In a world..Our world…Everything is true. Every story you’ve read, every movie you’ve seen, every game you’ve played actually happened. At least those that take place in the here and now. This is the first session of a GURPS 4th edition campaign premised on taking the Alan Moore comic The League of Extraordinary Gentlemen and making the concept contemporary. Anything that takes place in the ‘here and now’ is true. James Bond, Half-Life, Ghostbusters, Hannibal Lector, the X-Files, annoying sitcoms and Freddy Krueger all co-exist in the same world. In this first adventure, the PCs must break into the HQ of Ghostbusters Inc. to retrieve the data of Project Miskatonic before it is too late…

Players:
Jason – Dean Winchester from the TV Show Supernatural
Tom – Basically a pre-med student version of the Lizard
Bob – A Highlander French aristocrat
Drew – Kabuki the ninja assassin babe
RJ – Firestarter age 25
Aaron – An employee of Ghostbusters Inc.

While most of our shows so far have focused on running a great game, we thought we would give some advice for the other side of the GM Screen. In other words, the players. Of course, we talk about D&D 4th Edition, the death of Erick Wujcik, recent games we played, Raillery, my awesome new comedy video podcast and more. Tom was too lazy to write a letter, so instead we review The Happening and Machine Girl and tell a few anecdotes. I have a brand spanking new anecdote from playing D&D 4E and listener Eternal Green sent in a few. Don’t forget to check out our new forums!

Shout Outs:

  • Colonial Gothic: A new horror RPG set in colonial America. Great research into the period and it’s a fresh idea for a horror setting. The Case of Charles Dexter Ward, anyone?
  • Let’s Play: An archive of playthroughs of video games, both old and new. This video from the Darkseed 2 is all you need to understand how great this is.
  • Iron Age Sourcebook for Mutants and Masterminds: In the 80s and 90s, superheroes fought crime to the MAXX and by Maxx I meant that they murdered their enemies. It was pretty cool although Rob Liefield can’t draw a human body worth a shit.

Hosted by Ross Payton and Tom Church
Music: A new song from Vitamins and Minerals of Death that I will use in the next Raillery video.

Ethan Haas was right, at least according to David Carter, Earl Fischl and Tom McLaughlin, the team behind Alpha Omega the new post apocalyptic science fantasy RPG from Mind Storm Labs. In the future, the world is ravaged by war and disasters while alien races wage war. Of course, dumb old humanity mistook these aliens for angels and demons thousands of years ago. Plus, there are robots. What more could you want in a game? Magic? There’s that. Mutants? But of course. Ninjas? The ninjas are so sneaky in this game, they aren’t even mentioned. But they’re there. And they will kill you in the night if you doubt their existence. That’s how bad ass they are.

In the interview, we discuss how Alpha Omega was created, the Ethan Haas Alternate Reality Game viral marketing campaign and its connection to Cloverfield, upcoming products for the game, the art of Alpha Omega, game design and more. Be sure to check out the New World Science and Engineering Commission site, mentioned in the interview.