Tag Archive for caleb

RPPR Episode 69: Critique of Cthulhu

Can you find this on the RPPR Minecraft server?News: The Killsplosion alpha rules are out! If you contributed to the ransom and selected playtesting as a reward, you should have them.

Also, we have a RPPR Minecraft server. Check it out on Jan 22 3 to 5 pm CST for our first RPPR Minecraft event!

Synopsis: Call of Cthulhu is an institution of role playing, but few gamers truly appreciate it for what it is. Tom, Caleb and I break down the game mechanics, meta-game issues and themes of the Cthulhu Mythos in order to explain the good, bad and ugly of this venerable game. Many players dismiss Call of Cthulhu as a very rigid and narrowly focused game, but it offers a far richer gaming experience if you know how to play and more importantly run this game right!.  Tom also has a letter, shout outs and an anecdote!

Shout outs

Music: What A Friend We Have In Cthulhu by the Fump and Cthulhu is my co-pilot by Smart Bomb Radio

 

RPPR Episode 68: Phases that are Eclipsed

Audible.comThis episode is sponsored by Audible.com. Sign up today for a free audiobook and 14 day trial!

Synopsis: This episode will begin a new series of episodes, each focusing on a particular game system. This time, we talk about the transhuman sci-fi game, Eclipse Phase. Caleb joins Tom and I to discuss our reactions to reading, playing and running the game. The game can be intimidating at first, especially with the exotic technology and setting. Even once you get used to the game, there are more subtle pitfalls that can unbalance a game.Plus Tom has a letter, shout outs from all three of us and an Eclipse Phase anecdote about robbing a bank ON THE MOON

If you liked this discussion, comment on what game we should talk about next!

Shout outs

Song: DB Pure – Me Ri Tu (Djs From Mars Club Remix)

RPPR Episode 54: Immerse Me!

this is how my players react when I am not immersing themImmersion is a tricky element of tabletop RPGs. In order to achieve it, a GM must first design a good scenario. In this episode, Tom, special guest Caleb and I discuss how we design adventures and other related topics. The effects of a game system on immersion and how to deal with players that lose immersion in a game. Tom also has a letter and of course shout outs and anecdotes.

Shout outs

Podcast Promo: Redline Theatre – radio theater podcast
Other podcasts (I couldn’t find promos to play from you guys): Zero Fortitude, Drunk and Ugly and Booster Pack

Song: Immersed by Allison Crowe