This is our newest RPPR Patreon bonus podcast series, Don’t Cross the Stream! In each episode, cast members like Caleb, Bridget, and Thad review and break down a title currently available streaming on Netflix. We then figure out how gameify it – either by creating new mechanics or random tables or creating entirely new mini-games. We also write up one of our ideas into a PDF you can use!  If you like it, please back the RPPR Patreon to access all of the episodes and PDFs today!

Chronicles of the Ghostly Tribe is a weird movie. It is ostensibly a Chinese summer blockbuster sci-fi action movie, but it’s more like 3 or 4 movies in one. There’s aliens, kaiju, the Chinese Red Army’s secret archeological unit, an Elvis impersonator who sings about Genghis Khan, dramatic shifts in tone, and undead werewolves (I think).Bridget, Caleb, Fae, Thad, and I all watched the movie and analyzed it for the show. We also figure out how to turn this mess into a playable game. Up next is a playable mini-game by Bridget!

Song: Right Place, Right Time by Willbe.

 

Sponsor: BPB Games is running a Kickstarter for their latest project, Savage Tokusatsu, a supplement for Savage Worlds that lets you use transforming heroes, kaiju, giant robots, and more! RPPR’s Aaron is working on this project, so be sure to check it out!

News: We have a new show for the RPPR Patreon! Don’t Cross the Stream looks at a title on a streaming site and analyzes it for its gameable material. We have 3 episodes online as of this episode. Check it out!

Synopsis: I have mentioned the Picaresque genre/style several times over the years on RPPR but I recently realized we haven’t done a full episode on it. In short, it’s about sympathetic outsiders who dabble in criminality, with no real overarching plot. Sounds like more than a few RPG campaigns I’ve been in. Bill and I talk about the genre, how it can be used as inspiration for RPG players and GMs, and more. We also have shout outs and an anecdote!

Shout Outs

Song: Evening Tide by Kulpa

Even though Red Markets is out, Caleb is still hard at work designing new games and fulfilling stretch goals. He gives an update about Party Fowl, a new card game currently in development. Meanwhile I have made a few breakthroughs while working on Ruin. I now have concrete ideas on how a game should work and have made progress on character generation rules. Hopefully I will have playtest rules at Gen Con this year!