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Anecdote Megathread

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Tomsawyer:

--- Quote from: Jace911 on November 16, 2015, 12:33:38 PM ---
Oh, and they tried to blow up some dinosaurs with a dynamite-strapped cow but the dinosaurs were too crafty for them so they had to blow up a fake meth lab instead.

--- End quote ---

Hey Operation Cowabunga was a brilliant plan  >:(

Also it was Yithian enhanced dynamite so it was more powerful then usual.

Jace911:

--- Quote from: clockworkjoe on November 17, 2015, 12:44:03 AM ---Future Perfect?

--- End quote ---

Yep. I changed the Monolophosaurus to a pair of Dakotaraptors because I wanted at least one "clever girl" moment (Which I got) and I also wanted to see the looks on the players' faces when they realized that the 1200lb raptors could climb trees and mimic voices.


--- Quote from: Tomsawyer on November 17, 2015, 08:16:56 AM ---Hey Operation Cowabunga was a brilliant plan  >:(

Also it was Yithian enhanced dynamite so it was more powerful then usual.

--- End quote ---

All it took was one juvenile raptor making off with your cow bomb and suddenly your "brilliant plan" of blowing up all the raptors with one explosion turned into "chase a six foot juvie raptor through the forest, at night, with no NVGs and no idea where either of the adults are". :V

Jace911:
Just finished playing in my first-ever Better Angels game run by Tomsawyer. The premise: the supervillains TANK WASHINGTON and THE SINISTER SHROUD were ordered by their archdemons to "steal Christmas"  as payment for two huge favors the hosts pulled during the last heist, which shall never be spoken of again. They left it up to us to determine what that meant, so we decided the best way to accomplish this would be to build a doomsday device called the Disappointerizer, which when activated at the strike of twelve on Christmas Eve would transform all the Christmas presents in the city into the one thing their recipient didn't want for Christmas. The GM ruled that was a Cataclysmic environmental change and doubled it to affect the entire city, so to pay for it we decided to pull a heist a few days before.

We held the Kirby City Christmas Tree and the Children's Hospital choir ransom in exchange for [money units]. Tank Washington and some hired goons were threatening to torch the beloved tree live on national television, right in central park, while the Sinister Shroud kept the hostages imprisoned in a nearby public restroom (There weren't a whole lot of options in a park). Tank and the hired help had a brief tangle with some cops, which Tank mostly Terror'd with his fearsome patriotism and the Eaglephone (Devilish device to boost Terror, looked like an eagle's head as a megaphone) until the Pavior showed up and started wrecking shit in a misguided effort to save the day. Tank had to go head-to-head against the Pavior's huge steamroller while the Sinister Shroud used Impossible Beauty to shame the Pavior for endangering children until he quit the field.

Then once the money was delivered Tank Washington went back on his word and flew the Christmas tree out into the forest where it belonged.

Since the GM ruled that the Disappointerizer required a special fuel source to function (Cookies left out for santa, which the Sinister Shroud stole from the children's hospital where he worked as a janitor) there was a brief scene before the device was activated. It was during this time that Tank Washington realized activating the device would likely push him over the threshold of hell and had a sudden change of heart. He confronted his partner in crime as the Shroud was just feeding cookies into the machine, demanding that they back down, but the Shroud would hear none of it. He tried to confound Tank by shrouding the machine in darkness, but Tank was able to blunder into the machine and smash it with his superhuman strength.

The game ended with Tank walking away, intending to turn himself in and repent for his crimes while the Shroud ranted at him by the smashed Disappointerizer.

trinite:

--- Quote from: Jace911 on December 13, 2015, 11:16:53 PM ---Just finished playing in my first-ever Better Angels game run by Tomsawyer. The premise: the supervillains TANK WASHINGTON and THE SINISTER SHROUD were ordered by their archdemons to "steal Christmas"  as payment for two huge favors the hosts pulled during the last heist, which shall never be spoken of again. They left it up to us to determine what that meant, so we decided the best way to accomplish this would be to build a doomsday device called the Disappointerizer, which when activated at the strike of twelve on Christmas Eve would transform all the Christmas presents in the city into the one thing their recipient didn't want for Christmas. The GM ruled that was a Cataclysmic environmental change and doubled it to affect the entire city, so to pay for it we decided to pull a heist a few days before.

We held the Kirby City Christmas Tree and the Children's Hospital choir ransom in exchange for [money units]. Tank Washington and some hired goons were threatening to torch the beloved tree live on national television, right in central park, while the Sinister Shroud kept the hostages imprisoned in a nearby public restroom (There weren't a whole lot of options in a park). Tank and the hired help had a brief tangle with some cops, which Tank mostly Terror'd with his fearsome patriotism and the Eaglephone (Devilish device to boost Terror, looked like an eagle's head as a megaphone) until the Pavior showed up and started wrecking shit in a misguided effort to save the day. Tank had to go head-to-head against the Pavior's huge steamroller while the Sinister Shroud used Impossible Beauty to shame the Pavior for endangering children until he quit the field.

Then once the money was delivered Tank Washington went back on his word and flew the Christmas tree out into the forest where it belonged.

Since the GM ruled that the Disappointerizer required a special fuel source to function (Cookies left out for santa, which the Sinister Shroud stole from the children's hospital where he worked as a janitor) there was a brief scene before the device was activated. It was during this time that Tank Washington realized activating the device would likely push him over the threshold of hell and had a sudden change of heart. He confronted his partner in crime as the Shroud was just feeding cookies into the machine, demanding that they back down, but the Shroud would hear none of it. He tried to confound Tank by shrouding the machine in darkness, but Tank was able to blunder into the machine and smash it with his superhuman strength.

The game ended with Tank walking away, intending to turn himself in and repent for his crimes while the Shroud ranted at him by the smashed Disappointerizer.

--- End quote ---

AWESOME I WANNA PLAY BETTER ANGELS

trinite:
Yesterday, in Civil War Cthulhu news, I ran my newly-written scenario about the Gettysburg National Cemetery project: "We Cannot Hallow This Ground."

The cemetery project required the exhumation and reburial of over 3,000 corpses scattered over the battlefield, in various states of decay after months in the ground. Every corpse had to be picked through to determine its identity as well as possible, or at least whether it was a Union of Confederate body.

I used Trail of Cthulhu, with a few small adaptations to fit the period (no Drive skill or Electrical Repair, and Cop Talk changed to Soldier Talk). Characters were a James Woodrow, a stalwart ex-military police detective; Melrose Pierce, a sardonic but sympathetic newspaper reported named Melrose Pierce; and Mrs. Violet Wesley, a widow searching for the missing corpse of her slain husband.

After attending the Gettysburg Address, they were personally charged by President Lincoln with investigating a spate of suspiciously empty battlefield graves.

Oh, and here's the main "handout" for the scenario, being held by yours truly.

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