News: The RPPR Actual Play podcast has a new look. Thanks to KC Green for the banner! Be sure to check out his webcomic, Gun Show. We also have new content on the Base Raiders website, including a character creation survival guide.
Synopsis: Research is an important part of game design, especially when writing historical scenarios. We invited Adam Scott Glancy of Pagan Publishing to talk about research and game design, starting with his work on Cold Dead Hand, now available in The Unspeakable Oath #23. Tom, Scott, and I had a long ranging discussion that went over many topics related to history and research, so we didn’t have time for letters or anecdotes. I will list a few resources mentioned in the episode though.
Music: FOR MOTHER RUSSIA
Podcast: Play in new window | Download (Duration: 2:15:10 — 92.8MB)
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News: Base Raiders is nearly complete! The PDF should be available to backers around September 10! Caleb is starting a new podcast through RPPR called Game Designer’s Workshop. Expect the first episode in the next month. Also, check out his blog post about Gen Con at Hebanon Games.
Synopsis: Another Gen Con has come and gone. This year, Tom, Aaron, Caleb, and I quested for the most awesome of gaming conventions and lo and behold did we have a good time. We recount our experiences running games, attending events, meeting great authors and designers, and the RPPR fan meetup! We also got a lot of new games to try out for the Actual Play podcast, so keep an eye out for that. Cosplay, PC mishaps, history lessons, and Night Vale dominated this year, so if you want to find out exactly If you met one of us at the con, be sure to say hi in the comments! I’m sorry I didn’t catch everyone’s name.
- Transhuman: They thanked RPPR in it!
- Better Angels: Caleb is writing a campaign for it. We’re playtesting it now.
- Hackmaster: I got a copy of the new version, so we’ll be running that this fall.
- Eternal Lies: A new Trail of Cthulhu campaign, with its own soundtrack.
- Esoterrorists, Second Edition: More setting material and slightly revised rules.
- Sense of the Sleight of Hand Man: I finally have it, so we’ll be running a campaign of it very soon.
- 13th Age: A new d20 fantasy RPG with interesting new rule.
- Our Last, Best Hope: A new indie RPG that simulates Save the World narratives.
- Durance: Space Australia indie RPG
- Hillfolk: Finally got my copy of it and Blood on the Snow, so we will be running that as well.
- Call of Cathulhu: Cats fight the Mythos!
- Out of Space: A scenario anthology of Trail of Cthulhu adventures, including the Repairer of Reputation.
- Ghosts of Dragonspear Castle: I got this for Bill, so perhaps he will run some D&D Next this fall.
- The Final Revelation: Caleb picked up this horrifying anthology of Trail of Cthulhu adventures.
- Spark: an indie RPG about world creation and storytelling.
- Dungeon World: Finally got a few copies between us, so this is definitely on the queue for the AP podcast.
- Sinner: A new novel by Greg Stolze about a supervillain.
- Cards Against Humanity: We’re all terrible monsters.
- Double Tap: A new player’s handbook for Night’s Black Agents
- Mutants and Masterminds, 3rd Edition: 20% more mutants!
Song: Gamer Funk by the FuMP
Podcast: Play in new window | Download (Duration: 1:17:20 — 53.1MB)
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We’re back from Gencon and we’ve gathered our thoughts. It was an exhausting, exhilarating and expensive four days but well worth it. We cover everything from the trip to Indy, hotels, to the actual games we played or ran and our purchases. Tom tried out a few official games while I ran seven games, including an after hours Call of Cthulhu game. Of course the big news is that we played in a 2 part, 12 hour WW1 CoC scenario run by Adam Scott Glancy of Pagan Publishing. It was suitably epic. On top of that, we have some tips for all you con-goers including a few of my hints on running games at a con.
Eclipse Phase: Transhumanist Sci-Fi Horror Rpg. Very awesome, very pretty and well worth a look.
Mecha & Manga: Mutants and Masterminds Animu setting book. If you want school girl ninjas and giant robots in M&M, try this.
Shotgun Diaries: John Wick’s zombie survival horror rules-lite rpg. No link because there’s no website for the game.
Shard: High-concept fantasy furry rpg.
Zombie Cinema: A story game about zombies, sold in a VHS box. Very cool.
Hills Rise Wild: Pagan Publishing’s Cthulhu Mythos board game.
Mysteries of Mesoamerica: A Call of Cthulhu 1920s sourcebook for central america and has 4 scenarios.
Hobocon: A documentary about some gamers trying to survive Gencon with no cash and no plan.
Dragon Magazine Annual 2009: A collection of some of WOTC’s best stuff from Dragon magazine. Great material on kobolds and more
Grim Wars: A new setting for Wild Talents written by Greg Stolze and Ken Hite.
Damnation City: A nWoD sourcebook for cities – building your own, pulling the strings and so on.
America the Audiobook: Hilarious audiobook from the Daily Show.
I’m America and So Can You: Another funny audiobook, this one from Stephen Colbert.
Music: Untitled song from Click Clack Kaboom.
Podcast: Play in new window | Download (Duration: 1:23:14 — 47.7MB)
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