Even though Red Markets is out, Caleb is still hard at work designing new games and fulfilling stretch goals. He gives an update about Party Fowl, a new card game currently in development. Meanwhile I have made a few breakthroughs while working on Ruin. I now have concrete ideas on how a game should work and have made progress on character generation rules. Hopefully I will have playtest rules at Gen Con this year!
The RPPR crew is back from Gen Con and we have a lot of podcasts for you! Caleb and I gave six panels and we recorded them all. The first is a new Game Designer Workshop episode, where I talk about my progress in Ruin and Caleb discusses his new beta for Red Markets. RPPR: making mistakes in game design in real time, for your entertainment!