Fight me or give me a quest was the first one I heard, so I might be biased, but it is very good. Another alternative is the 'be a team players' for you two essentially interviewing each other.
For the actual plays, I actually think you have better APs (and not cause candle cove is bad). Certainly some of your two player one keeper/GM games are fantastic - the Yakuza game, the fear itself second part (tom/cody and the beer), arcadia signal, room B12.
For larger groups, Sucrose park or Prototype part 1 stand out without being mammoth length.
The trouble with the New World campaign is it blurs together - I wish I could suggest one, but I can't think of one that's typical of everything that makes them good. Perhaps the thief guild battle in 12? Episode 2 (the first one actually still up)?