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General Category => Role Playing Public Radio Podcast => Topic started by: clockworkjoe on July 25, 2012, 02:58:48 AM

Title: Upcoming RPPR One Shot games
Post by: clockworkjoe on July 25, 2012, 02:58:48 AM
I usually have a floating list of possible one shots I can run at any given time in my head. I sometimes forget them so I thought it would be good to post them here so you guys can let me know which ones sound more interesting than the others:

Trail of Cthulhu - Shanghai in the 1930s - there's a published adventure for it but I want to modify it. Not sure exactly how yet.

Reign - Each PC is a noble in a kingdom. A new empire rolls in and demands the king submit to their authority. Do the PCs stand with their king or the empire? Change is in the wind...

Fear Itself: A plague has devastated the city, leaving only a few survivors. Each PC is immune but has to care for NPC friends or be a loner but suffer from increased paranoia and loneliness. Loosely inspired by the game Lone Survivor. DONE!

Night's Black Agents - I got the PDF but it's a massive book.

Killsplosion: Based on the movie Kill Squad.

Dark Heresy: I have no idea but I'd like to run it

Rogue Trader: Same

Black Crusade: The rebels are rational and the empire is insane. Clearly, chaos is what we need here.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on July 25, 2012, 08:27:32 AM
I like this as a thread, but I think you should rename it and then ask all ideas for one shots to go in this thread. That way we have one dedicated thread to requests and announcements.
Title: Re: Upcoming RPPR One Shot games
Post by: Teapot on July 25, 2012, 12:22:40 PM
Trail of Cthulhu - Shanghai in the 1930s - there's a published adventure for it but I want to modify it. Not sure exactly how yet.

Add in Jazz Age stuff, cabarets and so on (I'm reading a book about that now)? Shenanigans with the Concessions?
Title: Re: Upcoming RPPR One Shot games
Post by: Moondog on July 25, 2012, 12:45:33 PM
I suggest a rousing game of Synnibarr.
Title: Re: Upcoming RPPR One Shot games
Post by: ethan_dawe on July 25, 2012, 01:01:40 PM
F.A.T.A.L. character generation
Title: Re: Upcoming RPPR One Shot games
Post by: Moondog on July 25, 2012, 01:05:35 PM
F.A.T.A.L. character generation

There's actually a utility for that.

It's somewhat funny. In a horrifying, black comedy kind of way.
Title: Re: Upcoming RPPR One Shot games
Post by: QuickreleasePersonalitY on July 25, 2012, 02:05:11 PM
Do a one-shot session that is entirely character creation, but your character can die a la original Traveller rules

Mix together the Formdestroyer from PK Dick's A Maze of Death (which I found to be his most depressing story) and kipple from Do Androids Dream of Electric Sheep?

A one-shot where the characters discover they are characters controlled by the players...

A one-shot where the characters are part of your stereotypical violence and crime encouraging world where they, to survive against an insanely powerful opposition must not be violent...

Get a hold of the funky game Psychosis:  Ship of Fools and watch the fun
Title: Re: Upcoming RPPR One Shot games
Post by: Dom on July 25, 2012, 02:32:59 PM
Lady Gaga 3.0

Oh wait, you said one-shots we'd like to see, not campaigns...  :(
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on July 25, 2012, 05:57:31 PM
New World of Darkness- Geist: Sin Eaters
4 PC game set in the Underworld on a quest through a Dead Domain. Two players are Sin Eaters the other two are the Geists. Give the Sin Eaters control over the skills and the Geists control over the supernatural powers. If they don't cooperate, they get destroyed.

My suggestion would be to have Tom and Caleb be the "humans" and Thad and Aaron be the Geists.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on July 25, 2012, 06:11:07 PM
Thad is leaving the country in less than a month. TO GO TO SPACE REAL CHINA AND REVEAL AMERICAN SECRETS

Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on July 25, 2012, 06:34:20 PM
And he's never coming back. I shed an internet tear for him.
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on July 25, 2012, 06:53:08 PM
And he's never coming back. I shed an internet tear for him.

He'll be back in a year, changed and embittered toward the west but back.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on July 25, 2012, 07:47:03 PM
Don't forget about the one-shot that I'm writing for you (to use for something - Skype reward, whatever) that blends data mining, posthumanism, and zombies.

[spoiler]I'm totally not kidding. I'm writing an outline of such a scenario right now.[/spoiler]
Title: Re: Upcoming RPPR One Shot games
Post by: Boyos on July 26, 2012, 03:35:25 AM
Need more cthulu anything!!!
Title: Re: Upcoming RPPR One Shot games
Post by: SageNytell on July 26, 2012, 10:56:43 AM
Warhammer 40K - Evil Star Trek via Rogue Trader or Evil Everything via Dark Heresy

Dooooo itttttt
You guys will love it!
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on July 26, 2012, 11:11:52 AM
Quote
Warhammer 40K - Evil Star Trek via Rogue Trader or Evil Everything via Dark Heresy

Dooooo itttttt
You guys will love it!

Play the "Only War" Beta rules for Imperial Guard members and have everyone be a spoof of a different burned out fictional action movie soldier. Or, better yet, reenact Platoon... IN SPACE!
Title: Re: Upcoming RPPR One Shot games
Post by: Teapot on July 26, 2012, 12:17:34 PM
If you're taking requests, ParanoiaXP, I'd love to hear this.
Wasn't someone talking about running Cthulhu Dark as a serious game?
Places I'd like to hear A Dirty World: Pre-revolution Cuba or 1890s London.

He'll be back in a year, changed and embittered toward the west but back.

Nah, a year can make you pretty bitter towards China.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on July 29, 2012, 07:17:10 PM
added a few things to the OP

One note: The main reason I don't run games in new systems is learning time - it takes a lot of mental effort and energy to learn a complex game and explain it to other players, especially if the players are indifferent to the setting like Warhammer 40k in my case.

Title: Re: Upcoming RPPR One Shot games
Post by: beej on July 29, 2012, 07:52:09 PM
Shanghi scenario, totally.

I'd be interseted to hear a Rogue Trader as I know nothing about it.

If you thinking about doing WoD, Mage would be cool to see.  I'd lot to see what craziness that could come up.

MaoCT would be nice to hear again as well.  Mr. I'm a published author.

Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on July 29, 2012, 07:54:47 PM
What about the "Wishing Well" idea?
Title: Re: Upcoming RPPR One Shot games
Post by: Capitalocracy on July 30, 2012, 03:57:00 AM
A one-shot based on Kevin Smith's Red State. Maybe A Dirty World? although the mechanics of that game aren't great for outright violence.
Title: Re: Upcoming RPPR One Shot games
Post by: CADmonkey on August 01, 2012, 11:43:40 AM
Killsplosion: Based on the movie Kill Squad.

Well if you don't run this, who will?

Lady Gaga 3.0

I listened to the Gaga 2.0 AP the other day, that last 20 minutes or so made me think of Greg Costikyan's Violence: The Roleplaying Game of Egregious and Repulsive Bloodshed (http://www.costik.com/Violence%20RPG1.pdf), which could make for an interesting one-shot AP.  And of course, that got me thinking about some the other Hogshead RPG's from the 90's, like John Tynes' Puppetland (http://johntynes.com/revland2000/rl_puppetland.html).
Title: Re: Upcoming RPPR One Shot games
Post by: Teapot on August 02, 2012, 09:20:49 AM
The Chaosium monograph "Ripples from Carcosa" is also good for a mini-campaign.
Title: Re: Upcoming RPPR One Shot games
Post by: Kemlin Dragos on August 02, 2012, 09:58:08 AM
I think the Trail of Cthulhu, Reign, and Fear Itself games all sound interesting, but I have been itching to hear a Killsplosion game recorded.

From what I've read and heard, I really like the Trail of Cthulhu system for Investigation compared to regular CoC.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 02, 2012, 01:23:08 PM
I think the Trail of Cthulhu, Reign, and Fear Itself games all sound interesting, but I have been itching to hear a Killsplosion game recorded.

From what I've read and heard, I really like the Trail of Cthulhu system for Investigation compared to regular CoC.

I'll have at least one Killsplosion game up on the site before the end of the month.
Title: Re: Upcoming RPPR One Shot games
Post by: Teapot on August 07, 2012, 11:13:11 PM
From your new show, The Laundry, I want to hear that.
Title: Re: Upcoming RPPR One Shot games
Post by: Daerke on August 21, 2012, 11:02:16 PM
Long time listener, First time poster here,

If you have not played 40k or know any of the lore, then i would probably stay away from Dark Heresy - it relies on all the players knowing about the lore - especially the imperial stuff.

Rogue trader can be great, and I would actually recommend it to people who do not know anything about 40k over experienced 40k players. Judging from how Ross is able to keep a handle on all sorts of reputation stats and factional interaction Rogue Trader would be great to listen to, but it really needs a campaign dedicated to it simply because of the sheer scale of the game.

I only have a very little experience with Black Crusade, but it would probably be the best for a one shot set in the 40k universe, especially for players who don't know the fluff. being able to play a regular sane person in 40k pretty much means you are heretic anyway, and this way you can have not only the overbearing Imperium pressing down on the players, but also the opportunity to make pacts with Daemons for possessed rocket launchers which fire miniature plague demons which can not only blow up tanks but turn anyone hit by the blast into zombies too!
Title: Re: Upcoming RPPR One Shot games
Post by: FuzzyDan on August 26, 2012, 11:16:02 PM
I have three more characters to finish statting up (I have them built, just need to convert the point-buy notes to something understandable) and I could run a short Anima:  Beyond Fantasy arc.
Title: Re: Upcoming RPPR One Shot games
Post by: crash2455 on August 27, 2012, 02:42:27 PM
Wushu - American Ninja (Michael Dudikoph's greatest work)
Title: Re: Upcoming RPPR One Shot games
Post by: PirateLawyer on August 27, 2012, 04:02:07 PM
For Anglophiles like myself nothing beats The Laundry. Charles Stross' novels are very good and you still have the BRP system with a few minor tweaks for the Call of Cthulhu ruleset. I think the RPPR crew would enjoy playing through the first scenario, Case LAMBENT WITCH in the Black Bag Jobs scenario book if you aren't going to write up a brand-new one-shot. I certainly enjoyed running my players through it. Getting to play Angleton and a few other characters from the books as NPCs was a lot of fun.

The second scenario is quite good too. Someone loses a laptop, and mayhem ensues ...
Title: Re: Upcoming RPPR One Shot games
Post by: ethan_dawe on August 27, 2012, 07:12:05 PM
Something Chuluhu-like based on this (which makes for really good listening)

http://www.thisamericanlife.org/radio-archives/episode/199/house-on-loon-lake
Title: Re: Upcoming RPPR One Shot games
Post by: BOMherren on August 29, 2012, 09:09:35 AM
I posted this as a campaign suggestion at one point:

Rogue Trader: The House of Gaga

The player characters are Lady Gaga the 117th and her command staff of misfit performance artists, commanding a vessel for the once-great House of Gaga Rogue Trader Dynasty. They and their star clipper have been cast by the vicissitudes of the Warp into the far reaches of the Koronus Expanse. Armed with nothing but avant-garde performance skills, raw animal magnetism and a cargo hold full of illicit hallucinogens of an unknown Xenos origin, they must make their way home and redeem the name of their house.
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on August 29, 2012, 09:42:00 AM
I posted this as a campaign suggestion at one point:

Rogue Trader: The House of Gaga

The player characters are Lady Gaga the 117th and her command staff of misfit performance artists, commanding a vessel for the once-great House of Gaga Rogue Trader Dynasty. They and their star clipper have been cast by the vicissitudes of the Warp into the far reaches of the Koronus Expanse. Armed with nothing but avant-garde performance skills, raw animal magnetism and a cargo hold full of illicit hallucinogens of an unknown Xenos origin, they must make their way home and redeem the name of their house.

While I was reading this immediately popped into my head:

http://www.youtube.com/watch?v=OZ4c1X5ene8
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on September 07, 2012, 12:25:30 AM
Holy Crow, put a seizure warning on that thing! lol

But seriously, I have never heard of this title? It looks so awesomely cheesey, just like a classic 80s cartoon imported from Asia ought to be I suppose. (I would say Japan, but this could easily have been from China, Korea or the like, though my money is on Japan).
Title: Re: Upcoming RPPR One Shot games
Post by: metalwhisper on October 13, 2012, 05:35:29 PM
All the one shots sound pretty interesting and would make for a great listen. I would say my vote would go with Night's Black Agents. I bought the hard copy recently, and couldn't be happier. Awesome idea for a setting combining two genres. Also makes vampires cool again, IMHO.
Title: Re: Upcoming RPPR One Shot games
Post by: Henry Hankovitch on October 15, 2012, 08:06:21 PM
Dark Heresy: I have no idea but I'd like to run it

Rogue Trader: Same
Dark Heresy is pretty much just space-opera Call of Cthulhu.  You can take damn near any scenario and transplant it to 40k and it will work.

I remain convinced that a person could totally run "Lover in the Ice" with Space Marines.  Everything just gets bigger is all.
Title: Re: Upcoming RPPR One Shot games
Post by: Boyos on October 16, 2012, 02:33:26 AM
Am I wrong in thinking that if death watch is called in the investigation is over and there the clean up clue?
Title: Re: Upcoming RPPR One Shot games
Post by: the doomed one on October 16, 2012, 03:05:58 AM
Am I wrong in thinking that if death watch is called in the investigation is over and there the clean up clue?
Not at all, at least when the investigation reveals a larger Xenos threat. Other times it could be the Grey Knights if there are Daemons involved, or the Sisters of Battle if you are purging the heretics. Other options are Extermanatus  which is essentially burning the entire planet with fire, or none of the above if the threat is contained by the acolytes.
Title: Re: Upcoming RPPR One Shot games
Post by: Henry Hankovitch on October 16, 2012, 06:37:43 PM
Really, I just like the idea of the 40k version of a Green Box.  With the blinded servo-skull whose only purpose is to list the contents of the various vaults without actually being able to sense or interact with them in any way.

If you ran Lover in the Ice as a Dark Heresy game, not much changes at all.  The biggest concern would be the fact that aliens--xenos--aren't some hidden secret thing in 40k.  You aren't breaking opsec if you say to someone, "hey, ever heard rumors of xenos around here?" 

In Deathwatch, you're almost certain to lose the entire undercover concept of the scenario.  The best you could do would be to have the Space Marines there under some sort of pretext that they're not supposed to divulge.  In any event, the best way to keep them from going all nuke-it-from-orbit in Deathwatch is to make the potential infestation happen among people who are relatively important, in the middle of infrastructure that is really valuable.  So for instance, if the aliens are getting lose on a hive-city, the Space Marines might be able to do relatively straightforward search-and-destroy missions in the underhive areas, but if they then discover that the infested brothel they just purged had serviced a couple slumming nobles, or some officers from a Navy cruiser in orbit, then the Marines won't necessarily be well-served by just kicking in the door and mowing down everyone in sight.  They still won't be undercover, but they might actually have to employ some diplomacy and caution.

Having not actually run a Deathwatch game, however, I imagine one of the biggest challenges in those games is to construct any scenario in which "we walk in the door and shoot everyone" isn't the optimal solution for the players.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on October 21, 2012, 12:06:00 AM
Ran the First Itself Lone Survivor game last night - quite fun - 4 hours with Tom, David, and Drew. I had virtually no time to prep so I didn't want to risk trying a new system out.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on October 29, 2012, 01:46:02 PM
I ran a one shot based on the SCP Foundation. Thad guest played as the mission leader/offsite overseer. Here's the write up I gave Thad:

SCP 5252


Object Class: Euclid – CURRENTLY UNDER REVIEW

Special Containment Procedures

Description: SCP 5252 is divided into three main components: the Triangle, the interface, and the computer.

SCP 5252-1 is a triangle, 7.84 meters to a face, that appears to be made from an unknown metal.  The entire surface area of the sphere is marked with an interlocking pattern of grooves and notches. The significant of the pattern is unknown. It is slightly reflective and blue-black in color. It can be touched without harm.

SCP 5252-1 levitates 1.83 meters above the ground.  A normal adult human is strong enough to move SCP 5252-1 by pushing it but it always positions itself so that is 1.83 meters above the ground.

The temperature is typically at most 12.77 degrees Celsius within 31.99 meters of SCP 5252-1. SCP 5252-1 will lower the temperature around itself if the temperature is higher than 12.77 degrees Celsius but it does nothing if the temperature is lower than 12.77 degrees Celsius.

SCP 5252-2 is an electronic device of irregular shape, 2.89 meters high at its highest, and 1.21 meters at its widest. It weighs 246.30 kilograms. It is connected to the Triangle via a series of cables and sensor nodes. These cables feed into the machine and apparently provide power as well. At the far end of the interface are 3 serial cable ports and a S-Video port. Analysis of the interface indicates it was built with parts from the USSR, Europe and the USA sometime between 1971 and 1983, possibly through constant iteration. The original designer built a small machine and then built over it over the years. The S-Video port is dated to 1981. Its purpose is unknown. The serial cable ports are dated to 1983 and are the most recent components of the machine.  They connect to SCP 5252-3.

SCP 5252-3 is an IBM System/36, version 5360, from 1983 with monitor and keyboard. It weighs 318 kilograms. Its processor is rated at 8 MHz. It is connected to SCP 5252-2 and is powered by the device. It uses a custom command line interface. Only 3 programs are known to work on the computer: TELEMETRY, ESCHER, and MEATPUPPET.  The exact purpose of each program is unknown.




SCP 5252 Analysis Mission Briefing


OVERSEER EYES ONLY

If you are not the overseer of this mission, please do not read further and return this briefing to the foundation.


Overview: SCP 5252 has been in custody for 11 months yet the Foundation has yet to receive a full workup and analysis, as is standard procedure. SEE ADDITIONAL INFORMATION FINAL WARNING

For this reason, we must follow a strict information quarantine.  Anything the onsite team or you know, we must assume it knows as well, including the contents of this briefing. The Foundation has prepared counter-measures to preserve the integrity of the institute, but we will not reveal the full extent of these procedures to you or your team in order to prevent SCP 5252 from learning them.

Mission Team:  6 analysts are assigned to this mission –

A computer scientist conversant with 1980s IBM technology
A video engineer and camera expert
A quantum physicist
An astronomer
A psychiatrist with a background in treating recluses
A weapons engineer with combat experience

Mission Start: The onsite team will be placed inside the testing facility with SCP 5252. The facility will be locked from the outside. The onsite team must remain inside the facility until all mission objectives are complete.

The facility is heavily armored and shielded and approximately the size of an aircraft hangar. An onsite command center, with complete soundproofing and leadlined walls takes 20 square meters in the northeast corner of the facility. All vital communication with overseer and briefing should be done inside this room.

The overseer is stationed offsite in a secure command facility with a secure link to the test facility. Multiple backup channels are installed. 

 A one way chute in the command center room will be used to introduce additional supplies as needed. The SCP Foundation has most equipment nearby for ready access. Exotic items will take longer to deliver.

The overseer can assign whatever equipment is deemed necessary for this facility. Assume $25 million budget. The use of outside experts is absolutely forbidden.

SCP 5252 is not to be damaged in any way by personnel.

Mission Objective: The team must perform a series of tests to assess the full extent of SCP 5252’s capabilities.  The tests are:

1.  Access SCP 5252-3 and determine the purpose of program TELEMETRY.

2. Access SCP 5252-3 and determine the purpose of program ESCHER.

3. Access SCP 5252-3 and determine the purpose of program MEATPUPPET.

4. Determine if S-Video port of SCP-5252-2  is capable of outputting data. Video equipment has been provided to test the port.

5. SECRET: Determine how SCP 5252 is able to summon SCP 5253. DO NOT TELL THE ONSITE TEAM ABOUT THIS OBJECTIVE UNLESS ABSOLUTELY NECESSARY.

6. SECRET: Capture or Destroy SCP 5253-D. If the onsite team is unable to complete this task, an offsite security team with orders to kill ALL living creatures is standing near by. Use the command ARETE to active this option.

7. SECRET: Prevent SCP 5254 from escaping. If SCP 5254 is detected leaving the facility, an airstrike will be called in. A payload of nerve gas will blanket the area, killing all life in a 2 kilometer radius.

The onsite team will not be allowed to leave the testing facility until all 7 objectives are complete.  You may reveal any of the following information to the team as you see fit.


Additional Information: DO NOT READ OR TELL THE ONSITE TEAM UNLESS ABSOLUTELY NECESSARY:

The following information is divided into subsections. Do not read a subsection unless you believe it is vital to continue on with your work. Do NOT tell the team unless it is necessary to complete the mission.  You may reveal each of the 10 items in any order you see fit.  It is recommended you do not inform the team of item 10 unless it is absolutely vital.

1. EXCERPT OF SCP FOUNDATION HR MEETING MINUTES

Topic: Reassignment of lockers left unassigned to personnel

Decision: An audit of all lockers will be assessed to ensure that no lockers are left unused when new employees need them. The 18 lockers left unassigned will be assigned to new employees. A review will be conducted to determine why the lockers were left unassigned for so long.

2. TEMPERATURE

SCP 5252 is a computational engine of unknown power. It has a built in cooling feature but will warm up if it is using a high amount of energy.  There is no known upper limit. It appears that SCP 5252 is able to protect all 3 parts of itself when releasing waste heat.


3. THE OBSERVER EFFECT

In physics, the term observer effect refers to changes that the act of observation will make on the phenomenon being observed. This is often the result of instruments that, by necessity, alter the state of what they measure in some manner. A commonplace example is checking the pressure in an automobile tire; this is difficult to do without letting out some of the air, thus changing the pressure. This effect can be observed in many domains of physics.

4. SCP 5254

There is evidence to believe that the program ESCHER will cause an entity to appear that seems to be an adult human male that identifies itself as Dr. Charles Brinkerhoff. This entity’s appearance and mannerism is identical to a missing individual by that name, a former MIT professor who disappeared in 1983.

It is believed SCP 5254 will attempt to leave the facility as soon as possible, by bargaining information in exchange for its freedom. As there is no way to verify it is what it says it is or even if it is human. It cannot be allowed to leave for this reason. 

SCP 5254 is deemed non-vital. Personnel may damage or destroy it, if necessary.

5. WORKING HYPOTHESIS OF PROGRAMS

TELEMETRY: This program accesses information about a currently activated probe. It displays a vast information of data that is not easily decipherable. This code has not yet been cracked.

ESCHER: This accesses a subdimensional space, possibly used as a waystation between universes. The exact mechanism for this is unknown, but we believe it opens a portal on a face of the triangle. There is only an audio description of the space – as a “crazy mansion with stairs going everywhere”. It is believed that SCP 5254 might appear when this is activated. There may be additional data in the space but the risk is unknown.

MEATPUPPET: A probe control program, possibly used to control SCP 5253. No other data is available. Caution recommended.

6. GROUNDHOG DAY

    He [Bill Murray] said, “I refuse to shoot this scene until I know how I am dressed. Am I wearing the clothes I wore the night before? Am I wearing p.j.’s? Am I not wearing that?” That is, what happened that night between him and Andie [MacDowell]? So, he refused to shoot it. Harold Ramis, the director, had not thought of this question, and he didn’t know. So he took a vote from the cast and crew as to what Bill was wearing. Is he wearing the clothes from the night before, or is he wearing pajamas? And it was a tie, a tie vote, so Bill still refused to shoot the scene.

    Then one girl in the movie—it was her first film—she was assistant set director. She raised her hand and said, “He is absolutely wearing the clothes he wore the night before. If he is not wearing the clothes he wore the night before, it will ruin the movie. That’s my vote.” So Harold Ramis said, “Then that’s what we are going to do.” I’ve never told anybody that behind-the-scenes story, so keep that a secret now.



7. THREAT LEVEL

Assume SCP 5252 is an alien intelligence with hostile intentions. Our analysis indicates that it does not wish to be studied or manipulated and will act against the team and you. It is limited in what it can do however. It must follow any commands given to it by the interface and computer. It can only react to threats. It cannot take preemptive action.

Be aware that proximity to SCP 5252 increases the rate of informational awareness. I.E. if they are told something by you, then SCP 5252 will learn it faster than it would have otherwise.

8. WORKING HYPOTHESIS OF PURPOSE

The triangle was built by an alien intelligence to remotely control and monitor probes in alternate universes, including biomechanical creatures built from cloned humans.  It is powered by information, allowing it to survive nearly any danger.  Someone was able to partially reverse engineer this technology and build a crude interface for it. However, control is imprecise and the triangle is most likely a sapient being, so it resents being controlled by a lesser species.

9. SCP 5253

A partially destroyed biomechanical humanoid, built from unknown technology and an adult human male. Three such corpses have been found near SCP 5252 on three separate occasions, each labeled as A, B, and C accordingly. It is thought that SCP 5252 will summon a fourth if the onsite team agitates it enough. There is information available on how this entity to bypass so many of our defenses. It should be assumed to be hostile and armed.

Capturing SCP 5253 intact is important but a damaged specimen will do.


10. FINAL WARNING

Offsite analysis has determined a possible reason: SCP 5252 is, for lack of a better word, an infovore. It processes and consumes information. Furthermore, SCP 5252 seems to be able to affect anyone or anything with a causal link to itself. That is to say, not only will the onsite analysis team be affected by the object, so will you, although possibly to a lesser extent.

The more knowledge you learn and the more you reveal to your team, the more danger you put yourself in. It is believed that SCP 5252 creates a quantum observer bubble over itself and anyone causally linked to it via perception when it is threatened or angered. If sufficiently agitated, it will manipulate the observer bubble so that all sapient beings other than itself will be placed in a parallel universe, presumably one inimical to human life. Furthermore, all knowledge of the affected sapient beings is rotated out of this universe. In effect, you and the onsite team might as well have not existed. All information about you will be erased, including the memories of other humans. 

There is indirect evidence that we have sent in 3 previous teams to analyze the object.  We have no idea who they are specifically or what happened to them.  We hope you are successful where they were not.

Good luck,

The SCP Foundation.



Here's what Thad wrote for his mission briefing:

Overseer: третье лицо (Tret'ye Litso)

Current plan involves different analysts knowing different things and having different levels of access (at least at the outset).
Analysts will be broken into two teams: Oversight and Research.
Oversight will focus on security of the facility perimeter, inspection of the site itself, and maintaining contact with the Overseer. Oversight Analysts have very specific and narrow rules for what they are permitted to know about the broader mission and the SCP object. Research Team will focus on study of SCP object.

FIRST ORDER: The Weapons Engineer is to be neither told nor shown anything about SCP 5252 (up to and including its SCP designation). If the object's location in the facility is too open to allow the Weapons Engineer to follow their security duties while maintaining the Research Information Blackout (see below), privacy curtains shall be erected around 5252's location to prevent the Weapons Engineer from viewing the object or the actions of the Research Team. The only information regarding SCP object(s) that Research Team is allowed to convey to Weapons Engineer are "Capture" or "Kill" orders on various manifestations.

Quantum Physicist should only be enlisted in direct research when absolutely necessary (and cleared by Overseer), but can be consulted by Research Team so long as questions are phrased as hypotheticals and do not use ANY specifics about SCP object(s).

 
Oversight Team:
Weapons Engineer, Quantum Physicist, and Psychiatrist

Weapons Engineer Orders
(Objective 1)
Research Information Blackout
--Keep away from Research Team activities. Stay out of earshot of any conversation involving mission priorities.
--Fascilitate this by keeping contact with other agents limited to Psychiatrist and Quantum Physicist unless absolutely necessary.
--If Research Team members speak to you about mission in any capacity other than to issue emergency orders ("Capture" or "Kill"), consider them compromised and either silence and incapacitate or, in necessary, administer lethal force.

(Second Objective)
Maintain Perimeter
-Familiarize yourself with team members personalities, work with psychiatrist to spot abnormalities or aberrations in team behavior. If a team member is judged as compromised, silence and incapacitate them immediately (non-lethal preferred, but lethal force is authorized).
--Any persons other than team members sighted outside the mission research area will be met with immediate lethal force. No exceptions.
-Anyone attempting to exit the facility or gain unauthorized access to command center will be met with immediate lethal force. No exceptions.

(Third Objective)
Investigation
-Aid Quantum Physicist, as needed, in examination of facility (not including research area).
-Signs of other inhabitants, past or present, are to be reported immediately.
--Any risk of perimeter breach is to be dealt with immediately, using lethal force.

Equipment:
- M4 carbine with Underbarrel shotgun
- .45 caliber sidearm
- Body Armor
- Taser
- A crate of containing ammunition, as well as:
-Grenades (flashbang, tear gas, fragmentation, incendiary)
-Handcuffs and leg-irons
-Ball-gags (For silencing compromised team members, if captured alive. Not for recreational use.)




Quantum Physicist Orders
-Research Area is out of bounds for you until otherwise noted.

(Objective 1)
Investigation
-Carefully document and examine the facility (not including research area).
-Signs of other inhabitants, past or present, are to be reported to Weapons Engineer and Overseer immediately.
-Aid Weapons Engineer in securing the facility.

(Objective 2)
Conceptual Research Aid
-Answer and and all hypothetical problems posed to you by Research Team.
-Answers must be given quickly and you may not ask for clarification or details.

(Possible Objective 3)
Research
-May join Research Team ONLY IF research has dead-ended and no other options available.

Equipment:
-.45 caliber sidearm
- Digital camera with spare memory cards
- Digital audio recorder
- Notebook & pen




Psychiatrist Orders (Psychiatrist will be informed of items 4 and 9.)
(First Objective)
Observe and Liaise
-Psychiatrist will act as primary intermediary between the teams.
-Observe research and Research Team, but do not discuss research with other members of Oversight.
-Observe fellow team members.
-Report any aberrant behavior or marked personality shifts to Overseer and weapons engineer.
-Update Overseer periodically.

(Second Objective)
Analyze SCP Intelligence(s)
-If other intelligence(s) manifest and remain passive within research area, proceed with contact and analysis.
-If other intelligence(s) manifest and prove hostile and/or attempt to leave research area, fall back and give "Capture" or "Kill" orders to Weapons Engineer.

Equipment:
-.45 caliber sidearm
- Digital camera with spare memory cards
- Digital audio recorder
- Notebook & pen





Research Team:
Computer Scientist, Video Engineer, and Astronomer

All Research Team members are to be informed of item 2.

Research mission goals are more open-ended, and Team members can aid one another as necessary. Take careful precautions and careful notes.

Research team is not to be armed. Instead, they must be ready to fall back and defer to Oversight Team for defense.

DO NOT discuss research or research objects with Weapons Engineer.

-Quantum Physicist may be consulted only via abstract hypothetical questions that are similar to situations those involving the SCP object. Do not divulge specific data of any kind without Overseer permission.
-Quantum Physicist may join research team if investigation is stymied and their direct expertise is required beyond any shadow of doubt. Clear with Overseer.

Computer Scientist Orders (Inform of items 4, 5, and 9)
-Focus on Mission Objectives 1-3, in descending order.
-Psychiatrist MUST BE present before engaging/examining ESCHER or MEATPUPPET programs.
-Defer to Psychiatrist for proper response to 5253 or 5254 incursions.

Video Engineer Orders
-Focus on Mission Objective 4.
-Research Team as necessary.

Astronomer Orders
-Aid Computer Scientist and Video Engineer with objectives 1-4 as needed.
--Specifically, aid Comp. Scientist with TELEMETRY data.

Equipment:
-a wide variety of lab equipment and sensors to record electromagnetic fields, radiation fluctuation, atmospheric conditions, etc.
-digital audio and tape recorders
-digital and tape video cameras
-notebooks and pens
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on October 31, 2012, 05:41:47 PM
So you ran this?
How did it go?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on October 31, 2012, 05:45:19 PM
Yes.

The game was fun, although the SCP Foundation would not be entirely pleased at the results.
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on October 31, 2012, 05:52:45 PM
Ah!  Shit go Kaplooy, in a quantum physics sort of way.  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on November 08, 2012, 09:25:17 PM
Aside from Polybius and the Squashed Cat, are there any other little fears games that were done/in the plans?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on November 21, 2012, 02:15:12 AM
Aside from Polybius and the Squashed Cat, are there any other little fears games that were done/in the plans?

Not at this time. I'll revisit kid-themed games but I'll probably use MAOCT or WoD innocents to run them since I'm more familiar with those rules. I'm not opposed to it, but there are only so many games we can play.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on December 01, 2012, 02:21:26 AM
Hotline Miami + Carcosa = DONE

Do you like hurting people?
Title: Re: Upcoming RPPR One Shot games
Post by: QuickreleasePersonalitY on December 03, 2012, 03:41:07 PM
Aside from Polybius and the Squashed Cat, are there any other little fears games that were done/in the plans?

Not at this time. I'll revisit kid-themed games but I'll probably use MAOCT or WoD innocents to run them since I'm more familiar with those rules. I'm not opposed to it, but there are only so many games we can play.

What, you haven't yet figured out how to EgoLAN the RPPR crew together?  Tsk tsk...I expected better ;3
Title: Re: Upcoming RPPR One Shot games
Post by: Dom on December 04, 2012, 04:09:34 PM
Hotline Miami + Carcosa = DONE

Do you like hurting people?

Oh man I can't wait to listen to this one.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on December 11, 2012, 09:24:23 PM
A one-shot based on Kevin Smith's Red State. Maybe A Dirty World? although the mechanics of that game aren't great for outright violence.

As fun as this would be in a dirty world game, I think it should be run in Cthulhu (any of the the systems of it) because that is how it should end! XD
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on December 12, 2012, 12:55:27 AM
As fun as this would be in a dirty world game, I think it should be run in Cthulhu (any of the the systems of it) because that is how it should end! XD

COC would only be applicable had Kevin Smith used [spoiler] his original rapture sequence [/spoiler] to end Red State.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on December 12, 2012, 01:31:10 AM
It was mentioned that 10 years from now he may release a "rapture version/director's cut" of the movie, though that was a pipe dream conversation on his podcast "Hollywood Babbel-On". Still I always thought Cthulhu would make that movie better. XD
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on December 17, 2012, 06:08:18 PM
I gotta use this in the next League game: https://vimeo.com/54162829
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on December 17, 2012, 06:39:42 PM
That shit is brilliant. I'm using it in my current Wild Talents game. Them and #175 on the list, Dark Arts Technical Institute.
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on December 18, 2012, 03:18:57 AM
That's hilarious.  I'm so going to run that as a one shot.  Wonder what system will make that work?
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on December 31, 2012, 04:50:32 PM
Just finished reading the Xombi trade paperback and the setting in the last half of the book would make an interesting scenario for a one or two shot game. The long story short version is that a number of floating strongholds exists in the modern world but are hidden from them. People on the strong holds are granted effective immortality but a lot of political intrigue between the strongholds and the comic is written in high weirdness world which seems like it could fit well into a Mage or maybe Wild Talents game.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 05, 2013, 09:17:12 PM
I was just listening to the 2009 Gencon Wrap-up episode and I want to know what happen to Ross's Shotgun Diaries game? Did that ever happen? Did you guys ever get around to running a game in that system?

Planning to run a game in that system myself or play in one.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on February 05, 2013, 09:59:59 PM
caleb wants to play MAOCT so I gotta run it.

Any requests for it?

Also going to run the Quiet Year at some point since I just got it.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 05, 2013, 10:22:29 PM
caleb wants to play MAOCT so I gotta run it.

Any requests for it?

Also going to run the Quiet Year at some point since I just got it.

For MAOCT? what about SkyMaul? or one of the roadside Road Trip plots?
Title: Re: Upcoming RPPR One Shot games
Post by: Dom on February 05, 2013, 11:24:23 PM
Road Trip or Candlewick Manor, please!
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 05, 2013, 11:37:55 PM
Agreed, I know this is a one shots thread, and you guys have a number of campaigns on the go, but what about a full Road Trip campaign? failing that, Candlewick is always cool and I think Caleb would dig it, based on his darker sidings. XD
Title: Re: Upcoming RPPR One Shot games
Post by: Kemlin Dragos on February 06, 2013, 09:10:36 AM
@clockworkjoe

Let us know how The Quiet Year goes. I'm very interested in that game.
Title: Re: Upcoming RPPR One Shot games
Post by: Mixmastermax on February 08, 2013, 12:27:05 AM
What we really need if for the group to do more Little Fears
And hear more about it.
Werewolf in London's house
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 12, 2013, 07:18:48 PM
Has there been a run of Eternal Glades by the RPPR crew? If so, was it ever recorded?
Title: Re: Upcoming RPPR One Shot games
Post by: crash2455 on February 13, 2013, 10:41:06 AM
As far as I know, Ross ran every adventure except Area 51 for the main RPPR crew. Only the biggest and most interesting made it onto the podcast.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on February 13, 2013, 11:58:17 AM
I want to see someone (other than the RPPR crew) run a game where all the PCs are major RPPR contributors: Ross, Tom, Aaron, Caleb, Cody, Jason, Dan, etc...

And make it grimdark.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on February 13, 2013, 12:35:26 PM
Quote
I want to see someone (other than the RPPR crew) run a game where all the PCs are major RPPR contributors: Ross, Tom, Aaron, Caleb, Cody, Jason, Dan, etc...

And make it grimdark.

I must make this happen!... I'm going to do a one shot, hand out pre-gens with full backstories to people who've never heard of the podcast, and see what happens.
Title: Re: Upcoming RPPR One Shot games
Post by: crash2455 on February 13, 2013, 12:47:25 PM
I've made offers to Ross or Caleb before. They're just both understandably quite busy.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 13, 2013, 03:25:22 PM
I'm actually running a 1920 CoC game that is inspired by Caleb's "Preemptive Revenge", At least the first 30 minutes of it. The investigators are looking into a murder/suicide in the small town of Edenvale. Ran the first part last night, gonna continue tonight.
Title: Re: Upcoming RPPR One Shot games
Post by: Henry Hankovitch on February 13, 2013, 11:41:13 PM
I want to see someone (other than the RPPR crew) run a game where all the PCs are major RPPR contributors: Ross, Tom, Aaron, Caleb, Cody, Jason, Dan, etc...

And make it grimdark.

It would be hilarious to revisit the cracked-out world of the GURPS Judgment Day scenario; on this time, make it the Leage of Extraordinary Player Characters.  One PC from each player's history, from any system or genre.

You know you want to experience Bartleby, Vasshyk, Sgt. Durant, and Bigglesworth in the same party.
Title: Re: Upcoming RPPR One Shot games
Post by: Dom on February 14, 2013, 03:06:08 PM
Add Manjappa, Hedonism Senator and Adam Scott Glancy somehow, and this would be my dream game.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on February 14, 2013, 03:19:48 PM
Add Manjappa, Hedonism Senator and Adam Scott Glancy somehow, and this would be my dream game.

Agreed! XD
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on February 18, 2013, 11:39:38 PM
Played The Quiet Year - game went well - I'll post a PDF scan of the map we made during the game and it it will go up as the next AP.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on March 25, 2013, 11:06:34 AM
I demand that Ross find and read this crazy SF novel, and then do a one shot based on it using T2K rules: http://en.wikipedia.org/wiki/The_Texas-Israeli_War:_1999

Here's a recent re-review of the novel in Foreign Policy (also where I learned of it): http://www.foreignpolicy.com/articles/2013/03/22/cowboys_vs_kippot
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on March 25, 2013, 12:57:32 PM
Is it weird that the part of this that really throws me is the most is the idea of a nuclear powered tank needing to refuel mid-mission?
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on March 25, 2013, 01:04:32 PM
Is it weird that the part of this that really throws me is the most is the idea of a nuclear powered tank needing to refuel mid-mission?

You caught that too? The part that gets me is the nuclear launch as a result of LSD.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on March 25, 2013, 02:30:28 PM
Yeah, that was weird. The odd part, beyond the whole thing being an odd part of the larger story, is why they would use nukes when (I believe) it had been established that biological and chemical weapons are the super-weapons of the setting (most nukes having been disabled by a previous national agreement). So, apparently LCD makes you nostalgic in addition to wanting to mass murder.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on March 25, 2013, 02:35:09 PM
Yeah, that was weird. The odd part, beyond the whole thing being an odd part of the larger story, is why they would use nukes when (I believe) it had been established that biological and chemical weapons are the super-weapons of the setting (most nukes having been disabled by a previous national agreement). So, apparently LCD makes you nostalgic in addition to wanting to mass murder.

The novel was published in 1974(?) - some time in the mid-70s. SALT I was in 1969, but the official treaty didn't come until SALT II which was in 1979.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on March 25, 2013, 03:02:57 PM
I mean in the setting. To quote the Wiki summary:

Quote
In 1983, the nations of the world agreed to the Oslo Disarmament, severely limiting the size of nuclear arsenals. However, this led to a proliferation of biological and chemical weapons.

The Irish Commando LSD attack is in 1992 so for nine years they'd been stacking on the germs and gases but you slip some LSD into the beer and everyone goes retro with the nuclear weapons.
Title: Re: Upcoming RPPR One Shot games
Post by: Setherick on March 25, 2013, 03:31:55 PM
I mean in the setting. To quote the Wiki summary:

Quote
In 1983, the nations of the world agreed to the Oslo Disarmament, severely limiting the size of nuclear arsenals. However, this led to a proliferation of biological and chemical weapons.

The Irish Commando LSD attack is in 1992 so for nine years they'd been stacking on the germs and gases but you slip some LSD into the beer and everyone goes retro with the nuclear weapons.

Oh, missed that. I can't believe we're discussing the logic of the novel.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on March 25, 2013, 06:10:25 PM
Sad isn't it? I do this all the time with fiction. Drives my dad nuts to hear me examining the logic of things other people made up.

But since we're already doing it; do you wander why Israelis are doing mercenary work at all? The write up seems to imply that Israel is doing well for itself, largely uneffected by the depression of other nations. They can afford to design and build nuclear powered tanks and transport them across the Atlantic so they must have several armor transporting airplanes or large transport boats (a quick peek here (http://en.wikipedia.org/wiki/Israeli_Navy) leads me to believe they must have flown since I don't see anything approaching trans-oceanic armored transport). How much can the US be paying them when the rich people and economically strong sections of the country are the ones that rebelled to begin with?

Easier question: why on Earth did they sail one of these (http://en.wikipedia.org/wiki/Heavy_cruiser) 250 miles up what I have to assume was this (http://en.wikipedia.org/wiki/Trinity_River_(Texas)) to help you fight a ground war? How on Earth for that matter? Hell, an armored train probably would've worked better in Texas (that would have been bad ass).
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on March 25, 2013, 11:10:46 PM
Texas could have paid the mercs in oil - the US, I'm not sure.

Anyway, I just ran a game of Monsters and Other Childish Things, based on material from Road Trip. It was Caleb's first game.

Here's a sneak preview

http://www.youtube.com/watch?v=zMku2mhrDeo
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on March 26, 2013, 12:06:20 AM
So what your saying is it was a pretty combat light, experiment in pacifist roleplaying, where characters all got along and tried to save the day through talk and the power of friendship.

I applaud you!  ;)
Title: Re: Upcoming RPPR One Shot games
Post by: beej on March 28, 2013, 11:07:44 PM
Ross, have anyone of you considered trying Monsterhearts?  Given creativity and tendecy toward insanity among the crew I would imagine it would be an awesomely insane play.

http://buriedwithoutceremony.com/monsterhearts/

Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on March 29, 2013, 02:28:39 AM
Ross, have anyone of you considered trying Monsterhearts?  Given creativity and tendecy toward insanity among the crew I would imagine it would be an awesomely insane play.

http://buriedwithoutceremony.com/monsterhearts/

Isn't that game designed to emulate YA novel style vampires and werewolves, focusing on interpersonal relationships and romantic struggles?
Title: Re: Upcoming RPPR One Shot games
Post by: beej on March 30, 2013, 01:40:19 AM
Yep.  Idle Red Hands through up an hour of a recorded game and 15 minutes in I went to the developers website and bought the PDF.  PC logic brought to bear on Highschool..amazing.  This sort of thing in the hands of the rppr crew...lex Luthor times ten awesome.
Title: Re: Upcoming RPPR One Shot games
Post by: unitomega on March 30, 2013, 02:04:02 AM
The Walking Eye did an excellent series of APs, and I've ran a little MH myself. It's a lovely little game with HS drama and supernatural shit mixed in. Might be a little weird for the RPPR crew, don't know how much they've played these indie narrativist games. I mean, the GM rolls no dice, shit only happens from the GM when the players fuck up or the players aren't driving themselves for a bit.

Actually nevermind, it's a great idea. Even if they don't play the game well an AP of it would be hilarious to listen to.
Title: Re: Upcoming RPPR One Shot games
Post by: Teapot on April 04, 2013, 11:03:09 AM
I'd like to see how the RPPR crew does with http://rpg.drivethrustuff.com/product/113064/ViewScream

Though it's a new and odd interface for storygames.
Title: Re: Upcoming RPPR One Shot games
Post by: Leviathan on April 04, 2013, 11:57:05 PM
Hey Ross, did you ever play The Quiet Year with Aaron and Tom, since they missed the first one? Would love to hear the contrast between Tom inflicting monstrous horrors on the community and Aaron's engineering caste building carebear robots to clean up the mess.
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on April 05, 2013, 12:31:22 AM
Hey, they're called Berbils. Also we have yet to play The Quiet Year, though that will be probably be rectified sometime in the near future.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on April 17, 2013, 10:51:13 PM
welp this should be a League game

http://www.youtube.com/watch?v=5BBhNkywMJY
Title: Re: Upcoming RPPR One Shot games
Post by: edwardian_adventurer on April 17, 2013, 11:32:45 PM
Oh! Oh! Can I play? I want to be spider-Chewie! :o
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on April 18, 2013, 12:04:52 AM
Viewing that I can only conclude that perhaps Tom and Mr Oswald related.
Title: Re: Upcoming RPPR One Shot games
Post by: Jacko on April 23, 2013, 03:26:44 AM
I think Apocalypse World would make for a great one-shot since character creation takes all of 15 minutes, the PDF is all of $10, and it's not a very crunchy system.  My group ran Dungeon World almost on a lark with the GM only getting a couple days notice and we really didn't have any problems with the rules.  We were able to dive into Apocalypse World two weeks after that with no problems.

The main benefit is that we'd get to hear Aaron play a tech-centric character who gets helpful(?) advice from the swirling psychic maelstrom of the world and give other players bonuses to rolls but only if they follow his advice about something (A move/power called 'Oftener right').  That's a recipe for hilarity if there ever was one.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on June 08, 2013, 01:16:59 AM
Ran a Call of Cthulhu game about making a movie with mythos creatures and sorcery :D

Title: Re: Upcoming RPPR One Shot games
Post by: Leviathan on June 08, 2013, 02:44:32 PM
Ran a Call of Cthulhu game about making a movie with mythos creatures and sorcery :D
Is it somewhat based on Tom's idea from "We Three Games" or was it something you came up with yourself? Sounds like it could go real funny real fast.
Title: Re: Upcoming RPPR One Shot games
Post by: Jacko on June 08, 2013, 05:20:40 PM
It sounds like the predecessor of the Hotline Miami game, can't wait!
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on June 08, 2013, 06:12:57 PM
Ran a Call of Cthulhu game about making a movie with mythos creatures and sorcery :D

I hope we get a scene with an Agent trying to get the crawling chaos to sign a three picture deal.
Title: Re: Upcoming RPPR One Shot games
Post by: Henry Hankovitch on June 17, 2013, 06:39:38 PM
Oh god, that was brilliant.  Was this directly inspired by Shadow of the Vampire, or is it just a parallel? 

I imagine that if you had actually pitched it as "this is a Cthulhu game where you all play cultists," it wouldn't have gone half as well.
Title: Re: Upcoming RPPR One Shot games
Post by: Jay Dugger on July 15, 2013, 09:56:29 PM
I'd like to see how the RPPR crew does with http://rpg.drivethrustuff.com/product/113064/ViewScream

Though it's a new and odd interface for storygames.

I second the suggestion.
Title: Re: Upcoming RPPR One Shot games
Post by: QuickreleasePersonalitY on August 13, 2013, 04:29:22 AM
Game Challenge:  build a horror game built around number stations
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on August 13, 2013, 04:49:20 AM
Game Challenge:  build a horror game built around number stations

Didn't Ross already do that?
Title: Re: Upcoming RPPR One Shot games
Post by: Wooberman on August 13, 2013, 04:58:34 AM
Game Challenge:  build a horror game built around number stations

Didn't Ross already do that?

Yup, It was a Fear Itself game with Tom and Cody. I'll admit it wasn't "around" number stations as such but they did feature in there. I think it was mentioned in Episode 50(?) in 2010. I'm not sure where to find the AP but it was pretty damned good.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 13, 2013, 12:39:52 PM
It was one of our first recorded AP episodes: http://slangdesign.com/rppr/2008/10/actual-play/in-case-you-missed-it-fear-itself-actual-play/

I used a number station recording but it was only part of a larger plot. I could focus a game's plot around number stations.
Title: Re: Upcoming RPPR One Shot games
Post by: Wooberman on August 13, 2013, 03:54:12 PM
The first? I was way off. Damn fine game though. I bought Fear Itself and the book of unremitting horror after listening to that.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 13, 2013, 06:02:21 PM
The first? I was way off. Damn fine game though. I bought Fear Itself and the book of unremitting horror after listening to that.

one of the first, not THE first. The very first AP is night of the squashed cat: http://slangdesign.com/rppr/2007/11/actual-play/little-fears-actual-play-night-of-the-squashed-cat/
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on August 13, 2013, 07:27:48 PM
Was that first AP recorded on wax cylinders? 
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 13, 2013, 08:42:54 PM
Was that first AP recorded on wax cylinders?

Close! It was a cheap olympus voice recorder.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on August 13, 2013, 09:06:22 PM
Didn't Ross write a number station scenario? I remember it being called "Pleasant Glade" but there's not a lot of info on it anymore? also the number station may have be secondary as well.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 13, 2013, 09:21:21 PM
Didn't Ross write a number station scenario? I remember it being called "Pleasant Glade" but there's not a lot of info on it anymore? also the number station may have be secondary as well.

http://www.rpgnow.com/product_info.php?products_id=19238

nah that's kind of a Signal - everyone goes crazy for reasons
Title: Re: Upcoming RPPR One Shot games
Post by: QuickreleasePersonalitY on August 14, 2013, 02:12:28 AM


Quote from: Review Cultist on August 13, 2013, 07:06:22 PM (http://slangdesign.com/forums/index.php?topic=1526.msg38772#msg38772)<blockquote>Didn't Ross write a number station scenario? I remember it being called "Pleasant Glade" but there's not a lot of info on it anymore? also the number station may have be secondary as well.
</blockquote>

Quote from: clockworkjoe on August 13, 2013, 07:21:21 PM (http://slangdesign.com/forums/index.php?topic=1526.msg38773#msg38773)<blockquote>
http://www.rpgnow.com/product_info.php?products_id=19238 (http://www.rpgnow.com/product_info.php?products_id=19238)

nah that's kind of a Signal - everyone goes crazy for reasons
</blockquote>

mmm, listening to that was like sharing some Yellowtail & snickers bars with Spielberg, sitting on the porch in the late summer while watching MUFON headquarters go up in flames

ahh, good memories
Title: Re: Upcoming RPPR One Shot games
Post by: SageNytell on August 14, 2013, 03:16:36 PM
Didn't Ross write a number station scenario? I remember it being called "Pleasant Glade" but there's not a lot of info on it anymore? also the number station may have be secondary as well.

Maybe you recall the second game I ever uploaded to the Community AP site, A Pleasant Night in Emerald Grove? I used a numbers station in that to scare the absolute SHIT out of my players but it didn't have anything to do with the main plot.

That wasn't Ross stuff though, that was a Sage original*.

(*ripped off from slightly different sources)
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on August 22, 2013, 11:11:42 PM
Number Stations do seem to generate fear for some reason.

as for one shots, I want to see a Polybius-style game with the "NES Godzilla", it was mentioned in the comments for "Polybius" and after reading the blog, Hell Yes! I cant wait to hear that scenario. Also Ross should also do up a Carcosa game based on "The Room".

"Why don't you take that mask off, hah?"
Title: Re: Upcoming RPPR One Shot games
Post by: Kemlin Dragos on September 22, 2013, 02:04:09 PM
Is the crew going to dive into Numenera anytime soon?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on September 22, 2013, 03:48:11 PM
Is the crew going to dive into Numenera anytime soon?

I'd need a copy of the game for that. I haven't bought it yet. I probably will sooner or later, but I need to wheedle down the existing game queue as it is.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on September 22, 2013, 05:26:02 PM
Any chance we'll see a "Bunnies and Burrows" game run? or "Mouse Guard"?
Title: Re: Upcoming RPPR One Shot games
Post by: Daegan on September 27, 2013, 11:12:42 PM
Real long shot here, but I gotta ask - any chance of a "Dungeons: the Dragoning 40,000" one shot?
Title: Re: Upcoming RPPR One Shot games
Post by: Vivax on September 29, 2013, 04:20:08 PM
Number Stations do seem to generate fear for some reason.

as for one shots, I want to see a Polybius-style game with the "NES Godzilla", it was mentioned in the comments for "Polybius" and after reading the blog, Hell Yes! I cant wait to hear that scenario. Also Ross should also do up a Carcosa game based on "The Room".

"Why don't you take that mask off, hah?"

The first SAN check should be when the player characters "get the results of the test back".
Title: Re: Upcoming RPPR One Shot games
Post by: Wooberman on September 29, 2013, 05:56:22 PM
Crit pass SAN check "I definitely have breast cancer"
Title: Re: Upcoming RPPR One Shot games
Post by: Claive on January 22, 2014, 07:18:22 PM
You did Cat-thulu so... Pokethulhu?

Or

Jags Wonderland?
http://www.jagsrpg.org/

Or

Paranoia?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on January 22, 2014, 10:38:40 PM
What's so special about JAGs?

Pokethulhu is a maybe. Paranoia is something I'd like to run or play but the Mongoose version of the rules are a bit too dense to easily pick up so I've never spent the time necessary to figure it out.
Title: Re: Upcoming RPPR One Shot games
Post by: Claive on January 23, 2014, 10:55:53 AM
What's so special about JAGs?

It is like Call of Cthulhu tried to act whimsically and failed miserably... oh and insanity is contagious... and instead of investigators you are playing an insanity self help group.  You never really know if what is going on is real or just in the player's minds or both.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on January 23, 2014, 11:12:24 AM
OH MY GOD! Paranoia would be great, especially with Caleb, the mad genius of deathtraps, and Aaron, who is Aaron. I've actually played a few games with my group and one of our player's character died after filling out his player survey cause he admitted on his survey to Friend Computer that he was in a secret cult and subsequently vaporized. He was then backed-up from a clone and had to fill out the survey again. Then all the group back-stabbing began. Good times.
Title: Re: Upcoming RPPR One Shot games
Post by: D6xD6 - Chris on January 23, 2014, 01:17:56 PM
I have fond memories of Over the Edge.  Surreal silliness is always fun.  I remember it being easy to play, but that's about it.  Our GM at the time LOVED it because he could make stuff up on the fly and it would still work thematically.   It was perfect for one-shots.

I think it might be the current Bundle of Holding, too.
Title: Re: Upcoming RPPR One Shot games
Post by: D6xD6 - Chris on January 23, 2014, 01:39:00 PM
Scratch that, it's not.  Still a fun game, though.
Title: Re: Upcoming RPPR One Shot games
Post by: Nulzilcho on January 24, 2014, 02:58:35 AM
What's so special about JAGs?

It is like Call of Cthulhu tried to act whimsically and failed miserably... oh and insanity is contagious... and instead of investigators you are playing an insanity self help group.  You never really know if what is going on is real or just in the player's minds or both.
(http://i828.photobucket.com/albums/zz203/Nulzilcho/ScruffySecond_zpsf0f043b9.jpg)
It's a really neat setting, that said the JAGS system can be a little clunky and overbearing even if it is otherwise sound. I'd recommend hacking it onto either NEMESIS or the Unknown Armies system; both play really well with it and because a lot of the Wonderland material is system neutral it's not a big stretch.
Title: Re: Upcoming RPPR One Shot games
Post by: TheStrangerInTheFog on January 24, 2014, 04:49:08 AM
I'd found a couple of RPG systems that are absolutely perfect for one-shots, actually. This seems an auspicious place to dump them:

AFTERSCHOOL ACTIVITIES (http://1d4chan.org/wiki/Afterschool_Activities) - An after-school detention goes horribly, horribly wrong, and the coffee machine is your only hope of salvation. Also Eldrich Horror in a(n all-girl) boarding school. Has a pretty cool 'tiredness' mechanic, and was written and created by the /tg/ community.

Sagas of the Icelanders - a game about building a settlement in Iceland, with one player as a suspicious stranger and a harbinger of trouble. I've not played this one yet, but I picked it up in the Bundle of Holding and have been intending to try it out.

There's also a supplementary WoD book called "Mysterious Places". It's got some pretty cool ideas for settings for One Shot games, which could work in any setting, really. Heartily recommended, if you ever get a hankering to run a CoC, Fear Itself or WoD: Mortals game. Things like a seemingly bottomless flooded quarry, and a forest that may or may not actually be purgatory.

I'm looking forward to Pokethulhu - so many potential shenanigans to be had. I love the series' you guys do, the varying one shots will always be my favourite way to enjoy RPPR.
Title: Re: Upcoming RPPR One Shot games
Post by: D6xD6 - Chris on January 24, 2014, 09:57:42 AM
I have Saga of the Icelanders as well.  I agree, its design is well - suited for one shots. 

Thanks for the tip on Afterschool Activities.  I was looking for a new rules - light system to demo, and that one seems like good fun.
Title: Re: Upcoming RPPR One Shot games
Post by: TheStrangerInTheFog on January 24, 2014, 01:32:26 PM
Thanks for the tip on Afterschool Activities.  I was looking for a new rules - light system to demo, and that one seems like good fun.

Hey, no worries. Let us know how it goes!
Title: Re: Upcoming RPPR One Shot games
Post by: Tableflip on April 01, 2014, 06:40:05 PM
1. "Drop", from BPNM

2. "Corporation", from Brutal Games

3. "Lacuna", from MMT
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on April 09, 2014, 05:53:16 PM
Has anyone put in a request for Bookhounds of London? Picked up the book after starting to listen to the Ken and Robin talk about stuff podcast and have quite enjoyed. I do like the setting and am thinking of trying a one shot in it.

I spent a very short time using the google to see if any APs were out there but did not find anything (well one but I need to create a logging to get it and that was beyond my threshold of caring.

Tim
Title: Re: Upcoming RPPR One Shot games
Post by: Biest on April 15, 2014, 11:59:27 PM
I like Bookhounds of London. It seems like a cool setting. But I did not have the chance of really playing it yet either.

But with the recent use of the Apocalypse World Enigne and Caleb's portrayal of gangsters and street folk I would like to see the group play The 'Hood (http://www.lulu.com/shop/james-mullen/the-hood/paperback/product-21563301.html). I imagine it would be entertaining.
Title: Re: Upcoming RPPR One Shot games
Post by: Peter K. on June 03, 2014, 08:45:39 PM
I'll second wanting to hear you folks run Lacuna.  The soundtrack would be a non-stop loop of the Inception noise.

Others that would be interesting to hear:

Cyclopean Ruins
System:  Grim War or Godlike
Premise:  You have incredible powers, what could go wrong?  Yet typical paranormal military plot (https://docs.google.com/document/d/1P7DGYMffHt3-aZfRveSJAPbkd4cGc1oPMZXidmBiYw0/edit?usp=sharing) ensues as Army occult types and/or Talents ransack an ancient city for alien/occult war materiel.

Whale of Noise (http://www.offworld.com/assets_c/2009/04/famicase0803-thumb-550x366-19463.jpg)
System:  Mutant Future or old school Gamma World.
Premise:  The Concordat of Cetaceans has passed judgement on the land dwellers:  You're all a bunch of jerks and will be blasted from the Earth's surface Star Trek IV style when their space brethren come to retrieve them in a month.  But the world may yet be spared if you can procure for the Concordat the one redeeming work humans ever produced:  Master discs of the lost Enya album Whale Song (https://www.youtube.com/watch?v=Cs3MlJrS6Io&feature=kp).

Cydonian Nights
System:  OctaNe
Premise:  Postapocalyptic kung-fu Spaghetti Western.
http://www.youtube.com/watch?v=Q3Yc3HhSl1Q
Title: Re: Upcoming RPPR One Shot games
Post by: Teuthic on June 04, 2014, 12:02:04 AM
I'll second wanting to hear you folks run Lacuna.

Where does one even get a copy of Lacuna? Seriously, I've been looking for a while now: it's right up my alley.

As for games I want RPPR to run (some of which I've said before, but hey, maybe if I keep suggesting it'll happen! Like the sad Secret!):


— Unknown Armies: Always Unknown Armies. Caleb, you know you want to: just think what A Dirty World would look like if you added in No Security.

— Dogs in the Vineyard: Specifically, a Dogs game run by Aaron: I just feel there's a strange synergy there. Dogs works great as a strange morality play with black and white realities.

— I'd love to see a straight-up REIGN campaign from Ross: Iron Heroes was awesome, but my favorite part of REIGN is the weird China Mieville-esque setting this High Fantasy game is in. I just want people to bring the horror back to fantasy, I guess.
Title: Re: Upcoming RPPR One Shot games
Post by: Peter K. on June 04, 2014, 12:16:57 AM
Where does one even get a copy of Lacuna? Seriously, I've been looking for a while now: it's right up my alley.
http://rpg.drivethrustuff.com/product/95893/Lacuna-Part-I-second-attempt
Title: Re: Upcoming RPPR One Shot games
Post by: Leshrac on June 20, 2014, 04:17:49 PM
Have you guys played Dogs in the Vineyard yet.

Its a extremely amusing narrative engine, attached to a really weird pseudo magical Mormon expansionst setting..

....but can easily be detached from that period and just run the system in another setting.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on June 21, 2014, 02:46:44 AM
we've played it several times in the past - never had a game good enough for the AP podacast - I'll probably add it to the next B-Sides
Title: Re: Upcoming RPPR One Shot games
Post by: DanThunder on June 24, 2014, 03:14:22 PM
During the 100th episodetacular, there seemed to be some interest in Edge of the Empire, the new Star Wars RPG by Fantasy Flight Games.  If it's not already in the backlog, I'd like to recommend (with all the authority of a random forum dude) that you guys pick it up.

It's narrative focus will fit well with the group, and it will be interesting to see you guys play with a dice system that has no numbers.  The proprietary dice are not as difficult as they seem.  My group of newbies picked it up in about 45 minutes.

Plus, Aaron could play an R2 unit, like he always tries to do.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on June 24, 2014, 05:56:20 PM
Personally waiting for some more Call of Cathulhu, that shit be tight yo. 
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on August 13, 2014, 02:57:54 PM
That reminds me, Ross: how did the recording of the game we played at Fear The Con turn out? Good enough for the B-Sides at least, I hope!

(C'mon, make me internet famous)
Title: Re: Upcoming RPPR One Shot games
Post by: Claive on August 14, 2014, 04:23:49 PM
I would love to hear you guys play
Vampire City
http://rpg.drivethrustuff.com/product/99313/Vampire-City-%28English%29
Partially just to hear the initial bidding phase.
Title: Re: Upcoming RPPR One Shot games
Post by: Jace911 on August 15, 2014, 03:12:48 PM
If you're ever looking for some dark humor fun in the vein of MAOCT you guys could try out Must Be Tuesday (http://rpg.drivethrustuff.com/product/132192/Must-be-Tuesday); it's a high school "monster of the week"-style RPG inspired by shows like Buffy, where the player characters are simultaneously A. secret extracurricular monster hunters trying to survive high school and B. actual monsters themselves. The primary mechanic involves balancing mundane human activities (School and life stuff) with your supernatural ones (Monster instincts and adventures). If you go too far in one direction or the other you either become the next Victim of the Week, or the Monster of the Week.

Since I know the devs on another forum I actually got to be in a couple of the playtests and I've run a game of the final version, and all three were an absolute riot. Seems like it'd be perfect for a one-shot or two (Maybe even a mini-campaign) if you guys are interested.

[/shamelessplug]

Edit: While playing MBT earlier today my GM pointed out that I have done an improper job marketing this game to the RPPR crew, so here is my refined attempt:

Aaron: You can play a robot!
Tom: There are monsters in the school, and you're one of them!
Caleb: The entire game is narrative-driven and there's a mechanism for improvising entire plots on the spot!
Ross: You can literally play an Eldritch Horror posing as a high school student!

Sales pitch over.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 17, 2014, 09:15:41 PM
That reminds me, Ross: how did the recording of the game we played at Fear The Con turn out? Good enough for the B-Sides at least, I hope!

(C'mon, make me internet famous)

oh I'll post it don't you worry about that
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on August 18, 2014, 10:12:21 AM
That reminds me, Ross: how did the recording of the game we played at Fear The Con turn out? Good enough for the B-Sides at least, I hope!

(C'mon, make me internet famous)

oh I'll post it don't you worry about that

Mostly I want to hear that explanatory interlude that you and Caleb apparently recorded in the car on the way to Hotel Carcosa.
Title: Re: Upcoming RPPR One Shot games
Post by: Mr. Purple on August 23, 2014, 02:52:47 PM
If you're ever looking for some dark humor fun in the vein of MAOCT you guys could try out Must Be Tuesday (http://rpg.drivethrustuff.com/product/132192/Must-be-Tuesday); it's a high school "monster of the week"-style RPG inspired by shows like Buffy, where the player characters are simultaneously A. secret extracurricular monster hunters trying to survive high school and B. actual monsters themselves. The primary mechanic involves balancing mundane human activities (School and life stuff) with your supernatural ones (Monster instincts and adventures). If you go too far in one direction or the other you either become the next Victim of the Week, or the Monster of the Week.

Since I know the devs on another forum I actually got to be in a couple of the playtests and I've run a game of the final version, and all three were an absolute riot. Seems like it'd be perfect for a one-shot or two (Maybe even a mini-campaign) if you guys are interested.

[/shamelessplug]

Edit: While playing MBT earlier today my GM pointed out that I have done an improper job marketing this game to the RPPR crew, so here is my refined attempt:

Aaron: You can play a robot!
Tom: There are monsters in the school, and you're one of them!
Caleb: The entire game is narrative-driven and there's a mechanism for improvising entire plots on the spot!
Ross: You can literally play an Eldritch Horror posing as a high school student!

Sales pitch over.

And I can be the librarian!
Title: Re: Upcoming RPPR One Shot games
Post by: SageNytell on September 20, 2014, 09:51:26 AM
I linked this the other day in the discussion on Google+, but you guys should definitely give Drowns the Sky a shot. Fantastic little dark mapgame about a space colony facing the end of the world.

Here's the easy-reading version (https://drive.google.com/file/d/0B_tbGW_uKBQcamdCa2ZBc1VER3M/edit?usp=sharing),
and here's the game in convenient pocketmod form (https://drive.google.com/file/d/0B_tbGW_uKBQcTVhBajh6QldqYW8/edit?usp=sharing).

Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on September 20, 2014, 01:46:42 PM
Thanks for the link. Looking at it now.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on September 23, 2014, 03:24:31 PM
If you guys ever want some material for a MAOTC campaign, you could easily base a game off of Persona 4 (http://megamitensei.wikia.com/wiki/Persona_4).
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on September 23, 2014, 05:07:59 PM
If you guys ever want some material for a MAOTC campaign, you could easily base a game off of Persona 4 (http://megamitensei.wikia.com/wiki/Persona_4).

Any of the Persona or Shin Megami Tensei games really. Hell, you could even do a Jojo's Bizarre Adventure MAOCT.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on October 20, 2014, 10:10:12 AM
http://creepypasta.wikia.com/wiki/1999


THIS is a ripe horror one-shot. Holy crap.
Title: Re: Upcoming RPPR One Shot games
Post by: Lordsloth on October 20, 2014, 10:25:58 AM
Moar Delta Green- one shot, mini- to full campaign. Don't care which.
Title: Re: Upcoming RPPR One Shot games
Post by: PirateLawyer on October 20, 2014, 05:06:51 PM
Moar Delta Green- one shot, mini- to full campaign. Don't care which.

+1 to this, with emphasis. Even better if it uses the beta rules from DG 2.0.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on October 21, 2014, 01:06:25 AM
Caleb ran a new DG game with the alpha rules. We're saving it for the DG KS. I'll probably run a DG AP during that KS too.
Title: Re: Upcoming RPPR One Shot games
Post by: Lordsloth on October 21, 2014, 11:33:10 AM
Awesome, Ross. Still, I hope for even more DG action.  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: Thorn on October 21, 2014, 10:47:19 PM
When guns come into play Delta Green doesn't mess around.  I was scared to leave cover in the playtest game.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on October 31, 2014, 09:56:15 PM
Moar Delta Green- one shot, mini- to full campaign. Don't care which.

Thirded.

Ross & Co. I was curious why you guys haven't had a game based around the Moundbuilder culture.

I recently stumbled across Frauds, Myths, and Mysteries: Science and Pseudoscience in Archaeology by Kenneth Feder in a used book store and I was shocked that I was never informed of these sites in university undergrad archeology or anthropology breadth classes.

Have you gents ever been to the Cahokia site or the mounds in Missouri?



Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on November 01, 2014, 08:28:55 AM
If I remember correctly Operation: Eyes Down deals a little with the Moundbuilders or something similar.
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on November 01, 2014, 01:09:38 PM
Moar Delta Green- one shot, mini- to full campaign. Don't care which.

Thirded.

Ross & Co. I was curious why you guys haven't had a game based around the Moundbuilder culture.

I recently stumbled across Frauds, Myths, and Mysteries: Science and Pseudoscience in Archaeology by Kenneth Feder in a used book store and I was shocked that I was never informed of these sites in university undergrad archeology or anthropology breadth classes.

Have you gents ever been to the Cahokia site or the mounds in Missouri?

Coincidence! The Civil War CoC scenario that I ran for Caleb and Ross at Fear the Con in June (and again for Aaron, Jason, and David among others at Springfield G.A.M.E. a few weeks ago) features an Indian mound rather prominently. And it should be hitting the Actual Play site pretty soon! ;)
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on November 01, 2014, 01:33:01 PM
Coincidence! The Civil War CoC scenario that I ran for Caleb and Ross at Fear the Con in June (and again for Aaron, Jason, and David among others at Springfield G.A.M.E. a few weeks ago) features an Indian mound rather prominently. And it should be hitting the Actual Play site pretty soon! ;)

Awesome! I really want to hear this game.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on November 03, 2014, 07:59:58 PM
Coincidence! The Civil War CoC scenario that I ran for Caleb and Ross at Fear the Con in June (and again for Aaron, Jason, and David among others at Springfield G.A.M.E. a few weeks ago) features an Indian mound rather prominently. And it should be hitting the Actual Play site pretty soon! ;)

Excellent! Can't wait.

And I do have to recommend Frauds, Myths, and Mysteries: Science and Pseudoscience in Archaeology again for any gamemaster looking for adventure seeds.  Great layout, and it goes over several occult theories and proven frauds associated with each supernatural topic. 

Since it is a text book, the most recent edition is obscenely expensive as expected.  Grab an older used version for as little as four bucks http://www.amazon.com/Frauds-Myths-Mysteries-Pseudoscience-Archaeology/dp/007811697X/ref=sr_1_1?ie=UTF8&qid=1415062724&sr=8-1&keywords=Frauds%2C+Myths%2C+and+Mysteries%3A+Science+and+Pseudoscience. (http://www.amazon.com/Frauds-Myths-Mysteries-Pseudoscience-Archaeology/dp/007811697X/ref=sr_1_1?ie=UTF8&qid=1415062724&sr=8-1&keywords=Frauds%2C+Myths%2C+and+Mysteries%3A+Science+and+Pseudoscience.)
Title: Re: Upcoming RPPR One Shot games
Post by: Innominatus on November 05, 2014, 10:45:17 AM
Coincidence! The Civil War CoC scenario that I ran for Caleb and Ross at Fear the Con in June (and again for Aaron, Jason, and David among others at Springfield G.A.M.E. a few weeks ago) features an Indian mound rather prominently. And it should be hitting the Actual Play site pretty soon! ;)

I have to say, I really enjoyed playing in that game at G.A.M.E.!

In regards to the topic however, I would love to see RPPR play through one or two sessions of Rogue Trader, as it was the game that really got me serious with roleplaying.  I know Ross expressed his neutral-ness with the setting though, and you really need someone who is really invested in the setting in order to truly bring the game to the fantastic potential that it holds.
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on November 05, 2014, 11:02:09 AM
Well, if we're submitting our requests...http://static3.paizo.com/image/product/catalog/ATG/ATG6001E_500.jpeg (http://static3.paizo.com/image/product/catalog/ATG/ATG6001E_500.jpeg)
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on November 05, 2014, 01:47:06 PM
Coincidence! The Civil War CoC scenario that I ran for Caleb and Ross at Fear the Con in June (and again for Aaron, Jason, and David among others at Springfield G.A.M.E. a few weeks ago) features an Indian mound rather prominently. And it should be hitting the Actual Play site pretty soon! ;)

I have to say, I really enjoyed playing in that game at G.A.M.E.!

In regards to the topic however, I would love to see RPPR play through one or two sessions of Rogue Trader, as it was the game that really got me serious with roleplaying.  I know Ross expressed his neutral-ness with the setting though, and you really need someone who is really invested in the setting in order to truly bring the game to the fantastic potential that it holds.

I like the 40k setting and I have rogue trader. No one else at RPPR gives a shit about the setting though and learning a complex new system is a bit of a daunting task for my schedule right now.
Title: Re: Upcoming RPPR One Shot games
Post by: Innominatus on November 05, 2014, 07:49:53 PM
I like the 40k setting and I have rogue trader. No one else at RPPR gives a shit about the setting though and learning a complex new system is a bit of a daunting task for my schedule right now.

Darn.  Oh well, it's totally understandable that you have a full schedule and that the grim darkness of the far future can be a bit unappealing to some.
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on November 25, 2014, 01:28:43 PM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on November 25, 2014, 08:30:00 PM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.

I got some PDFs from Raven but I've only skimmed them. It's not really a playable game.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on November 26, 2014, 12:54:00 AM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.

I got some PDFs from Raven but I've only skimmed them. It's not really a playable game.

Not a playable game you say? Sounds like a job for the RPPR crew!
Title: Re: Upcoming RPPR One Shot games
Post by: Iafhtagn on November 26, 2014, 03:49:16 AM
I'm kind of curious if RPPR has ever considered Shadowrun.

I'm not exactly recommending it. I've been trying to find an actual play of Shadowrun I can listen to that actually sounds like the kind of game I'd like to run, and I really can't. I've tried the Arcology podcast, Fistful of Misanthropes, Geek the Mage First, and more. The closest anyone gets is Gamer's Tavern, and that's because there's one player making it fun by playing a minmaxed yet personality-rich character who's sort of a meta-joke and pokes fun at all the tropes of the game - sort of gaming against the system rather than within it. If I could hear RPPR tackle it the same way they did Eclipse Phase or Wild Talents, I think I could use that to actually run an enjoyable game of Shadowrun.

On the other hand, it's a beast of a system. It's no Synnibar or RIFTS, but it's unnecessarily complicated and fiddly, with tons of stacking modifiers. Chargen takes hours unless you're very, very familiar with the rules. There are a whole lot of traps (like skills that no character should ever take) and broken things (like the rules for creating Free Spirits or AI characters in 4e - sorry, Aaron). I don't really want the RPPR crew I know and love to have to suffer through that.

So...yeah, I'm curious if anyone at RPPR has ever thought about trying Shadowrun.
Title: Re: Upcoming RPPR One Shot games
Post by: trinite on November 26, 2014, 04:07:45 PM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.

I got some PDFs from Raven but I've only skimmed them. It's not really a playable game.

Not a playable game you say? Sounds like a job for the RPPR crew!
My sentiments exactly! Please make sure Caleb and Tom are in on it.
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on November 26, 2014, 04:33:16 PM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.

I got some PDFs from Raven but I've only skimmed them. It's not really a playable game.

Not a playable game you say? Sounds like a job for the RPPR crew!
My sentiments exactly! Please make sure Caleb and Tom are in on it.
The people demand it!
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on November 26, 2014, 04:40:51 PM
My sentiments exactly! Please make sure Caleb and Tom are in on it.
The people demand it!

I would back a kickstarter to pay for the booze needed to support this effort.
Title: Re: Upcoming RPPR One Shot games
Post by: D6xD6 - Chris on November 26, 2014, 07:40:16 PM
No amount of booze can make the game playable.  You'd probably have to make pure grain liquor that would make you blind, but would give you the mental state to understand the "rules.". .  if only you could read them.

It's still probably more playable than the new Shadowrun, lol #zing
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 02, 2014, 06:42:58 PM
I just found a fan-made Savage Worlds supplement for playing games based on the manga/anime series Soul Eater. If you want anime action with a light Lovecraftian twist, check it out!

http://bit.ly/1pPLriE (http://bit.ly/1pPLriE)
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on December 02, 2014, 08:40:58 PM
I just found a fan-made Savage Worlds supplement for playing games based on the manga/anime series Soul Eater. If you want anime action with a light Lovecraftian twist, check it out!

http://bit.ly/1pPLriE (http://bit.ly/1pPLriE)

Well you just became my favorite person on the forums tonight. Thanks!  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 03, 2014, 12:12:12 AM
I posted this for two reasons:

1. I can totally see Wilbur Whateley as a Kishin
2. The prospect of Excalibur showing up as an NPC  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: Claive on December 03, 2014, 11:17:13 AM
I would love to listen to the rppr gang play a game placed in a setting using as many final fantasy tropes as possible.  There will be a Purple Wizard...
Title: Re: Upcoming RPPR One Shot games
Post by: Henry Hankovitch on December 03, 2014, 12:10:42 PM
I once watched a Livestream of a group trying to play a game of FATAL.  They spent 3 hours trying to get through character creation, got drunk, and gave up.  I imagine an attempt to play Synnibarr would work out about the same.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on December 03, 2014, 01:00:14 PM
There's actually a FATAL character generator program out there that does all the tedious bullshit that is chargen in FATAL.

F.A.T.A.L Character Generator (http://www.youtube.com/watch?v=ZslQWVJphqI#)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 03, 2014, 01:12:22 PM
Oh dear God, someone had to program that...
Title: Re: Upcoming RPPR One Shot games
Post by: Thorn on December 06, 2014, 07:49:20 AM
I think this was mentioned somewhere in the book of Revelations.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 11, 2014, 05:06:31 PM
Relistening to Episode 82 has got me thinking: Did that World of Synnibarr Kickstarter ever pay off, Ross? I hope so. That's a game that I'd pay to listen to.

I got some PDFs from Raven but I've only skimmed them. It's not really a playable game.

Does it have the Raccoon in it? Is there finally a slightly better quality version of that picture out there somewhere?
Title: Re: Upcoming RPPR One Shot games
Post by: crawlkill on December 14, 2014, 08:36:35 PM
I'm kind of curious if RPPR has ever considered Shadowrun.

I'm not exactly recommending it. I've been trying to find an actual play of Shadowrun I can listen to that actually sounds like the kind of game I'd like to run, and I really can't. I've tried the Arcology podcast, Fistful of Misanthropes, Geek the Mage First, and more. The closest anyone gets is Gamer's Tavern, and that's because there's one player making it fun by playing a minmaxed yet personality-rich character who's sort of a meta-joke and pokes fun at all the tropes of the game - sort of gaming against the system rather than within it. If I could hear RPPR tackle it the same way they did Eclipse Phase or Wild Talents, I think I could use that to actually run an enjoyable game of Shadowrun.

On the other hand, it's a beast of a system. It's no Synnibar or RIFTS, but it's unnecessarily complicated and fiddly, with tons of stacking modifiers. Chargen takes hours unless you're very, very familiar with the rules. There are a whole lot of traps (like skills that no character should ever take) and broken things (like the rules for creating Free Spirits or AI characters in 4e - sorry, Aaron). I don't really want the RPPR crew I know and love to have to suffer through that.

So...yeah, I'm curious if anyone at RPPR has ever thought about trying Shadowrun.

The guys at Fandible have an absolutely stellar, if somewhat occasional, Shadowrun campaign going. I think there are...seven-ish episodes of it out now? Very much worth a listen, the GM's got his teeth deep in the absurd commercialist grimdark future. Constantly hilarious.

http://www.fandible.com/category/shadowrun/ (http://www.fandible.com/category/shadowrun/)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 30, 2014, 10:14:09 AM
Have you guys looked at Adeptus Evangelion (http://1d4chan.org/wiki/Adeptus_Evangelion)? It's a Dark Heresy modification for NGE games. As one Anon put it:

YOU MAKE THE CHILD
YOU HAVE THE MENTAL ISSUES
YOU DRIVE THE ROBOT
YOU FIGHT THE ANGELS
YOU GO CRAZY
YOU TURN INTO TANG
MAYBE SAVE THE WORLD
IF YOU DON'T FUCK IT ALL UP
WHICH YOU PROBABLY WILL

In other words, it's perfect for a horrible monster like Ross to run!  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on December 30, 2014, 11:47:47 AM
Have you guys looked at Adeptus Evangelion (http://1d4chan.org/wiki/Adeptus_Evangelion)? It's a Dark Heresy modification for NGE games. As one Anon put it:

YOU MAKE THE CHILD
YOU HAVE THE MENTAL ISSUES
YOU DRIVE THE ROBOT
YOU FIGHT THE ANGELS
YOU GO CRAZY
YOU TURN INTO TANG
MAYBE SAVE THE WORLD
IF YOU DON'T FUCK IT ALL UP
WHICH YOU PROBABLY WILL

In other words, it's perfect for a horrible monster like Ross to run!  ;D

Well, we already did The Final Revelation, so we're pretty full in the devoid of hope gaming category.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 30, 2014, 12:36:57 PM
Have you guys looked at Adeptus Evangelion (http://1d4chan.org/wiki/Adeptus_Evangelion)? It's a Dark Heresy modification for NGE games. As one Anon put it:

YOU MAKE THE CHILD
YOU HAVE THE MENTAL ISSUES
YOU DRIVE THE ROBOT
YOU FIGHT THE ANGELS
YOU GO CRAZY
YOU TURN INTO TANG
MAYBE SAVE THE WORLD
IF YOU DON'T FUCK IT ALL UP
WHICH YOU PROBABLY WILL

In other words, it's perfect for a horrible monster like Ross to run!  ;D

Well, we already did The Final Revelation, so we're pretty full in the devoid of hope gaming category.
But Ross didn't run that game, iirc
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 30, 2014, 05:33:29 PM
I believe Ross has mentioned that he likes the 40k, but isn't really a fan of the Dark Heresy system, though I could be misremembering things.

Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on December 30, 2014, 05:42:48 PM
I believe Ross has mentioned that he likes the 40k, but isn't really a fan of the Dark Heresy system, though I could be misremembering things.

Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?

Putting words in Ross' mouth: It's a complex system which he would need to teach to all of the other players for probably only a game or two and they aren't big fans of Warhammer. So, more effort than it's worth basically.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 30, 2014, 05:51:26 PM
I believe Ross has mentioned that he likes the 40k, but isn't really a fan of the Dark Heresy system, though I could be misremembering things.

Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?

Putting words in Ross' mouth: It's a complex system which he would need to teach to all of the other players for probably only a game or two and they aren't big fans of Warhammer. So, more effort than it's worth basically.

Ah, ok. Yeah, it's definitely a complex system, though 2nd ed was recently released so I'm not sure if it's become more manageable. The books are super pretty though, FFG has some excellent production quality, if a bit pricey.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on December 30, 2014, 06:02:56 PM
2nd Edition is simplier but totally different. It's also weird in it's own way. 40K systems have it rough: they have to account for alot of sub-systems. Robust melee and ranged combat as well as "magic" systems. In alot of ways you'd have an easier time playing a 40K game by just playing D&D 5th Edition and changing the visual descriptions. That losses out on the viseral feeling that the Fantasy Flight games have, of course.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on December 30, 2014, 06:34:42 PM
Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?

Based on the Lord of the Peaks game are we not also owed a Ross running the worse anime animals piloting mechs game that Aaron could find or did I just dream that up?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on December 30, 2014, 06:42:56 PM
I believe Ross has mentioned that he likes the 40k, but isn't really a fan of the Dark Heresy system, though I could be misremembering things.

Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?

Putting words in Ross' mouth: It's a complex system which he would need to teach to all of the other players for probably only a game or two and they aren't big fans of Warhammer. So, more effort than it's worth basically.

Yeah, that's it. I am the only one who has any interest in 40k - I have DH, RT, and BC but learning a new system takes a lot of effort and time, especially when there's no stated interest from the rest of the group. I'm currently prepping for 13th age since many of the other players have expressed in it. I'll run Shadows of Eldolon sometime in January.

Posting schedule is Masks, Duality, one shot. There's 1 more DW game in the can, but that's it. I also have some more 5E from Bill, Sean, and Anne, Call of Cthulhu (booted and suited from The Unspeakable Oath), and Our Last Best Hope, among others.

Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 30, 2014, 06:52:03 PM
2nd Edition is simplier but totally different. It's also weird in it's own way. 40K systems have it rough: they have to account for alot of sub-systems. Robust melee and ranged combat as well as "magic" systems. In alot of ways you'd have an easier time playing a 40K game by just playing D&D 5th Edition and changing the visual descriptions. That losses out on the viseral feeling that the Fantasy Flight games have, of course.

Those critical hit tables are marvel to look at! I know my previous group kicked around the idea of a Rogue Trader game for a while but it never came to fruition.

Based on the Lord of the Peaks game are we not also owed a Ross running the worse anime animals piloting mechs game that Aaron could find or did I just dream that up?

I think we are owed both a Mekton Zeta game by Ross and a Dirty World game run by Aaron, and produced by Caleb, somewhere in the future.

Yeah, that's it. I am the only one who has any interest in 40k - I have DH, RT, and BC but learning a new system takes a lot of effort and time, especially when there's no stated interest from the rest of the group. I'm currently prepping for 13th age since many of the other players have expressed in it. I'll run Shadows of Eldolon sometime in January.

Posting schedule is Masks, Duality, one shot. There's 1 more DW game in the can, but that's it. I also have some more 5E from Bill, Sean, and Anne, Call of Cthulhu (booted and suited from The Unspeakable Oath), and Our Last Best Hope, among others.

Cool! Looking forward to it.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on December 30, 2014, 07:56:44 PM
I walked a bunch of my players in sideways: I'm running a Dragon Age game using a reskinned Dark Heresy. It's gone pretty well. We've got a psychotic Dalish, a possessed Knight, a budding Death Knight, a subtle abomination Mage (she totally let her Madness and Corruption get out of control), and a perfectly normal Dwarf. 40K games model Dragon Age almost perfectly, better than the actual Dragon Age game in alot of ways.

Quote
I think we are owed both a Mekton Zeta game by Ross and a Dirty World game run by Aaron, and produced by Caleb, somewhere in the future.

Sadly, as neither Ross nor Aaron died (I really tried to fumble, I really did) and the bet was for death, no games must be run.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 30, 2014, 09:08:26 PM

Quote
I think we are owed both a Mekton Zeta game by Ross and a Dirty World game run by Aaron, and produced by Caleb, somewhere in the future.

Sadly, as neither Ross nor Aaron died (I really tried to fumble, I really did) and the bet was for death, no games must be run.

True! Despite your best efforts, only Caleb died(twice), but the possibility of both games being run was mentioned in the Gen Con wrap-up episode, so here's to hoping.
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on December 31, 2014, 02:37:46 AM

Quote
I think we are owed both a Mekton Zeta game by Ross and a Dirty World game run by Aaron, and produced by Caleb, somewhere in the future.

Sadly, as neither Ross nor Aaron died (I really tried to fumble, I really did) and the bet was for death, no games must be run.

True! Despite your best efforts, only Caleb died(twice), but the possibility of both games being run was mentioned in the Gen Con wrap-up episode, so here's to hoping.

Ross and I agreed to go ahead a do both games despite the lack of any death on our part (or possibly due to the fact that I'm supposedly a witch).  It just may be a while before we can get to running them with real life commitments and longer campaigns coming up.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 31, 2014, 11:54:12 AM
If we really want a mecha game, there's Giant Guardian Generation, which is basically Super Robot Wars: The Tabletop RPG.

Link: http://tk31.blogspot.com/p/downloads.html (http://tk31.blogspot.com/p/downloads.html)
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on December 31, 2014, 02:37:05 PM
Ross and I agreed to go ahead a do both games despite the lack of any death on our part (or possibly due to the fact that I'm supposedly a witch).  It just may be a while before we can get to running them with real life commitments and longer campaigns coming up.

Awesome! That's certainly understandable, but I can't wait to hear them none the less, Albatro.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on December 31, 2014, 02:59:41 PM
Also, more Save Game. That setting's so cool.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on December 31, 2014, 04:59:46 PM
Ross and I agreed to go ahead a do both games despite the lack of any death on our part (or possibly due to the fact that I'm supposedly a witch).  It just may be a while before we can get to running them with real life commitments and longer campaigns coming up.

Awesome! That's certainly understandable, but I can't wait to hear them none the less, Albatro.

Aaron, sometimes I doubt your commitment to Sparklemotion!

Which is to say I am looking forward to the games and will eagerly consume them once they appear. Also real life is bullshit and I don't recommend it.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on January 04, 2015, 07:57:28 PM
I believe Ross has mentioned that he likes the 40k, but isn't really a fan of the Dark Heresy system, though I could be misremembering things.

Also, what the upload schedule now? Duality, Masks, then One Shot? Or is Dungeon World tossed in there somewhere too?

Putting words in Ross' mouth: It's a complex system which he would need to teach to all of the other players for probably only a game or two and they aren't big fans of Warhammer. So, more effort than it's worth basically.

Ah, ok. Yeah, it's definitely a complex system, though 2nd ed was recently released so I'm not sure if it's become more manageable. The books are super pretty though, FFG has some excellent production quality, if a bit pricey.

The third edition beta of Adeptus Evangelion got posted, it's no longer DH based. Links to downloads and all sorts of cool AdEva stuff: http://tinyurl.com/AdEvaRes (http://tinyurl.com/AdEvaRes)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on January 19, 2015, 05:47:37 PM
I've been playing Skullgirls and it would make for an AWESOME Save Game session. Awesome fighting game characters, Lovecraftian background plot elements (and a restaurant called Little Innsmouth...operated mainly by a race of fishpeople called Dagonians :P), and a giant man who's part saxophone. What's not to love?
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on January 19, 2015, 06:12:21 PM
I've been playing Skullgirls and it would make for an AWESOME Save Game session. Awesome fighting game characters, Lovecraftian background plot elements (and a restaurant called Little Innsmouth...operated mainly by a race of fishpeople called Dagonians :P), and a giant man who's part saxophone. What's not to love?

And Beowulf is a Pro Wrestler with a folding chair called The Hurting.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on January 19, 2015, 07:39:53 PM
Yeah, he's totally not influenced by Kanji Tatsumi in P4 Arena  :P
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on February 07, 2015, 12:48:52 PM
Persona d6 RPG (https://data.archive.moe/board/tg/image/1360/86/1360864204391.pdf)

This looks like fun.
Title: Re: Upcoming RPPR One Shot games
Post by: Tadanori Oyama on February 07, 2015, 04:16:53 PM
Persona d6 RPG (https://data.archive.moe/board/tg/image/1360/86/1360864204391.pdf)

This looks like fun.

Sweet! I love Persona, totally gonna use this thing if it's any good.
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on February 08, 2015, 01:48:59 AM
Has RPPR ever given thought to playing "Penny for my thoughts (http://www.evilhat.com/home/a-penny-for-my-thoughts/)"  I've run it for meetup groups a few times and it's always been a blast.
Title: Re: Upcoming RPPR One Shot games
Post by: CADmonkey on February 23, 2015, 06:47:12 PM
Ross and I agreed to go ahead a do both games despite the lack of any death on our part (or possibly due to the fact that I'm supposedly a witch).  It just may be a while before we can get to running them with real life commitments and longer campaigns coming up.
So what will the tone of the Mecha game be?

Real Robot:
(https://lh5.googleusercontent.com/-JTJcT-bjLSU/UVnA4EEEXMI/AAAAAAAAHKk/k4oZNdknSaI/w430-h320-no/FINAL1.gif)

Super Robot:
(https://lh3.googleusercontent.com/-36QZG-Q5rV4/UR7FeTV2ntI/AAAAAAAAEsc/b38An7GlToc/w918-h574-no/yandeMAZINGER.jpg)

or Gonzo:
(https://lh5.googleusercontent.com/-IddknjRXgmM/VOPGS9l7JiI/AAAAAAAAEyg/NJhjvLTCITc/w551-h397-no/IMG_0835.GIF)
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on February 23, 2015, 07:01:22 PM
Excellent choices for mecha genre examples there CADmonkey!

I believe that Mekton Z supports stuff closer to Gundam, Macross, and Patlabor than Mazinger, Getter Robo, or Megas XLR, though that definitely shouldn't stop them from trying. I'm eager to see if it hits peak goofball and goes all Diebuster or Tengen Toppa Gurren Lagann.
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on February 23, 2015, 08:59:21 PM
I would fully support a Super Robot Wars type game where all genres exist in a Post-Crisis / every world happened continuity.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on February 23, 2015, 10:03:20 PM
I would fully support a Super Robot Wars type game where all genres exist in a Post-Crisis / every world happened continuity.

"There goes Ideon and Gurren Lagann, fucking up everybody's timelines." "Hey man, at least we're not reliving the same events only slightly different, like that 14-year-old outta Tokyo."
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on March 03, 2015, 09:29:24 PM
Giant Guardian Generation can handle super robot, real robot, AND crazy-ass psychological Eva-style games.
Title: Re: Upcoming RPPR One Shot games
Post by: Alethea on March 26, 2015, 11:19:14 PM
I would love to see what Caleb would make/do for a Delta Green game about Scientology. Because if they're not worshiping Yogsogoth or ONE of the Elder Gods, I don't know what's going on in there.
Title: Re: Upcoming RPPR One Shot games
Post by: Iafhtagn on March 29, 2015, 06:44:18 PM
It's already been done in the original DG - see '"The New Age" by John Tynes. Certain DG authors have basically admitted that the Enolsis Foundation is supposed to be the Church of Scientology.

Unfortunately, it's not a good idea to do a a scenario that explicitly involves Scientology by name. The Church of Scientology is extremely trigger-happy and petty when it comes to lawsuits. A scenario about Scientology could never be published, and it seems like Caleb is moving into mostly running games that he writes for publication. Even if he never published the scenario but just posted it on RPPR, I'd say there's still a small amount of risk, at least if the title or description text mentioned Scientology (obviously, they don't have people to listen to every podcast in the world and watch out for negative references).
Title: Re: Upcoming RPPR One Shot games
Post by: Alethea on March 31, 2015, 05:18:16 PM
It's already been done in the original DG - see '"The New Age" by John Tynes. Certain DG authors have basically admitted that the Enolsis Foundation is supposed to be the Church of Scientology.

Has the RPPR crew played that scenario and I missed it?
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on March 31, 2015, 05:47:26 PM
It's already been done in the original DG - see '"The New Age" by John Tynes. Certain DG authors have basically admitted that the Enolsis Foundation is supposed to be the Church of Scientology.

Has the RPPR crew played that scenario and I missed it?

It was not the RRRP crew but The Unspeakable Oath podcast has some actual plays and one set of them was The New Age. The Unspeakable Oath is hosted by Ross, or at least he has some nebulous affiliation that man was not meant to know.
Title: Re: Upcoming RPPR One Shot games
Post by: Alethea on April 01, 2015, 06:19:20 AM
It's already been done in the original DG - see '"The New Age" by John Tynes. Certain DG authors have basically admitted that the Enolsis Foundation is supposed to be the Church of Scientology.

Has the RPPR crew played that scenario and I missed it?

It was not the RRRP crew but The Unspeakable Oath podcast has some actual plays and one set of them was The New Age. The Unspeakable Oath is hosted by Ross, or at least he has some nebulous affiliation that man was not meant to know.

Damn it, another podcast to catch up on - at least there's only 14 episodes...
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on April 01, 2015, 01:56:44 PM
Damn it, another podcast to catch up on - at least there's only 14 episodes...

It is in the Unspeakable Oath Actual Pay podcast that dog punching occurred.

http://theunspeakableoath.com/home/2012/06/unspeakable-actual-play-podcast-episode-5-%E2%80%93-operation-downside-part-1-of-4/ (http://theunspeakableoath.com/home/2012/06/unspeakable-actual-play-podcast-episode-5-%E2%80%93-operation-downside-part-1-of-4/)
Title: Re: Upcoming RPPR One Shot games
Post by: Alethea on April 02, 2015, 06:28:06 PM
Damn it, another podcast to catch up on - at least there's only 14 episodes...

It is in the Unspeakable Oath Actual Pay podcast that dog punching occurred.

http://theunspeakableoath.com/home/2012/06/unspeakable-actual-play-podcast-episode-5-%E2%80%93-operation-downside-part-1-of-4/ (http://theunspeakableoath.com/home/2012/06/unspeakable-actual-play-podcast-episode-5-%E2%80%93-operation-downside-part-1-of-4/)

I was wondering were the hell that happened! I shall have to listen to that quickly
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on April 04, 2015, 11:10:40 AM
Shadowrun Returns, the video game, and one of the earlier Shadowrun pen and paper Editions features the "Universal Brotherhood", which is a take off of what you think it is with the appropriate prize inside.
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on April 07, 2015, 01:45:49 PM
In lue of the Wushu/League game idea discussed on the latest "After Hours" Patreon episode, might I suggest this little image /series of images for inspiration of characters to play:
http://kal-ash.deviantart.com/art/Damsel-Dossier-385502464 (http://kal-ash.deviantart.com/art/Damsel-Dossier-385502464)

Title: Re: Upcoming RPPR One Shot games
Post by: D6xD6 - Chris on April 21, 2015, 08:20:38 PM
Has anyone played The End of the World: Zombie Apocalypse?  It uses the EDGE system that provides the base mechanics of Fantasy Flight's Star Wars RPGs, but the big gimmick/feature is that the players create THEMSELVES as characters.  Again, it seems gimmicky, but the EDGE system is pretty gewd, and it might be worth a one-shot.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on May 05, 2015, 10:48:00 PM
Hey Ross, do you have a Bookhounds of London game in the can or in the works?

Also I'd love to see someone at RPPR's take on Bloodborne. 
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on May 06, 2015, 04:17:26 AM
Caleb talked a little about Bloodborne on a recent episode, but I'm totally for a Raillery with it.

Adding this on a bit later, did you mean an RPPR tabletop version of Bloodborne? Cause that'd be pretty cool! When I first saw BB I got this image of doing something with Accursed, the Savage Worlds setting.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on May 06, 2015, 12:04:13 PM
I would love to see the RPPR crew play Monsterhearts.
Title: Re: Upcoming RPPR One Shot games
Post by: Dom on May 06, 2015, 01:17:46 PM
Caleb talked a little about Bloodborne on a recent episode, but I'm totally for a Raillery with it.

I'd love to see that. Something like Ross or Aaron playing the game and Caleb trying to guide them through it (and tearing his hair off in the process)
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on May 06, 2015, 08:31:14 PM
Adding this on a bit later, did you mean an RPPR tabletop version of Bloodborne? Cause that'd be pretty cool! When I first saw BB I got this image of doing something with Accursed, the Savage Worlds setting.

Yes. Exactly.

Either a full on RPPR Bloodborn game, or someone porting ideas from Bloodborn into other games. Like putting the Healing Church or Byrgenwerth into a Delta Green Scenario.  Or I'd like to see RPPR's take on the Insight mechanic in a horror game. Either straight Bloodborn or something inspired by it.

Caleb talked a little about Bloodborne on a recent episode, but I'm totally for a Raillery with it.

I'd love to see that. Something like Ross or Aaron playing the game and Caleb trying to guide them through it (and tearing his hair off in the process)

I'd love to see Aaron doing a blind playthrough of Bloodborne with Caleb cackling in the background. There is a little girl to be saved Aaron! You can do it!  ;D
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on May 18, 2015, 09:46:44 PM
Hey Ross, did you or anyone else at RPPR take a look at Stars Without Number or Achtung! Cthuhlhu?

I'm curious what anyone has to say about the systems.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on May 19, 2015, 01:21:11 AM
I've run Elder Godlike, which is based on Achtung! Cthuhlhu. It's fun. When it comes out, I'll post at least one AP of it.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on May 19, 2015, 10:39:53 AM
After listening to Repairer of Reputations and getting the HD port of Jet Set Radio on Steam, I had a very strange dream about teenagers rollerblading around the city, spraying Elder Sign graffiti tags over Yellow Signs and running from Hastur cultists. This HAS to be a one-shot.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on May 19, 2015, 12:06:49 PM
Has anybody used "The Yellow Wallpaper" as a King in Yellow scenario or as apart of a Night Floors style scenario? Just a thought.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on May 21, 2015, 05:08:19 AM
After listening to Repairer of Reputations and getting the HD port of Jet Set Radio on Steam, I had a very strange dream about teenagers rollerblading around the city, spraying Elder Sign graffiti tags over Yellow Signs and running from Hastur cultists. This HAS to be a one-shot.

Sounds like this would be perfect for VeloCITY, the /tg/ homebrew.

http://1d4chan.org/wiki/VeloCITY (http://1d4chan.org/wiki/VeloCITY)

Quote
VeloCITY: The Wind in your Hair is a /tg/ homebrew system designed to replicate the feel and freedom of running around an urban playground and going anywhere. Taking its main inspiration from the Jet Set Radio and Air Gear franchises, the game's focus is on freedom of movement, radical action, oodles of style, and several varieties of sticking it to the man.

Taking place on the artificial island metropolis of Velo City, players take on the role of "rudies": all manners of young punks, vagabonds and daredevils with a tune in their ear and color in their hearts; their main gimmick is that they rely on the four types of human-powered movement: running, rollerskating, skateboarding and biking. In the urban playground, the players will follow the people of Velo and learn of their ambitions and struggles. Between the police and the corporate overworld, rudies fight to cut out a niche of their own in the city. With varying degrees of power level and a system that plays fast and loose, the game can be as realistic or over-the-top as the players desire.

This should be the most recent pdf : http://1d4chan.org/images/a/a3/VeloCITY.pdf (http://1d4chan.org/images/a/a3/VeloCITY.pdf)

Has anybody used "The Yellow Wallpaper" as a King in Yellow scenario or as apart of a Night Floors style scenario? Just a thought.

I can't think of one.  I think its a great idea.

Edit:
VeloCITY map

(http://i.imgur.com/lsO7CCsh.jpg)
Title: Re: Upcoming RPPR One Shot games
Post by: Iafhtagn on May 22, 2015, 02:20:05 PM
"The Bosworth House" is a CoC scenario based on "The Yellow Wallpaper". I think it's a bit reminiscent of "The Night Floors". It was published in the Arkham Gazette #1, which is a free zine.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on May 30, 2015, 07:28:45 PM
After listening to Repairer of Reputations and getting the HD port of Jet Set Radio on Steam, I had a very strange dream about teenagers rollerblading around the city, spraying Elder Sign graffiti tags over Yellow Signs and running from Hastur cultists. This HAS to be a one-shot.

Sounds like this would be perfect for VeloCITY, the /tg/ homebrew.

http://1d4chan.org/wiki/VeloCITY (http://1d4chan.org/wiki/VeloCITY)

Quote
VeloCITY: The Wind in your Hair is a /tg/ homebrew system designed to replicate the feel and freedom of running around an urban playground and going anywhere. Taking its main inspiration from the Jet Set Radio and Air Gear franchises, the game's focus is on freedom of movement, radical action, oodles of style, and several varieties of sticking it to the man.

Taking place on the artificial island metropolis of Velo City, players take on the role of "rudies": all manners of young punks, vagabonds and daredevils with a tune in their ear and color in their hearts; their main gimmick is that they rely on the four types of human-powered movement: running, rollerskating, skateboarding and biking. In the urban playground, the players will follow the people of Velo and learn of their ambitions and struggles. Between the police and the corporate overworld, rudies fight to cut out a niche of their own in the city. With varying degrees of power level and a system that plays fast and loose, the game can be as realistic or over-the-top as the players desire.

This should be the most recent pdf : http://1d4chan.org/images/a/a3/VeloCITY.pdf (http://1d4chan.org/images/a/a3/VeloCITY.pdf)

Has anybody used "The Yellow Wallpaper" as a King in Yellow scenario or as apart of a Night Floors style scenario? Just a thought.

I can't think of one.  I think its a great idea.

PDF link goes to a 403 error.  :(
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on June 04, 2015, 09:18:07 PM
Hmm.

This worked for me this morning. http://1d4chan.org/wiki/File:VeloCITY.pdf (http://1d4chan.org/wiki/File:VeloCITY.pdf)


Also I uploaded it here: http://www.docdroid.net/12igr/velocity-17-may-2015.pdf.html (http://www.docdroid.net/12igr/velocity-17-may-2015.pdf.html)

That should be the direct link.

Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on June 10, 2015, 04:59:52 PM
There was a setting posted on the Savage Worlds forum that was interesting, but the author never finished it. Take a look at this and hopefully you'll be able to do something with it.


Welcome to American Nightmare (http://www.peginc.com/forum/viewtopic.php?t=21808).
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on June 11, 2015, 11:23:46 PM
So, I have an idea for a mini campaign - something like 3 to 6 sessions max.  Fallout setting because I can't figure out any other setting that would work with this set up - I don't want fantasy, I don't want super high tech sci-fi and I don't want real history because of the research requirements

Everyone lives as a normal person in a city built over a vault - life is tolerable but the government is very corrupt. People who speak out against it are exiled, tortured, or shot. Still better than living in the Wastes.

A new school opens up that teaches technological skills. Your characters are the most adept students there. You earn the trust of the teachers there and they tell you that they are part of the Brotherhood of Steel. They want to liberate the city from the government and need your help. They want you to work as their undercover agents in the city, gathering information and building support for them. When they roll in, they want a smooth take over, not a civil war. That's a lot easier if they have leverage over the city's power brokers.

Emphasis on the game is actual spywork - i.e. building a network of assets, getting blackmail/secrets on important people and not getting caught. If you get caught before the Brotherhood rolls in, your character will almost certainly die. Combat will be super brutal and should be not seen as a good idea.

I see 2 options with system and feeling for the game:

Night's Black Agents with Dust, Burn, and Mirror options enabled - you're a skilled person, not Bourne or Bond. Think more like post-apocalyptic Tinker Tailor Soldier Spy.

Hillfolk - emphasis is more on character development and morality - more like post-apocalyptic Game of Thrones

The main thing for me is the actual spywork procedural aspect and morality - I already did the tactical/commando/investigative NBA game with Tribes - I want it be more about the morality and interpersonal stuff.
Title: Re: Upcoming RPPR One Shot games
Post by: Morbid on June 12, 2015, 12:25:22 PM
That mini campaign sounds really cool.  Almost Dishonored-like in that players can choose how to deal with different prominent figures are the city.  Maybe it's because I've been listening to the Savage Worlds "Day After Ragnarok" game but I could maybe see that setting working.  Limited tech and Serpentfall makes it kinda hard to say, "well actually in the history..."  It's definitely a bit more over-the-top, though, and the description reads like a more serious setting.

I just want to weigh in with some of the things I've noticed while running DramaSystem/Hillfolk:

As you've realized, the feel of the game will end up dramatically different with the two systems.  I really like Hillfolk, but its procedural scenes - in this case, gathering information - are pretty bare bones.  (I think that's intentional, to keep players from defaulting to them as the more comfortable option of looking for clues and murdering dudes over dramatic confrontations.) 

Using Hillfolk will make the game all about what everyone has to give up or promise in order to get the leverage you want.  It'd be great if the characters have drastically different views on how to accomplish their goals or ties to competing factions.  Or if one/several of them don't totally trust the Brotherhood of Steel.  Hillfolk doesn't work that well if everyone is cooperating 100% - it puts more pressure on the players to make each others' lives interesting.

Since you mentioned getting just killed in combat and NBA has a lot of mechanics devoted to bad-ass combat, I overall see the game more easily as a Hillfolk one.  I'm definitely picturing it as a one-season HBO post-apocalyptic drama in my head, anyways.  But if you want lots of "not getting caught" Hillfolk just doesn't do that kind of gameplay.  I think it could work pretty well for building networks and getting/applying blackmail though it wouldn't be mechanically represented.

I know you generally don't do so for RPPR, but you might consider recording character creation with Hillfolk.  It's really an important part of play, especially when you get to what each character wants from another and why they won't get it. 
Title: Re: Upcoming RPPR One Shot games
Post by: Alethea on June 12, 2015, 07:19:23 PM
So, I have an idea for a mini campaign ...

Everyone lives as a normal person in a city built over a vault - life is tolerable but the government is very corrupt. People who speak out against it are exiled, tortured, or shot. Still better than living in the Wastes.

A new school opens up that teaches technological skills. Your characters are the most adept students there. You earn the trust of the teachers there and they tell you that they are part of the Brotherhood of Steel. They want to liberate the city from the government and need your help. They want you to work as their undercover agents in the city, gathering information and building support for them. When they roll in, they want a smooth take over, not a civil war. That's a lot easier if they have leverage over the city's power brokers.

Emphasis on the game is actual spywork - i.e. building a network of assets, getting blackmail/secrets on important people and not getting caught. If you get caught before the Brotherhood rolls in, your character will almost certainly die. Combat will be super brutal and should be not seen as a good idea.

The main thing for me is the actual spywork procedural aspect and morality - I already did the tactical/commando/investigative NBA game with Tribes - I want it be more about the morality and interpersonal stuff.

I don't have constructive feedback/idea, only praise: Damn I'd like to play in that game.
Title: Re: Upcoming RPPR One Shot games
Post by: Gorkamorka on June 19, 2015, 04:05:25 AM
So when is RPPR going to be running Katanas & Trenchcoats (http://somanykatanas.com/) ?
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on June 19, 2015, 11:17:59 AM
So when is RPPR going to be running Katanas & Trenchcoats (http://somanykatanas.com/) ?

! No longer available (http://www.youtube.com/watch?v=IUmLhsqOrsM#)

Actual answer: Probably when one of us has the book. I think Bill may have bought it, but don't quote me.
Title: Re: Upcoming RPPR One Shot games
Post by: Tim on June 19, 2015, 02:26:06 PM
So when is RPPR going to be running Katanas & Trenchcoats (http://somanykatanas.com/) ?

With the car wizard add on I am quite interested in living my live a quarter mile at a time.

http://ryanmacklin.com/2015/05/kt-car-wizards/ (http://ryanmacklin.com/2015/05/kt-car-wizards/)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on June 20, 2015, 03:59:37 PM
4chan's /tg/ board created an RPG based on the idea 'What if the Disney villains won? What would the world be like?'

In Disney Villains Victorious (https://docs.google.com/document/d/188sdY5frwIsmjxlTt1dUSnUrRY_jcRVsPv5Q_B3kN6I/edit?pli=1#heading=h.42lplrur18gq), "It is a world in which Ursula rules the seas, defied only by the uncatchable Pirate Lords and the might of Atlantis. It is a world where the grasslands, the jungles and the forests are prowled not only by fearsome primal beasts like Shere Khan and Scar, but also by the ruthless, tireless hunters that stalk them. It is a world where Europe has been divvied up between sorcerous queens like Maleficent, inquisitorial clergymen like Frollo, and dark gods like Hades and Chernabog.

It is not, however, a world completely devoid of courage, heroism or hope. Around the world, the Player Characters and their allies plot, plan, fight, strive and win their own victories against the villains that would rule them. The time to fight and to be free is now."

Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on June 27, 2015, 12:44:00 AM
So, I have an idea for a mini campaign - something like 3 to 6 sessions max.  Fallout setting because I can't figure out any other setting that would work with this set up - I don't want fantasy, I don't want super high tech sci-fi and I don't want real history because of the research requirements

Yaaaaaay. More post apocalypse!

Background Ideas

Here are some Fallout resources.

Van Buren was the code name for the original Fallout 3, designed by Black Isle. It focused on the American Southwest.

http://fallout.wikia.com/wiki/Van_Buren (http://fallout.wikia.com/wiki/Van_Buren)

Here are a bunch of design documents from the first three Fallouts including Van Buren.

http://fallout.wikia.com/wiki/Van_Buren_design_documents#Van_Buren (http://fallout.wikia.com/wiki/Van_Buren_design_documents#Van_Buren)

In terms of fan made projects, /tg/ had a couple of interesting threads.

Fallout: the Tangle, covers Florida.

https://warosu.org/tg/thread/25921621 (https://warosu.org/tg/thread/25921621)

Have a neat map.

(http://i.imgur.com/bURaBvOl.jpg)

Some anon wrote up some ideas about Fallout: Birmingham

https://archive.moe/tg/thread/25019792/#q25021762 (https://archive.moe/tg/thread/25019792/#q25021762)

Everyone lives as a normal person in a city built over a vault - life is tolerable but the government is very corrupt. People who speak out against it are exiled, tortured, or shot. Still better than living in the Wastes.

Modiphius Entertainment (Achtung! Cthulhu) publishes Mutant: Year Zero developed by Free League Publishing (Swedish).

The political situation in the vault you are describing is similar to the one described in Mutant: Year Zero.

http://www.modiphius.net/collections/mutant-year-zero/products/mutant-year-zero-corebook-map (http://www.modiphius.net/collections/mutant-year-zero/products/mutant-year-zero-corebook-map)

Quote
Mutant: Year Zero goes back to the origins of the Mutant franchise: role-playing after the Apocalypse. In this game, you play as one of The People - heavily mutated humans living in The Ark, a small and isolated settlement in a sea of chaos. The outside world is unknown to you, and so is your origin.

Mutant: Year Zero has two major game environments, each with its own style of play:  The Ark, your home in the dawnworld. A nest of intrigue and Lord of the Flies-style power struggles, it's far from a safe haven. But it's the only home you know, and just maybe the cradle of a new civilization. The game rules let you improve and develop the Ark in the areas of Warfare, Food Supply, Technology, and Culture. It is up to you, the players, to decide which projects to embark on.

There was a free excerpt of Mutant: Year Zero I found somewhere but I don't recall if it discussed intrigue games in the Ark. First 40 pages I think.

A new school opens up that teaches technological skills. Your characters are the most adept students there. You earn the trust of the teachers there and they tell you that they are part of the Brotherhood of Steel.

This in itself could be a game. You could run it similar to the video game  Academagia, which is a Hogwarts simulator.  Wacky and half-baked professors of ruined tech.  Students balancing classes on cooking molerats with sneaking off to the ruins to fight super mutants. That sort of thing.

Academagia

http://www.academagia.com/ (http://www.academagia.com/)

RPS review

http://www.rockpapershotgun.com/2010/08/24/pottering-about-academagia-impressions/ (http://www.rockpapershotgun.com/2010/08/24/pottering-about-academagia-impressions/)

Emphasis on the game is actual spywork - i.e. building a network of assets, getting blackmail/secrets on important people and not getting caught. If you get caught before the Brotherhood rolls in, your character will almost certainly die. Combat will be super brutal and should be not seen as a good idea.

Interesting. Two thoughts on how to build up the cast of NPCs that players will have to cajole, charm or threaten into becoming their agents or voting for them in vault political matters.

Some time ago I had the idea of running a game in a simulated city for a party of evil players. The campaign was planned to revolve around players who were members of a demonic cult who entered a new city with the goal to establish a powerbase and ultimately take over the government.  I designed NPCs to populate the city, each with some sort of weakness that a savvy player could identify and exploit. For example, some NPCs were secret addicts, others were born followers and craved external leadership, some had dependents you could threaten/kidnap to gain leverage over the NPC, still others were abuse survivors with a phobia of a specific thing savvy players could identify to threaten them with so they crumbled to the player's will, etc.

Anyway, having the NPC's weakness front and center would be too boring, so I borrowed a page from (classic) White Wolf, namely Nature and Demeanor. Nature was the true self (ie designed weakness) and Demeanor was the personality mask the NPC presented to the world. So, for example a paladin may try to portray himself a hard charging leader (Demeanor) but in truth they were a born follower (Nature). 

My second thought: if you are looking for quick and easy NPCs and NPC relationships to make up the vault, I recommend the book Jerusalem by Night (classic World of Darkness, Vampire the Dark Ages).  There is anywhere from 15-20 NPCs all with fleshed out backgrounds and secrets and most importantly relationships with each other and particular factions. It is a very well done book, and the division of NPCs by Vampire clans makes it easy to determine what archetype you can present the character as (Gangrel=Aggressive Warriors, Ventrue=Snooty Aristocrat, etc.).

The Classic World of Darkness city book line in general is very good at presenting well designed NPC's and their organizations.  There were some city books in the modern line that had organizational charts with lines drawn to NPCs signifying who had influence over whom and who was an ally/rival of whom.  So essentially a majority of your NBA conspiracy pyramid is done for you. The names of those specific city books escapes me however.


I see 2 options with system and feeling for the game: Night's Black Agents with Dust, Burn, and Mirror options enabled - you're a skilled person, not Bourne or Bond.

Think more like post-apocalyptic Tinker Tailor Soldier Spy.

Hillfolk - emphasis is more on character development and morality - more like post-apocalyptic Game of Thrones

The main thing for me is the actual spywork procedural aspect and morality - I already did the tactical/commando/investigative NBA game with Tribes - I want it be more about the morality and interpersonal stuff.

I don't have a lot of helpful opinions about the mechanics you are going for.

Tinker Tailor was a fantastic movie and I'd love to see RPPR's take on it.  However, with every Smiley you need an equally devious Karla.  I expect a fantastic monologue from Smiley's (Caleb's) to an empty chair.

In terms of the methods of intelligence officers/recruiters use, like Smiley; I recommend the nonfiction work Spy Handler by ex-KGB officer Victor Cherkashin.

http://www.amazon.com/Spy-Handler-Officer-Recruited-Hanssen/dp/0465009697 (http://www.amazon.com/Spy-Handler-Officer-Recruited-Hanssen/dp/0465009697)

I can't really think of a good reference for spy techniques, let alone modern ones.  I'll hazard a guess and suggest looking up GURPS Espionage. Might be useful.

Other post apocalyptic games

Sine Nomine publishing (Silent Legions) also makes Other Dust, a post apocalyptic game with a futuristic slant as it is designed to be compatible with Stars Without Number.  Don't own it (yet) but I expect the fantastic tables that Sine Nomine is known for.

Degenesis (German, English translation published by Transhuman Studios) is a fantastic post apocalyptic setting. I'm not really sold on the mechanics yet but holy crap the art and writing of the book are absolutely stellar.  It is a very different setting than Fallout so I'm not sure of it's utility to your project specifically Ross, but I can't not include mentioning it.  Short story: Five meteors hit Europe, one hits Africa, triggering the Apocalypse.   Hundreds of years later, Europe becomes a cold wasteland full of vault ruins, Africa flourishes as the center of civilization scavenging tech from Europe.  On top of this interesting cultural/economic reversal the meteors brought an invasive form of "life" that turns certain species and humans into this ecstatic hivemind.  It appears this invasive alien "viral kudzu" is intelligently trying to conquer the ecosystem and compete with homo sapiens for dominance. On top of that, the writing works in European myths, magic, numerology and faerie tales.  It's pretty damn cool.

Art here:

http://www.degenesis.com/ (http://www.degenesis.com/)

http://marko-djurdjevic.deviantart.com/ (http://marko-djurdjevic.deviantart.com/)


Like so many, Zak S of D&D with pornstars (http://dndwithpornstars.blogspot.com/2012/01/mustorganizeuselessideas.html (http://dndwithpornstars.blogspot.com/2012/01/mustorganizeuselessideas.html)) saw Fury Road and was inspired. 

He recommended the (free) rules of Atomic Highway for a Fury Road type game.  The post dealing with Fury Road is slanted towards post apoc vehicle wars so I don't know how much use they will be to you Ross.

http://www.rpgnow.com/product/70124/Atomic-Highway--Post-Apocalyptic-Roleplaying (http://www.rpgnow.com/product/70124/Atomic-Highway--Post-Apocalyptic-Roleplaying)

(http://i.imgur.com/3TU6Cfsl.jpg)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on July 05, 2015, 09:45:51 PM
Remember how someone said that MaOCT would be good for a JoJo's Bizarre Adventure game? Someone made a quick & dirty d100 system (http://img.4plebs.org/boards/tg/image/1388/02/1388029643038.pdf) specifically for JJBA games.
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on July 06, 2015, 03:39:35 AM
Not sure when I will run the spy/informant game - there has been some 'mehs' from the group on the proposed use of the Fallout setting. I'll shelve it for now.

Instead, I'll probably run a NBA game based around an art museum heist. It should be fun.

Recently Dan's run a MAOCT playtest of a scenario. I've run another DCC funnel scenario called STEAL DRACULA'S GOLD.
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on July 06, 2015, 09:22:53 AM
Not sure when I will run the spy/informant game - there has been some 'mehs' from the group on the proposed use of the Fallout setting. I'll shelve it for now.

Instead, I'll probably run a NBA game based around an art museum heist. It should be fun.

Recently Dan's run a MAOCT playtest of a scenario. I've run another DCC funnel scenario called STEAL DRACULA'S GOLD.

http://noahlathotep.tumblr.com/post/116515516244/rppr-podcast-shistosomula-noahlathotep (http://noahlathotep.tumblr.com/post/116515516244/rppr-podcast-shistosomula-noahlathotep)
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on July 07, 2015, 04:40:11 PM
There's a book available on Amazon called Dead Inside: Do Not Enter — Notes from the Zombie Apocalypse (http://www.amazon.com/exec/obidos/ASIN/1452101086/thebooklab-20) that's basically notes left during an outbreak. Some of them would be good plot hooks/side details for a Red Markets game.

Some sample pages:

(http://i.imgur.com/VBstuB2.jpg)

(http://i.imgur.com/fAjHRjA.jpg)

(http://i.imgur.com/LJmyM37.jpg)

(http://i.imgur.com/hcRRpMs.jpg)
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on July 07, 2015, 06:49:47 PM
I have that book. Very good. I think I reviewed it for the podcast a while back.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on July 11, 2015, 05:58:10 PM
So. Imagine a space station somewhere in the solar system.  Players get to be demons(!) tasked by their High Infernal Administrator with attacking the human colony to 1)take over the space port and shoot themselves to another colony 2) try to do this in a way that is subtle so the marines and other humans don't know what is going on 3) collect blood and souls along the way. 

Three fourths of the way through their campaign, there is a space station wide sound of a shotgun racking.

! No longer available (http://www.youtube.com/watch?v=CQpxDFExwhU#)

The game now turns into Slasher Flick where DOOM GUY is coming for the demons.  He only has two modes. Rip and Tear. 

Maybe the demons have to work together (?) with their corrupted/turned/reanimated human thralls to push explosive barrels in positions to delay DOOM Guy so they can accomplish their tasks.  Did the demons leave any humans uncorrupted? Uh oh for them!  My creativity ran aground when I reached this point. Add more ideas guys.

I was immediately thinking of Ross's Synthtopia game (and Capitalocracy's idea) when I was watching the Doom 4 preview.
Title: Re: Upcoming RPPR One Shot games
Post by: Moto42 on July 23, 2015, 12:40:29 AM
I rubbed some player character logic on that scenario and this came up...

"Human, awaken. Return from this near-death slumber!"
"I told you, they go bad if you don't use them. You should have kept it in the refrigerator."
"So, if mild cold keeps humans fresh; maybe if we put it in the freezer for a few minutes..."
"I HAVE IDEA!"

Samuel Ashton was ripped back into consciousness by a shock of ice-water and a chorus of inhuman screeching. Gray, scaly things were writhing in shock and anger, also soaked in near-freezing water.

"Dammit MoonMoon! I'll rip your..." "But it worked! But it wo..."
"Just, just. Just go. Go and put the other one in the freezer, ok?"

Two of the beasts skulked away, as a third pulled a chair across from Samuel. Somewhere in the distance, he could hear gunfire.

"Human, we have a problem. You must fix it.  A doom walks these halls and we must return home before it takes us all."

"What? How. You have a problem?"

"Yes pink, oily thing. A warrior, who is also oily, has arisen, and you must repair the machine that opens the way to Hell before he lays waste to us all.  When you have opened the way, we will drag you into the pits with us; you have my word."

"Wait, why would I want that? You just said a soldier is coming to the rescue."

"I don't think you understand. We, as in you and I, have a problem.  The doom-bringer did not become this kind of hyper-efficient killing machine by rescuing people."
Title: Re: Upcoming RPPR One Shot games
Post by: Morbid on August 12, 2015, 01:33:29 PM
I was looking through "Blood on the Snow", the second Hillfolk book of advice and scenarios and noticed that "Against Hali" seems like it would have a similar emotional feel to the Fallout game described above but with a different setting.  It's about undermining a banal and very stagnant regime with groups of young people and artists, but that creativity/non-conformity risks bringing them into contact with the King in Yellow.

That said, you might want to make some modifications to the setting.  For some reason, I suspect that some of the RPPRegulars might be suspicious of a Carcosa/Hastur connection even in a DramaSystem game..

I do hope you get to run one of these DramaSystem mini-campaigns - from Caleb's Vice reporters to the post-apocalyptic resistance, I think they'd all be pretty great.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on August 14, 2015, 09:39:23 PM
I was reading up on the Little Bastard', the car that James Dean died in and brought death and misfortune to anyone who came across it or any of its parts. When I read about how the car disappeared in 1960, my mind immediately went to the idea of a Delta Green game in the 60s where the players have to hide the car (which has been cursed by a mythos sorceror) followed by a modern CoC game where the players have to find the car, and how the players of the first game hid the car affected how hard it was for players to find the car in the second game.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on August 20, 2015, 12:56:37 PM
The guy who made Channel A also made a dark Madoka Magica-style magical girl RPG called Magical Burst (http://yarukizerogames.com/my-games/magical-burst/). I will be sadly unsatisfied until someone runs a game of fighting Lovecraftian abominations in frilly dresses and being miserable.  :P
Title: Re: Upcoming RPPR One Shot games
Post by: BeyondSandrock on August 20, 2015, 02:45:09 PM
The guy who made Channel A also made a dark Madoka Magica-style magical girl RPG called Magical Burst (http://yarukizerogames.com/my-games/magical-burst/). I will be sadly unsatisfied until someone runs a game of fighting Lovecraftian abominations in frilly dresses and being miserable.  :P

I'll take a look at it. Thanks for pointing this out!
Title: Re: Upcoming RPPR One Shot games
Post by: Review Cultist on August 20, 2015, 02:49:47 PM
The guy who made Channel A also made a dark Madoka Magica-style magical girl RPG called Magical Burst (http://yarukizerogames.com/my-games/magical-burst/). I will be sadly unsatisfied until someone runs a game of fighting Lovecraftian abominations in frilly dresses and being miserable.  :P

So "Nyaruko: Crawling with Love" the RPG?
Title: Re: Upcoming RPPR One Shot games
Post by: Kamen on August 21, 2015, 08:16:29 PM
(http://images5.fanpop.com/image/photos/31800000/-It-s-not-a-crime-if-no-one-finds-out-haiyore-nyaruko-san-31864473-1366-768.png)
Title: Re: Upcoming RPPR One Shot games
Post by: Kemlin Dragos on October 02, 2015, 01:32:28 PM
With the advent and success of the Delta Green Kickstarter, can we expect some more Delta Green  from "R" cell? I would love to hear "The Fall of Delta Green". Also since I haven't posted in a while, gotta put in a vote for the EP scenario "Million Year Echo" because it is awesome.


Sent from my iPhone using Tapatalk
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on January 04, 2016, 04:31:45 PM
It was on an April Fool's Day on /tg/ when user Lawful Nice announced 'Dungeons The Dragoning', a massive media crossover game (Mainly Warhammer 40k, Spelljammer, and Planescape, with bits of Mass Effect, Exalted, and WoD). Everyone just laughed it off until he posted the PDF: 8.8 MB, 314 pages.

This PDF. This ruleset. This...thing of terrible, sublime beauty. This is the Bible of /tg/. It is all that /tg/ is; its very soul and essence.



Works like this are enough to make a man believe in divine inspiration. (http://www.mediafire.com/view/?vf8yb6hxtz0dcst)

Do something with this, I beg of you. Review it on RPPR, play a one-shot, I don't care. It's unbelievable glory must be shared.
Title: Re: Upcoming RPPR One Shot games
Post by: Crowley on February 04, 2016, 08:50:44 PM
I was listening to another actual play podcast yesterday and they were playing a little indie game I didn't remember ever having heard of called Soth (http://www.stevehickeygames.blogspot.co.nz/p/soth.html), where the players play small-town cultists trying to summon a dark god named Soth through a series of ritual sacrifices while the GM accumulates a Suspicion resource based on their actions and spends it behind the scenes on investigatorial efforts to stop them. Everyone has ties to regular people in the setting but also have Compulsions and Clarity that betray their increasing madness. It's kind of A Dirty World crossed with Fiasco and mirror-image Call of Cthulhu and it seems like it would be very much the sort of game that Ross or Caleb could get serious mileage from in one-shots. I'd love to see that happen.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on February 05, 2016, 12:46:56 PM
This is really interesting thanks for posting.

What podcast was it specifically?
Title: Re: Upcoming RPPR One Shot games
Post by: Adam_Autist on February 05, 2016, 06:51:36 PM
Sounds like Jank Cast to me the last AP they did was SOTH.
Title: Re: Upcoming RPPR One Shot games
Post by: Crowley on February 05, 2016, 07:26:29 PM
Sounds like Jank Cast to me the last AP they did was SOTH.

Yup. That'd be the one. It turned out when I went immediately to go buy Soth afterwards that I already owned it. I was like...what? But I would swear I've never heard of you!

Turns out it was in the Bundle of Tentacles +2.
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on March 10, 2016, 12:25:45 PM
Someone posted a really cool idea for a Savage Worlds setting, it was basically Rockabilly Buffy The Vampire Slayer set in an alternate '70s America that looks like Leave It To Beaver but freaky things happen when the sun goes down.

American Nightmare  (http://www.pegforum.com/viewtopic.php?f=7&t=21808)
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on April 12, 2016, 08:29:33 PM
I was listening to another actual play podcast yesterday and they were playing a little indie game I didn't remember ever having heard of called Soth (http://www.stevehickeygames.blogspot.co.nz/p/soth.html), where the players play small-town cultists trying to summon a dark god named Soth through a series of ritual sacrifices while the GM accumulates a Suspicion resource based on their actions and spends it behind the scenes on investigatorial efforts to stop them. Everyone has ties to regular people in the setting but also have Compulsions and Clarity that betray their increasing madness. It's kind of A Dirty World crossed with Fiasco and mirror-image Call of Cthulhu and it seems like it would be very much the sort of game that Ross or Caleb could get serious mileage from in one-shots. I'd love to see that happen.

Finished listening to the Soth AP.  Really well roleplayed and really disturbing by the Jank Cast.  Only a real mature group could handle something this heavy and dark. 

The mechanics and spoilers of the Soth game are interesting.  The GM's hidden turns where suspicion is upgraded and he can buy investigators (player foils) are interesting.  These elements, along with the player's daily compulsions to act like crazy cultists, and then the spoiler mechanics that can quickly turn into PVP make Soth start off slow on the first two days but quickly the tension ratchets up to where things spiral out of control (often hilariously). This also rewards the careful cultist.  All in all the mechanics do set up a compelling story and could be appropriated for other genres.

---------

With regards to RPPR one shots, I've been listening to a smattering of the Pateron backer games posted on youtube.   

I really like the structure of Floating Arsenal and Subi Reef (not finished) as one shots, Ross.  Writing up adventures takes a whole lot of time, but as an observer, I'm of the opinion these are good ones.  Both of them have a very solid reason for the players to feel isolated from society (nautical, they on the ocean dude) and from each other at times during the investigation.

With regards to Floating Arsenal, the rat-infested ship highly reminds me of the game Shadowrun : Hong Kong.  There is a rat infested barge there with people living on it. In fact you have to take your resident rat-shaman to the location (as this is part of her companion quest).  Real good writing in the game. Strong characters.

Also if you wanted to add another element of fake out to the story, have the mercenaries choose a background that gives them a bit of a mechanical bonus (ex Golden Gloves for +% to boxing,  one of them has a background as an insurgent so they know how to make grenades/have bonus to throw).  The players will be primed for violent conflict ... and yeah that will help a lot. Sure.  ;D

Loved the beginning with the description of The Latvian and the fight. Very thematic, wove the dreams and tension in there and immediately jumped the players into the action and established the hierarchy of being on a naval vessel (ie, the captain, not you has the big guns  ;D)

With regards to Subi Reef,  I have been hearing that China has or are planning to fly commercial airlines into their artificial islands. Pretty much to establish "yeah we are here get over it" and raise tensions.  Now, if you planned to run Subi Reef again, you could very easily make the player civilians (or add civilians to the mix for added chaos) by saying "you are all part of a commercial flight from Philippines or wherever to China and you've been diverted to Subi Reef."  Civilians, particularly non Chinese civilians on a not legal man-made island in the South China Sea run by a hostile and stressed Chinese skeleton military crew, is rife with interesting possibilities.

http://www.reuters.com/article/southchinasea-china-idUSKBN0UI1ZX20160105 (http://www.reuters.com/article/southchinasea-china-idUSKBN0UI1ZX20160105)

Quote
China's first landing of a plane on one of its new island runways in the South China Sea shows Beijing's facilities in the disputed region are being completed on schedule and military flights will inevitably follow, foreign officials and analysts said.

China's increasing military presence in the disputed sea could effectively lead to a Beijing-controlled air defence zone, they said, ratcheting up tensions with other claimants and with the United States in one of the world's most volatile areas.

China has confirmed that a test flight by a civilian plane landed on an artificial island built in the Spratlys, the first time Beijing has used a runway in the area.

Vietnam said the plane landed on Jan 2 and launched a formal diplomatic protest, while Philippines Foreign Ministry spokesman Charles Jose said Manila was planning to do the same. Both have claims to the area that overlap with China.

"That's the fear, that China will be able take control of the South China Sea and it will affect the freedom of navigation and freedom of overflight," Jose told reporters.

In Washington, State Department spokesman John Kirby said China's landing of the plane "raises tensions and threatens regional stability."

Senator John McCain, the chairman of the influential U.S. Senate Armed Services Committee, criticised the Obama administration for delaying further "freedom of navigation" patrols within 12 nautical miles of the islands built by China.

China has been building runways on the artificial islands for over a year, and the plane's landing was not a surprise.
...
Title: Re: Upcoming RPPR One Shot games
Post by: fearjunkie on August 04, 2016, 08:41:25 PM
http://pokemontabletop.com/ (http://pokemontabletop.com/)

Some folks made a pretty comprehensive Pokemon tabletop RPG system, and with the zeitgeist created by Pokemon GO, what better way to get that sweet, sweet search engine visibility than by jumping on the bandwagon with a Pokemon campaign? There's even supplements for running Pokemon in fantasy or sci-fi settings...though I'd rather see how Ross could manage to make Pokemon more Mythos-y. Hastur as the Carcosa Gym Leader, perhaps?
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on August 08, 2016, 11:48:15 PM
http://pokemontabletop.com/ (http://pokemontabletop.com/)

Some folks made a pretty comprehensive Pokemon tabletop RPG system, and with the zeitgeist created by Pokemon GO, what better way to get that sweet, sweet search engine visibility than by jumping on the bandwagon with a Pokemon campaign? There's even supplements for running Pokemon in fantasy or sci-fi settings...though I'd rather see how Ross could manage to make Pokemon more Mythos-y. Hastur as the Carcosa Gym Leader, perhaps?

If I ran a pokemon themed game, I would use Monsters and Other Childish Things or maybe Base Raiders simply out of laziness. However, I would play in a game using this system if someone eles ran it.
Title: Re: Upcoming RPPR One Shot games
Post by: CADmonkey on August 09, 2016, 08:25:31 AM
If I ran a pokemon themed game, I would use Monsters and Other Childish Things or maybe Base Raiders simply out of laziness. However, I would play in a game using this system if someone eles ran it.

Why not use the official pokemon rpg (https://www.amazon.com/41413-POKEMON-JR-ADVENTURE-GAME/dp/B00002CF79)? ;)
Title: Re: Upcoming RPPR One Shot games
Post by: CADmonkey on October 28, 2016, 06:11:18 PM
So, that promised Mekton one-shot was mentioned in the GenCon RPPR panel podcast.  Have you guys heard that there's a new edition of Mekton coming?  There was a successful kickstarter (https://www.kickstarter.com/projects/1888572386/mekton-zero) for it, which is (naturally) behind schedule.  It's just been announced that in order to fulfill the stretch goal for producing a hardcover book, R. Talsorian has purchased a printing press and they are now learning how to use it.  Maybe if you put off your one-shot game for long enough, you can run it using Mekton Zero.

And on a slightly more serious note about Pokemon, Guardians of Order* put out a supplement for BESM called Cute & Fuzzy Cockfighting Seizure Monsters (https://www.amazon.com/Cute-Fuzzy-Cockfighting-Seizure-Monsters/dp/1894525167) back in 2001.  It was a tongue-in-cheek spoof of the fighting monster genre with a variety of setting ideas.  There was also a variant "American" cover with the word 'cockfighting' removed and different art, apparently because they were afraid books with the original cover would get stopped at the border.  I think my FLGS actually still has a copy (original cover).

*The Canadian game company that imploded because it's proprietor was a financial super-genius.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on November 17, 2016, 02:05:10 PM
To: Agent Ross
Re: BRIGHT REDOUBT
Burn After Reading

Modern devices to read dreams with brain scans. 2012-2013

https://www.wired.com/2013/04/dream-decoder/ (https://www.wired.com/2013/04/dream-decoder/)

http://www.nature.com/news/brain-decoding-reading-minds-1.13989 (http://www.nature.com/news/brain-decoding-reading-minds-1.13989)

---

General information about the modern understanding of the biological function of sleep. About 10 pages or less for the three articles. Pineal gland mentioned!

https://www.mediafire.com/folder/m28vzn4b0znu9/Biology_Sleep (https://www.mediafire.com/folder/m28vzn4b0znu9/Biology_Sleep)

---

Minor Spoilers Follow

I am 2 hours into BRIGHT REDOUBT.  The player's argument to the researcher that the banker could be smuggling or receiving artifacts could be tied to National Security.

For example: FBI could state they are following up on ISIS's finances and they have traced middle eastern artifacts appearing in the Eastern Seaboard.  They try to convince the academic that she is being used as a patsy by her sleep study client because he used auto hypnosis to recite the poem that was on a (fictional) stolen stele.  The sleep study client plans to "make" copies of his dreaming visions while these copies are actually a way to launder real artifacts to the wealthy under everyone's nose.

An art theft FBI analysis could feasibly pull off this argument as well.

Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on November 18, 2016, 04:46:19 PM
I need to post the RPPR run of that game soon.
Title: Re: Upcoming RPPR One Shot games
Post by: PirateLawyer on November 20, 2016, 02:50:43 AM
I need to post the RPPR run of that game soon.

I concur!
Title: Re: Upcoming RPPR One Shot games
Post by: clockworkjoe on November 28, 2016, 02:22:09 AM
I'll probably start posting more APs as bonuses to $5 and up patreon backers so I'll put the RPPR run of BRIGHT REDOUBT up in the next few weeks. I'll probably post it to the AP feed next time I have a hole in the schedule or in the next B-Sides if I haven't put it in anything by then.
Title: Re: Upcoming RPPR One Shot games
Post by: Twisting H on December 08, 2016, 03:53:48 PM
"Palladium poisoning" is a fantastic title by the way.