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RPGs / Re: What system to play "How to train your dragon"
« on: September 10, 2015, 12:26:46 PM »
It's a cut down one roll engine, so it's not bad. Not nearly as bad as GURPS for complexity anyway. It's not a loosy-goosy as FATE though.
If you're like me and most people I've played with the only things that are gonna give you a little bit of trouble are monster creation and multiple actions, so bone up on those bits and you should be fine.
If all else fails for dragon creation just take the sample monsters in the book and re-skin them. They've also got a fun one roll monster creation table in the book if you want to just let the dice decide what bizarre mutant dragons show up. That's also pretty in keeping with the weird designs in that movie.
If you're like me and most people I've played with the only things that are gonna give you a little bit of trouble are monster creation and multiple actions, so bone up on those bits and you should be fine.
If all else fails for dragon creation just take the sample monsters in the book and re-skin them. They've also got a fun one roll monster creation table in the book if you want to just let the dice decide what bizarre mutant dragons show up. That's also pretty in keeping with the weird designs in that movie.