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Messages - tmorton

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1
RPGs / Re: Star O.R.E. - Clone Wars points
« on: February 16, 2012, 02:29:33 PM »
Thanks - I'll look into that.

.trey

2
RPGs / Star O.R.E. - Clone Wars points
« on: February 16, 2012, 02:13:07 PM »
Hello,

Anybody play Star O.R.E. in the Clone Wars era? I'm looking for information on points costs for clone troopers, battle droids, super battle droids, and the like. I have zero experience with O.R.E. (RRPR Actual Plays are my first time to hear about it), so I'm not sure what is the right scale is for building those types of characters.

Thanks!

.trey

3
RPGs / Re: SWRPG question - Wookies, Basic, and you
« on: August 23, 2009, 07:00:29 PM »
Thanks all - some great suggestions and ideas in the comments.

I just spoke with him and gave him a few options. He thinks we should just ignore it, and since I'm doing this as much for him, if not more, than me, I'm on board.

I like the idea of integrating the hand signals, and possibly working with some people not catching his accent, for when we need hilarity to ensue.

Thanks again for everyone's comments.

.trey

4
RPGs / Re: SWRPG question - Wookies, Basic, and you
« on: August 21, 2009, 01:12:22 PM »
@ArtfulShrapnel,

Thanks - I also like that idea about not fully understanding complex orders! I'll add that to the mix.

.trey

5
RPGs / Re: SWRPG question - Wookies, Basic, and you
« on: August 21, 2009, 01:10:08 PM »
@ JonHook - good idea with the hand-signals. Definitely possible. My bigger "concern" was his interaction with non-party NPCs. And thanks - my son and I have enjoyed D&D/PathfinderRPG, but right now his heart is definitely in Star Wars.

@Murph - I hadn't heard of that Wookie in KOTOR II, but I like that idea.

I think right now I'm leaning towards the Force helping him get his point across to NPCs. Thanks for the input!

.trey

6
RPGs / SWRPG question - Wookies, Basic, and you
« on: August 21, 2009, 11:44:14 AM »
Long-time listener, first-time poster here. REALLY enjoying all the AP's.

I have a question for Tom or anyone else who has run a Star Wars RPG game.

I'm running a Clone Wars era SW Saga game for my son, and he is playing a Wookie Jedi. He's eight years old, so hang with me here. In the beginning he'll be leading a handful of clone troopers on various missions, but something keeps bugging me.

RAW, Wookies can understand, read, and write Basic, but can't speak it. How is he going to communicate with the clone troopers much less anyone else? I don't think there is a specific battalion of clones that understand Shyriiwook, and I'm not sure I want to go down the route of him carrying some sort of universal translator around.

Should I just ignore it? Mind you, this will have no bearing on his enjoyment of the game. This is more for me.

Has anyone else seen this and gotten through it in a logical, or at least non-fun-killing, way?

Thanks
.trey

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