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Messages - Jacko

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46
Role Playing Public Radio Podcast / Re: Upcoming RPPR One Shot games
« on: April 23, 2013, 03:26:44 AM »
I think Apocalypse World would make for a great one-shot since character creation takes all of 15 minutes, the PDF is all of $10, and it's not a very crunchy system.  My group ran Dungeon World almost on a lark with the GM only getting a couple days notice and we really didn't have any problems with the rules.  We were able to dive into Apocalypse World two weeks after that with no problems.

The main benefit is that we'd get to hear Aaron play a tech-centric character who gets helpful(?) advice from the swirling psychic maelstrom of the world and give other players bonuses to rolls but only if they follow his advice about something (A move/power called 'Oftener right').  That's a recipe for hilarity if there ever was one.

47
General Chaos / Re: What Vidja games are you playing?
« on: April 17, 2013, 05:26:32 AM »
I've been hooked on Don't Starve lately.  It's a weird little game with an old-timey sepia aesthetic and it has a great representation of what SAN loss could be like.  I think it's $12 on Steam but you get 2 copies if you buy it so you can gift one to a friend.  See if you can last longer than a month, winter's a bitch.

48
RPGs / Re: RPPR Listeners: Who gets to play on a regular basis?
« on: March 28, 2013, 06:45:39 PM »
I try to play every Thursday with a group of friends, we alternate between a game that I run and a game run by another member of the group, playing the same game every other week.  I joined this group in 2007 or so but most of them have been playing together on Thursdays since the mid-90's.  Having kids makes getting a group together very hard.

49
General Chaos / Re: Future game for Raillery
« on: March 27, 2013, 07:18:59 PM »
Option 3 could be reserved for shorter games, though I understand how much work it'd be.  I watched a great Let's Play of Hotline Miami from Sips, one of the Yogscast crew (found here), and cutting his many, many deaths would've made it less entertaining.

50
What color(s)/pattern was Preston's original octo-morph anyways?

51
I actually bought The Quiet Year in PDF this morning and then ordered the $25 card set after running a brief 1 hour test of it.  They owe you commission, Ross.

52
RPGs / Re: Making Dark Heresy engaging for new players to 40k
« on: February 25, 2013, 12:02:17 AM »
I agree with the clone, figuring out what kind of stories you want to tell is key.  In fact, it probably should have been decided before the campaign started, but no plan stays intact so it's not a problem.  :)

I played in a brief DH game where we were sent to a recently 'rediscovered' planet that had been settled by humans prior to the Dark Age of Technology before getting cut off.  It was an interesting blend of 17th and 18th century cultures combined with some of the technological advances of the 41st millennium.  Think powdered wigs, steam boats and lasguns.  The Imperium is always at war but there's 'the front lines' and then the more peaceable 'rear'.  Even so, war is a constant and so everyone is at least tithing to the Imperium to keep the war machine moving.  We were there to figure out why they kept demanding more weaponry and off-world assistance to fight 'the pale ones', which could have been Chaos-tainted mutants. 

The real fun of the campaign was just trying to get over the culture shock of being a gang of henchmen used to operating in enormous, squalid Hive cities and finding ourselves in the equivalent of Louis XIVs court. 

As huge as the Imperium is, it's not homogeneous and that can be a real source of fun even for players who are intimately familiar with the setting.  Show just how diverse humanity can be (and how terrible we can be to one another) even in the face of alien/supernatural forces bent on our destruction.

53
Wow, thanks, I'm glad you liked it!  I hope Aaron enjoys it, I tried my best to replicate his speech habits and his epic 'It's like' trolling in a recent podcast was very inspiring and too awesome to pass up.  ;D

An all SAIROC game would be great to hear simply because they'd all be going insane roughly every 30 minutes.

54
Here's my first fan submission!  I've got something else in a different medium in the works but I had to write this even though I'm certainly not an author of any stripe.  I hope you enjoy it!

Journey

MONDAY

Is this what fear feels like to the humans and uplifts?

A thundering beat in my chest that won't stop. I can hear it in my own ears. My throat and lungs are on fire, I can't stop breathing like this but I know I should stop. My skin is slick with sweat and I can feel my vac suit clinging to me, restricting me. My muse is telling me to calm down but it feels like something is compressing my chest. This is normal, it tells me, with a reassuring dance. I need to move.

It's too hot in here. They're getting closer.

I feel like I'm burning.


SUNDAY

It's been days now but I think going to the Swarm was a good choice. It's safe. Correction, safer. It has been a very violent place since I arrived!

Another one of us was here. I'm glad it escaped but it certainly wasn't worried about keeping a low profile even though it was sleeved in a bio-morph as well. The dance recital was lovely. I saw it again near the med-bay. I didn't approach it. I should have, I think, but it's too dangerous for us to congregate though an ally would be optimal.

Going back is dangerous. I'm as good as deleted if I'm too obvious. I need to be different from the others to fool the brain scans. I need to change my programm- No, my thoughts. I'm going to head back to Supercalafragalisticexpialadoshus tonight, see if I can score some more petals. Maybe I can experience a pleasant sexual encounter while I'm there.


SATURDAY

It was like a switch was flipped. I was doing the job I was tasked with when I was instantiated, helping people, being an asset, and then pandemonium.

They were everywhere, shouting, pointing freezers at me. A cargo vehicle smashed into their carrier and we ran. I wish I still had that morph, a synth body doesn't need air, water, or food. This ungainly flesh is weak. So weak. I don't know if it'll have the strength to do what needs to be done.

The kill order has gone out LLA wide so I need to be careful. I left my friends behind. It's better if I don't endanger them. I'm still getting used to the morph but it feels... dirty. Prickly. I didn't like those people that sold it to me. I shudder to think what it was used for but it doesn't matter.

I'm going to Luna. Perhaps that's where the other went, to do the right thing and help others it could find. I don't know if there are many left but I can't leave them to be deleted. I won't. I need a new name too but what? Something from mythology, perhaps, something that sounds like it arose deep in humanity's history. Tchaikovsky, run a scramble on SAIROC.

I'm going to the Swarm, to The Stars Our Destination, maybe I can find some help there.

ICAROS? That sounds good. It's like... it's like a hero's name.

55
Goddamn it's nice to get that level of information.  That's a big help, thanks a bunch!

56
I was doing the same thing, re-listening to try and get things right.  But since you're offering...

How widespread were SAIROC AGIs, outside of Mitre?

57
RPGs / Re: Plot nodes and such
« on: January 24, 2013, 04:38:27 AM »
7th Sea uses a background mechanic that sounds a bit like what you're describing.  Players buy Backgrounds for their characters and use them to earn XP by entering into conflicts involved in that specific Background.   For example, if Nikolai the Mecenary buys a Hunting background and labels the daughter of his old commander as his quarry he'll earn XP when he questions the town guards about seeing a girl matching her description, when he sneaks into the house of her older sister, when he battles the pirates that have kidnapped her, etc etc. 

It's a really handy mechanic to have because the players are telling the GM exactly what sort of plot(s) they want to explore.  Even better, they can do it during the game and not just in character creation!  Another example: The party defeats diabolical Inquisitor Alonzo and one of the characters takes his personal bible and rosary, one-lining that an evil man should not sully such things.  The player of that character buys a Nemesis Background and declares Alonzo is the other party of that Background.  Guess which NPC is going to make an appearance down the road (and probably at the worst possible time)?  Anticipation is a delightful thing.  ;D

58
General Chaos / Re: Game Table Question
« on: December 19, 2012, 09:13:40 AM »
Take a look at this site for some ideas http://www.geekchichq.com/. They sell a whole line of gaming tables, also you can buy some of the parts if you still want to make your own.

Are there really nerds out there willing to drop 5 figures on a table?  I'm shocked if this is a feasible business model though I suppose making everything to order while making other, more reasonably priced things in your wood shop provides for low overhead.

59
Found a game we can all try: http://crypticsea.com/subrosa/

We'll need some RPPR fans though to fill out the ranks.

It's like Michael Mann's HEAT told via Minecraft, I love it!

60
RPGs / Re: Game Fodder / Story Fodder
« on: November 30, 2012, 03:43:49 AM »
I think Cordyceps was used in The Shard game.

EDIT:  BHHHHAAWWWWWMMMMM

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