The Role Playing Public Radio Forums
General Category => RPGs => : clockworkjoe July 22, 2009, 09:23:51 PM
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http://www.themook.net/rpg/examples/
This shows combat with varying levels of complexity - pretty damn handy way of learning all the ins and outs of GURPS combat.
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Cool....
I've ran the older GURPS Supers a couple times with plenty o' combat. But both games dried up, mainly 'cause it was too hard trying to fit the 4-color campaign that we all wanted in with the super realism of the system...
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this is going to be useful for the 500 point action packed GURPS game
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I love GURPS. It is a pretty cool system, but it's just so complex, even with just the basic rules.
But yeah, this GURPS combat guide is pretty deep.