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Messages - Snake-Eyes

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121
RPGs / Re: Wild Talents question
« on: December 12, 2011, 01:44:26 AM »
It's not a full horror game. There may be horror elements if the players take the plot hooks but I got a good mix of a bit of everything. I'm working on stating him out. I removed the charm and command stats using the custom stat intrinsic. The other stats are at 5d. I gave him 5d in Athletics, block brawl, endurance, dodge, stealth, perception, stability and intimidation. Other parts so far done are, power source unknown, permission super and the inhuman intrinsic. The only reason I'm giving him stats is so if my players encounter him they have a chance at dodging attacks and defending them self's.

122
RPGs / Re: Wild Talents question
« on: December 11, 2011, 08:19:41 PM »
Sage thank you so much for all your help.

Anyone think I would be a evil GM to throw Slender Man at my players? I'm still trying to pin down his powers as much as I can. So far I got stretching his body and arms, hypnosis when arms are at full length making people walk to him,  making people disappear (teleport?), tendrils/limbs coming for his back and tendrils from his hands/fingers. I'm sure his point cost would be crazy high. I really want to do this, not so much as to kill my players but to drive their characters nuts or at least give them something they can't kill that will taunt them endlessly. Another idea for a "villain" I have is a speedster who's super speed can't be shut off thus his molecules are in such a state of flux that he can pass though anything much like when the Flash vibrates his body to move though objects. Also due to the flux his physical features can't full be seen (be all blurry and jumbled).

123
General Chaos / Re: Best Internet Vidyas
« on: December 09, 2011, 12:01:16 AM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

124
RPGs / Re: Wild Talents question
« on: December 06, 2011, 02:18:09 AM »
Okay so I think I messed up with my players during character creation. They have hd and wd on their basic stats and skills. I'm not talking about hyperstats and hyperskills the basic not using super powers pools. Also do they need a archtype? Sorry if I seem to be a newbie at this but this my first time really dealing with wild talents and the one roll system. Thank you for all the help.

125
RPGs / Re: Wild Talents question
« on: November 29, 2011, 10:21:29 PM »
Holy crap. One: you were bored at work. Two: your awesome. Three: thank you.

Another one for the great minds. Here's what one of my players messaged me with. I want to be a techno psychic that has a bio mech suit ala Starship Troopers the book not the film. I have a little army of robots that i have built that i can interface with in the suit to control them, without the suit i can communicate with them.

One last thing for now. Is there anything major missing from the main book that the essentials book doesn't cover?

126
RPGs / Re: Wild Talents question
« on: November 29, 2011, 12:08:53 AM »
More questions. Ramona's roller skates, melts snow/ice (it did in the movie at least) and gives her "super speed" then there is her power to find those doors. Unsure about stating out the door power, the skates i'm figuring hyperstat coordination and now sure from there.

127
General Chaos / Re: What Vidja games are you playing?
« on: November 25, 2011, 08:16:25 PM »
How good is Minecraft? I played a little of that free version during it's beta. I'm curious how it is with monsters and other players. I've seen videos of people doing insane things in the game.

128
RPGs / Re: Wild Talents question
« on: November 25, 2011, 02:23:33 PM »
Okay cool. Also just to make sure I'm doing it right. I got a player that's going to wield a scythe but he wants to ignite with fire around it. So far it's hyperstat melee weapon with the burn extra on it. That correct or am I totally off base?

129
RPGs / Wild Talents question
« on: November 25, 2011, 01:59:02 AM »
I'm starting a Wild Talents game but I'm a little stuck on the powers creation. One of my players is basing her character off Ramona Flowers. She wants Ramona's little bag of holding but I'm unsure how that stats out. Anyone got any suggestions?

130
General Chaos / Re: Best Internet Vidyas
« on: November 21, 2011, 10:19:20 PM »
This is one of my players doing a video for a contest we just had for the comic shop. And yes he does do random voices in my games.

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

132
General Chaos / Re: Image Thread
« on: November 19, 2011, 10:44:40 PM »
The others ones on that site are great. I think the sonic the hedgehog is just as good as the marvel one.

134
General Chaos / Re: Best Internet Vidyas
« on: November 17, 2011, 10:21:50 PM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

135
General Chaos / Re: What Vidja games are you playing?
« on: November 15, 2011, 09:29:56 AM »
I didn't check out the agent. I looked at the jedi knight and the sith inquisitor. Mmmmm force lighting npcs during conversations.

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