Author Topic: Skype game on 6-16 for Codex Contributors  (Read 21163 times)

clockworkjoe

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Skype game on 6-16 for Codex Contributors
« on: June 11, 2010, 02:05:33 AM »
Definitely going to run a game wednesday night for codex contributors.

SLENDER MAN

FEAR ITSELF



ArtfulShrapnel

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Re: Skype game on 6-16 for Codex Contributors
« Reply #1 on: June 11, 2010, 09:05:55 AM »
Definitely going to run a game wednesday night for codex contributors.

I totally want in on this, but I have my CoC game wednesday night. So sad. I hope you manage to record this one so I can catch up later, I shall be too busy revealing the deep secrets of the unknowable cosmos to my players. :(

tl;dr BAAAAAAAAW!!

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #2 on: June 11, 2010, 02:02:07 PM »
any codex contributors interested?

Setherick

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Re: Skype game on 6-16 for Codex Contributors
« Reply #3 on: June 11, 2010, 02:29:13 PM »
Do I count?
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Alexander

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Re: Skype game on 6-16 for Codex Contributors
« Reply #4 on: June 12, 2010, 03:45:47 PM »
Sign me up!

kirbysdouble

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Re: Skype game on 6-16 for Codex Contributors
« Reply #5 on: June 12, 2010, 11:20:30 PM »
I'll have to do a lot of reading up on Fear Itself, and skype for that matter... but, I'll see if I can show up.  How does one roll dice over the internet anyways?

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #6 on: June 13, 2010, 12:03:22 AM »
Fear Itself is a simple system to play in.

I will use maptools to roll dice.

Sean-o-tron

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Re: Skype game on 6-16 for Codex Contributors
« Reply #7 on: June 13, 2010, 11:38:23 PM »
Is this open to any and all contributors, or those generous individuals that contributed $100 or more?

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #8 on: June 13, 2010, 11:44:30 PM »
I want to take care of the 100 dollar club first but I still have 3 slots open - if they don't claim the remaining 3 then I will open it up before the game starts on weds.

Sean-o-tron

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Re: Skype game on 6-16 for Codex Contributors
« Reply #9 on: June 14, 2010, 12:01:25 AM »
I will totally be bombing in on this session if there is an open slot by then.

PREPARE

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #10 on: June 16, 2010, 06:21:49 PM »
45 minutes to game start - so I am opening up the slots.

Who wants to play?

All characters are members of a documentary film crew investigating the disappearance of 4 children at a gated community named Fiddler's Green.

Because I am lazy, I did not generate pregens. However, Fear Itself characters are easy to make.

Grab a character sheet from here http://www.pelgranepress.com/gumshoe/fearitself/demo.html

A PC starts with 60 points to spend on GENERAL abilities. All PCs start with 1 health and 1 stability.

The Fleeing ability costs 2 points for every 1 point you buy.

Your SECOND HIGHEST general ability must be at least half of the HIGHEST general ability. - For instance if you have 30 health, your second highest ability must be at least 15 points.

All PCs have 10 points to spend on INVESTIGATION abilities

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #11 on: June 16, 2010, 07:03:42 PM »
maptools doesn't want to work today so new plan:

make all rolls in this thread

remember it is : dice 1d6 : without hte spaces


kirbysdouble

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Re: Skype game on 6-16 for Codex Contributors
« Reply #12 on: June 16, 2010, 07:14:12 PM »
Have you guys started?  I wanted to join in but don't know how to contact through skype (skypename, etc...)

clockworkjoe

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Re: Skype game on 6-16 for Codex Contributors
« Reply #13 on: June 16, 2010, 07:14:58 PM »
my skype is rpayton13

still open

Alexander

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Re: Skype game on 6-16 for Codex Contributors
« Reply #14 on: June 16, 2010, 07:15:22 PM »
Player: A. Manguy
Character: Eric Thaw

Risk Factor: Protective
Concept & Keywords: Pesky Reporter
Short Description: Short, green eyed, with boyish good looks and an incessant need to get the attention of others.

Hit Threshold: 4
Health Pool: 12
Stability Pool: 10
Diagnosed Mental Illnesses:
The Worst Thing Eric’s Ever Done:  Eric cheated with a coworker’s fiancée, causing the couple to break up and the coworker to leave the business.  Two lives ruined in one stroke.
What I Want:  To win over everyone I come in contact with.
Sources of Stability: Friends, coworkers, family, social networks, social renown.
Affinities:

Investigative Abilities
Bullshit Detector: 3
Cop Talk: 1
Flattery: 2
Negotiation: 3
Reassurance: 3
Streetwise: 1

General Abilities
Athletics: 10
Fleeing: 4
Infiltration: 4
Medic: 4
Sense Trouble: 6
Preparedness: 2
Scuffling: 6

Health: 12
Stability: 10