Tag Archive for panel

Panel: We Have Always GMd: GM Advice for Women, by Women at Gen Con 2017

Identify as female & run games? Got questions? This panel is for you! Aaron stopped by this panel to record it, so here it is. Thanks to the host, Michelle Lyons-McFarland of Growling Door Games for letting us record it.

RPPR Game Designer’s Workshop: Everyday Hustlin’ in Game Design

PS21102_Firewall_500pxTalk with Caleb, Ross, and publishers about how to get started writing for games. With a few tips, you could be barely scraping by just like the pros! The goal of RPPR’s GDW podcast has always been educational. To that end, Ross and Caleb will do their best to give advice on “breaking into the industry” in a post-Kickstarter age. The conversation will focus on the more logistical, legal, and mundane business of freelancing in RPGs. On the publisher side of things, Adam Jury and Rob Boyle from Posthuman Studios are dropping by to lend their expertise. Prepare to be demystified, warned, clued-in, and tipped-off about the path to seeing your work get included in games. Questions are welcome and encouraged.

Panel Education & Games: With, In, & How To at Gen Con 2015

Social-Cover-Photo-G+What advice can educators provide for teaching game rules to players? How about using games to enhance education? And what about the portrayal of education in games? This panel covers it all and more. Caleb Stokes is an educator and RPG writer. He frequently uses games in the classroom for a variety of purposes, and he recently worked with Arc Dream to publish No Soul Left Behind, a campaign book for the game Better Angels set in a charter high school. Ross Payton has written extensively for Monsters and Other Childish Things, and he’s been teaching rules to players for twenty years. Steve Radabaugh is a high school teacher and creator of app games like Dungeon Marauders and the upcoming dice game Fey Ball. Dan from RPPR was also a panelist.