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« on: June 01, 2013, 12:27:26 AM »
Well, I had hoped to get some assistance in time for a game tomorrow but I've been a bit hung up all day and wasn't able to get here. Still, here goes nothing!
I was planning to run a first WT game tomorrow; had it all figured out except for statting things out and unfortunately I didn't have the system mastery or the time to sort it all out. But maybe you guys can help; even if I can't run the game tomorrow it'll be a huge help for when I finally do!
So let me outline what I had hoped to run:
Player characters will be 500-600 point Cosmic Power characters, assigned by some sort of space authority to deal with some threats in the Sol system; this will take place just after 1900 AD Earth time.
Threat 1 - Threat level to characters: low.
Basically a Star Destroyer-type spaceship with some shuttles, turrets, short-range support craft, manned by humanoid aliens who are suspected to be en route to exploiting the pre-spaceflight culture on the third planet of the Sol system. This is against some kind of galactic law, thus the players have been shot in there to deal with them as they see fit.
Might have some power-armor personnel who can stand up to the PCs for a little bit, but overall I want the PCs to be able to tear through this thing and feel awesome doing so. At 500-600 points and access to whatever power they want to manifest with their Cosmic Power, that shouldn't be too much trouble.
Threat 2 - Threat level to characters: high.
Basically, Baba Yaga reimagined as a nigh-immortal cosmically powered alien super. Her 'house on chicken legs' I see as a gargantuan mecha with reverse-articulated 'chicken' legs. Enough points to give five 600 point characters a run for their money and force them to get REALLY creative.
What do you guys think? Ideas as to how to accomplish these things? I really don't expect anyone to have done this by the time of my game day tomorrow (think we're starting early afternoon EDT) but hey, it'd be awesome if you could and I'd owe you a drink. Or something!