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« on: June 03, 2012, 09:17:34 PM »
Background & Theme and advantage/disadvantage are the best thing to comes out of 5e.
Sure the fighter is great now, but when the cleric and cast some long buffs that raise his to-hit, hp, saves, plus cast spells like heal and blade barrier. When the wizard is fireballing rooms, stoneskin, etc. The fighter isn't going to seem so powerful. Even in the adventure the fighter would easily start having problems with disadvantages. My fighter missed a few times of taking the lower dice.
I don't mind only being good at doing damage, but when the cast classes and do that and everything else. Higher levels fighters...What's the point?