Game Designer’s Workshop: Posthuman Studios Interview

9
February 15, 2014

Posthuman Studios: Our logo is a shuriken.Back during Gencon 2013, Caleb and I hung out with the talented members of Posthuman Studios and talked about many a topic, including game design and the tabletop RPG industry. If there is one interview you listen to this year, make it this one!

One Roll to Rule Them All: Arc Dream Publishing and the One Roll Engine at Gencon 2013

1
February 8, 2014

She's a member of a chain gangCaleb recorded a panel discussion¬† at Gencon 2013 about Arc Dream’s One Roll Engine games, from Godlike to Better Angels, led by Shane Ivey. Find out what’s going with the system and how it came to be.

RPPR Episode 97: Tribes of Tokyo Post-Mortem

5
February 1, 2014

Vampires are deadly, but can they survive an entire group of player characters?Thanks to Crazon for the art!

Synopsis: After the conclusion of our Night’s Black Agents campaign, Tribes of Tokyo, we sat down to discuss what went right and what went wrong. I talk about my inspiration for the campaign, including the Long Vaults. Caleb, Aaron, and Tom describe their experiences playing the game, including their critique of Night’s Black Agents as a game.

The RPPR Network

RPPR Actual Play Base Raiders The RPPR Forums Raillery: Video Game Actual Play Zombies of the World Killsplosion the PvP RPG Unspeakable! The Official Podcast of The Unspeakable Oath The RPPR Community Actual Play Podcast