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Topics - Tadanori Oyama

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31
General Chaos / Troll Hunter
« on: December 12, 2011, 06:23:25 PM »
Found a pretty decent movie on NetFlix the other day: Troll Hunter.

It's a Norwegian found footage movie about a newbie college film team basically stalking this guy they think is a bear poacher. Well turns out, spoilers, he isn't after bears, he's after trolls (which are real).

I like it alot. It's a decent monster movie and if your not living in Norway then it's got some excellent scenary. It's got a nice mix of science explaination and straight up supernatural elements to make it interesting. The visual effects aren't ground breaking, they do their job. I felt real tension a few times.

Check it out if you like monster movies that aren't all about gore.

32
General Chaos / They Fight Crime...
« on: October 25, 2011, 11:19:33 AM »
From the Delta Green e-mail list.

http://www.theyfightcrime.org/

Randomly generates two individuals who fight crime. For example:

Quote
He's a world-famous albino paramedic for the 21st century. She's a foxy junkie advertising executive with only herself to blame. They fight crime!

or

Quote
He's a globe-trotting skateboarding matador haunted by an iconic dead American confidante She's a cold-hearted out-of-work schoolgirl from beyond the grave They fight crime!

Interesting way to create NPCs or plot hooks.

33
General Chaos / Superhero names (Wild Talents)
« on: September 14, 2011, 02:04:28 PM »
I'm going to be running a New Arcadia inspired game of Wild Talents as part of my local game store's "demo weekend" event and I'd like to bounce the character ideas off of some people and ask for assitance with names (hero and real). The theme is a group of unlikely heroes who've acquired their powers resently and in almost every instance, accidentally.

So far I've only got three, I'll need around six but creativity can only be rushed so much. Anyway:

A 2-bit thief who got blessed by Laverna, Roman Goddess of Thieves. Has Power Theme of being the ideal thief, mostly hyperstats and skills with one big power: super theft. Super stealing powers plus attacks with no physical change (steals the enemy's will) and defends (steal the kinetic force of the attack).

An immigrant taxi driver who checks into a hospital to have their appendix removed and wakes up with super spy augmentations due to name confusion. Hyperstats and skills focused on sneaking, spying, and assassinating. Pretty simple really.

The owner of a small business piping sub-contracting construction company who, on an under the table job, cracks open a buried alien canister and has a synthetic symbiote invade his body, removing all of his blood in the process (which it now replaces). No hyper dice at all, everything with human stats and skills and a power mix. Extra tough, regenerates, and super construction powers.

So, thoughts, problems, suggestions? Please?

34
General Chaos / Random Ass Thought That Won't Go Away Thread
« on: July 05, 2011, 02:52:16 PM »
Why the fuck would the Fremen on Arrakis have developed knife fighting as an internal conflict resolution? Wouldn't a society that reveres water use a method of ritual combat that doesn't spill blood? They should have learned to beat one another with rocks or strangle each other.

35
General Chaos / Petition to Localize some new RPGs (video games)
« on: July 05, 2011, 01:20:42 PM »
There's a petition going around the old internet to requestion North American localization of three new Nintendo RPGs: Xenoblade, The Last Story, and Pandora's Tower. If you have a Wii and you like Japanese RPGs than this is a chance to get some good stuff. Some of these are already being localized for Europe so hopes for getting Nintendo to add North America to the list are high.

http://www.petitiononline.com/mod_perl/signed.cgi?OpRain01

Going well so far. I was #3771 when I signed two days ago so you can see how quickly we're rolling towards a (hopefully) big total.

36
RPGs / Science Fiction Games
« on: June 27, 2011, 12:14:26 PM »
I try to bring up RPPR with people at my local game store as often as possible to encourage new listeners (and so people understand me when I randomly quote phrases from RPPR games and shows) so I was talking about Eclipse Phase and sci-fi games this weekend.

One of my buddies spring boarded off of that into a info dump about what is apparently his favorite game of all time: Alternity. I have no idea if this is hard sci-fi since I know nothing about it but boy could he talk it up.

Anybody else know any sci-fi aside from Eclipse Phase?

37
RPGs / Random Junk Generator
« on: May 31, 2011, 05:00:37 PM »
Somewhere along the line I missed that the Delta Green Green Box Generator on Nemesis went off line along with, apparently, the rest of the site.

Anyone know another good random item generator? So far all I've managed to come up with is either random tables for D&D style games or randomly generated names for items.

38
General Chaos / Old West White Stereotype Phrases
« on: April 21, 2011, 03:20:54 PM »
Once again I seek the wisdom of the crowd.

I'm finally getting to play a superhero game. We're starting lower power than normal so the GM can adjust to the system as we grow. So, I'm playing a former sidekick taking the step up to team heroing.

The twist is my character is from the Old West. We're using the DC Universe so I've met Jonah Hex, Vigillantte, El Diablo, and some other DC Wild West heroes but I was the side kick to Super Chief.

Since the game is a mix of humor and action, I wanted to invert the Lone Ranger and Tanto dynamic by having a Native American hero with a stereotyped white cowboy as a sidekick.

So, I need some funny things he can say his hero used to say about him at odd moments.

39
General Chaos / Press Start 2, video game parody movie
« on: March 19, 2011, 05:06:25 PM »
I know nobody plays video games here at RPPR, their far too busy with pen and paper gaming. But if you have friends who play video games than consider telling them about the best video game parody movie made by human hands (possibly robots could do it better, I haven't found a robot made version yet).

http://www.darkmaze.com/pressstart2/

If you haven't seen Press Start 1 than I highly recommend it as well since this movie is a direct sequel.

40
RPGs / Obsession for Gamers, from Old R'lyeh
« on: March 11, 2011, 02:50:25 PM »
The last show brought it up and I know for sure I've had to deal with it in the past as a GM.

For some reason, players will sometimes latch onto something like a pissed off nurse shark on a scuba diver, refusing to let the problem die. Most of the ones I've had to sit through where between players rather than between myself and a player, generally concerning the flow of information around the table.

My usual solution is to tell people we aren't talking about it now and to continue running the game. On the rare occations when I've been stuck with it as a player I haven't really had much choice but to start reading a book while people argue.

Personally I like Caleb's approach best.

41
General Chaos / RPPR Confessional
« on: February 25, 2011, 11:37:28 AM »
It's easy to get advise from Ross and Tom during the RPPR show and use it to develope ideas for your own games. But it's even easier to just steal their ideas from the actual plays and shows.

So, come on, fess up! We've all done it. Step inside the confessional, reveal your sins against RPPR's intellectual property rights, and receive your penitence.


I ran a game of Divine Fire, the second version with prisioners.

I also ran a modern day League of Extraordinary Gentlemen game.

I may have sort of totally stolen the concept of the New World campaign and tried to do it in an Eberron game set in the reclaimed wilderness reigions.

42
General Chaos / Venture Brothers "Hero" Generation
« on: February 22, 2011, 01:30:45 PM »
To get "in shape" for GenCon I'm gonna be running Wild Talents again, this time for a group that might actually know what their doing. However they also have a tendency to screw things up. I figure I'll turn that to my advantage and make the Wild Talents game themed after the Venture Brothers so that failure is really the only opinion for most of their "quests".

Much like the "real" Venture Brothers I want the world to be filled with heros and villains of varying degrees of ability. Rather than steal everything directly from the show (since I want to record these games) I'm asking for help in creating a bunch of people.

I don't mean their entire stat lines but general themes and a point range into which they would fit. I figure the average hero in the universe is going to be around 200 points, lower than the "average" of Wild Talents (250 points).

So, any ideas people have, I would be very grateful for.

43
Role Playing Public Radio Podcast / Where do you listen to RPPR?
« on: February 17, 2011, 07:19:19 PM »
Ross suggested it so I did it.

Welcome to "Where do you listen to RPPR?". Obviously that's just a title because we're also interested in "how do you listen", "why do you listen", and "what is the most awesome place you've listened" to RPPR.

Myself I nearly always listen to RPPR on my MP3 player while I'm walking around, so it's either between my house and the supermarket or between my house and my local game store most of the time. This also means, since I walk late at night, that I am often wandering dark streets at night while listening to CoC games.

44
RPGs / Chase Scenes
« on: December 14, 2010, 12:22:02 PM »
Since it was brought up in the latest episode, I figured a chase thread would be a good idea. So, props, tricks, anything you've done right or wrong with your chase scenes.

I try to use them fairly often and nearly always hit the problem of players saying they don't understand the distances or the positions of the chase. My current plan, for the next modern day chase scene, is to get a hotwheels car and slowly roll it across the table, representing the time they have before they must make a choice. I'll keep my box of wooden objects and shapes nearby to toss out onto the table and give them a more clear picture of the general shape of things around him.

I might also use a second little car if they are being chased, to show just how far apart, and on which side of what, those involved in the chase are.

45
RPGs / The Most Scared You've Been at the Table
« on: December 10, 2010, 06:13:40 PM »
With christmas coming up I figured this was a good time to consider a horror element of roleplaying.

Tension and fear at the gaming table takes work, as Ross and Tom have always reminded us. So, what's the scared-est you've ever been around the table? Or for GMs, when your players where most afraid.

I've had two games where my players showed fear:

1) A Call of Cthulhu game when they discovered a descending pit with random foul smelling liquids rolling into it from around them as they climbed lower.

and 2) Esoterrorists. This was a good one because it was drawn out, eased off, and hit them again with more or less no effort on my part. They've discovered a pattern to a series of deaths and have no answers. They've only met one survivor and he killed himself out of fear before they could actually talk to him. Then they discovered what the thought the monster was and staged a plan to lure it out. The plan failed because they got the wrong place to stake out and when they checked the paper the next day, another person was dead and they realized they where not only chasing a cold trail but that the thing was making a pretty straight path towards the city that several of the characters (and their families) lived in.

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