Author Topic: Hacking Red Market question.  (Read 75561 times)

Kamen

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Re: Hacking Red Market question.
« Reply #15 on: October 12, 2015, 02:47:57 PM »
Playing a lot of Metal Gear Solid V has me thinking of a Diamond Dogs/Militaires Sans Frontières style hack. You'd basically be the deployment teams that Big Boss sends on missions, getting money to help build Mother Base and rise in rank. That's like all I've got at the moment.

Also being the adventuring trader is one of my favorite concepts, I'd play the crap out of a Medieval trading RM hack.

Twisting H

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Re: Hacking Red Market question.
« Reply #16 on: October 13, 2015, 12:22:16 AM »
I've been waiting for an excuse to post this


Redroverone

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Re: Hacking Red Market question.
« Reply #17 on: October 23, 2015, 07:09:03 AM »
Three words: Louis L'Amour westerns.

Adam_Autist

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Re: Hacking Red Market question.
« Reply #18 on: November 06, 2015, 09:06:23 AM »
I have a list of ideas I have come up with:

Something like District 9. Because I got a copy of City of Remnants the board game and it was the first thingI thought of when RM was announced.

second Idea was based on BPRD Hell on Earth and the Cthulhu Apocalypse book for Trail... I just love the idea that the Lovecraftian Apocalypse has been and gone and humanity just about held on by the skin of our teeth. All the big hitters would be focused on more important stuff and the players would be the people hired to do all the grunt work. Clearing out drowned basements of Deep Ones and recovering whatever might be useful down there.

Third idea was a cyberpunkish This War of Mine. You are people trapped in a warzone caught between PMCs etc.Your goal would be to get enough resources to get to safety.

Alethea

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Re: Hacking Red Market question.
« Reply #19 on: November 06, 2015, 06:07:51 PM »
a cyberpunkish This War of Mine. You are people trapped in a warzone caught between PMCs etc.Your goal would be to get enough resources to get to safety.

I'd play.

Actually, I'd play all three ideas but that's the one I'd be most excited to play. I think RM and This War of Mine would mesh well together.
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trinite

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Re: Hacking Red Market question.
« Reply #20 on: November 23, 2015, 03:49:31 PM »
Here's something I thought of while working on "Red Markets: Black Death" (working title) that might make an interesting change to infection rolls: Have the victim's player roll the Black die, and the Market roll the Red die. The player will have a semi-informed guess about how likely they are to have been infected, but no certain knowledge either way. Seems to me that this could simulate the details of the infectious incident, and reflect the fact that the victim would likely have some sense of how badly they had been got (Black 1: bad bite near a major blood vessel; Black 9: got some spit on me, but nothing seems to have broken the skin). It could really play up the unique horror of the situation, and lead to some cool roleplaying as the victim tries to convince their allies one way or the other. For extra pizzazz, maybe the victim's player isn't allowed to tell the other players the number that they rolled, only a description of their injuries.

Anyway, that's pretty hardcore co-designer-style feedback, so take it or leave it, Caleb. :)
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trinite

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Re: Hacking Red Market question.
« Reply #21 on: December 16, 2015, 03:15:58 PM »
I've got like 8 library books about the Black Death right now, gonna read some over Christmas. I kinda wanna make this "Red Markets: Black Death" thing happen. :)
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Twisting H

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Re: Hacking Red Market question.
« Reply #22 on: December 17, 2015, 03:51:17 AM »
I've got like 8 library books about the Black Death right now, gonna read some over Christmas. I kinda wanna make this "Red Markets: Black Death" thing happen. :)

Cool. Even if you don't come up with perfect finished and polished product a first draft of your thoughts and a bibliography of the Black Death books may inspire someone else or be excellent idea fuel for another's project.

Adam_Autist

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Re: Hacking Red Market question.
« Reply #23 on: December 17, 2015, 06:30:19 AM »
Red Death for short?

Gorkamorka

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Re: Hacking Red Market question.
« Reply #24 on: December 17, 2015, 10:42:16 AM »
Red Death for short?
Death Market ?

Read Death Market?

"Bring out your dead !", and sell them ?

:-)
Gorkamorka (Fridrik)

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Re: Hacking Red Market question.
« Reply #25 on: February 08, 2016, 05:29:38 PM »
I just finished listening to the first two episodes of the Brutalists. 
I also just read a pirate book for one of my young once.  "The Pirate Crunhcer"

Now all of a sudden I just want to run RM as a Caribian pirate game.
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trinite

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Re: Hacking Red Market question.
« Reply #26 on: February 08, 2016, 05:37:16 PM »
I just finished listening to the first two episodes of the Brutalists. 
I also just read a pirate book for one of my young once.  "The Pirate Crunhcer"

Now all of a sudden I just want to run RM as a Caribian pirate game.

Yeeeessssss.
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Review Cultist

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Re: Hacking Red Market question.
« Reply #27 on: February 18, 2016, 12:38:41 AM »
Not entirely sure how much work would be involved or if it would be worth it, but what about using the system for a Stone Age period campaign? Based on my recent discovery of the genre of "Stonepunk" (they will slap -punk on anything) and what Glancy had talk about the Obsidian industry in prehistory.
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clockworkjoe

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Re: Hacking Red Market question.
« Reply #28 on: February 18, 2016, 03:00:24 AM »
Not entirely sure how much work would be involved or if it would be worth it, but what about using the system for a Stone Age period campaign? Based on my recent discovery of the genre of "Stonepunk" (they will slap -punk on anything) and what Glancy had talk about the Obsidian industry in prehistory.

Needs currency, not just bartering, but I guess you could fake it - history of money is kind of vague https://en.wikipedia.org/wiki/History_of_money#Emergence_of_money

Tadanori Oyama

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Re: Hacking Red Market question.
« Reply #29 on: February 18, 2016, 11:03:56 AM »
Nah man, I watched The Flintstones. They use clams as currency in the stone age.