Actual Play: The End of the World as we know it?

Call of Cthulhu One Shot: The End of the World as we know it?
Game run by Ross Payton

Players: Tom, Jason and Paul

Synopsis: This is a bit of an experimental game. Instead of the PCs being heroic investigators trying to save the world from evil, they are the leaders of a Midwestern city as the Apocalypse starts. Can they save civilization from rampaging cultists, ghouls, and other disasters? Will they trust the rag tag band of investigators who claim they alone know the secret truth and rave about gods and demons? Will they make stupid jokes at my expense? Find out in The End of the World as we know it.

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7 Comments

  1. Just wanted to say it was another good release. I personally enjoy the actual plays mp3s alot.

  2. That was a cool scenario. Very different!

  3. I as well enjoy the actual plays. I don’t know much about the game Call of Cthulhu, but listening to you guys play is very enlightening to say the least. I’m going to have to start bugging everyone in my RP’ing group that we should play this. I liked the fact that the players were characters in positions of power. Something I always wondered about, and if it would work. Needless to say, it did. Another episode that blows away the D&D podcast I subscribe to as well. By far the best and most entertaining of all the podcasts I have or currently subscribe to.

  4. Love theses Actual plays so much. Makes me wish i could rp more ofter lol
    Always so hard to get a game together where i am >.<

  5. Hey Guys,

    I’ve been listening to your podcasts for a while now and really enjoying the content. This was a great game – I’ve been a Cthulhu fan and player for many years now (25+) and really liked this scenario.

    Terrific idea putting the PCs in an entirely different scenario that enhanced the epic nature of the game. A neat one-shot campaign. Would love to run this game myself and I would base it in Sydney (my home.

  6. Kudos to the keeper for being able to keep this moving through player distractions (chip chomping, retarded references to ex-wives, and the bottom of a cereal box that seemed more interesting to one player than the end of the world). Your ability to keep play on track is heroic under the circumstances.

  7. This would have been a lot better if people weren’t eating so loudly during the game.

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