We all hate when our players constantly ask 'what's his name?' in our games, right? I had one new player who would do this particularly often; one of my roommates. Now, he would be walking down the street and he would see some random citizen.
Him: *Points* "What's his name?"
Me: "You don't know."
Him: "I go over and ask him."
Me: "He says he is tired from his long day at work and wants to be left alone."
Him: "I continue to bug him."
Me: "GODDAMNIT, FINE! HIS NAME IS KIRBY, AND SO IS EVERY OTHER NPC OUT THERE!"
Him: "What about females?"
Me: "Kirbette."
Keep in mind that he has probably asked the name of at least fifteen or so of random NPCs; not even important ones, either. Just random passer-bys on the street. I finally snapped. I stayed true to my word, though. Every NPC was named either Kirby or Kirbette, with the exception of special npcs (que in 'Oh, it isn't named Kirby, it must be a boss!').
I then followed by making a Orc Barbarian/fighter who had a 15 in Int (Purposely chose Barbarian as first level and paid the 2 skill points for literacy, even though you can auto gain it when you multi into Fighter). His dream was to make a Mercenary group, and his name was Kirby (in homage to the NPCs from the aforementioned game).
tl;dr Kirby.