The Red Markets Kickstarter is over but the work isn’t over yet! Caleb and I discuss how the campaign went and what we learned. Like any campaign, there were some surprises along the way. Find out what they were and what’s next for Red Markets. Thanks again for your support!
Synopsis: Structuring a Kickstarter is a difficult task. A game designer has to predict how much it will fund. Overshoot a goal and the Kickstarter will fail. Undershoot the goal may result in stretch goal hell, especially if the stretch goals aren’t planned properly. Caleb discusses his thoughts when he structured the Red Markets Kickstarter and what advice he got from other game designers. Remember that a wildly successful Kickstarter can bankrupt a company if it was not planned well enough. What has Caleb decided? Find out in this special episode!
If you enjoy this podcast, backing the Red Markets Kickstarter is a great way of showing support. Thanks to everyone who has already backed it!
James D’Amato and Kat Kuhl from the One Shot Podcast developed a party card game to help gamers role play more. Noisy Person Cards can be thought of as a warm up exercise to a proper RPG. James and I talk about how NPC came to be and what he’s learned about Kickstarter so far. After the interview, there’s an actual play of the RPPR group trying the print and play version of NPC. Be sure to check out their Kickstarter, going on now!