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Title: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 25, 2010, 09:00:24 PM
The Recuitment Thread is here (http://slangdesign.com/forums/index.php?topic=970.new#new).


I'm a little lacking in creativity today, so here's a map I busted out in a minute.  I decided to christen this land "Grand Fenwick"
[spoiler=Map]
(http://i581.photobucket.com/albums/ss260/crash2455/etheria.png)[/spoiler]

If everyone's cool with it, we can begin the First Age.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 27, 2010, 04:36:47 PM
Deity Name: Kakistos(Kuh Key Stos)
Alignment Neutral Evil
Portfolio: "To be updated as the game progresses"
Domains: "See above"
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 27, 2010, 04:37:24 PM
So first off is roll to see who goes first correct?

Rolling 2d6:
(5+1): Total = 6
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 27, 2010, 05:02:57 PM
Yeah, I'm not gonna GM this, so we'll roll for the first turn.

Rolling 2d6:
(2+4): Total = 6
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 27, 2010, 05:09:51 PM
Awesome.  Ties make everything more interesting.

Deity: Sekur Gisu (SAY-koor GEE-soo)
Alignment:  LN
Title: The Benevolent Architect
Domains: Law, Knowledge (Subject to change)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 27, 2010, 06:00:24 PM
God Name: Porastun
Alignment: CG
Rest: TBD
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on September 27, 2010, 07:22:20 PM
Name: Vensilous Aartonus
Alignment: NN
Title: The Balanced Mage
Circles:Magic, (more to follow)

:2d6:
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 27, 2010, 07:24:12 PM
Name: Vensilous Aartonus
Alignment: NN
Title: The Balanced Mage
Circles:Magic, (more to follow)

:2d6:
you type
: roll 2d6 :
sans space before roll and after the 6
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 27, 2010, 08:30:57 PM
Roll for first round:

Rolling 2d6:
(4+4): Total = 8
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 27, 2010, 09:04:34 PM
 : dice 2d6 :
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 27, 2010, 09:44:58 PM
: dice 2d6 :

Oops, yeah sorry, thanks...
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on September 27, 2010, 11:43:37 PM
Roll for first round: Rolling 2d6:
(3+5): Total = 8
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 27, 2010, 11:53:07 PM
Mckma and Vladd are tied for first.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 28, 2010, 12:11:27 AM
Mckma and Vladd are tied for first.

Do we just get started then?
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 28, 2010, 12:35:50 AM
well you guys should do a re roll or something to see who is going first
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 28, 2010, 01:00:50 AM
<img src="http://slangdesign.com/forums/Themes/default/images/dice.gif" alt="" />Rolling 1d6: <div style="background-color: #919191;">(5): Total = 5 </div>

EDIT:
Thought we were just doing a roll off with 1d6 to see who went first.  If not, here's another 2d6 roll...

Rolling 2d6:
(6+6): Total = 12
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on September 28, 2010, 01:53:53 AM
Rolling 2d6:
(3+6): Total = 9
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 28, 2010, 11:29:08 AM
crash you can go ahead and go before I do so our order will be
Mckma
Vladd
Crash
Myself
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 28, 2010, 01:09:08 PM
And so begins the first age. . .

Round 1 (Year 1 - Year 500)

In the beginning there was nothing.  An amorphous continent surrounded by some vaguely blue and oceanlike surface.  4 deities looked down on this barren wasteland and decided to make it their own.  They smiled down upon the world they were to create, and it was good.

(http://i581.photobucket.com/albums/ss260/crash2455/etheria.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 29, 2010, 01:05:08 AM
In those earliest years, Porastun made his first marks on the world, driving a deep trench and filling it with water to create an island off the southeast corner of the continent (3 points).  He then summoned a massive volcano on this newly separated land mass, curious to see what changes and benefits this might bring (3 points)...
(2 remaining)

(http://i1001.photobucket.com/albums/af139/Mckma/etheria.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 29, 2010, 01:46:39 AM
Okay, you've got 9 points left for your turn (I'll just make the initiative roll also the Power Level Roll).  If you end your turn with under 5 points, you get a +1 cumulative bonus on your next power roll (up to +5).
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 29, 2010, 02:23:25 AM
Okay, you've got 9 points left for your turn (I'll just make the initiative roll also the Power Level Roll).  If you end your turn with under 5 points, you get a +1 cumulative bonus on your next power roll (up to +5).

I was using the 8 I originally rolled and thought that each thing required 3 points, though I could spend more if you think I should...
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 29, 2010, 02:35:58 AM
Oh heh,  whoops.  I can't read.  Yeah that turn works fine.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 29, 2010, 11:44:57 AM
Okay, you've got 9 points left for your turn (I'll just make the initiative roll also the Power Level Roll).  If you end your turn with under 5 points, you get a +1 cumulative bonus on your next power roll (up to +5).

Doesn't the cumulative +1 cap at +3?
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 29, 2010, 12:19:55 PM
Doesn't the cumulative +1 cap at +3?

Yes, yes it does.  Once again, I can't read.

Vladd, you're up.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 29, 2010, 12:33:53 PM
Just as fair warning I am at work right now so image editing is not really going to work, I wont be able to take my turn till later tonight...
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 29, 2010, 12:55:17 PM
Fair enough, we'll get to turns as we get to turns.

Also, we should probably limit OOC chatter a bit.
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on September 29, 2010, 01:36:06 PM
I add a river for life to flourish. (6 Points leaving me with 2)

(http://i1114.photobucket.com/albums/k533/Nicholas_Stice/etheria-1.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 29, 2010, 01:41:48 PM
I add a river for life to flourish. (6 Points leaving me with 2) (how do I add the image?)

You gonna need to upload it to an image hosting site, like photobucket or image shack, there are alot of them out there so take your pick I suppose.
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on September 30, 2010, 12:41:32 AM
Sekur Gisu brought forth a dense forest near the river (Shape Terrain 2" - 6 points).

(http://i581.photobucket.com/albums/ss260/crash2455/grandfenwick.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on September 30, 2010, 01:15:09 AM
In the new age when the other God's were busy building a lush land for life to flourish Kakistos decided to include a barren harsh wasteland where virtually nothing could survive.

Shape Land 1" 2x spending all 6 of my points down to 0

(http://i16.photobucket.com/albums/b15/Flawless_P/grandfenwick.png)


Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on September 30, 2010, 10:52:28 AM
Round 2:

Rolling 2d6:
(6+1): Total = 7


+3 (2 previous, 1 for bonus)
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on October 01, 2010, 12:03:42 PM
Second round roll. Rolling 2d6:
(6+4): Total = 10


+3 (2 from second round and +1 bonus)
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 01, 2010, 12:28:36 PM
Rolling 2d6:
(4+3): Total = 7


+1 (<5 points from last round.)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on October 01, 2010, 12:31:15 PM
Rolling 2d6+1:
(4+4)+1: Total = 9


2d6+1 for have 0 points at start of round.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on October 04, 2010, 05:39:53 PM
Porastun works on the island, further separating it further from the main land by sinking land under the sea (3 points).  He then blankets the island volcano in a thick fog (2 points).  With a bit of his remaining power, he digs a deep canyon into the northern canyon (3 points)...

(http://i1001.photobucket.com/albums/af139/Mckma/grandfenwick.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on October 07, 2010, 11:10:48 AM
Looking down, Vensilous decides to expand on his river yet again, hoping many civilizations will use it for sustenance.  (8 points of land transformation leaving me with 5 points.)

(http://i1114.photobucket.com/albums/k533/Nicholas_Stice/grandfenwick.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 07, 2010, 12:54:18 PM
While no one was looking, Sekur Gisu shaped forty mountains in the northeast corner.  That's as many as four tens.  And that's good.  He then draped them in a dense fog.

(3 for shape land + 2 for climate = 3 points remaining)

(http://i581.photobucket.com/albums/ss260/crash2455/grandfenwick-1.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on October 08, 2010, 01:52:22 AM
Kakistos saw merit in providing a reason for creatures to attempt to cross his harsh unforgiving desert, so he created a lush green paradise on the other side, complete with a beach.

"It will be entertaining to watch the lesser beings of this world suffer across the desert." he says to himself amused.

Shape Land 2x 6 points. Total Points now at 3.

(http://i16.photobucket.com/albums/b15/Flawless_P/grandfenwick-1.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 08, 2010, 02:13:30 AM
Round 3 (1000 - 1500)

:part redacted because editing broke it:

13 points:  8 (2d6) + 3 + 2

3 from last round
2 from having <5 points.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on October 08, 2010, 02:20:11 AM
Rolling 2d6+5:
(3+6)+5: Total = 14


2d6
2 for cumulative bonus for being 4 or lower.
and
3 from last round.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on October 08, 2010, 03:23:59 AM
Rolling 2d6:
(2+6): Total = 8


+4
(2 from last, 2 for bonus)
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on October 08, 2010, 10:51:15 PM
Rolling 2d6:
(2+2): Total = 4


plus 5 from previous and 2 from being 5 or under for the last two rounds.
Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on October 10, 2010, 12:02:16 PM
Porastun shapes the land on the southern part of the continent, bringing forth a beach and forest along the coast (6 points).  He then sought to bring some life to the desert by creating a climate of high rain year round (2 points)...

(http://i1001.photobucket.com/albums/af139/Mckma/grandfenwick-1-1.png)

(4 points left)
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on October 22, 2010, 01:06:58 PM
Vensilous expands his river again and this time adds a lake.

(http://i1114.photobucket.com/albums/k533/Nicholas_Stice/grandfenwick-1-1.png)

(3 inches of land transformation at 9 points leaving me with 2 points)
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 22, 2010, 05:25:15 PM
Heh, whoops.  Forgot it was my turn.

Sekur Gisu looked upon the river and its connecting lake and new that civilizations in that area would need sensible building materials.  In his benevolence, he surrounded the area with a solid granite valley.

(Shape land 3" - 9 pts, Shape Climate 2" - 4 pts = 0 Pts remaining)

(http://i581.photobucket.com/albums/ss260/crash2455/grandfenwick-1-1.png)
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on October 29, 2010, 02:29:58 PM
Kakistos flew into a rage upon seeing his work undone, in his anger he destroyed the cavern filling it in with sand, and then dug a deep scar into the world where any mortal magic would be unable to function.

Event 10pts Anti-Magic Scar, Shape Land 3pts 14-13 = 1 pt. remaining.  The area is still rainy I just have no idea how to fix that so if one of you would be so kind as to help me out I would appreciate it.

(http://i16.photobucket.com/albums/b15/Flawless_P/grandfenwick-1-1.png)

Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on October 29, 2010, 02:30:40 PM
Rolling 2d6+4:
(2+5)+4: Total = 11
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 29, 2010, 03:40:55 PM
Rolling 2d6:
(3+3): Total = 6
Title: Re: Dawn of Worlds (Game Thread)
Post by: crash2455 on October 30, 2010, 05:13:24 PM
Also you could probably play around with Transparency to put the rain and the scar in.
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on November 04, 2010, 10:38:03 PM
Rolling 2d6+2:
(2+3)+2: Total = 7

Title: Re: Dawn of Worlds (Game Thread)
Post by: Mckma on November 05, 2010, 10:22:52 AM
Been pretty busy the past two weeks with midterms.  Should I make up the turns I missed, or just jump in on the next one?
Title: Re: Dawn of Worlds (Game Thread)
Post by: Flawless P on November 05, 2010, 11:12:52 AM
I don't think you missed any turns. Post rate isn't incredibly demanding I don't think we have skipped anyone.
Title: Re: Dawn of Worlds (Game Thread)
Post by: VampireVladd on November 17, 2010, 08:00:40 PM
Nope haven't missed any yet... I feel bad because I am the one that started the delay.