Recent Posts

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91
Role Playing Public Radio Podcast / Re: RPPR Patreon Discussion Thread
« Last post by PirateLawyer on December 09, 2017, 02:36:31 PM »
Am going to reluctantly tap out of the Patreon based on the upcoming policy changes. I suggest looking at moving to the new Kickstarter patron option, or others, given this ridiculous new business policy.
92
General Chaos / Re: HAY GUYS HAVE YOU SEEN THIS THING (Forum Shout Out Thread Thing)
« Last post by CADmonkey on December 07, 2017, 06:21:52 PM »
Blade of the Immortal, live action:

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Quote
Manji, a highly skilled samurai, becomes cursed with immortality after a legendary battle. Haunted by the brutal murder of his sister, he knows that only fighting evil will regain his soul. He promises to help a young girl named Rin avenge her parents, who were killed by a group of master swordsmen led by ruthless warrior Anotsu. The mission will change him in ways he could never imagine. Based on the acclaimed Eisner Award winning comic book series from Hiroaki Samura, and the 100th film by legendary master director Takashi Miike!
93
Call of Cthulhu / World of Darkness / Re: Call of Cthulhu RPG Journal
« Last post by Max_Writer on December 04, 2017, 04:57:23 PM »
Having investigated Nyarlathotep, one of the investigators thinks he has a lead: a man in the Appalachian Mountains of Pennsylvania.  Unfortunately, something happens on the way there.

On November 12, I ran the new 7th Edition Call of Cthulhu group with an original scenario to end out the semester and the short campaign: "The Lurker in Tunnel 13."

The role playing journals of the game session are here:

http://www.yog-sothoth.com/blog/172/entry-3263-the-lurker-in-tunnel-13-part-1-lost-in-pennsylvania/
http://www.yog-sothoth.com/blog/172/entry-3262-the-lurker-in-tunnel-13-part-2-unanswered-questions/
http://www.yog-sothoth.com/blog/172/entry-3261-the-lurker-in-tunnel-13-part-3-the-trap-is-sprung/
http://www.yog-sothoth.com/blog/172/entry-3260-the-lurker-in-tunnel-13-part-4-escape-or-destruction/

Additionally, a playlist of 12 videos of the game session and a highlights video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDrhD2tiI_vwb7tH9ahc2PEj

Players were:

John Leppard as James Cloverfield (dilettante)
Jacob Marcus as Marco Pavil (soldier)
Austin Davie as James Wallin (lumberjack)
Katelyn Hogan as Edna Petrov (nurse)
94
General Chaos / Re: What Wargames are you playing?
« Last post by clockworkjoe on December 04, 2017, 01:12:52 AM »


*with one notable exception: there was a Heavy Gear Duelling league which I repeatedly rebooted with new houserules as one of the players kept abusing the team creation rules and bringing utterly broken teams that ruined everyone else's fun to the games.  Years later, that munchkin player revealed to me that he had been a playtester on the HG Duelling supplement we were using, and had warned the publishers about all the loopholes he had found prior to publication.  But apparently he didn't see fit to discuss this with me as I was trying --and failing-- to get that duelling league started.  >:( ::)

what a lame-o

Jason is going to start a Konflikt 47 campaign this month. Should be fun!
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Update: Dragonmeet Edition

Feng-Sui 2
Dungeon Crawl Classics
Ashen Stars + Accretion Disk
Hillfolk
96
General Chaos / Re: What Wargames are you playing?
« Last post by CADmonkey on December 02, 2017, 04:46:40 PM »
Here's an interview with Mike Hutchinson, the author of Gaslands: Meeples & Miniatures Episode 235 Gaslands.  The interview begins at about 45 minutes.

Good interview by the sounds of things.  I didn't quite follow the description of the movement rules but they sound like they could be interesting.  The shooting rules sound like another variant on the Full Thrust beam cannon rules (though a little different from Axles and Alloys).  And I heartily agree with Hutchinson's comments about campaign rules and especially the Necromunda-style injury rules that people always say they want, even though no-one actually likes them in play.  I've tried running a few wargaming campaigns & leagues, and they all* fell apart when players found themselves falling behind with no possibility of catching up.

I have a copy of the Gaslands pdf now, and I'll be reading through the rules soon.


*with one notable exception: there was a Heavy Gear Duelling league which I repeatedly rebooted with new houserules as one of the players kept abusing the team creation rules and bringing utterly broken teams that ruined everyone else's fun to the games.  Years later, that munchkin player revealed to me that he had been a playtester on the HG Duelling supplement we were using, and had warned the publishers about all the loopholes he had found prior to publication.  But apparently he didn't see fit to discuss this with me as I was trying --and failing-- to get that duelling league started.  >:( ::)
97
RPGs / Re: BaseRaiders
« Last post by clockworkjoe on November 28, 2017, 02:44:40 AM »
Looks fine to me. Shaping up to be a decent length campaign if they get all three goals completed!
98
RPGs / Re: Lfg of Red Markets
« Last post by clockworkjoe on November 28, 2017, 02:11:10 AM »
There's a forum just for Red Markets with LFG posts, I believe.  http://www.redmarketsrpg.com/LifeLines/index.php
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Is the post useful, then read the idea. And I'm very interested in this post.
100
Too many things to comprehensively update but:

I got No Security a few days ago so I'm only missing Ross' 2 campaigns for MaoCT and Caleb's No Soul Left Behind.

nice

why not RPPR B sides?

need to find more episodes for it
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