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Messages - Mr. Purple

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1
Role Playing Public Radio Podcast / Stats for the Chimaera
« on: April 18, 2018, 01:07:09 PM »
Soooo.... Grapevine yay?

The Abhorrent I threw at the players in Episode 4 was a variant-of-a-variant, in essence an Ever-Vec that prolongs its existence by blight-grafting (Ganglia-style) fresh body parts to itself in order to keep the Blight animating it Hot.  Like most Abhorrents, the origin of the Chimaera is unknown; speculation has placed it as either an experiment gone wrong (thanks, DHQS!) or what happens when a large number of people go Vector within a short timeframe and one (or more) are taken down while close to a mobile vector.

As the pieces decay, it will shed them in favor of grafting new appendages.  This means that the Blight is always considered Hot, and the Chimaera functions on the same level as a Vector in terms of intellect; as it always has a minimum of one fresh brain, the Chimaera is even capable of rudimentary ambush tactics and a modicum of intelligence.  As it increases in mass, however, it becomes slower as the sheer size of the creature impedes its movement.

Due to the nature of its flesh, it should be treated as though it has additional hitboxes equal to half the total of amalgamated body parts for that particular hit box (i.e. 3 extra left legs will give the Chimaera 15 extra boxes on the left leg; 2 additional heads will give it 10 extra boxes on the face.) The Murder Modifier for the creature is treated as 1+(1 for every 30 additional hitboxes) for the purposes of damage only; speed is equal to 4- Murder Modifier to a minimum of 1.

No two Chimaera look alike.  The ways they Blight-graft additional flesh to themselves vary so much that in their own way these things are fleshy snowflakes, each horrifically unique.  Some will layer flesh over flesh, building armor-like structures. Some will extend limbs, some will opt for multiple limbs.  Describe them in whatever body-horror-inducing way you wish, they will function similarly.  Longer limbs might give the creature reach, thicker hide may give it a modicum of armor; it is entirely up to the Market to decide the level of Cronenberg

A Chimaera can be killed by completely depleting the hit boxes of head or torso.  Destroying all of a set of leg or arm hitboxes will slow the beast down- until it adjusts to the new Murder Modifier. 

When in danger, a Chimaera *might* shed the outermost layer of flesh in order to flee; in this case, it will return within a session to attack the party again.

2
General Chaos / Re: Fan or the real deal?
« on: August 01, 2016, 01:19:18 PM »
That's mine.
I go out walking after midnight~
Out in the moonlight, just to claim a gym or two~
I go out walking after midnight, searching for mo~ons.

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3
The event is now live, and tickets are available for the low, low price of $0.00.

I recommend that everyone grab a ticket while they last, as that'll help Ross figure out who all is there. Also, one of the larger LARP groups mentioned that the convention looks at attendance to help figure out placement in future years; I cannot attest to the veracity of that statement, but I believe it would be prudent to operate as though it is accurate.  If we hit capacity, we might get a bigger room next year. 

4
The other thing to remember is that you can take Generics back and get a decent refund on them if you overbuy

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5
Role Playing Public Radio Podcast / Re: Red Markets Rewards
« on: February 26, 2016, 06:02:39 PM »
Silly little David-thought. Instead of just the standard "Thanks you for donating money" page, give the option of becoming a sample-reference; not only would the backer become a part of the game via a quick-reference table, but they would rest assured of the knowledge that while the game continues to be played they would continue to earn bounty. 

I've seen tons of the "thank you" pages, but it's rare indeed to see where the backers' names are inside the game where everyone will see them.  Just a thought.

6
Beautiful work as always.  I look forward to seeing them directly this year  :)

I still have my Five Money Unit bill inside the front of my Red Markets binder.  I haven't played a single game this year without it at hand

7
General Chaos / Re: Costumes and Cosplaying
« on: February 21, 2016, 09:56:57 PM »
I've figured out how to justify a purple Jedi, so that's what I'm shooting for this year for GenCon.  Already have tunic, mantle, obi, cloak, and belt.  Now all I need is to finish the bits to put on said belt, find purple pants that work, and (hopefully) get the rest of the parts I need for my saber and put it together in time.

8
"from here on, I will no longer be rewarding racism" (or something close to it) 

I've heard it a couple times, most recently referenced in the Glancy Iconoclasts game, but I don't know what it refers to or what necessitated the statement in the first place.

In the "Slasher Flick" game they ran called "The Festival" Ross had been awarding points to player characters for using stereotypical horror film tropes (As the system dictates so characters can survive slasher encounters). Some people went a bit overboard with the same schtick of "blonde racist white girls" and thus Ross began cutting back the points given for it, stating the now iconic "Alright, I will no longer be rewarding racism."

Not just "Blonde racist white girls," there was also "Drunken racist Dude-bros" hammering the mistaking-the-monster-for-stereotype schtick.  Jason and I were trading that one back and forth; we were actually trying to make those characters as unlikable as we possibly could so that y'all would actually cheer when they died.  I still stand by that decision  :)

9
Failing everything else, Trivago still has some rooms showing close-ish. They are all pay-in-advance, but it's an option if needed.

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10
General Chaos / Re: League of Extraordinary Gentlemen: The Draft
« on: January 06, 2016, 02:34:33 PM »
McAfee.
Crazy rich guy armed to the teeth

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11
Role Playing Public Radio Podcast / Re: It is what my character would do.
« on: December 08, 2015, 12:33:46 PM »
I believe the incident that sparked the discussion was our first play of Base Raiders (aka the birth of Professor White.)  Caleb was handed a pregen character who was a recovering addict, and when he found the super-powered drug supply he claimed them all.  This super-powered addict became the super-powered dealer we all know and love.

Caleb's argument for the action was well-stated, but I feel he left a bit out of it.  He was wearing three hats at the time- character, player, and playtester/fellow designer.  His actions were not only in character, they were also an example of what a character could and would do; wearing that third hat, he helped to show a potential rough spot in the scenario.  Overall, 2 out of three hats supported his action.


12
General Chaos / Re: Image Thread
« on: October 25, 2015, 08:30:38 PM »
Mostly applicable with Better Angels.



I thought that said Surala as in "the Ever Truthful". XD

"You can spell my name however you wish, as long as you listen to my counsel.  I have the wisdom of the ages, and I'll help you..."

13
Role Playing Public Radio Podcast / Re: RPPR Bingo & Drinking Game
« on: August 06, 2015, 01:28:32 PM »
Would suggest any entendre, but nobody would EVER finish an actual play

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14
Role Playing Public Radio Podcast / Re: The Mitchum Cleary Time Loop?
« on: August 04, 2015, 11:55:35 AM »
Now, courtesy of Fuzzy Dan, Mitchum is in a Monsters And Other Childish Things scenario with other characters from previous RPPR MaoCT games. He ran it at GenCon and it was amazing!

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15
Never thought of us as "staff" before, but if I had a job that allowed me to be Cap'n Purplescarf and get paid for it...

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