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RPGs / Re: Redmarket. The ideas I get while listening to the actual plays.
« on: April 19, 2016, 12:12:45 AM »And a West Coast game would focus on smoking weed and surfing.
The idea I had for a West Coast enclave is Alcatraz; the prison-turned-tourist attraction was turned into an internment camp for displaced citizens when the Blight hit San Fran. When the National Guard heard the order to fall back to the Missisipi, they realised they were hosed and went Rebel. Since then, Alcatraz has become something of a military dictatorship, where the major power blocs are the Guardsmen (rebel National Guard), the Boatswains (former Coastguard, ferrymen etc, run the ships that connect Alcatraz to the mainland) and the Inmates (the "civilian" bloc). Plenty of security but not much room for agriculture, so a big part of what keeps the Guardsmen and Boatswains as the dominant political groups on Alcatraz are their ability to launch supply runs in the city or out across the bay.
Personally if I was running/playing a game in the Bay area I'd put an enclave on Angel Island instead of Alcatraz--it's larger, has preexisting buildings all around the shore, and even it's own forest for lumber. And it's just as safe against Casualties, being an island in the middle of the Bay.
don't forget 1/2 of the Navy's Pacific mothball fleet is in the bay area. including all of the decomissioned subs.