Game Design Workshop Panel at Gen Con 2017

RPPR presents a panel on game design, hosted by Ross Payton, Jeff Barber, & Shane Ivey. We discuss our latest projects, thoughts on making games, & answer questions from the audience. I also talk about my latest ideas for Ruin, the architectural horror RPG I’ve been working on for a while.

  2 comments for “Game Design Workshop Panel at Gen Con 2017

  1. August 26, 2017 at 7:01 pm

    I’m back on the Ruin hype train, man! Seeing it is a focused game with closely-tailored mechanics seems like the right direction. Good luck, and I look forward to playing it!

  2. Daniel
    August 27, 2017 at 4:40 am

    Good panel, a lot of good points

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