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	<title>Comments on: RPPR Episode 20: Random Character Advice Generator</title>
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	<link>http://slangdesign.com/rppr/2008/09/podcast-episode/rppr-episode-20-random-character-advice-generator/</link>
	<description>Commentary and Comedy Edition</description>
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		<title>By: Tyler</title>
		<link>http://slangdesign.com/rppr/2008/09/podcast-episode/rppr-episode-20-random-character-advice-generator/comment-page-1/#comment-8517</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Thu, 11 Sep 2008 14:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://slangdesign.com/rppr/?p=96#comment-8517</guid>
		<description>It&#039;s not the GM&#039;s job to force a player develop their character. That&#039;s the player&#039;s job and prerogative. If the GM feels they absolutely must push for a player to change the way they portray or think about their character, it should be handled in an out of character conversation, not a passive-aggressive in-character way.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not the GM&#8217;s job to force a player develop their character. That&#8217;s the player&#8217;s job and prerogative. If the GM feels they absolutely must push for a player to change the way they portray or think about their character, it should be handled in an out of character conversation, not a passive-aggressive in-character way.</p>
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		<title>By: Alex</title>
		<link>http://slangdesign.com/rppr/2008/09/podcast-episode/rppr-episode-20-random-character-advice-generator/comment-page-1/#comment-8483</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 05 Sep 2008 22:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://slangdesign.com/rppr/?p=96#comment-8483</guid>
		<description>Wow. Somehow, this has been one of the most interesting and entertaining episode, if not THE most. Cody&#039;s quite entertaining. It possibly has to do with the fact that it&#039;s been crammed with rpg stories. Anyway, thumbs up guys. GREAT show.</description>
		<content:encoded><![CDATA[<p>Wow. Somehow, this has been one of the most interesting and entertaining episode, if not THE most. Cody&#8217;s quite entertaining. It possibly has to do with the fact that it&#8217;s been crammed with rpg stories. Anyway, thumbs up guys. GREAT show.</p>
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		<title>By: Ethan Dawe</title>
		<link>http://slangdesign.com/rppr/2008/09/podcast-episode/rppr-episode-20-random-character-advice-generator/comment-page-1/#comment-8452</link>
		<dc:creator>Ethan Dawe</dc:creator>
		<pubDate>Thu, 04 Sep 2008 19:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://slangdesign.com/rppr/?p=96#comment-8452</guid>
		<description>Good Episode! I actually mentioned the Wild Cards series in the &quot;worst character&quot; thread. The novels from the 80s are very very good. you can read more on wikipedia!
http://en.wikipedia.org/wiki/Wild_Cards</description>
		<content:encoded><![CDATA[<p>Good Episode! I actually mentioned the Wild Cards series in the &#8220;worst character&#8221; thread. The novels from the 80s are very very good. you can read more on wikipedia!<br />
<a href="http://en.wikipedia.org/wiki/Wild_Cards" rel="nofollow">http://en.wikipedia.org/wiki/Wild_Cards</a></p>
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		<title>By: VikShade</title>
		<link>http://slangdesign.com/rppr/2008/09/podcast-episode/rppr-episode-20-random-character-advice-generator/comment-page-1/#comment-8451</link>
		<dc:creator>VikShade</dc:creator>
		<pubDate>Thu, 04 Sep 2008 19:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://slangdesign.com/rppr/?p=96#comment-8451</guid>
		<description>one thing to remember always.. &quot;as long as the players are having fun&quot;.
Even if someones character makes you grind your teeth, as long as you can find some to work the story so that everyone is enjoying themselves, that&#039;s all that really matters. They might really be enjoying thier stupid character, or they may come to realise that other people seem to have more fun with less weird characters, and start to go with the flow a bit better (if there is any hope at all for them).

Btw: I too played a kobold leader, AD&amp;D second edition, Complete Book of Humaniods. he was a kobold priest trying to unite humaniods to retake thier &quot;ancestral home&quot; .. the great dwarven mines under the mountians. campaign lasted about 2 months but everyone remembers that kobold.</description>
		<content:encoded><![CDATA[<p>one thing to remember always.. &#8220;as long as the players are having fun&#8221;.<br />
Even if someones character makes you grind your teeth, as long as you can find some to work the story so that everyone is enjoying themselves, that&#8217;s all that really matters. They might really be enjoying thier stupid character, or they may come to realise that other people seem to have more fun with less weird characters, and start to go with the flow a bit better (if there is any hope at all for them).</p>
<p>Btw: I too played a kobold leader, AD&amp;D second edition, Complete Book of Humaniods. he was a kobold priest trying to unite humaniods to retake thier &#8220;ancestral home&#8221; .. the great dwarven mines under the mountians. campaign lasted about 2 months but everyone remembers that kobold.</p>
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