We’re back from Gencon and we’ve gathered our thoughts. It was an exhausting, exhilarating and expensive four days but well worth it. We cover everything from the trip to Indy, hotels, to the actual games we played or ran and our purchases. Tom tried out a few official games while I ran seven games, including an after hours Call of Cthulhu game. Of course the big news is that we played in a 2 part, 12 hour WW1 CoC scenario run by Adam Scott Glancy of Pagan Publishing. It was suitably epic. On top of that, we have some tips for all you con-goers including a few of my hints on running games at a con.

Shout-Outs

Eclipse Phase: Transhumanist Sci-Fi Horror Rpg. Very awesome, very pretty and well worth a look.
Mecha & Manga: Mutants and Masterminds Animu setting book. If you want school girl ninjas and giant robots in M&M, try this.
Shotgun Diaries: John Wick’s zombie survival horror rules-lite rpg. No link because there’s no website for the game.
Shard: High-concept fantasy furry rpg.
Zombie Cinema: A story game about zombies, sold in a VHS box. Very cool.
Hills Rise Wild: Pagan Publishing’s Cthulhu Mythos board game.
Mysteries of Mesoamerica: A Call of Cthulhu 1920s sourcebook for central america and has 4 scenarios.
Hobocon: A documentary about some gamers trying to survive Gencon with no cash and no plan.
Dragon Magazine Annual 2009: A collection of some of WOTC’s best stuff from Dragon magazine. Great material on kobolds and more
Grim Wars: A new setting for Wild Talents written by Greg Stolze and Ken Hite.
Damnation City: A nWoD sourcebook for cities – building your own, pulling the strings and so on.
America the Audiobook: Hilarious audiobook from the Daily Show.
I’m America and So Can You: Another funny audiobook, this one from Stephen Colbert.

Music: Untitled song from Click Clack Kaboom.

Donate to the RPPR Ransom, The Goblin Hulk, a 4E D&D Dungeon usable in any campaign!

Tom, Aaron and I discuss our plans for this year’s Gencon and RPPR’s third time there. But before we get into that, I discuss the werestorm, one of the more baffling features of the World of Synnibarr. Tom’s going to play in several games and I’m running 6 games for Arc Dreams. Even Aaron is going to play in a few games, including some fancy Battletech Pods. Scott Glancy of Pagan Publishing might even let us playtest some new WW1 Call of Cthulhu scenarios.

Favorite Forum Threads:
Need a little help with an Item creation – neat items for any fantasy game
Anecdote: One-Upping Tom’s Gun-Rape story – it is quite horrific and not safe for work
GURPS combat explained – it makes GURPS combat sound fun!
Tom’s Call of Cthulhu WW2 actual play

Shout-outs
Last of the Living: Zombies in New Zealand. Hell Yeah.
Ghostbusters the game.It’s fun, I guess?
Survival City: Cold War Archeology, nuclear bunkers, missile silos and all that cool atomic era architecture.
Blackest Night: I don’t even know.
Hell’s Highway: A documentary about highway safety films, the first ultraviolent gore films.
Dreamquest to Unknown Kadath the graphic novel: Lovecraft’s fantasy epic as a funnybook.
Maptools: This is the most awesome virtual tabletop ever and I will learn how to use it.

Music: The Geeks Come out At Night by Devo Spice

Jonny Nexus is one of the net’s funniest established gaming humorists. He’s behind the long standing RPG site, Critical Miss and the author of a new novel, Game Night. It’s about a group of gods who role play eternity away, using real mortals and a real universe as their campaign setting. I caught up with him at Gencon and talked about gaming, writing comedy, and the meaning of life. (He was a bit jet lagged on that last question).