Author Topic: Lessons Learned at RPPR  (Read 49730 times)

Boyos

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Re: Lessons Learned at RPPR
« Reply #15 on: June 23, 2009, 06:02:40 AM »
as far as I can tell all we need to know about our host are Ross sounds kinda like Seth Mcfarlan, and tom likes guns.

Richard

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Re: Lessons Learned at RPPR
« Reply #16 on: June 24, 2009, 09:24:07 AM »
and tom likes guns.


And Reptiles.

...

He isn't a furry, is he?

Dawnsteel

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Re: Lessons Learned at RPPR
« Reply #17 on: June 24, 2009, 12:48:59 PM »
Quote from: Richard
He isn't a furry, is he?

I think in this case you'd have to call him a "scaly," right?
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Boyos

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Re: Lessons Learned at RPPR
« Reply #18 on: June 24, 2009, 11:25:58 PM »
Quote from: Richard
He isn't a furry, is he?

I think in this case you'd have to call him a "scaly," right?

idk i think he could pull off the furry thing, after all he likes monster toons. nothing is more scarry then a full grown man in a fox costume hevy petting you.

Tadanori Oyama

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Re: Lessons Learned at RPPR
« Reply #19 on: June 25, 2009, 01:12:07 AM »
Quote from: Richard
He isn't a furry, is he?

I think in this case you'd have to call him a "scaly," right?

idk i think he could pull off the furry thing, after all he likes monster toons. nothing is more scarry then a full grown man in a fox costume hevy petting you.

Are we talking attractive full grown man who has a gentle, caring touch? Cus, there's alot of levels to full grown man, you gotta divide that group up a little.

And that's not even taking into consideration the quality of style of the costume.

Richard

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Re: Lessons Learned at RPPR
« Reply #20 on: June 26, 2009, 11:52:43 AM »
*shudders*

Maze

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Re: Lessons Learned at RPPR
« Reply #21 on: June 26, 2009, 02:19:21 PM »
What about a full-grown man who wears a dress made of fish scales (which can be smelled from miles away.) glued to his hairy body? Would that rock your boat?

I know it rocks mine as much as Katrina rocks a kayak; not in a good way.

Tadanori Oyama

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Re: Lessons Learned at RPPR
« Reply #22 on: June 27, 2009, 01:26:42 PM »
What about a full-grown man who wears a dress made of fish scales (which can be smelled from miles away.) glued to his hairy body? Would that rock your boat?

I know it rocks mine as much as Katrina rocks a kayak; not in a good way.

I'd be mad if I hadn't already seen as bad and worse.

Boyos

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Re: Lessons Learned at RPPR
« Reply #23 on: June 30, 2009, 05:26:13 AM »
haha thank you again RPPR and cody for the screaming pelican.

Shallazar

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Re: Lessons Learned at RPPR
« Reply #24 on: August 20, 2009, 11:29:00 AM »
Before I started listening to RPPR I used to ruthlessly railroad my group. However, since hearing of the anecdotes- most of them seem to spring from unscripted moments and generally are hilarious.

I've been beefing up my improve skills quite a bit and lemme tell you, I'm scarring the shit out of my players now.
I wish I was Tom.

Granted, you are now Tom.

Green artificial light

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Re: Lessons Learned at RPPR
« Reply #25 on: August 20, 2009, 01:44:34 PM »
I really , really got into the theme of World War 1, and actually ended up learning a huge amount about the horrors of trench warfare.
So its 3 am and im seriously thinking about ordering "Monster Ballads" ...please help

Boyos

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Re: Lessons Learned at RPPR
« Reply #26 on: August 20, 2009, 06:28:42 PM »
I really , really got into the theme of World War 1, and actually ended up learning a huge amount about the horrors of trench warfare.

From the sounds of it, hopefully ross will post his CoC game of the German U-boat. haha 2 part 12 hour of play time and lots of good stuff from scott glancy.

clockworkjoe

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Re: Lessons Learned at RPPR
« Reply #27 on: August 22, 2009, 03:24:14 AM »
I really , really got into the theme of World War 1, and actually ended up learning a huge amount about the horrors of trench warfare.

you guys are going to be blown away by the U-boat scenario - 12 hour play time and all of the players but Tom were published game writers/designers and we touched on everything from the design of merchant ships in that era (the inner walls were wood so they would catch on fire) to the culture of a Spanish held island. It was crazy.

Tadanori Oyama

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Re: Lessons Learned at RPPR
« Reply #28 on: August 22, 2009, 03:40:22 AM »
you guys are going to be blown away by the U-boat scenario - 12 hour play time and all of the players but Tom were published game writers/designers and we touched on everything from the design of merchant ships in that era (the inner walls were wood so they would catch on fire) to the culture of a Spanish held island. It was crazy.

You know, Ross, you could make some serious scratch for yourself if you ransom that AP. I would sure as hell pay to hear it

clockworkjoe

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Re: Lessons Learned at RPPR
« Reply #29 on: August 22, 2009, 03:46:09 AM »
you guys are going to be blown away by the U-boat scenario - 12 hour play time and all of the players but Tom were published game writers/designers and we touched on everything from the design of merchant ships in that era (the inner walls were wood so they would catch on fire) to the culture of a Spanish held island. It was crazy.

You know, Ross, you could make some serious scratch for yourself if you ransom that AP. I would sure as hell pay to hear it

nah that shit will be free - just gotta wait for it a bit.