How's development on Gamer Dead Zone coming? I'm just curious since it seemed like a cool idea, and I'd like to see it come to fruition.
Oh, and I found your forums.
He said my name
! It's not audio but I still derive power from it.
Development is not well, actually. My move derailed me considerably. I've known about the move for some months and planned to properly begin the project when I arrived at the new house and could set up a studio. My current lack of a home internet connection is a problem. I've managed to dig out my recording equipment and am in the process of setting up a fitting sound "studio" for recording both the show audio and the games.
My original co-host didn't work out (that was sometime ago) and I've been rewritting my current notes to work with a single individual. I need someone to bounce off of so what I'm effectivally doing to creating a fictional person for me to talk to during the show. My fiance has been generous enought to donate her voice and with a little audio adjustment she'll be playing the role of the computer's AI. So lately I've been nitpicking my audio and my scripts for the show, trying to find a sound that I like.
The more important part of the project, a gamer location system, isn't even onto the runway yet: it's being constructed in the hangar. I don't plan to launch with the locator finished so that's not a major obstacle at the moment.
My primary source of blame (aside from myself) for slow progression is my gaming group. I feel I am unable to squeeze any usable APs out of them, with the exception of one CoC scenario which I'll get online as soon as I have the ability to do so (again, internet no connecty at home). I have two seperate groups: one of friends and another of family.
The family one includes my brother, who is confrontation, and my aunt, who is over analytical. They make for some uncomfortable APs with long dull areas where I try to push them into doing something and am (figuratively) attacked for doing so.
My friend group is often very, very slow. One of them has been known to delay for twenty minutes during a combat round. The current record is 48 minutes. Questions, thinking, and more questions. I hate them all so much sometimes.
Anyway the project is alive, just really slow. I don't have Ross's work ethic.