
Another suggestion would be to provide some rewards for the winners, or who is doing best at a certain time, just to make sure everyone is motivated to participate. I'm not sure how much free reign you'd have on giving out things to your class, but a small amount of bonus points for grades would probably get everyone invested.
Having the students write in-character journals for weekly assignments or something could be something interesting to add, if you think you can get everyone to get into it.
The most obvious way I can think of to link the game to schoolwork would be to have some resource they need to get in-game gained through completing their assignments. If I remember correctly, the resource we got in the feudal Japan game was rice, which was needed to take control of and keep control of captured territories.
Another suggestion would be to provide some rewards for the winners, or who is doing best at a certain time, just to make sure everyone is motivated to participate. I'm not sure how much free reign you'd have on giving out things to your class, but a small amount of bonus points for grades would probably get everyone invested.
Having the students write in-character journals for weekly assignments or something could be something interesting to add, if you think you can get everyone to get into it.