Game Designer Workshop

Game Designer Workshop: Live at Gen Con 2016

gencon2016We just got back from Gen Con 2016 and we have a lot of podcasts to share. Our first one is a panel we did on game design. Ross and Caleb continue their proud tradition of screwing up in real time, with special guest Jeff Barber. Lend your questions and comments to a live episode as the pair gives updates on Red Markets, Ruin, Upwind, and other game projects. More specifically, Caleb will be doing playtests of Red Markets at Gen Con. Ross has news about Ruin and other game projects in the works. Both have news about current freelancing projects and plenty of advice for aspiring game designers in attendance.

Game Designer’s Workshop: Interview with Jeff Barber

bp1A few months ago, Jeff Barber swung by Springfield to playtest his upcoming RPG, Upwind. He’s behind Blue Planet, a critically acclaimed sci-fi RPG about the colonization of an aquatic planet. I interviewed him about game design, the creation of Blue Planet, how Upwind came to be, and other topics. If you’re interested in Upwind, please check out our first AP of it here.

Game Designer Workshop Episode 13: Red Markets Kickstarter Post-mortem

rm-bondsThe Red Markets Kickstarter is over but the work isn’t over yet! Caleb and I discuss how the campaign went and what we learned. Like any campaign, there were some surprises along the way. Find out what they were and what’s next for Red Markets. Thanks again for your support!

Song: Above all by HOME