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RPGs / Dnd 3.5 penalty for dying
« on: October 13, 2013, 01:49:54 AM »
So my DM just instituted a new rule to dying where if you die and make a new character you a level below the rest of the party with half the experience needed to level up. I think it's the worst idea imaginable by making you play catch up for bad dice rolls or luck, I wanted to know other peoples opinions on the matter.