The Role Playing Public Radio Forums

General Category => General Chaos => : Snake-Eyes March 26, 2013, 09:54:23 PM

: Future game for Raillery
: Snake-Eyes March 26, 2013, 09:54:23 PM
Hey Ross I found a game that for the PC that would be fun watching you (or anyone else) play.

http://www.ign.com/articles/2013/03/26/is-outlast-the-scariest-game-ever
: Re: Future game for Raillery
: clockworkjoe March 27, 2013, 01:34:32 AM
Hey Ross I found a game that for the PC that would be fun watching you (or anyone else) play.

http://www.ign.com/articles/2013/03/26/is-outlast-the-scariest-game-ever

I will do a LP of that as soon as it comes out

Question on LPs - what do you guys prefer?

1. Highly edited videos that only show the highlights of a game - one for each level

2. LPs that show most of a game?

3. Highlights/review of the entire game - i.e. i go through an entire game and review it in detail.

I'm going to do a test LP of an entire game - RE6. Right now, I'm doing 2 - only cutting out dying/retrying at certain fights so it's not repetitive. I'm encoding Chris chapter 1 of the game, which is about an hour long.

1 and 2 - a video per chapter, would take more or less the same amount of time to do (1 takes a bit longer to edit) - 3 would obviously take the longest since I would have to beat the game and then replay it to get the footage I wanted for the review.

With option 1, I could do a video every 2-5 days.

Option 2 - a video every few days.

Option 3 - a video per month probably.

I've just about solved the 360 recording with game chat issue (which was a HUGE FUCKING HASSLE ugh) so we will pick up the Caleb and I co-op DS3 campaign shortly.
: Re: Future game for Raillery
: Wooberman March 27, 2013, 08:05:28 AM
Hey Ross I found a game that for the PC that would be fun watching you (or anyone else) play.

http://www.ign.com/articles/2013/03/26/is-outlast-the-scariest-game-ever

I will do a LP of that as soon as it comes out

Question on LPs - what do you guys prefer?

1. Highly edited videos that only show the highlights of a game - one for each level

2. LPs that show most of a game?

3. Highlights/review of the entire game - i.e. i go through an entire game and review it in detail.

I'm going to do a test LP of an entire game - RE6. Right now, I'm doing 2 - only cutting out dying/retrying at certain fights so it's not repetitive. I'm encoding Chris chapter 1 of the game, which is about an hour long.

1 and 2 - a video per chapter, would take more or less the same amount of time to do (1 takes a bit longer to edit) - 3 would obviously take the longest since I would have to beat the game and then replay it to get the footage I wanted for the review.

With option 1, I could do a video every 2-5 days.

Option 2 - a video every few days.

Option 3 - a video per month probably.

I've just about solved the 360 recording with game chat issue (which was a HUGE FUCKING HASSLE ugh) so we will pick up the Caleb and I co-op DS3 campaign shortly.

I've been following your uploads on YouTube and I'm enjoying the results. It might be preferrable to follow a similar method to GameGrumps where they release videos daily but have the episodes cut up into 10-15 minute chunks of consistant gameplay (Fast forwarding if they are stuck on a particular part or have to repeat something ad-nauseum). Admittedly they are two guys conversing about random shit throughout the entire thing but its still entertaining.

Still you're doing a good job and the RE6 vid you posted had me clutching my sides so well done.
: Re: Future game for Raillery
: Tadanori Oyama March 27, 2013, 11:24:59 AM
Option One seems like the best option to ensure we get the best parts of whatever jokes, chatter, and humor come out of the event with as little drag time between laughes.

I recommend people checking "Two Best Friends Play" on YouTube, through machinima and their "theSwitcher" user name to get an idea of the above options. They play hours of a game but cut their videos down to eight to ten minutes for the "Two Best Friends Play" program. They also post long playthroughs on their personal account. You can see the benefit and drawbacks of both approaches.
: Re: Future game for Raillery
: SageNytell March 27, 2013, 03:51:56 PM
Any followup on Dead Space 2 with you and Caleb?
: Re: Future game for Raillery
: clockworkjoe March 27, 2013, 04:53:55 PM
Any followup on Dead Space 2 with you and Caleb?

there will be - recording game chat from an xbox 360 is a huge fucking technical hurdle for some stupid reason and I had to get some new cables. We'll try it out tonight.
: Re: Future game for Raillery
: QuickreleasePersonalitY March 27, 2013, 05:09:08 PM
Any followup on Dead Space 2 with you and Caleb?

there will be - recording game chat from an xbox 360 is a huge fucking technical hurdle for some stupid reason and I had to get some new cables. We'll try it out tonight.

remember you can't use too much glycerine...:3
: Re: Future game for Raillery
: Flawless P March 27, 2013, 05:18:36 PM
I think I prefer options 2 and 3.

Like a Let's Play with an episodic bend, then at the end a review episode done with clips from the episodes and maybe some bonus edited content. If you do Co-Op then I'd like to see the review episode be a sit down discussion between the two players.

I think this would be the richest content personally.

This dual content could be especially useful for shorter games where you just play indie games that don't take very long or stuff like Beat Hazard which is generally the same thing over and over. That way you can just take one video to show the game in action then a short review.
: Re: Future game for Raillery
: Jacko March 27, 2013, 07:18:59 PM
Option 3 could be reserved for shorter games, though I understand how much work it'd be.  I watched a great Let's Play of Hotline Miami from Sips, one of the Yogscast crew (found here (http://www.youtube.com/playlist?list=PLYqfXQ-ztmZLP2J9bf_o70yW6Q8wwI_4W)), and cutting his many, many deaths would've made it less entertaining.
: Re: Future game for Raillery
: SageNytell March 27, 2013, 08:09:17 PM
Call me spoiled, I'm a big fan of SA LPs where the focus is on showing off as much of the game as possible. Not a big fan of heavily edited videos except for effect and for problems with recording.

Basically I want to see you and Caleb do what RChimpCola and Sinatrapod did here:
Anybody else here into LPs? Here's a good one of RE5 from SA, mentioned I would link this on the Facebook group for a dude looking for Black Hawk Down-style shenanigans versus a bunch of cultists.

http://www.grimfiend.com/lp/vlp/ (http://www.grimfiend.com/lp/vlp/) is the archive it's stored on, Bro-Op Thread: Resident Evil 5 Video 1, TECHNICAL ISSUE BONANZA (http://www.grimfiend.com/lp/vlp/play.php?id=374) is where the videos start. They're out of order on the archive, start with Episode 1, skip down to Episode 2: Operation 12 packs a day and watch from there to Doomtorch, then go from Get That Goat until END OF THE ROAD. I got through some fun menial tasks last weekend watching these.
: Re: Future game for Raillery
: clockworkjoe March 27, 2013, 11:39:29 PM
Unedited mostly:
[youtube]
http://www.youtube.com/watch?v=-upHaQ1JQzI[/youtube]

edited more:

http://www.youtube.com/watch?v=ro5YprF_t6c

thoughts?
: Re: Future game for Raillery
: clockworkjoe March 29, 2013, 02:17:13 AM
(http://i.imgur.com/fuXEjpd.gif)

Guess who finally figured out how to record xbox 360 game footage AND game chat AND got it to sync up right?

(http://i.imgur.com/A88mhPj.gif)

Recorded about 4 hours of gameplay tonight. Encoding the first hour in 5 parts right now and will upload them tomorrow.
: Re: Future game for Raillery
: clockworkjoe March 29, 2013, 06:25:47 PM
part 1 of the first co-op session with Caleb

http://www.youtube.com/watch?v=XjkMVrfgeOw
: Re: Future game for Raillery
: Tadanori Oyama March 29, 2013, 06:37:04 PM
Alas, I must wait to view these wonders. I will elaborate on my amazement later.
: Re: Future game for Raillery
: SageNytell March 29, 2013, 11:48:29 PM
 :-[ It didn't start from the beginning of the game. Now I have to go buy the game and play the first part myself to get context. Oh bother.

edit: First world problems
: Re: Future game for Raillery
: Capitalocracy March 30, 2013, 12:22:08 AM
Who keeps leaving ammo in the bathroom?
: Re: Future game for Raillery
: clockworkjoe March 30, 2013, 12:23:41 AM
:-[ It didn't start from the beginning of the game. Now I have to go buy the game and play the first part myself to get context. Oh bother.

edit: First world problems

Our first session was recorded before I learned how to record voices so I only have the gameplay of that recorded, not the commentary. I could post that, if you're interested.
: Re: Future game for Raillery
: clockworkjoe March 30, 2013, 12:44:30 AM
1 more for the night

http://www.youtube.com/watch?v=UlrbHYXNDkU
: Re: Future game for Raillery
: clockworkjoe March 30, 2013, 04:00:13 PM
http://www.youtube.com/watch?v=KiCOaZK97zA
: Re: Future game for Raillery
: clockworkjoe March 30, 2013, 11:56:24 PM
http://www.youtube.com/watch?v=2CB21DYYp8w

http://www.youtube.com/watch?v=zxrGqPY8WMk
: Re: Future game for Raillery
: Review Cultist March 31, 2013, 01:50:09 AM
And now Ross and Caleb are my favorite Let's Play team on youtube. With Ross's moseying around attitude and Caleb sarcastic and snide remarks/commentary on the games world design flaws. It's just a win-win.

: Re: Future game for Raillery
: Wooberman March 31, 2013, 04:36:14 AM
And now Ross and Caleb are my favorite Let's Play team on youtube. With Ross's moseying around attitude and Caleb sarcastic and snide remarks/commentary on the games world design flaws. It's just a win-win.

Agreed, the forshadowing scene was set at the beginning of the first video where Ross is floating around Caleb in zero g while Caleb is viciously trying to back him with his rifle. I could sense the greatness.
: Re: Future game for Raillery
: Setherick March 31, 2013, 06:01:18 AM
And now Ross and Caleb are my favorite Let's Play team on youtube. With Ross's moseying around attitude and Caleb sarcastic and snide remarks/commentary on the games world design flaws. It's just a win-win.

The pinball critique reminded me of the spitballing scene from Thank You for Smoking! "Wouldn't a cigarette explode in an oxygen rich environment?" "Oh that's an easy fix. We just have one of the characters say, 'Thank God we invented the such and such device.'"
: Re: Future game for Raillery
: Boyos April 01, 2013, 06:16:02 AM
This looks like a fun game for a lets play. When it comes out.

https://www.youtube.com/watch?v=UQd7CYCodFo&feature=youtube_gdata_player

: Re: Future game for Raillery
: Setherick April 01, 2013, 07:03:51 AM
This looks like a fun game for a lets play. When it comes out.

https://www.youtube.com/watch?v=UQd7CYCodFo&feature=youtube_gdata_player

Because when I'm in a hospital covered in dust and mold with rotting wood everywhere, the first thing I do is say, "Where's my goddamn road flare. Oh, here it is. Conveniently IN A PATIENT'S BEDROOM!"
: Re: Future game for Raillery
: Leviathan April 01, 2013, 02:51:27 PM
Oh man, the Dead Space 3 campaign playthrough is fantastic.
: Re: Future game for Raillery
: clockworkjoe April 01, 2013, 11:29:57 PM
set up a playlist for the DS3 campaign http://www.youtube.com/playlist?list=PLhP6a1BFDyH25b3SgKTmpZPV-LUGNdKH6

up to part 11 now
: Re: Future game for Raillery
: Review Cultist April 01, 2013, 11:35:13 PM
Well, I know what I'm watching after work! XD
: Re: Future game for Raillery
: Review Cultist April 02, 2013, 03:24:20 AM
 Best bits from the latest Dead Space 3 coop adventure time so far:

Caleb- "You wanna stay away from the vagina heads."
Killzone- "Speak for yourself. heheh."

Stokian Architecture = SPIKEY PUMPS and DEATHTRAPS!
: Re: Future game for Raillery
: Wooberman April 02, 2013, 05:32:40 AM
I hope you're happy, you've seriously disrupted my usual Lets Play viewing schedule with this fantastic campaign.

You monster.
: Re: Future game for Raillery
: bidoof April 02, 2013, 10:28:24 PM
How much editing an LP needs usually depends on the type of game it is.   The Dead Space LP is really good as is because there's a lot of action in the game plus the banter between you two, but a single player game with a lot of grinding would probably work better cut down.  I'd also really like watching some videos with you guys making fun of bad games, MST3k style.
: Re: Future game for Raillery
: Dom April 02, 2013, 10:31:50 PM
Following up on bidoof's suggestion, playing singleplayer games with two or more commentators would be good. A Dark Souls LP or a similarly hard game would be fun, since the frustration would be shared alongside jokes.
: Re: Future game for Raillery
: clockworkjoe April 02, 2013, 11:26:51 PM
yeah doing commentary by yourself on a SP game is quite hard . I'm going to do a review of RE6 after I beat it but that will be it for that game.
: Re: Future game for Raillery
: Boyos April 03, 2013, 06:41:59 PM
This looks like a fun game for a lets play. When it comes out.

https://www.youtube.com/watch?v=UQd7CYCodFo&feature=youtube_gdata_player

Because when I'm in a hospital covered in dust and mold with rotting wood everywhere, the first thing I do is say, "Where's my goddamn road flare. Oh, here it is. Conveniently IN A PATIENT'S BEDROOM!"

Oh my bad for linking something that's a rogue like horror game that is in alpha/beta.
: Re: Future game for Raillery
: Setherick April 03, 2013, 07:06:43 PM
This looks like a fun game for a lets play. When it comes out.

https://www.youtube.com/watch?v=UQd7CYCodFo&feature=youtube_gdata_player

Because when I'm in a hospital covered in dust and mold with rotting wood everywhere, the first thing I do is say, "Where's my goddamn road flare. Oh, here it is. Conveniently IN A PATIENT'S BEDROOM!"

Oh my bad for linking something that's a rogue like horror game that is in alpha/beta.

It could be so bad that it'll be awesome!
: Re: Future game for Raillery
: Review Cultist April 04, 2013, 03:18:54 AM
"Do you see those big Presents?"
"No. What? Where? Here?"
"Yeah, like right here. Do you see the big present boxes?"
"I see a bunch of body bags?"

http://inception.davepedu.com/

Seriously gave me chills when Caleb said that last part.

Could you see ANY of the stuff in that optional mission, like the small boxes and birthday decor?

(Still watching the episode but had to post on it!)
: Re: Future game for Raillery
: Joven April 04, 2013, 11:11:41 PM
I liked the rich character development and twists. How the character of fire started out as a minor extra, just sitting around in a cupboard in a spaceship at the behest of a crazy cult, then became a major adversary as the shuttle was launching. Afterwards it betrayed the cult and joined the pc's and was the only thing keeping them alive, but it was betrayed when they got snow suits and tossed it by the wayside, and again rejoined the cult.
: Re: Future game for Raillery
: Leviathan April 04, 2013, 11:50:52 PM
Damn, that side mission where you find out Carver's past with his family was pretty brilliant until [spoiler]they "it was just your imagination/dream"'d it.[/spoiler] I like the mechanic that Carver is going shitpants insane but Isaac can't see it. Shame that Isaac's thing in the game is a school-yard romance triangle with Ellie and Commander Douche. And being the Marker Anti-Christ, but whatever.
: Re: Future game for Raillery
: Review Cultist April 04, 2013, 11:56:52 PM
Agreed, I was also disheartened by the ... yeah.

I do want to try and throw that separate insane-o-vision into one of my paranormal games, there two or three player characters I could toy with that, just need to let the others in on the plan ahead of time.
: Re: Future game for Raillery
: QuickreleasePersonalitY April 05, 2013, 12:04:44 AM
I do want to try and throw that separate insane-o-vision into one of my paranormal games, there two or three player characters I could toy with that, just need to let the others in on the plan ahead of time.

That can be quite challenging for all parties involved :3

See the excellent small press rpg Psychosis:  Ship of Fools
: Re: Future game for Raillery
: Review Cultist April 05, 2013, 11:51:18 PM
Man! The Raillery Dead Space 3 Coop episodes are going to be like the AP's all over again. I'm constantly waiting for my next fix of them. XD

Damn it Killzone!
: Re: Future game for Raillery
: SageNytell April 06, 2013, 12:06:51 AM
Regarding the messages scrawled in blood on all the walls: among the symptoms of marker exposure and madness is violent graphomania. The more you know!
: Re: Future game for Raillery
: clockworkjoe April 07, 2013, 01:53:35 PM
For the next batch of episodes, I first extracted the audio and then ran it through Levelator, which is supposed to help enhance the quality. Let me know if it made a difference.

http://www.youtube.com/watch?v=u-J3CnJsVhM
: Re: Future game for Raillery
: Tadanori Oyama April 07, 2013, 02:10:40 PM
My Firefox keeps having problems playing some of the episodes. Seems like it's 1 out of 4. Are they encoded differently or something?
: Re: Future game for Raillery
: clockworkjoe April 11, 2013, 01:58:56 AM
My Firefox keeps having problems playing some of the episodes. Seems like it's 1 out of 4. Are they encoded differently or something?

nope - try different computers - sounds like a problem on your end.

Up to part 22 right now. The playlist is up to date.
: Re: Future game for Raillery
: Tadanori Oyama April 11, 2013, 02:24:57 AM
It seems to come and go. Episode 20 did it but now it doesn't. The new one does it now. *sigh* I guess I'll... update my drivers or whatever people do.
: Re: Future game for Raillery
: Setherick April 11, 2013, 08:53:47 AM
It seems to come and go. Episode 20 did it but now it doesn't. The new one does it now. *sigh* I guess I'll... update my drivers or whatever people do.

Which version of FF are you running? I had problems with the last version (pre-19.0.2) doing the same thing. Occasionally, the sound on YouTube and other websites just would not play. I had to reset the browser to get it to work. I haven't had the same problems with this version though.
: Re: Future game for Raillery
: Tadanori Oyama April 11, 2013, 11:29:50 AM
No idea. I haven't updated in awhile though so I'll look into it when I get back to my PC.
: Re: Future game for Raillery
: Boyos April 20, 2013, 01:09:41 PM
http://www.youtube.com/watch?v=mO57EFHPUjo

mmmmm organ trail looks like a good thing to see Ross and the crew trek along.
: Re: Future game for Raillery
: Snake-Eyes April 21, 2013, 01:42:14 AM
http://www.youtube.com/watch?v=hC7b6642AWM

This game looks like it would make a great Raillery video.
: Re: Future game for Raillery
: Leviathan April 23, 2013, 08:55:02 PM
Yuss, more of Killzone's happy murdered family past. I can't fathom why it isn't used more in the game (both space-bros seeing different horrors), as it's make it a good blend of the generic money-making shooter EA wants it to be and a genuinely frightening horror story that the fans want.

Also, I'd love to see the RPPR crew tackle Trine and its sequel.. It's incredibly fun to play with mates.
http://www.youtube.com/watch?v=A5p3MFHuPiQ
: Re: Future game for Raillery
: Tadanori Oyama April 23, 2013, 11:39:47 PM
Trine 2 is an amazing game. Having friends makes it exceptionally more so. And the trolling! The endless, hilarious trolling.
: Re: Future game for Raillery
: Boyos April 24, 2013, 03:19:01 AM
Here's an old one but always fun to watch. Magicka. Good 4 player game even just doing the arena mode is fun.
: Re: Future game for Raillery
: clockworkjoe April 30, 2013, 01:07:34 AM
http://www.youtube.com/watch?v=RNRDgNPRoKc
: Re: Future game for Raillery
: Z May 02, 2013, 01:12:34 PM
Hey Ross. How do you record the voice comms in your videos? It seems like you record the in-game voice channel, and it would sound a lot better if everyone involved had a discrete Audacity recording that you synchronize in editing.

Just have a count-off before recording to give you an idea of where to start the audio track.

caleb sounds so weird in the dead space videos. like a different man

spooky
: Re: Future game for Raillery
: clockworkjoe May 02, 2013, 02:59:47 PM
Hey Ross. How do you record the voice comms in your videos? It seems like you record the in-game voice channel, and it would sound a lot better if everyone involved had a discrete Audacity recording that you synchronize in editing.

Just have a count-off before recording to give you an idea of where to start the audio track.

caleb sounds so weird in the dead space videos. like a different man

spooky

welcome to the wonderful world of the technical limitations of the Roxio game capture HD device and the 360 - the thing is, even recording my voice is technically not even supposed to be possible with the Roxio - I had to spend a long ass time figuring out how to record my voice at all. It involves getting a headset with an audio out jack that I could then split and plug into the PC.

When I record, all of the game video and audio, except for my voice, is recorded as a single .MTS video file. My voice is recorded separately through Audacity. Then I have to filter the hell out of my voice, because by default it generates a lot of noise that I have to remove with the Noise Removal filter.

I've set the 360 up so Caleb's voice is much louder than the game sound and music and it lowers the volume even further when he speaks. As far as I know, that's the limit to what can be done with recording on the 360. If you can find a better tutorial for the Roxio game capture HD, then I'd be happy to try it out.
: Re: Future game for Raillery
: Z May 02, 2013, 03:39:12 PM
Yeah I wasn't even thinking about it being on the 360. Anything I try to say on the subject would be 100% ass-talkin' since I've never messed with a capture kit before. Getting the kind of Audacity setup I had in mind to work with everyone on a console would be a nightmare for all involved.

EDIT: mts what the hell
: Re: Future game for Raillery
: clockworkjoe May 02, 2013, 06:21:24 PM
Yeah I wasn't even thinking about it being on the 360. Anything I try to say on the subject would be 100% ass-talkin' since I've never messed with a capture kit before. Getting the kind of Audacity setup I had in mind to work with everyone on a console would be a nightmare for all involved.

EDIT: mts what the hell

High-definition MPEG Transport Stream video format, commonly called "AVCHD;" used by Sony, Panasonic, and other HD camcorders; based on the MPEG-2 transport stream and supports 720p and 1080i HD video formats.

AVCHD stands for "Advanced Video Codec High Definition." The format was jointly established by both Panasonic and Sony in 2006. MTS files can typically be opened and edited using the software included with Sony and Panasonic HD camcorders.


I see technical skills like running a website, editing podcasts, videos, and recording game footage as bottomless pits of despair. You throw your time into the pits and hope for some kind of return but you're never good enough and there's always more to learn.
: Re: Future game for Raillery
: Capitalocracy May 02, 2013, 10:35:45 PM
But luckily you happen to love bottomless pits of despair.
: Re: Future game for Raillery
: clockworkjoe May 02, 2013, 10:40:00 PM
they sure as hell don't love me
: Re: Future game for Raillery
: Wooberman May 03, 2013, 02:51:33 AM
Are you sure? They want you inside them
: Re: Future game for Raillery
: Leviathan May 11, 2013, 06:04:17 PM
Loved Caleb's name-drop of Hellstar Remina. It really is similar to DS3 in a lot of ways. Fucking insane manga.
: Re: Future game for Raillery
: Review Cultist May 12, 2013, 07:06:11 PM
I too liked the name drop, as it pointed me to another work I wasn't aware of by Junji Ito. Friggin' love his manga and stories.
: Re: Future game for Raillery
: clockworkjoe May 13, 2013, 05:38:35 PM
I read Hellstar Remina this weekend. Great stuff! Junji Ito is totes awesome.

Anyway, I changed the http://raillery.tv/ website so that instead of showing the last 5 posts at the bottom, it shows 5 RANDOM video posts :o

Good way to browse through the raillery archives or some junk
: Re: Future game for Raillery
: Gorkamorka May 14, 2013, 02:37:37 AM
Does Raillery have any interest in playing retro games?

I'm just thinking of Toms love for old old games.  I can see you guys playing old hot seat games like Laser Squad.
: Re: Future game for Raillery
: Review Cultist June 23, 2013, 11:09:25 PM
With the completion of "Dead Space 3", we gonna see a play-through of "Awakened"?
: Re: Future game for Raillery
: clockworkjoe June 23, 2013, 11:17:06 PM
With the completion of "Dead Space 3", we gonna see a play-through of "Awakened"?

yeah, I'm just in crunch mode to finish the layout for Base Raiders.
: Re: Future game for Raillery
: Review Cultist June 23, 2013, 11:41:29 PM
Fair enough.
: Re: Future game for Raillery
: clockworkjoe June 24, 2013, 12:20:20 AM
Question: how many hours have I spent using Indesign today?

ANSWER: NOT ENOUGH NEVER ENOUGH WHY ARE YOU POSTING THIS NOW ROSS YOUR BACKERS PAID A LOT OF MONEY FOR THIS AND YOU AREN'T DONE YET AND EVERYTHING IS GOING TO BURN BECAUSE OF YYYYOOOUUUUUUUUUUUUUUUUUUU

finish more pages
: Re: Future game for Raillery
: Review Cultist June 24, 2013, 12:28:29 AM
"Takes a few steps back..."

Whoa, it'll be OK Ross... it'll be OK.

: Re: Future game for Raillery
: clockworkjoe June 24, 2013, 01:26:00 AM
i'll be okay when i finish layout and send out the preview PDF