The first full Delta Green campaign, Impossible Landscapes, is finally out. I’ve long awaited this book, as I have been fascinated with Carcosa and surreal horror since I first read Night Floors years ago. I caught up with Dennis Detwiller and Shane Ivey of Arc Dream Publishing to learn more about the book.  Read the essay that began it all, the Road to Hali.

Caleb also joined us to talk about his new project, Dead Channel, an upcoming Patreon focused on Delta Green products.

This episode will spoil some of the contents from Impossible Landscapes

Music: Everywhere at the End of Time by The Caretaker

RPPR presents a panel on game design, hosted by Ross Payton, Jeff Barber, & Shane Ivey. We discuss our latest projects, thoughts on making games, & answer questions from the audience. I also talk about my latest ideas for Ruin, the architectural horror RPG I’ve been working on for a while.

nslb-coverNo Soul Left Behind, a full campaign for Better Angels, written by RPPR’s Caleb, is now available for purchase. In this special interview, you can hear how the book came to be, Greg Stolze’s thoughts on it, and a lot more! From hilarious playtesting stories to lessons learned on game design, this discussion covers everything you wanted to know about No Soul Left Behind. Don’t forget to listen to the RPPR Playtest campaign, if you haven’t already.