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Messages - Cthuluzord

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So if I wrote up a Dungeon World supplement for the Colossus Archipelago, who would be interested in that? It would have the map, location descriptions, some world history, and new character classes (I'm thinking of a Histomancer right now -- basically an allergy sorcerer). Let's call it 20K words. How much would that be worth?

Your theory would presume that I only drink during those games. In the 'drinking' and 'dungeon world' Venn diagram, the tiny circle is entirely inside a much, much larger one.

I believe the next episode is the last one.

General Chaos / Re: What scares YOU
« on: March 22, 2014, 11:32:35 AM »
I sometimes wonder how many teachers are on here.

You should be wondering how many teachers are in your home.

Right now.


Waiting to begin...THE LESSON

General Chaos / Re: Best Internet Vidyas
« on: March 22, 2014, 11:31:20 AM »
That...that is the most terrifying video I've ever seen. It's like a memetic virus of party.

Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: March 10, 2014, 09:57:24 AM »
Hackers are definitely a thing. The main metaplot NPC is a hacker (Gnat). They can have a big effect on getting leverage over clients and competition in the negotiation part of the game. They're technical skills are somewhat limited out in the field without abundant electricity, but I'm finding that I need some crafting mechanics so they could useful there. Finally, if the job site has power or security, having a hacker makes things a LOT easier. So think Deckers in Shadowrun; they might not be spec'ed for maximum utility in a fight, but they definitely have spotlight moments where the team uses their skills to survive.

General Chaos / Re: RPPR Haiku Thread
« on: March 06, 2014, 10:57:51 AM »
Screw you Ross Payton!
It is called the colossus



General Chaos / Re: Other RPPR Con Plans This Year?
« on: February 25, 2014, 01:42:22 PM »
I think we'll most likely be at Fear the Con this year if we can get badges comped. I think the Red Markets thing would likely be an after hours thing. I'm not sure people are going to want to sign up for an alpha test game during the day, so I'll probably be running games from No Security and the upcoming Better Angels book

Thanks! I've already recommended myself as hard as I possibly can to Greg personally. I would fight someone much bigger than me and win if it meant I got to work on that book.

BTW my next RPG books is going to be called Freelance Gladiator.

Oh wow! Thank you so much for plugging the book!

General Chaos / Re: Other RPPR Con Plans This Year?
« on: February 22, 2014, 01:29:44 PM »
Ross and I are talking about going to Fear the Con this year. We're trying to talk to their vendor now about the possibility of selling books, and I'm excited to try and get together an after hours playtest of Red Markets with strangers.

I'm also looking to playtest Red Markets at least once at GenCon this year, if I end up being able to attend.

Here's the beginning, middle, and end for my prep work running the DW campaign on our many "off-nights" at RPPR. Marvel at my anatomical cartographical mastery!

Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: February 18, 2014, 12:13:35 AM »
What about wet/jungle heat on them?

Along with insects, I'm thinking the Blight kills most other forms of microbiology as well. I don't think the heat and wet of the jungle would have as big an affect as it normally does on a corpse. They're still walking around out in there and will be for awhile.

Are people with immunity called 1%ers?

No. They've got a big lead in the Loss, that's for certain, but it compensates for how shitty their lives will be if they get sold to a Pharma company, kidnapped by the government, or eaten by cultist that believe their flesh is magic.

Guard dogs you say?

Go for it, but while it can bite zombies for you, actually eating them will kill the pooch. Good luck paying it's food bill!

Do the casualties regenerate? If one gets tricked off a 20 story building will they ever get up again? Can you bleed them out?

The Blight can, but not the body of the host it is infecting. I'm saving that kind of stuff for the Aberrant types. Falling off a building 20 stories tall would crush the skull and kill a Casualty instantly. They can't be bled out. It's a head shot, crippling shot, or you might as well as missed them. Everything else is just dead flesh dancing on millions of razor-thin, black sinews.

Can casualties be burned for warmth or power or any other useful product? Does burning them spread the infection or cleans it?

Burned for heat? The human body isn't the most efficient fuel source. They could be used for physical power if you were crazy enough to strap them to a treadmill or something, but weigh the risks and rewards there. Burning them does kill most of the Blight, but you've got to burn the interior of the brain stem or the entirety of the body before they go down.

What other cyber currencies do people use?

Don't know how much I want to get into it. While currency exchange rates is something I have no doubt a certain type of grognard would get into, I can't think of a way it would be fun at the table. That's why I'm currently leaning towards just expressing everything in Bounty.

I'm kind of imagining an ecosystem building around around hunting drones for their parts and goodies.

That's a good idea, especially considering that the Enclaves and Settlements starving as result would be sending people to hunt those characters down. Rife for gaming material there.

Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: February 15, 2014, 10:53:37 AM »
Dry and hot weather doesn't do wonders for the flesh, but it doesn't speed composition as much as usual. insects aren't more prevelant, but the tissues do still dry out and shrink. The biggest effect of those deserts is population density and sightlines, which is why I have Australia surviving the outbreak and the only continent with clean borders.

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