Author Topic: Looking for a system/supplement  (Read 7037 times)

Mckma

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Looking for a system/supplement
« on: May 13, 2010, 04:11:35 PM »
I've been watching a lot of A-Team lately, and was thinking about the LoEG 1980's and a couple of other things, and long story short, got an idea for a campaign, but haven't found a really appropriate system yet.  It would basically be a bit of A-Team meets Mission: Impossible with a touch of Archer (FX TV show).  It would be episodic likely with a mix of Cold-War, organized crime, and "personal interest" missions (like pretty much any episode of A-Team or Mission: Impossible) focused on being a bit comedic/pulp-actiony with over the top plans and action.

That said, I'm looking for a system with pretty "normal" rules for modern (don't need unnatural horrors or fantastic creatures, or sci-fi tech).  A lot of my group is familiar and pretty pleased with Savage Worlds (though I'm not a huge fan myself), so I was thinking if I could find some supplement for that to get me started, I could fill in the rest of the details.  I have seen "Tour of Darkness," which is a Cthulhu/Vietnam kind of crossover supplement/setting for SW, but I was hoping for something a little more modern.

So if you have any suggestions, I'd appreciate them...

Tadanori Oyama

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Re: Looking for a system/supplement
« Reply #1 on: May 13, 2010, 04:37:20 PM »
World of Darkness is my go to for mundane modern settings. For over the top additions check out their April Fools PDF: Dudes of Legend, which has "playable" mechanics for alot of odd things.

ArtfulShrapnel

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Re: Looking for a system/supplement
« Reply #2 on: May 13, 2010, 05:28:17 PM »
Savage Worlds was going to be my first suggestion, but if you're still looking for more...

I suggest FATE if you want a very character-driven story. It works well for modern and has all the rules already in place for pulp-y action.
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ethan_dawe

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Re: Looking for a system/supplement
« Reply #3 on: May 13, 2010, 05:45:42 PM »
M.A.T.A.L the modern version of F.A.T.A.L

ethan_dawe

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Re: Looking for a system/supplement
« Reply #4 on: May 13, 2010, 05:51:31 PM »
Seems like NWOD is good from the APs I've seen here.

I have GURPS which I use for whatever, but it's not some people's cup of tea.

Mckma

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Re: Looking for a system/supplement
« Reply #5 on: May 13, 2010, 07:11:17 PM »
Seems like NWOD is good from the APs I've seen here.

I have GURPS which I use for whatever, but it's not some people's cup of tea.

Yeah GURPS had occurred to me, but there are so many rules that I don't really want to go through all the work of getting everyone to learn it.  But it would probably be pretty good for the setting...

FuzzyDan

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Re: Looking for a system/supplement
« Reply #6 on: May 13, 2010, 08:38:38 PM »
http://www222.pair.com/sjohn/risus.htm

Use it for anything.  Really Simple.  Really fun.
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Nottinghamlife

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Re: Looking for a system/supplement
« Reply #7 on: May 18, 2010, 07:48:20 PM »
Hey if your looking for a new system>>>>>
Try my new system which you can download here: https://docs.google.com/leaf?id=0ByYjrjEoa2EkMjk4Y2UzNWQtODkyOC00NWVkLTlkZmEtOWJhYjJlZjQ1NTNl&sort=name&layout=list&num=50,
It may not be modern, but it may give you some ideas.

Setherick

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Re: Looking for a system/supplement
« Reply #8 on: May 18, 2010, 08:24:59 PM »
Ross suggested this in another thread, it may work for what you want: http://bleedingplay.wordpress.com/geiger/
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Bronnen

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Re: Looking for a system/supplement
« Reply #9 on: May 18, 2010, 08:38:00 PM »
GURPS, once again. The GUMSHOE system is pretty cool too.

Kroack

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Re: Looking for a system/supplement
« Reply #10 on: May 18, 2010, 08:43:34 PM »
Pulpy would probably fit best with Savage Worlds.

I've never actually played it, but it sounds like a good system.

Mckma

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Re: Looking for a system/supplement
« Reply #11 on: May 19, 2010, 12:18:17 AM »
Pulpy would probably fit best with Savage Worlds.

I've never actually played it, but it sounds like a good system.

Yeah, I can totally see SW working really well, but I was looking for a setting book or something in it to do some of the work for me so I don't have to do a lot of creation of weapons, items, edges, hindrances, and the like (I could also take a look to get a feel for balance)...