Going for a merit in this week's installment, inspired by my recent move to a new house.
Gaming Space is important to a game. Some people can play anywhere, for most of us a good game requires someplace with at least a few special qualities.
This merit is a ranked merit because it comes in many different levels. It's also a shared merit because members of a group can often contribute things aside from physicial space.
Gaming Space
X- You have no regular access to space. Perhaps you use a Denny's game store or other public space but you have no assured access to the space. When you do use the space it is not well suited to gaming.
0- You have occational (but not assured) access to a gaming space. This my be a section of your living space which can be used for gaming on occation or an agreement with the manager of a public access space, such as the owner of a game store who likes you enough to provide a regular table. The space is of passable quality.
00- You have dependable access to a gaming space of good quality. You may have a section of your living space dedicated to occational gaming such as a kitchen or dinning room table which can be easily cleared and used. Alternatively you may have a special arrangement with a public source such as a store owner who will hold you a table if you ask (or has enough tables that you can nearly always count on at least one being open).
000- You have an established gaming space well suited to your needs. If you game at home your space is likely in a room seperate from other household functions, allowing you to play without interruptions. If you do not game at home than you have access to a "back room" either at a game store or another establishment with private facilities. The place you use is great for gaming.
0000- You have customized your space to make it especially useful to your gaming habits. This may include additional space for drinks and snacks, side tables to keep the main table clear, chairs comfortable for long sitting periods, or other little additions.
00000- Few in the world can compare with your facilities. An entire room is completely dedicated to use for gaming and you have access to it 24/7. Whatever the game, whenever the game, you can host it with minimal effort.
Gamer Utilities
X- You have dice and a pencil. Probably not even a full set of dice, just a d20, some d6s, and two or three d10s. You often have to borrow other's dice. You own no books.
0- You have a full set of dice for a major game system. Pencil and paper are normally on hand. You've got the corebook of your main game.
00- A bag of d10s, box of d6s, and a tube of D&D dice with a few spares. No only do you keep scratch paper but you've got a few spare character sheets tucked away in that folder. Maybe a few source books or an addition core manual for another game.
000- You drop your gaming bag on the table and people's drinks get knocked over. You have enough dice to supply the table and the major books for your game of choice, with some extras on the side. Your character sheets are customized for specific character roles. Your collection is moble but only just.
0000- You can't actually bring all of your dice to the game because they won't all fit in your backpack. You likely have dedicated sets of dice depending on what character your playing. You keep seperate pens for tracking damage and game journal notes. You have a book shelf dedicated to your gaming books.
00000- People ask you alot of questions. Things like: "Is that a real d100? And it glows in the dark?" Whatever someone needs, you've got. Balrog miniture? You've got it. Dice in metal, plaster, bone, and resin, at your finger tips. Books for any system, either physicial or digital, often both. Your collection of gaming accessories is so massive it likely takes up an entire closest or more when tightly packed. If spread out it needs it's own room.