The Gamers is a cult classic movie celebrating role playing’s inherent weirdness. Since its premiere at Gencon in 2003, it has been quoted nearly as often as Monty Python at gaming tables around the world. The Gamers 2: Dorkness Rising premiered at Gencon 2008 and is rapidly making the rounds, raking up sales and acclaim. I spoke to him about the genesis of the movies, how they were made and some of the other projects he’s involved with, such as Falcon Rock Command.

Please note that a weird error messed up my side of the interview. It’s audible but there’s an odd noise. I have no idea what could cause it.

Guests:
Jaime Paglia – Creator/Executive Producers of Eureka
Bruce Miller – Co-Executive Producer of Eureka
Eric Wallace – Staff writer
Nick Wauters – Staff writer

Hosted and moderated by Diana Botsford

Synopsis:
I was lucky enough to attend a special voice chat interview with several of the minds behind the sci-fi TV show Eureka. My screenwriting professor, Diana Botsford moderated the interview but many of her students asked questions about the show, screenwriting and the creative process, breaking into the entertainment industry and new media, among other things. The audio quality isn’t perfect, but everyone is audible. If you’re interested in how a television show is written or how writers get their start, find out here.

Read more about the guests below the fold.

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