Gobblin’ is an original RPG setting and system where players control goblins settling and exploring a post-apocalyptic Earth. The creatures who crave violence, stupidity and chaos have just found the perfect means to obtain it. I interviewed the game designer, Greg Predmore of the Drunk and Ugly podcast, about how he created the game and how it works now. We’ve also posted an actual play of the game, which you can listen to here.
For the second time, Tom interviews Pierce Fraser, the creator of the HC SVNT Dracones RPG. A couple of years after the release of the core book, a Kickstarter for a new sourcebook is underway, filling in many details and ideas for the game setting. Tom speaks with the creator, giving you the lowdown on this new book and the miniatures!
I recently spoke to Eli Kurtz, the man behind a new Kickstarter for a fantasy campaign setting for the Savage Worlds system. “The Blackwood is a fantasy setting inspired by folklore and high-flying martial arts action. It’s Grimm’s Tales meets Crouching Tiger, Hidden Dragon. It’s The Witcher series meets Kung Fu Hustle. It’s Iron Monkey meets Brotherhood of the Wolf. You are errants, a class of wandering adventurers, who search a landscape of deadly beauty for a way to save the settled folk of the Elder Kingdom from ruin.”