Peter Barak
Daring adventurer, ladies man, and personal rights advocate
Template: Focused Practitioner
High Concept:
Earth Shaking Treasure Seeker
Trouble:
Balanced on the Razor Edge of Neutrality
Aspects:
Earth Shaking Treasure Seeker
Balanced on the Razor Edge of Neutrality
"Never forget the past!"
Lure of the Unknown
Never live it down...
Things are Better Cold
Friends Under the Arch
Phase 1, Where did you come from?
Peter wasn't raised in a broken home because he made the early life choice to leave it. By the time he was in middle school his parents hated one another. Why? He doesn't know, but it wasn't fun to be around. Things spiral downward while mom drank and dad stayed out of the house as long as humanly possible, leaving Peter, his brother and his sister to fend for themselves. Social services eventually got involved and removed the children from their parent's home. In a group home Peter firmly positioned himself in the pecking order but when it came time for an actual placement he found himself disgusted by his foster parents and especially by his siblings apparent acceptance of their new life. First day of high school, Peter didn't go home on the bus, he just vanished into the New York inner city.
Aspect- "Never forget the past!"
Phase 2, What Shaped You?
Life became a long running action packed adventure of Peter as his high school years unfolded. Getting what he needed and learning the ways of the real world. He spent a lot of his time in the tunnels and passages cut under the city, using them to avoid harsh weather, social workers, and law enforcement. Down in the dark was where he met Edward Fargo, a city sewer worker and developing magician. Edward had been involved with water function in the city for decades and felt that a hands on effort was the best way to go. Recognizing the talent in the young man Edward began making the effort to bring Peter under control and prevent his magical abilities from doing him harm. As it turned out Peter's abilities where narrowly focused and vastly different than Edward's own specializations. The boy described himself "hearing the walls" and with effort could force the ground to move. By and large Peter found the White Council's "rules" easy enough to live by because they didn't forbid anything he wanted to do... with the possible exception of the Seventh Law.
Study with Edward provided Peter with previously unknown focus and direction, both mystically and in morally. Though he never completed high school, Peter did find it in his heart to forgive his brother and sister for their efforts to move past the childhood they had experienced, even if he couldn't do the same.
Aspect- Lure of the Unknown
Phase 3, What was your first adventure?
Leaving New York for the first time was exciting beyond measure for Peter. He was eighteen, certified as stable by Old Ed, and clear on his path in life: discovering what was lost within the earth's embrace. Of course, the state of New York referred to it as "grave robbing" and "illegal trafficking in historical artifacts". Peter liked "treasure hunter". It was as much about knowledge was about making a living and whatever human authority might say about it, knowledge was meant to be discovered.
Upstate New York seemed like a good place to field test everything he'd put together in the last few years. Peter ended up using everything he'd learned and making up some fresh stuff on the fly to boot when he discovered he wasn't the only one hunting for relics around the Catskill Mountains. A faerie creature wearing the human guise of Klimov Aurelius, a Georgian Archaeologist, played a week long cat and mouse game with Peter through cities and wilderness as the two traded possession of a sealed mystical tome. In the end, Klimov claimed the artifact after a show down on the outskirts of Albany by revealing his true from in the fight. The conflict did not go unnoticed by the local magicians of the White Council, likely the only reason Peter escape without serious harm. However, it also meant there where witnesses for the young Practitioner getting his ass handed to him by a unicorn.
Aspect- Never Live it Down...
Phase 4, Whose path have you crossed?
While camping in the woods and seeking old cult idols, Peter encountered a strange man looking for a missing girl. At night the two heard distant music and chanting, eventually discovering both a cult and the girl. Combining their magicial abilities the two ruined the cult's ceramony and rescused the innoccent.
Aspect- Things are Better Cold.
Phase 5, Who else's path have you crossed?
A display of relics at the St. Louis musem wasn't something to pass up. Plenty of interesting people turned up for the display, a creature of darkness among them. Thinking quickly, Peter assisted a White Council magician and a strange spear wielding warrior in the destruction of the foul creature.
Aspect- Friends Under the Arch
Skills-
Great-
Craftsmanship
Lore
Discipline
Good-
Conviction
Scholarship
Investigation
Fair-
Rapport
Weapons
Presence
Average-
Stealth
Endurance
Survival
Driving
Burglary
Alertness
Might
Deceit
Languages: English, Spanish, French, German, Latin, Akkadian, and Old Norse.
Powers (Refresh)
Base for Submerged- 10
Template Requirements:
Channeling (-2), Geomancery
Ritual (-2), Divination
Refinement (-1), Geomancery (Items)
Linguist (Scholarship) (-1)
Sex Appeal (Rapport) (-1)
Final Refresh: 3
Magic Items:
Basalt Ring: +2 Control to Geomancery
Granite Ring: +2 Offensive to Geomancery
Split Pipe Divining Necklace: +1 Offensive, +1 Control to Divination